LOK: Rebirth v0.4e (updated July 26th)

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Re: LOK: Rebirth [Unity] Demo (e) (updated Jul 29th) Mac bui

Postby eph » Sun Oct 29, 2017 8:52 pm

Abelius Wrote:We don't have a full-time or even a part-time person covering that role. For the time being, I've been the one to select free songs I've been able to find at some websites, but it's very hard to pick just the right ones. I agree that the jungle one is a good catch and I was surprised at it being free. The others can be considered placeholders until the project really takes off and we don't have any problems to pay $50 for each song.


Oh, I should have figured. Honestly, I'll do your music and sound effects for free if you want. Here's some examples of my work:
https://drive.google.com/open?id=0B8tp5 ... HNWWjhfQms
https://drive.google.com/open?id=0B8tp5 ... 05tZ01ReUU
https://drive.google.com/open?id=0B8tp5 ... WhZZ09QeDg
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Re: LOK: Rebirth [Unity] Demo (e) (updated Jul 29th) Mac bui

Postby Abelius » Sun Oct 29, 2017 10:31 pm

eph Wrote:Oh, I should have figured. Honestly, I'll do your music and sound effects for free if you want. Here's some examples of my work:
https://drive.google.com/open?id=0B8tp5 ... HNWWjhfQms
https://drive.google.com/open?id=0B8tp5 ... 05tZ01ReUU
https://drive.google.com/open?id=0B8tp5 ... WhZZ09QeDg

That's very generous of you. And I like those! They made me remember the good ol' days of Cobra Mission and that kind of games that put so much effort into making a memorable melody stick in your mind. :D

I can't say I'd pick that style for LOK Rebirth though, as the game is set in a jungle/tribal environment ofc, but I guess you'd have that covered, right?

And you say you also can make sound effects? Now that's surprising, as most composers don't tend to touch that topic.

Anyway, I'll send you a private message with my Discord tag so we can talk, okay? Thanks!
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Re: LOK: Rebirth [Unity] Demo (e) (updated Jul 29th) Mac bui

Postby Abelius » Mon Oct 30, 2017 4:57 pm

Here's the link to a video preview I've just posted in Patreon (behind the stupid paywall censorship):

Spoiler (click to show/hide):

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Slowly getting there... :roll:
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Re: LOK: Rebirth [Unity] Demo (e) (updated Jul 29th) Mac bui

Postby out53 » Mon Oct 30, 2017 9:17 pm

That was a pretty well animated scene.
Oh. So you can see me? That's nice.
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Re: LOK: Rebirth [Unity] Demo (e) (updated Jul 29th) Mac bui

Postby FuzzFace » Tue Oct 31, 2017 2:33 am

Checked out the Trello progress, looking good so far. From what I understand by what you said in previous pages this game will have an abundance of different ah...types of game play. From fighting, to bonking, doing quests and the like. Shit, I don't know what I was going to say except that's a big under taking.

As for the recent animation, It's looking good. The only thing I could suggest with criticism is to make the male more into his orgasm, maybe clenched fists, open jaw. Then again these are powerful lizard people, they may not be as physically weak in the keens, so to say to seem like they would be effected by orgasm. have to give that tough guy look all the time.

Looking forward to testing. Not just for the game play, but to help find those pesky bugs. A game I have on my Game Cube, I think its True Crime L.A, (or was it New York?) the game obviously has not gone through beta testing because sometimes you'll drive a car into an invisible wall on the road. Or when shooting someone with a taze gun, their electrical shock and lightning effects will happen a couple feet from the targets body. Or sometimes game breaking, interiors will just never load. So while I don't know a lot about code, I'm just as happy testing things out to see if they work. I may not be much on criticisms since everybody has an asshole opinion, things can be scewed and talked about why a certain function is the way it is. But scientifically speaking, and that is where I like to dabble, to find the things that can go wrong with a games features no matter how someone might argue that something is not in their interest.

I'm going off track here and probably confusing you. Anyway, I'm sure you'll find no shortage of testers even without me. I'm also going to plug in my thread here for your benefit, since it's premise is to help people find other people with the ability to create games. So you may have seen the thread, if not, it's here. If you do look into it, simply click on the named links of the applicants and shoot them a PM. My hope is you can get more free team members, more hands make less work after all.
viewtopic.php?f=28&t=2271
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Re: LOK: Rebirth [Unity] Demo (e) (updated Jul 29th) Mac bui

Postby Abelius » Tue Oct 31, 2017 12:19 pm

FuzzFace Wrote:Checked out the Trello progress, looking good so far. From what I understand by what you said in previous pages this game will have an abundance of different ah...types of game play. From fighting, to bonking, doing quests and the like. Shit, I don't know what I was going to say except that's a big under taking.

It is. And now that I'm actually realizing how much work that represents, we may be talking about several years of development. :? It's good thing I left my job, I guess.

FuzzFace Wrote:As for the recent animation, It's looking good. The only thing I could suggest with criticism is to make the male more into his orgasm, maybe clenched fists, open jaw. Then again these are powerful lizard people, they may not be as physically weak in the keens, so to say to seem like they would be effected by orgasm. have to give that tough guy look all the time.

Yes, you're absolutely right. Of course it's more difficult, or better said more time-consuming, to make the guy convulse in ecstasy because all that movement should be synchronized with Krystal's own body, hands, etc. But yeah, that is something I'd like to do eventually. Right now is like if the guy is a semen-vending machine or something... "Your cum, thank you." :lol:

FuzzFace Wrote:I'm sure you'll find no shortage of testers even without me.

To be honest, the most important thing in tester is to be methodic enough to give feedback that can be easily reproduced by the devs, and you seem very capable of doing so. ;) I'll be happy to hear from you when we launch.

Thanks for your post. I've enjoyed it. :mrgreen:
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Re: LOK: Rebirth [Unity] Demo (e) (updated Jul 29th) Mac bui

Postby Enkide » Thu Nov 02, 2017 6:21 am

Good thing you didn't put a deadline on it. XD

Also ever thought of planning alternative outfits for Krystal?
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Re: LOK: Rebirth [Unity] Demo (e) (updated Jul 29th) Mac bui

Postby IvanyeilEmmixert » Fri Nov 03, 2017 12:09 pm

Abelius Wrote:It is. And now that I'm actually realizing how much work that represents, we may be talking about several years of development. :? It's good thing I left my job, I guess.

Projects like these are rarely seen, and for once, i wanna see something like this being done, so this is one of those cases, where i don't care how many years have to pass in order to get it done, i'll support it for the years to come, it has potential to become something big, let me tell ya!

The time that it will take, doesn't compare to the joy that will bring playing it (i imagine). :D
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Re: LOK: Rebirth [Unity] Demo (e) (updated Jul 29th) Mac bui

Postby savilian » Fri Nov 03, 2017 2:54 pm

Just sugggesting, if the holodeck gallery is on the main ship, then maybe we could tweek the story abit.
I suggest that Kystral was not actaully on the planet herself, but as a clone avatar of herself launch form the ship be remote controlling by her in some sort of VR Dive with full body feeling would be better, since that she could do whatever she needed to do on the planet and she can still be return to the ship whenever we wanted to access the holodeck gallery.

Maybe it could be a swapping through sleeping on bedroll or as a skill?
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Re: LOK: Rebirth [Unity] Demo (e) (updated Jul 29th) Mac bui

Postby Malaaume » Sat Nov 04, 2017 2:40 am

question is the game gonna be completely free on release?
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Re: LOK: Rebirth [Unity] Demo (e) (updated Jul 29th) Mac bui

Postby savilian » Sat Nov 04, 2017 4:12 am

Malaaume Wrote:question is the game gonna be completely free on release?

After 0.2 is out, and 0.1 is still serveal steps away. So just wait for a couple months and try that again.
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Re: LOK: Rebirth [Unity] Demo (e) (updated Jul 29th) Mac bui

Postby Malaaume » Sat Nov 04, 2017 2:47 pm

Abelius Wrote:
eph Wrote:Who's doing the music for this, if it's okay for me to ask?
To be honest, I found most of it pretty bland except for the jungle theme, but I understand it's not exactly an AAA game. The graphics are fabulous though! Excellent job.

We don't have a full-time or even a part-time person covering that role. For the time being, I've been the one to select free songs I've been able to find at some websites, but it's very hard to pick just the right ones. I agree that the jungle one is a good catch and I was surprised at it being free. The others can be considered placeholders until the project really takes off and we don't have any problems to pay $50 for each song.


Ok I’m new at this is better way to ask I think will the realease versions be free to play ?
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Re: LOK: Rebirth [Unity] Demo (e) (updated Jul 29th) Mac bui

Postby Kattlarv » Sun Nov 05, 2017 12:35 am

Seen a couple attempts to use [Raise Dead] on the LoK, this one looks quite promising of what can be seen so far. But, that said: With this being like, the 26'th attempt or something, I do have to keep some cautious skepticism :P

Looking over the list of changes, and the current previews out there, I can start with a short comment that: For being a cookie cutter slut: She really ought to know when to close her eyes xD

Anyhow, I can just say a few things I hope will get improved from the first game:
1: Krystal vag. This was sorely lacking in the original, and any reboots. Would be cool to see some in this one. Looking at the feedback, people do want more animal-like genitals, so I would guess this would be a dogina, in case we get to see some. At least based on how people asked for more reptilian penises :P (personally thought the current penises looked good. But, if people want more animal junk~)

2: More substantial f/f sex- I noticed there's mention of including some more f/f in this version. Would be cool if there was some actual well, action in this one xP Not just PG rated kissing and some soft kissing.
Was a bit dissapointed with the other versions, in how they pretty much did kissing, then just went "uh..." and the next best thing we got was a bunch of genderswapped lizard girls.
But yeah, some more graphic lesbian sex would be awesome. Messy squirting, creampies and whatnot. Was impressed with the cum detail in this version, so if the femjizz keeps similar quality, (assuming there will be any) that'd be rad.

3: Some more coherent fluff would be nice. I know the prior games were kinda random, inexplicable sex and "because porn". But a slightly more coherent story wouldn't hurt. Wouldn't have to be spectacular, but just something that "rolls with it" xP


And all that said: I might could offer to write dialogue. And/or proofread. Would just need to know if you want super bad, corny porn dialogue, or around what theme you want it xP
I have been universally praised for being able to write lesbian stuff that isn't exclusively kissing, them talking about dicks, or "my pussi!". (As it's apparently some super hidden skill to write graphic f/f dialogue xD)
I might have forgot something, but I think I got things covered at least.
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Re: LOK: Rebirth [Unity] Demo (e) (updated Jul 29th) Mac bui

Postby Abelius » Sun Nov 05, 2017 1:32 am

Enkide Wrote:Also ever thought of planning alternative outfits for Krystal?

Alternative, in the way of starting the game with them already, not really.

There will be, however, additional outfits for her to 'unlock' as the story progresses.

IvanyeilEmmixert Wrote:Projects like these are rarely seen, and for once, i wanna see something like this being done, so this is one of those cases, where i don't care how many years have to pass in order to get it done, i'll support it for the years to come, it has potential to become something big, let me tell ya!
The time that it will take, doesn't compare to the joy that will bring playing it (i imagine). :D

Thanks for your kind words and support! :mrgreen:

savilian Wrote:Just sugggesting, if the holodeck gallery is on the main ship, then maybe we could tweek the story abit.
I suggest that Kystral was not actaully on the planet herself, but as a clone avatar of herself launch form the ship be remote controlling by her in some sort of VR Dive with full body feeling would be better, since that she could do whatever she needed to do on the planet and she can still be return to the ship whenever we wanted to access the holodeck gallery.
Maybe it could be a swapping through sleeping on bedroll or as a skill?

That's an... interesting idea. Though I'll prefer to keep things more tied to 'reality' so players don't start to doubt the validity of everything they do in the game.

That said, the Holodeck would be indeed an interesting place to use for far-fetched fantasies. We've already envisioned it as a good scenario for implementing the 'Gallery Mode' of the game. ;)

Malaaume Wrote:question is the game gonna be completely free on release?

v0.1, launching soon, will be public and free on day 1. The next versions will follow the early launch reward scheme detailed in the Patreon page.

That means that, from v0.2 onwards, the previous version to the most current will always be public, while for patrons that delay will be limited to two weeks even in the most modest pledge level.
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Re: LOK: Rebirth [Unity] Demo (e) (updated Jul 29th) Mac bui

Postby savilian » Sun Nov 05, 2017 3:37 am

Oh don't worry on reality, you can totally write a small screen of kystral meeting "herself" infront of a Diving room, or even explain by a doctor on the ship that kystral's original body were not shown because of reasons (for example like the dive machine was locking down the room).
And then there is a benefit of using an avatar, that is if the story needs a body for the evil spirit later, both of kystral's bodies can totally be ditched easily and be infested by the evil spirit and the story can be able to be continue.(Which sadly is where the original LOK's story were stopped.)
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Re: LOK: Rebirth [Unity] Demo (e) (updated Jul 29th) Mac bui

Postby Anon21 » Sun Nov 05, 2017 4:28 pm

Just to say, this game looks awesome. Let me know if there is going to be a new version available via Patreon and I will totally send you money. :P

There's a lot of varying content in previous attempts at Legend of Krystal games, some of my favorite themes are
* Feral wolves / pregnancy chance
* Family in epilogue
* Romance with the 'baby sister' character that you start living with in one of the earlier versions.
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Re: LOK: Rebirth [Unity] Demo (e) (updated Jul 29th) Mac bui

Postby Enkide » Sun Nov 05, 2017 5:45 pm

Abelius Wrote:
Enkide Wrote:Also ever thought of planning alternative outfits for Krystal?

Alternative, in the way of starting the game with them already, not really.

There will be, however, additional outfits for her to 'unlock' as the story progresses.


Not really as a start, I meant like you said. :P
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Re: LOK: Rebirth [Unity] Demo (e) (updated Jul 29th) Mac bui

Postby FuzzFace » Sun Nov 05, 2017 7:44 pm

Kattlarv Wrote:
2: More substantial f/f sex- I noticed there's mention of including some more f/f in this version. Would be cool if there was some actual well, action in this one xP Not just PG rated kissing and some soft kissing.
Was a bit dissapointed with the other versions, in how they pretty much did kissing, then just went "uh..." and the next best thing we got was a bunch of genderswapped lizard girls.
But yeah, some more graphic lesbian sex would be awesome. Messy squirting, creampies and whatnot. Was impressed with the cum detail in this version, so if the femjizz keeps similar quality, (assuming there will be any) that'd be rad.

What if Krystal had to find components to make a two ended dildo for lesbian sex? Would the tribe already have them? Would scissoring count as well?
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Re: LOK: Rebirth [Unity] Demo (e) (updated Jul 29th) Mac bui

Postby Totemist » Sun Nov 05, 2017 10:38 pm

Looks really good, dialogue is a bit awkward but otherwise fine. Keep it up and give us some early warning, I'm going to want to abstain for a few days before the release so I can have a proper jack marathon when it launches.

In response to the user above, I've written this before elsewhere but it basically boils down to the fact that 90% of people who are attracted to furry/scalie males want to fuck inhuman slavering monsters with weird dicks while 90% of those who want to fuck female furries/scalies want to fuck cute girls that are taken a few steps past Kemonomimi with big bouncy tits. There's also a substantial fetish for hulking monsters fucking hot human(oid) girls while the reverse, a cute boi going hammer and tongs with something out of an SCP entry, is a lot more niche. In summary, semi-barbed lizard cocks yes (and please do have her comment on the extra "feature"), dog vaginas very much "No" or keep it as a menu-enabled thing like bestiality or pregnancy.
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Re: LOK: Rebirth [Unity] Demo (e) (updated Jul 29th) Mac bui

Postby Kattlarv » Mon Nov 06, 2017 2:37 pm

FuzzFace Wrote:What if Krystal had to find components to make a two ended dildo for lesbian sex? Would the tribe already have them? Would scissoring count as well?


Heck, you could even make it a thing to get a better dildo. Like: Strap-on > Feeldoe > Feeldoe you can squirt through for lesbian creampies.
But yeah, basically: While I am well aware that the straight portion of the game will get at least 80 % of the focus. It would be nice if the lesbian part got at least 5-15 %. And something actually more interesting that super milk-toast sex acts.
And scissoring would work. Maybe make it a bit more interesting. Like, scissoring in a pile-driver pose? Finish by squirting into the bottom's vag? Or over their torso+face.

I mean heck, just to swing blindly here: You can even do lesbian titjobs! Just use the nipples on the clit. And heck, it's a porn game as said: Just like every guy has immense stamina and oversized cumshots: Just conveniently make all girls perfect 100 % prostatic acid phosphatase squirters. (For those that don't know: That's the exact same stuff males jizz. Minus the sperm. It's the most "pure" femjizz a girl can squirt.) Or have it a toggle, fuck if I care xD
I am rambling here, but the point being: Can we PLEASE get a porn game with lesbian options that aren't extremely bland and tame? Or that revolves entirely about re-skinning a male model and having it be about pleasuring a dildo...

I mean, so far the "villain" of the story is a walking cliche "cumbucket" archetype. At least in what we get to know in terms of mannerism and speech xP
I would endlessly amused if either the "female tribe" (if it gets made) or just the female lizards are close to as big a dicks as the males. xD (Going mostly of the old games here.)
I haven't managed to puzzle out their culture in this, but it seems like it might be actually sustainable. Trailing off here. But yeah, would be hilarious if they had some females equally "Yeah, that's nice. Now suck my clit, bitch." xP
Anyhow, hope that was coherent.



Totemist Wrote:In response to the user above, I've written this before elsewhere but it basically boils down to the fact that 90% of people who are attracted to furry/scalie males want to fuck inhuman slavering monsters with weird dicks while 90% of those who want to fuck female furries/scalies want to fuck cute girls that are taken a few steps past Kemonomimi with big bouncy tits. There's also a substantial fetish for hulking monsters fucking hot human(oid) girls while the reverse, a cute boi going hammer and tongs with something out of an SCP entry, is a lot more niche. In summary, semi-barbed lizard cocks yes (and please do have her comment on the extra "feature"), dog vaginas very much "No" or keep it as a menu-enabled thing like bestiality or pregnancy.


I have noticed this before as well, but it usually boils down to preconceived notions. Or people thinking that they HAVE to obey by porn tropes.
If anything, as it is being discussed. It would be nice to have a toggle for the genital designs. Like, either keep them more humanoid as they currently are. (Possibly giving Krystal a human vag instead of the current loli one) or give them a more animal design. It is listed as a somewhat larger effort, yes. But it would be nice with some consistency on that.

Especially as that works "both ways.". While the lizard females prolly are getting tits, at least go all the way and give them a similar-esque pussy. So it at least looks like they are the same species.
I will say: I'm gonna be dissapointed if they half-ass the females, and just make them a copy of Krystal, but with scales. We got enough games out there with 29 different dick designs, but that still copy+pastes their one loli vag on EVERY female char in their game.

While you quote extremes; F/F is established as a big possibility in this game. I'd very much like it if that was actually somewhat adequate, and not just a token throwaway like in almost every other game.
People aren't actually that much into warty trolls dicks with puss filled boils. Most people still want somewhat attractive dicks to look at. Aesthetically pleasing at the very least.
Plus: People aren't as scared off pussy as you make it out... well, okay, there is quite a few of them xD But most I've seen just go "Eh, close enough.". Though, I still think a toggle would be nice, both for male and female genitals. But if not: An in between hybrid design for both genders should really satisfy everyone that aren't extremely anal that all females have to have loli vags.
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