Jumbo70,
To be quite frank I do not know how you captivated Kuja to the extent you did, but either way you should be flattered. He was telling me how much he liked your style despite the roughness, because he thought you made the furries look Asian. You may not know my stance on furries, I started off by not really caring about them but since coming to the forums they have grown on me a bit, but I digress.
Here are my issues with the head piece you have drawn, and before I start I want to give my normal disclaimer when it comes to artistic feed back. I do not sugar coat it, I say what I like, what I hate, and in your case, you get double un-sugar coated in that I had to go through the long and annoying process of lineart, which I hate and lets me see the artist a bit better through working with it.
Your eyes. Kuja said he liked the fact she looked a bit oriental, I guess this comes down to the eyes. The general shape is ok, but the super steep curvature of it is a bit counter-intuitive to look at when interpreting your line art, this is especially the case when combined with the hair next to it.
Hair. The hair is nice, but my question was did you draw the face and hair at the same time, or did you start with a skeleton, add the muscles, really hammer out the shape before moving to the hair. I want to say you did the former just by the way the hair sits on the head. I recommend trying to look at real life hairstyles, as well as doing the little oval sketch followed by the rough shaping. I think your hair will become really amazing and by doing the things I stated, you could add more realistic and substantial weight to the hair.
Right Ear. I find it akward (her left, viewers right), especially in contrast to the other ear.
Now that the negative feedback has been given, to the things I like. I like the fact you gave lips to your furry, something most people neglect. I find it especially good when combined with the way you drew the muzzle, and the fur off the cheek. Ear fur looks good, and I like the prominent collar bone a lot too.
Once again, don't know why he is so in love with you, but you got some talent. Will be interesting to see where you go with it.
On a side note some shitty 40 minute colorings
I used to work in the art department of one of the major companies in table top wargaming, when they did basic cell colorings I got to do a bunch and learn the official techniques. However digital is where it is at since you get to fake all the styles you have learned along the way.
This is what unnamed jumbo girl would have been like if I was in charge of an anime with her.
Spoiler (click to show/hide):
Simple Production Cell.png
For more complex scenes with shades
Spoiler (click to show/hide):
Simple Production Cell 2.png
This is a 20 minute coloring job in photoshop, I don't like thick lines when I am going with a more realistic style but I was too lazy to redo it from the previous work.
Spoiler (click to show/hide):
All in all you can see the extremes that you can develop in digital art. I like dark muted colors (as can be seen by the drawing I did in the image war thread) to super light colors and happyness, based on the drawing in the rps.) to warm and cold. Its a matter of style and preferance.