UnsungHero Wrote:Pretty good game, got that good Castlevania/Metroid feel going...
Then only thing I can kinda complain.. well nitpick to be truly farm about is... well the Enemy selection -not the Golem that shots his dick... that's hilarious - Hell even the Green Blobs I'll let slide since all remote bases have green blobs in the containers.
but you're suppose to be in a very clear Military/Science Complex, that is recently abandoned or something recent has gone wrong -Little Green men-... so why are there random wolves and Horses running around? Especially ones guarding the key cards!
Look I get the whole " cause Mitsuko needs to be raped by something" line of logic but it kinda breaks the immersion cause the enemies don't fit the tone, The music -Which is awesome, and ominous- invokes the tone of something horrifying and sinister...something that makes you want to get Mitsuko out ASAP. then you turn the corner annnd...
it's Mr Ed... and he has a raging boner WATCH OUT!
All valid points, I was undecided on having or not a background story, I have settled for no story, but lately I had an art attack (:P) and I'm pretty happy with what I have, all will be explained and will make sense (as far as hentai games go that is). Also I thought of a pretty neat way to implement it ;P Man, not to sound cocky and all, but I'm innovating so much with this (again, as far as hentai games go, specifically RoR games) that I fear it will set the bar too high for the games to come, well, that is, if there's still any games coming after I finish mine >.<
And yeah, as Toyloli said, those were the first enemies that got completed, so not much to choose form to put in the demo, besides, I can't take off the horse anymore, Pen will kill me, it's her favorite The final version will have stage themed enemies, so no more horses in caves business