Hey guys,
I’ve got a massive update to House Party today! I’ve been taking a lot of feedback from you all and trying to implement a little bit of something for everyone. This new build includes the first official “Ending”, where it’s possible to go out of the main game and into an ending scenario with some of the characters. I plan to write endings that include all of the female characters going forward, but this build will give you a taste of completing the game (in one of several ways that will be possible).
Another big change is that things are not so linear. It’s going to still feel linear in some ways, but you will see how I’ve been untangling the storyline. For instance, it’s possible to talk Patrick out of the alcohol, but it’s also possible now to have him beaten and still be able to take it from him. Additionally, if you happen to beat him up in the same room as Madison, you are no longer stuck, as you can now drag his limp body out of the room! Pretty cool!
Other than that, there are lots of interface updates, content both with story lines, and humorous quips if you can find creative ways to try to use objects together. I also changed the game mechanics a bit so everything’s not so dialogue-based. Overall, the engine is getting very solid, and I am really happy with this build. Once I add in a few more endings and modify the story-lines a little more, I think I might just have something!
Here's the link:
http://games.eekllc.comChange Log:
Revamped LookAt Scripts. Characters now more aware of surroundings
Added autonomous (and smart) looking around. Characters now look at each other and interact
Added relationship status bars
Added a cool new frame to the dialogue avatars to go with the bar
Adjusted dialogues so after you choose an option it goes away (unless it is needed again)
Adjusted breast physics (Fixed some bugs)
Added to Brittney’s storyline
Added to Ashley’s storyline
Added to Katherine’s storyline
Added to Rachael’s storyline
Added the “Strip Highcard” ending
Added more interactive items.
Gave Patrick a wine bottle. This can now be removed from him in multiple ways.
Adjusted sound so it is in 3D. (If you walk away from objects, their sound volume will change)
Added real-time shadows
Added a new “Give” command for Non Player Characters
Added a new “Use With…” command for interactive item and inventory items.
Added a bunch of humorous quips when you try to use things or give things away
Adjusted UI to scale with different resolutions
You can now click and drag passed out/dead characters by their limbs
Updated Brittney’s model
Updated Rachael’s model