Matpneumatos Wrote:Hello! thank you for the comment! Ok, so about adding more characters, i actually planned to add a new blonde girl, but her design is not that unique yet, that's how i feel about blonde characters, i really need to make them special in order for them to be not too generic, so yes, more variety would be nice, i hope i can achieve this with new characters. I like your idea of changing the way the stories are told at the intro, i think i could make her realize her grandmother was talking about all those sexual stuff and she didn't understand those stories before, and now that's she's old enough she just understood what all those techniques were.
The character changing area has already been changed, but now it's a more generic icon just to change the characters without any explanation, as many other games, mainly because changing characters is nothing special in this game, technically they are traveling together, so it should be simple.
Sure, i'll add more detail to the area you mentioned, i do think it looks plain and simple. Yes i should make the squid's weaker, even i have a hard time beating them, but they were supposed to be beaten with your "Orgasm wave" technique, so i would rather make them more horny so the character gets more chances to use this technique, also i do want to keep the second jump restoring after a wall jump, cause in other versions, some people said that wall jumping was too hard.
And for the characters, i don't want to add characters from other games, even if Shantae is great and has a lot of potential, but if you happen to have an OC you would like to see in this game, we could discuss this, even if it's inspired on other characters.
Still, thank you so much for your comments and suggestions, i hope i can solve most of these problems in the new version, or in a revision of version 0.3.
Glad to hear about a new character, I'm interested in seeing what you'll come up with, and I'm glad you're considering changing the story telling. I find it's much easier to get into the story and world when the sex part of it doesn't feel so forced.
I noticed that, I thought of a different name for it before because as you can tell the comment was made before I was able to play version 0.3.
Nice to hear it, after being in the newer levels those areas really lack depth compared to them. I think now would be a good time to say you did a great job on the Ocean, Abyss and Underworld levels, they look great. The problem with that is that I find it's really difficult to fuck the squids after the first time when they come up from the sewer grate. It's also a problem because you can only use the orgasm wave once and then they seem to launch you off really high. I think the orgasm wave is kind of over powered, actually, but I'll discuss that more below.
I'm disappointed to hear that, but it's your game and I guess you do what you want with it. I'm not really the kind of person who makes characters like that, and even if I did have one I wouldn't want them in your game, they would seem out of place. I don't really see why you have a problem with putting characters from other games in, but not with putting OC's in who don't have anything to do with Las Diosas on their own. Like I said, I only suggested Shantae because she seems like a character that would be perfect for it. It's your game and your decision, but I really hope you'll reconsider putting her in because she would fit right in. The series isn't very well known, I bet some people playing Las Diosas wouldn't even think Shantae was from other games because she's right at home with the other characters.
It's great that you're listening though, I have some more problems with the game. I hope I'm not being too much of a bother going on about them all, but anyways I'll get on with it.
One problem I have is like I mentioned before, the Orgasm Wave seems way too strong. The problem with it is that you can use it as many times as you want (except with the squid) and most of the time sex will heal you. I feel like the way sex works in general could use a bit of changing. I noticed that enemies also have pleasure bars, but it doesn't seem to change anything. I'm thinking the way it works is that when someone's pleasure bar fills up, they cum and it heals them like how reaching orgasm does now, it fills the other characters' pleasure meter a bit, and after that the sex ends. This way you need to have a bit of strategy about who you fuck with. I'm thinking to do this you can show the characters' pleasure meter below their % at the bottom of the screen, so you can see who is closer to cumming. I think how the sex starts should also effect it, namely whoever starts it gains pleasure faster. If you use your pheromones on an enemy and seduce them, your pleasure will increase faster, if they use a sex grapple on you while you're fighting they're basically raping your character and their pleasure bar fills faster. Speaking of the pleasure meter, I also think using the pheromone spray should consume more sexual energy, it's too little risk for very high reward right now. As for the orgasm wave, you should only be able to use it once per orgasm and doing that pushes you off the enemy you were fucking, simple as that, right now it's just too strong.
One other big problem I have with the game right now is the female enemies. Not their designs, but their sex. Right now you have 6 different female enemies (8, if you count the different colours of the Demonesses and Axolotl) and they all use the two exact same sex animations. Can't you give them different animations utilizing their designs? I have the idea that the Angler can have her antennae be larger and more like a dick, and she can use it to fuck your character, the Shark could also grind your characters' pussy with her fin, something else to make them more unique. The Cows could use their boobs somehow, and Quetzalia can use her tail or just have a different kind of more normal sex. I can keep going, but you get the point, the female enemies need more variety in their sex animations. Come to think of it they all fight the same too, except for the shark. You should make them fight differently too.
Speaking of the female enemies, I think the demonesses could use some improvements with their model. This photo is all I need to show, why are their butts so flat and sharp looking?
Spoiler (click to show/hide):
Another issue with modelling and stuff like that is how characters are posed during the doggy animations, I feel like they're too leaned up, and while it's not completely related I feel like you need to move the characters' ass holes down closer to the vagina, and make their feet a bit smaller. I took a photo and traced Jaquelyn's outline for this, so I made it as accurate as I could, this is what I mean and how I think you can improve the doggy pose. It's pretty rough, but you get the idea.
Spoiler (click to show/hide):
Speaking of Quetzalia, another big issue I have with this version is how her boss fight works. It's not too hard or not working right, but they way you made it makes it kind of weird. She's changing her attacks based on her health, so she's always using the same ones until she gets to a certain point and then changes. It makes the fight predictable and also makes some parts too hard or easy. The start where she shoots fire waves at you if you get too close is annoying because you can't get close without her using the fire wave which is very hard to dodge, and you need to damage her to make her change her pattern. The other problem is close to the end when she starts dropping eggs that act like minions, this isn't bad on its own but she just keeps flying around dropping eggs until you damage her enough, she doesn't fight back. This would work better if she layed some eggs and then started attacking you, but she doesn't, and the eggs are too weak to be a threat on their own. If you make her lay eggs and then attack you you'll have to deal with her and the eggs at the same time, which will make the fight more interesting. I think with some work it could be a great boss battle though.
The last problem I have which isn't as complicated is that the Chef's dying dialogue from 0.2 is still there when you beat him in this new version. He talks to you like he's dying, and then he's helping you and you're in a different location, it makes no sense. You should adjust his dialogue and such before the cut scene with him, it will make things more fluid.
These are just the big problems I can think of right now, there might be others but they are too small for me to think of off the top of my head because I haven't played the game in a while.
An idea I have for a way you could make the game more interesting and make the shop more useful is something new you can buy from the shop: equip-able items. I'm thinking you would have 2 different types of items, and one slot for each type, those being combat and sexual items. Combat items will directly help you in fights, while sexual items will alter how sex and related things work. I have a couple ideas which I'll leave detailed in spoilers, with pictures on something like what they would look like.
Combat Items:
Spoiler (click to show/hide):
Blade Oil: Polishes and smoothens your weapon, increasing damage and launch distance dealt with attacks using it.

Combat Leggings: Slightly increases damage and knock back dealt by kicks.
(I couldn't find a picture, but in the shop it would look like leggings made from tough leather, there could be a better version which is metal with some spikes)
Shoulder plates: Reduces the amount of damage you take and how far you are launched by a small amount. There can be better versions, maybe one of them could be made to look like boobs being round with a spike on the center.

Sexual Items:
Spoiler (click to show/hide):
Studded Dildo: Toughens up your pussy, reducing damage taken from vaginal sex that hurts you.

There can be a second version unlocked later as well: Spiked Dildo: Toughens up your pussy more, stopping vaginal sex from damaging you at all. Also slightly increases healing from vaginal sex. (if the sex did so little damage the first dildo stopped it from hurting you, the spiked dildo makes it slightly heal you)

Anal Beads: Excercises your ass hole, reducing damage from anal sex that hurts you.

Lubricant: Lubes up your ass hole, stopping anal sex from hurting you, and slightly increasing healing received if it heals you. (upgrade from anal beads)

How To Suck Dick(Blowjob guide):
https://goo.gl/images/bdP66T (sorry, image not working)
Allows you to learn proper blowjob technique, reducing damage from oral sex that hurts you.
There can also be an advanced edition that stops damage and slightly increases healing.
Body Oil: Softens and lubricates your skin, reducing damage taken from more physical sex(goddess soup, lesbian sex and other things like that) and slightly increasing healing if it heals you.

Vibrator: Used in masturbation, masturbation now fills up your sexual energy more quickly.

These are just a few ideas, you know exactly how the game works so I'm sure you could come up with more unique items but you get the idea.
I think that's everything, so good luck developing Mat, I'm liking how the game is going so far.