evildumdum Wrote:All engine improvements have been made, but the target of this release (as requested by partons) was animation. Put simply animation has been a giant, huge, monumental pain in the ass. We're getting there, but as none of us are animators, we're working with software that has been custom developed and still ironing out bugs and adding utilities, and the fact the artists are still new to making dolls and are having to go back and correct things as we find problems, it's taking a LOT of time. There's only so many ways we can update on that so we've just been beavering away as we can. Apologies for the time letdown.
- Code: Select All Code
I'm sorry, but an uncaught exception occurred.
While loading <'Crop' <'Image' u'animations/clawwolf/female/unique_WFxWM/stage0/layer0.png'> 0 0 1300 1000>:
File "game/code/story_code/script.rpy", line 187, in script
pause
File "renpy/common/000statements.rpy", line 385, in execute_pause
renpy.pause()
File "game/code/breeding_code/classes.rpy", line 1264, in render
cropR= renpy.render(im.Crop(layer, self.offX, self.offY, self.width, self.height), width, height, st, at)
error: Out of memory
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/code/story_code/script.rpy", line 187, in script
pause
File "C:\Users\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\ast.py", line 1706, in execute
self.call("execute")
File "C:\Users\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\ast.py", line 1724, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "C:\Users\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\statements.py", line 145, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 385, in execute_pause
renpy.pause()
File "C:\Users\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\exports.py", line 1278, in pause
rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward)
File "C:\Users\Matthew\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\ui.py", line 285, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Users\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\display\core.py", line 2526, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Users\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\display\core.py", line 2883, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "C:\Users\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\display\core.py", line 1955, in draw_screen
renpy.config.screen_height,
File "renpy/display/render.pyx", line 427, in renpy.display.render.render_screen (gen\renpy.display.render.c:6806)
rv = render(root, width, height, 0, 0)
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\display\layout.py", line 693, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\display\layout.py", line 693, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\display\layout.py", line 693, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\display\screen.py", line 623, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\display\layout.py", line 693, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "renpy/display/accelerator.pyx", line 108, in renpy.display.accelerator.transform_render (gen\renpy.display.accelerator.c:2027)
cr = render(child, widtho, heighto, st - self.child_st_base, at)
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "game/code/breeding_code/classes.rpy", line 1264, in render
cropR= renpy.render(im.Crop(layer, self.offX, self.offY, self.width, self.height), width, height, st, at)
File "renpy/display/render.pyx", line 110, in renpy.display.render.render (gen\renpy.display.render.c:3440)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 196, in renpy.display.render.render (gen\renpy.display.render.c:2978)
rv = d.render(widtho, heighto, st, at)
File "C:\Users\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\display\im.py", line 473, in render
im = cache.get(self)
File "C:\Users\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\display\im.py", line 200, in get
surf = image.load()
File "C:\Users\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\display\im.py", line 874, in load
return cache.get(self.image).subsurface((self.x, self.y,
File "C:\Users\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\display\im.py", line 200, in get
surf = image.load()
File "C:\Users\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\display\im.py", line 524, in load
surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
File "C:\Users\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\display\pgrender.py", line 162, in load_image
rv = copy_surface_unscaled(surf)
File "C:\Users\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\display\pgrender.py", line 127, in copy_surface
rv = surface_unscaled(surf.get_size(), alpha)
File "C:\Users\Documents\JSK Studio\AoB_alpha_0.4.1-pc\renpy\display\pgrender.py", line 116, in surface
surf = Surface((width + 4, height + 4), 0, sample)
File "src/pygame_sdl2/surface.pyx", line 164, in pygame_sdl2.surface.Surface.__init__ (gen\pygame_sdl2.surface.c:2479)
error: Out of memory
Windows-8-6.2.9200
Ren'Py 6.99.12.4.2187
AoB alpha 0.4.1
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