Las Diosas v0.3 (August 06th 2016)

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Re: Barrio las Diosas first demo!! / Get involved!!

Postby Matpneumatos » Wed Mar 12, 2014 12:48 am

I just uploaded the game to newgrounds, i didn't think that was possible since it is a unity game, but you can do it, but is not as easy as it should be

Here is the link!

http://www.newgrounds.com/portal/view/635443
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Re: Barrio las Diosas first demo!! / Get involved!!

Postby BlueLight » Wed Mar 12, 2014 3:23 pm

okay your title screen is to cluttered visually with all those models and colors.
in generally the animations are wonky.
make it so even zoomed out, the player can read all the signs in the tutorial easily.
for your second character the jump animations are doing nonsensical turns; may i look at your script for how jumps are handeled. I know trig so i might be able to help if your having problems with the math.
The character movements are to slimey.... i don't know how to describe it. They're moving way to fast when moving upwards and when moving down.
The wall slides, give the player something like 1 or 2 seconds extra before they start sliding down
slow down the players downward speed when sliding. try 3/4 of what you got.
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Re: Barrio las Diosas first demo!! / Get involved!!

Postby Matpneumatos » Thu Mar 13, 2014 12:55 am

Hi! thanks for playing my game and for the feedback, i think that most of your suggestions are style related, for the cluttered menu it has many things and colors because that is how mexican folklore looks like, it has lots of colors and details, and i wanted it to look like it, and i have no problem with maths, since i'm studying engineering, but thanks for offering your help with that, rotation of bones in animations is all handled by blender, do you mean that the second character rotates to look at the camera while jumping? For the wall slides or wall jump, if you keep pressing the direction towards the wall you'll fall far slower than if you don't, my second character even sticks to the wall without falling if you keep pressing the directon. I'll redesing the tutorial, i think you're right, the signs are not in a perfect position to be seen, and for upwards speed and down speed, do you mean i have to make the characters jump and fall slower? Thanks for your time, i really appreciate your comments and i'll keep working on the game. Greetings!!
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Re: Barrio las Diosas first demo!! / Get involved!!

Postby BlueLight » Fri Mar 14, 2014 3:50 am

Yes the character is looking towards or away from the camera when jumping.

and yes the character need to move slower on the Y axis when jumping. For me it looked like they were going up for about 1 second, then falling down for 1 second.
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Re: Las Diosas first demo!! / Get involved!!

Postby Matpneumatos » Sat Jul 12, 2014 6:36 am

Hello! some time since my last reply in this topic, i'm just updating some info.

I'm remaking this game, because i made some mistakes since this was my first game, the character scale was wrong and i used some techniques that are not compatible with my current techniques at making games, working on "The Furry Ranch" was a nice educational experience so now i can make a better game i think.

So i'll be working on this two games "The Furry Ranch" and "Las Diosas" and posting some updates when i have new interesting content on both projects.
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Re: Las Diosas first demo!! / Get involved!!

Postby rakgi » Sat Jul 12, 2014 5:53 pm

es mejor si te concentras en 1 juego y luego ir a la otra mas tarde

"it's better if you focus on 1 game and then go to another later" *just in case as i dont want to get attacked for not using english haha
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Re: Las Diosas first demo!! / Get involved!!

Postby Zeus Kabob » Sun Jul 13, 2014 4:08 am

rakgi Wrote:es mejor si te concentras en 1 juego y luego ir a la otra mas tarde

"it's better if you focus on 1 game and then go to another later" *just in case as i dont want to get attacked for not using english haha


Hehe it's no problem as long as the OP knows the language you're speaking. Thanks for the translation though :)
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Re: Las Diosas first demo!! / Get involved!!

Postby Matpneumatos » Mon Jul 14, 2014 4:33 am

rakgi Wrote:es mejor si te concentras en 1 juego y luego ir a la otra mas tarde

"it's better if you focus on 1 game and then go to another later" *just in case as i dont want to get attacked for not using english haha


Don't worry, i think i have the time for both projects, and besides "Las Diosas" was my first project, so i should finish it, also i'm making games for fun too, so when i have new ideas for a game i like to experiment with those ideas right away, and sometimes i'm working on one project and all of a sudden an idea comes to mind for the other project, and then it is more fun for me to experiment with that idea and work on another project for a little bit of time.

P.D
Gracias por el español XD
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Re: Las Diosas first demo!! / Get involved!!

Postby BlueLight » Thu Jul 17, 2014 1:03 pm

Generally a hobbist programmer will have more than 1 project going at a time. this is normal since 1 will be somdthing they want to create while another is also something they want to create but is beingused to learn an idea or concept faster.

I have i think 4 projects going, text rpg which my main; an fps which i havent reurnned to after learn proper character controller designs; connect 4 which will teach me the concept of animation control and map checking.
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Re: Las Diosas first demo!! / Get involved!!

Postby Matpneumatos » Fri Jul 18, 2014 1:43 am

Actually yes, for exapmle i'm working on a Walk script that features tractions and some other things, but that's for another project, and it is a nice oportunity to learn new things and be creative on how to solve new problems or create new systems, i have more than two projects but only two have been shown, and as for me is fun to experiment on new ideas so more projects means more fun, not all projects are going to be games, but at least it entertains me.
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Re: Las Diosas (Goddesses of Sex) 3D Platformer and combat

Postby Matpneumatos » Tue Nov 03, 2015 5:57 am

Anyway, i'm just replying to let you guys know that this project has restarted and it should be improoved a lot, and will receive a demo very soon, check the first page to look at the updated project and some information.

And also some other images.

Spoiler (click to show/hide):

1131102015.jpg


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312112015.jpg
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Re: Las Diosas (Goddesses of Sex) 3D Platformer and combat

Postby Matpneumatos » Wed Nov 04, 2015 7:27 am

Now the game features boss fights, most bosses will be easier to defeat if you manage to fuck with them, because sex makes your character stronger, and it leaves the bosses tired after the sex scene is over, and some of them will require to use sex in order to defeat them, so there will be a lot of sex scenes in the game, and you can decide to fight back while being fucked to release yourself so you can keep fighting normally or relax and enjoy sex to increase your sexual power, also after reaching an orgasm you will be able to perform a powerful sex attack that will help you to destroy your enemies, also all of your attacks become stronger after an orgasm for a while. Anyway, a few screenshots of one of the first bosses, good news! it features a horse cock!

124112015.jpg


463112015.jpg


183112015.jpg


So this special boss is a team, and both the rider and his horse will be able to fuck your character, keep in mind that both are different so having sex with the horse makes you reach orgasm at a different pace that sex witht the rider, and every other boss is different too.

more updates on the future!
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Re: Las Diosas v0.2 (02/05/2016)

Postby Matpneumatos » Tue Feb 09, 2016 1:36 am

Well, the new version v0.2 is now ready, i would really appreciate some feedback!

Download the desktop version:

https://mega.nz/#F!aNFVwAgS!UrJ8t_6q6OxBEYoBQgu0lg

https://drive.google.com/open?id=0B3H1B ... G1wWFBNaUE
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Re: Las Diosas v0.2 (02/05/2016)

Postby Matpneumatos » Sat Feb 13, 2016 9:01 am

I made a small update to the game, it should fix some issues and makes the tutorial a little bit easier, and adds new cheat codes to the game, since it's not a new version it is already available for the general public, the links are the same, and so it is the newgrounds version

https://mega.nz/#F!aNFVwAgS!UrJ8t_6q6OxBEYoBQgu0lg

https://drive.google.com/open?id=0B3H1B ... G1wWFBNaUE
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Re: Las Diosas v0.2 (02/05/2016)

Postby www.porncritique.lol » Sun Apr 03, 2016 5:17 am

So this is what you've been working on, I played the demo you posted on Newgrounds a few years ago and it seemed pretty cool. I'm excited to try the new version, if you don't mind maybe you could also give us an update on what's happening on the furry ranch, because you said you'd have an update for it before April. I'm not trying to rush you, but it would be nice to know what's going on.
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Re: Las Diosas v0.2 (02/05/2016)

Postby www.porncritique.lol » Thu Apr 07, 2016 11:46 am

I think the biggest issue with the game right now is that if you die in the first section of the forest before the first ambush, the game will spawn you right above a pit and you die before you can do anything, it's extremely aggrevating because you lose all your lives and have to start over when you should have just lost one. If I were you I'd try fixing this and putting out an update just to fix this bug.
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Re: Las Diosas v0.2 (02/05/2016)

Postby TheLawyer » Mon Apr 11, 2016 12:36 am

The game is amazing, however I'd like you to see you add thong panties for the characters to appeal to more fetishes. And also it would make the game a whole lot better if you added sounds to H-scenes.

Really good work and keep it up!
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Re: Las Diosas v0.2 (02/05/2016)

Postby www.porncritique.lol » Sat Apr 16, 2016 12:40 pm

TheLawyer Wrote:The game is amazing, however I'd like you to see you add thong panties for the characters to appeal to more fetishes. And also it would make the game a whole lot better if you added sounds to H-scenes.

Really good work and keep it up!

The characters having their lady parts exposed is an important aspect of the game, both story and gameplay-wise, but there's no denying your point with fetishes. Instead I have the idea that Mat could make the swimsuits different levels of lewdness for each character to appeal to fetishes. I imagine Ana will wear the most covering one, a more standard bikini, Angela would have a more revealing one like Ana has now, and Jaquelyn would wear a full blown thong bikini. This way we could appeal to the fetish without sacrificing goddess apprentices leaving their privates exposed.
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Re: Las Diosas v0.2 (02/05/2016)

Postby www.porncritique.lol » Tue May 10, 2016 11:13 am

One more issue I have but forgot to post about is that the squids in the later area of the game are way too strong, they deal lots of damage while screwing you, have tons of health and it only takes a few attacks for them to kill you, they're almost as strong as a boss right now. Either make them weaker or make a second variant of them that can be put in their place, because when I beat the game my first time around I lost almost all my lives just to them.
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Re: Las Diosas v0.2 (02/05/2016)

Postby www.porncritique.lol » Tue May 24, 2016 11:56 am

Another thing I think deserves mention is that in some animations character's bodies will go through their clothing, and in general their ass holes are too high up, they should be a bit lower down, between where they are now and that random empty spot you see in the doggy style animations.(why is that there?) Oh, and uh... you alive? You mentioned you'd have an update for the furry ranch ready before April and May is almost over now.
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