Okay, as promised, necromantic answer time!Ayeka:“Putting aside lack of hentai pictures, tower with demon is unfinished. I beat invisible labirynth and destroyed 3 crystals. and get info when try go up about this is still not dona.”
As advertised at the time, I believe. Now complete in the new version.
“Other thing to complain is boss girl-swordmaster. I spend half hour beating her only because all time all my team have blinded eyes and can't hit her. PLEASE CHANGE IT. It is boring as hell. ”
Or remember her pattern, and use items and/or skills to counter it?
“Thanks. But again, as with red flower path, not putting ANY tips how to do it is wrong. Imp should suggest something about he feel elves magic and advice trying find a path. ”
You were warned about the labyrinth, and suggested to use “observation skills” to solve it the moment you entered the forest. About the secret path though, you are absolutely right, and I did add a tip in the latest version.
Commodus:Well, let’s hope you still hover around here from times to time, because after all these months, you’ll finally get an answer. Once again, I’m very sorry about that.
About the proofreading:
Well, problem is, I don’t think I have one. A file with all the texts of the game inside, I mean. (Well, unless VX Ace already has a built-in way of coughing that kind of things up without me knowing about it, which isn’t entirely impossible. Will check just in case). If you are very serious about it though, what I COULD probably do is send you a hacked version of the game with all enemies at 1HP or something, so you can breeze through the gameplay and concentrate on proofreading. But I wouldn’t like much doing that kind of stuff, so if you or anybody else does volunteer and ask for such a version of the game, they better deliver afterwards.
About the map:
I’d be very glad if you could make one. As for the style, I’m really just looking for one of these black and white maps you’ll find at the beginning of every fantasy book ever, maybe with a parchment background.
About the renders:
If you do end up making one as a showcase, I’ll sure as hell take a good look at it, and if I like what I see and you do still want to work on the whole CG, we’ll probably get ourselves a partnership going. "If". As is probably obvious already, these pictures are really the one thing keeping the game from being complete, so I’ll look very closely into any proposition I get about them.
About the bug you found:
Keen eyed, are you? There was indeed a self-switch mistake there. I corrected it in the latest build, and got your name in the credits.
About your report on the overlord route:
Read it some time ago, read it again recently. A number of good points. Your comments are one of the reason the skill you obtain from Labryl changed in the latest version, and I’ll keep the rest in mind while tweaking things further. And as much as I’d like to pretend it was, the last fight being easier than the penultimate one wasn’t an intended feature.
DarkTemplarSeer:“As for the picture situation option one may be the best course of action provided that the game has a large enough fan base to provide donations and if you can find some one to do the scenes. In my experience sometimes offering some type of incentive would help get people to do a donation for example if someone donates a certain amount of money you could give a nod to them in the final game or include a character they made themselves in the final game as a npc or something. Mind thats just my two cents on the idea.”
Well, in the end, I decided not to involve money. I treat the game as a pass-time, not a job, and can’t guarantee sustained work on it or set deadlines, so that just wouldn’t feel right by me. Then again, maybe I’m just being irrationally prude.
DemonAtShort:“Enjoyed the game and wanted to PM and ask about helping with some stuff, but as I was not a member before seeing your game and don't really come here for anything else, can't. Any other way I can get in private contact with you?”
Dunno if you’ll see that, considering how late I am in responding, but I sent you a mail contact by PM. (New members CAN receive PMs, right?)
“Also if nobody's reported it and you weren't aware, the skill Lightning Thrusts for Erika, despite the description text, can definitely miss. And the aforementioned Guarded Strike, if attacking first is kept, could probably mention that aspect in the description.”
I think I fixed the Lightning Thrusts issue. Not sure about guarded strike though. Will check.
Eledao:“I'm worried it's been four months since the last news, and i'm not only worried about the game, is STR alright? I really like the game, just finished my third playthrough. Does anyone know what happened whit this project? I can't seem to find any news.”
Still alive an relatively well. Thank you for worrying though.
mrttao:“How would flash animation be inserted into the game? I wasn't aware of RMVXA being able to play flash.”
You can convert the .swf to .ogg, which I believe RPGmaker can play. Anyway, no art, no animation, so that’s not really in my list of options anymore.
“I would like to suggest lengthening the name.
"Conquest" is an unsearchable name. If I tell people about this game I absolutely HAVE to provide a link or they won't find it themselves.
If it was called "Something - Conquest" or "Conquest of Something" or some such it would be easier to search as long as the something is a unique word (remember, "words" under three letters like "of" are unsearchable as well).”
Thanks for your concern, but I... really don’t like the idea of changing my game’s name to please a search engine. Couldn’t you simply tell them to type “Conquest RPG Maker”? That would lead them directly here.
Lucky777:“Oh, and I've been meaning to say for a VERY long time but I kept forgetting: You ought to make the barbarian-quality weapons and shit capable of being sold.
It's mildly amusing to think "Oh, no, Barbarian weapons are crafted so badly that you can't sell them, ho ho," ... but that's wrong.
You can sell Orc-quality weapons and they're worse quality than Barbarian ones, so I assume it's just an oversight.”
Actually, there are no “barbarian-quality” weapons. The Barbarian Sword is a unique weapon, same ans the Hum’ Brylas or Rough Edge, and those can’t be sold by design (because the players would have no way to get them back if they sold one by mistake). So, nothing to do with the lore or an attempt at humour. I suppose I could make exceptions for the weakest of the uniques, but your inventory space isn’t limited and you can now class it alphabetically to find stuff faster so... meh.
“One way to deal with it is to have one of the raped mistresses give you a move that restores more than 10 TP.”
Hum... Battlefield Analysis?
Or was it not in yet in the last version? I could swear it was, but again, I’m definitely prone to mistakes.
About the difficulty in general:
I have yet to do a new overlord play-through with the new skills and the new party member, so I can’t claim it’s been fixed. I’ll have to do it eventually I suppose, but it does get tedious to play the same game you’ve created yourself and know like your own backyard for the eleventh time... Tedious and time consuming. And I’m always short of that, too.
About the routes:
Yeah, I suppose I could have your imp spout something about single-minded overlords in the beginning... We’ll see.
“STR, Is there any way you can avoid having the new skills DISPLACE the old skills in the menu after every conquest skill-gain?”
Yep, done. Well, I hope anyway. Tell me if that doesn’t work.
“I've a background in French and Spanish, so I think Misericordious was probably "merciful".”
Indeed. And it has been corrected in the latest version. (English words, always disappointing me by not existing!
)
Seiser Koze:“I assume using something like 3D Custom Girl is out.”
I did check quickly on that one long ago, but from what little I’ve seen, it’s rather limited. If you have some experience with it, do you know if I would be able to represent a dwarf or a goblin with it? Not mentioning that I’d also need a rather wide panel of weapons and armours to chose from.