Overall | Struggles | Submits | Kills | Flights | Orgasms by
Mammals? | | | | |
Wolf | | | | |
<special wolf X> | | | | |
Reptiles? | | | | |
<surprise1> | | | | |
<special reptile Y> | | | | |
Tentacles? | | | | |
<surprise2> | | | | |
Last 30 encounters by class: 27xMammal, 3xReptile (mammal = favorite)
Last 30 encounters by species: 20xWolf, 7xSurprise1, 3xSurprise2 (wolf = favorite)
FMC Wrote:You added how many times one killed a creature, which is all fine and dandy.
But what if I'm killing them just to get through a certain part that happens to have an overly large amount of x creatures (if they're going to be random spawns instead of prechosen enemies), or if you have it like Metroid, you might have to go through a certain area.
At first, I might kill them all because I don't want to see their rape scene. But then, later, I want to see their rape scene, but I've killed too many of them, and now they won't rape. This could be annoying, and be even more so if the creature in questions happens late in the game.
I have an idea, but it'd cost a lot more time (probably). Instead of kills determining if they want to have sex with you or not, have it determine how they treat you. Like how you have the girl's thoughts be corrupted the more you have sex with something, perhaps you could take a 'Kills - x factor' or vice versa, and use that to determine how 'rapey' the creatures get. That could incorporate how difficult monsters type are to 'convert' versus how much you like them -- nothing overly complex (like it really could be), but maybe something that might make the girl love to do them, but the creatures simply want to rape instead of make love.
Dunno, just a random thought. But having kills determine straight up whether they have sex with you or not still would be annoying. And sometimes, saving wouldn't even help that (if you saved after going through area x and killed x amount of them).
Still, other than that, I like the idea. Just thought I'd give my two cents on something on this forum since I haven't in a while, and your game immediately caught my eye.
Zikare Wrote:Wow, almost a month since my last post
I've made a lot of progress: there's now a complete starting area, a canyon and a small cave system. I hope I can also manage to finish up one other location on or shortly after this weekend because that will be where the action starts.
I'm trying my best to finish up a new release by the end of next week, with polished animations, a working enemy, a partially working beginning of the story and some of the dialogue system!
Just wanted to give a quick heads up before anyone thinks I've disappeared
4access69 Wrote:I tried your game demo and I do like the idea of 3D RoR game.
I hope you don't mind if I put in a few small criticisms.
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