Queen's Game : to v0.6 :)

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Re: Queen's Game : to v0.6 :)

Postby Destriss » Sun Jan 15, 2017 6:06 pm

So I'm sorry, English is not my cup of tea, I use google trad.

I will throw ideas, you see what you do.

The 1st is like a game of conquest; Base the game on it; Make different kingdoms (perhaps enlarge the map?) And so with regard to sex events, by slavery, rape, torture, prison.

Adding buildings to the capital? So have the ability to build buildings to have other kind of units. See even places of lust in addition?

Different ways to recruit men? (Normal way, forced enlistment, kiss to enlist?) Have different style of men (infantry, archers, riders, generals with different ways to convince them to fight for our cause)

Filters on the map to find out which boxes belong to whom?

Diplomacy worked, being able to be at war / pact of nonaggression / neutral / ally / vassal?

To be able to lose the war, and become a vassal of a kingdom and begin again the conquest of the map?

No game over, but sex events after a battle defeat, ambush etc?

Moral system, Moral raising of men in different ways?
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Re: Queen's Game : to v0.6 :)

Postby arconite » Mon Jan 16, 2017 6:51 pm

is this still ongoing? or did it get ended?
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Re: Queen's Game : to v0.6 :)

Postby Borkenone » Wed Jan 18, 2017 11:21 am

>arconite
The answer you are looking for is literally just a page away...
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Re: Queen's Game : to v0.6 :)

Postby TimUsher » Thu Jan 19, 2017 7:45 am

If you're looking for additional content i have some suggestion:
"Train" your troops by having sex with them
Make the glory hole/orgy scene repeatable after you get the tavern invite
Flavor text depending on the clothes you're wearing and/or weekly stat changes based on the clothes
Being able to create a brothel using the people you conquer if you choose to pillage/rape
Constant slaves when you capture someone important
If you get captured in battle be imprisoned for several weeks, similar to when the country rapes you but prolonged over several action cycles. You could also add the ability to attempt escape by a number of means.
Maybe add a strength stat for the MC
Choose to commission lewd portraits on top of people randomly making them
You could implement different army unit types potentially including cavalry which you could use to add stables and beastiality, if you wanted to go that route
Mini-event where the Queen holds a tournament where the winner gets to fucker her. This could also be used to add troops without paying for them. Which in turns helps if you're low on gold
Getting addicted to orcs when you get beat by them too many times which causes the Queen to randomly visit the orc island without player input

Also I'm decent at HTML coding just not java if you need or want any help
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Re: Queen's Game : to v0.6 :)

Postby Ekoj » Thu Jan 19, 2017 1:31 pm

Destriss ->
I may finally change the fact that the queen has not a permanent look.
But I need to find for example parodies of an icon (like Peach), and find a lot of pictures which can be used in many contexts; it remain the main problem. Plus, I would like to offer pictures which are not well-known (I think I have seen every Peach parody that exists, the same for Samus etc...).

You've got tons of ideas ^^
I will stay humble and create a simple content, as it is my first game and I am not a programmer at all.

I think I will "reboot" my game. "Reboot" is a big word, I am not about to restart from scratch the project. It might be different by some aspects though.
First, I have to learn more about HTML.

thanks for your feedback :D

TimUsher ->
These are some good ideas too :)

As I said, I'm not a pro or anything like that, and my code, even if it is clear, is quite bad.
The fact I use several html files for the same game is the proof.

If you could tell me where I can learn more about game creation in html, it would be great :D
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Re: Queen's Game : to v0.6 :)

Postby Destriss » Thu Jan 19, 2017 11:03 pm

Bah looks if you can not collaborate with a designer, there are plenty of games or they use good pictures (not necessarily drawing)
To make the game HTML I have no knowledge about it ^^ after on the ideas we evoked, some can be simple to realize and are only a continuation of the ideas you put in your game ^^
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Re: Queen's Game : to v0.6 :)

Postby TimUsher » Fri Jan 20, 2017 1:31 am

All the HTML coding I learned was a webpage development class at college
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Re: Queen's Game : to v0.6 :)

Postby Borkenone » Sun Jan 22, 2017 1:36 pm

Ekoj Wrote:Destriss ->
I may finally change the fact that the queen has not a permanent look.
But I need to find for example parodies of an icon (like Peach), and find a lot of pictures which can be used in many contexts; it remain the main problem. Plus, I would like to offer pictures which are not well-known (I think I have seen every Peach parody that exists, the same for Samus etc...).


As I said before, the pictures don't need to all be parodies of a certain character, as long as the character they portray has consistence on the hair and eye color, there can still be a degree of immersion.
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Re: Queen's Game : to v0.6 :)

Postby FMC » Thu Jan 26, 2017 8:56 pm

Indeed, what Bork said. Take Henthighschool for example. They use a main character that they try to base it off of, but they also allow substitutes if it looks close enough -- that way, it opens up more pictures being able to be used. Heck, you don't even need a 'main' character to look for, I was just giving an example of another game that does it. :P

Besides, I'd really love to see you get farther in this game. So many things I want to see panned out. Especially that 'owing debt' thing. :P
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Re: Queen's Game : to v0.6 :)

Postby AngMyDee » Sun Jan 29, 2017 8:42 am

Hi, I really love your game, the idea of conquest is nice and there is already some nice sexy stuff : )

I do not know your level of knowledge so please don't take it badly if I am pointing the obvious : )

TimUsher Wrote:All the HTML coding I learned was a webpage development class at college


That`s a good start, did you look at coursera (https://www.coursera.org/) for intermediate courses ? Maybe some involving jquery or AngularJS?
If you are familiar with HTML5/JS/CSS or willing to discover frameworks (that just a set of generic components with good practice to organise your logic), you could start poking one from this list https://colorlib.com/wp/html5-frameworks/
I did not try all of them but maybe a light one like HTML kickStart or Skeleton would be good.
As a side note, do you use an IDE to modify your code ? I think NetBeans (https://platform.netbeans.org/tutorials ... ditor.html) could help you work better. It has HTML-oriented features.
Last but not least, do you use any CVS like mercurial or git ? That's a great way to improve productivity : )
If you don't see what I am talking about, feel free to ask me more details, I would be glad to help you : )
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Re: Queen's Game : to v0.6 :)

Postby Ekoj » Sun Feb 05, 2017 1:20 am

well, let's try the idea of a certain homogeneity concerning the look of the queen. You all convinced me ^^

AngMyDee ->

I guess you replied to me instead of TimUsher. If not, my bad.
I'm glad you like the game :D

I am learning html and java by my own, and I do not use anything else than txt files (no IDE or anything like that).

I'll check your links, thanks a lot ! :D
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Re: Queen's Game : to v0.6 :)

Postby Ekoj » Mon Feb 13, 2017 1:32 am

I found out a way to resolve some of the issues that I encountered on the project :D
It might do the trick.

I also abandonned my crapy notepad to persue on notepad ++, wich is able to color html files.

AngMyDee -> I looked at netbeans site and its reputation on several forums, but I read that it is slower due to the fonctionnalities that it is offering.
I might download it in case I do not find a code error.
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Re: Queen's Game : to v0.6 :)

Postby AngMyDee » Sun Mar 05, 2017 5:48 pm

Ekoj Wrote:I found out a way to resolve some of the issues that I encountered on the project :D
It might do the trick.

I also abandonned my crapy notepad to persue on notepad ++, wich is able to color html files.

AngMyDee -> I looked at netbeans site and its reputation on several forums, but I read that it is slower due to the fonctionnalities that it is offering.
I might download it in case I do not find a code error.


Sorry about the wrong name quote, it was indeed intended for you ^^

That's a super great thing! Notepad is evil !
If you want something fast, you could check Sublime Text. I know most of my coworkers doing websites love this tool but notepad ++ is quite a good thing : )
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Hellooo?

Postby Ostinious » Sun Jun 18, 2017 10:13 pm

What happened to the game? It was going really good for now is it dead? :cry:
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