Presenting Monster Girl Farmer!

The place to post non-Flash projects such as RPG maker games.
Forum rules
This forum is for posting and collaborating upon third party work. Please do not post request-threads, and avoid posting artwork that is not your own unless it is being used as a reference.
When posting content, please consider including a screenshot to help users to see what a game is like.

Presenting Monster Girl Farmer!

Postby AcademyOfFetish » Fri Oct 09, 2020 1:26 am

Image
Image

Your farm is failing, but your fortune takes a turn when a starving Monster Girl barges into your home during breakfast. In exchange for taking her in, she'll help you start the world's first Monster Girl Farm! Collect harpy eggs, milk hucows, ride unicorns (in more ways than one)! All this and more await you in this free, comedic, NSFW RPG.

Monster Girl Farmer is currently in development and already boasts complex characters, engaging gameplay, and an open world to explore.

Here's our patreon: https://www.patreon.com/AcademyOfFetishes If you want to see the full list of fetishes, it'll be on that page.

Play the latest version in your browser: https://academyoffetishes.com/monstergirlfarmer (runs on PC and mobile)

Support us on Patreon: https://www.patreon.com/AcademyOfFetishes

Chat with us on Discord: https://discord.gg/kpEFKft
Last edited by AcademyOfFetish on Sun Nov 01, 2020 12:13 am, edited 3 times in total.
AcademyOfFetish
 
Joined: Sat Jun 10, 2017 10:23 am

Re: Presenting Monster Girl Farmer!

Postby AcademyOfFetish » Fri Oct 09, 2020 11:07 pm

Fetishes:

  • Monster Girls!
  • Lactation
  • Tentacles
  • And many more coming soon!

Game Play:

Recruiting monster girls:

Image

Explore an open world, discover new monster girls, and perform four care activities on them -- Converse, Touch, Play, and Chores -- to gain affection points. When you first meet a monster girl, you don't know anything about her, so you have to guess what she likes. But each activity gains affection points, and you can spend these to learn more about the monster girl: their lore; which activities give the most affection points; purchase items like wood from the dryad, cherries from the cherry tree girl; tips, like this character gives double points when you feed her dog food, or that monster girl drains extra energy if you perform the same care activity two times in a row, etc. Spending affection points raises the character's Affection Level, and that unlocks lewd scenes.

Exploring the map:

Image
Each map (the forest map is shown here) consists of landmarks (e.g. A Bright Path) that you can explore. Exploration leads to random scenes, unique items/shops, or discovering new monster girls.

Shops and items:

Image

You can purchase items from monster girls (with Affection Points) or shops (with money). Items can be sold or used in quests -- quests that unlock lewd scenes or more monster girls.
AcademyOfFetish
 
Joined: Sat Jun 10, 2017 10:23 am

Re: Presenting Monster Girl Farmer!

Postby Amakuo » Sat Oct 10, 2020 4:32 am

Nice game so far! I enjoyed how different the various girls were, not only their personalities but their storylines and preferences.

Is it normal that I couldn’t get Eva’s affection to level 3? I’ve unlocked every piece of info about her and still at level 2, unlike the other girls.

To cut down on needless clicks, I would prefer if the house map and farm map weren’t separated so it would be faster to go to bed and head out in the morning. Unless you plan to have a reason to want to force the player to come through the front door first, it doesn’t seem useful to separate them, unlike the town and forest which have an entry cost.

I think the energy bar could use a clearer display; either an accompanying number or a visual separation after every 5 squares.

And here are some typos. I don’t remember the appropriate correction for all of them but they should be obvious in context.

go in find me (and)
Eva's is so excited (-’s)
when you're orgasm ends (your)
The furrow your brow.
taller then before (than)
What do you put it?
there's got to be more life than eating and dying (to life)
most the light (most of)
she still light
When try to help (you try)
It feels the world's slowest blowjob. (feels like)
Hanako asks for a neck (...massage)
the sweet liquid of her hand (off)
A princess' reputation (’s)
a moments respite (’s)
She can your ass! (missing verb)
calms you down (plural, calm)
Amakuo
 
Joined: Sat Aug 08, 2015 4:08 am

Re: Presenting Monster Girl Farmer!

Postby AcademyOfFetish » Sat Oct 10, 2020 7:50 pm

Amakuo Wrote:Nice game so far! I enjoyed how different the various girls were, not only their personalities but their storylines and preferences.

thank you for the kind words!

Is it normal that I couldn’t get Eva’s affection to level 3? I’ve unlocked every piece of info about her and still at level 2, unlike the other girls.


Yeah she doesn't have a level III scene yet.

To cut down on needless clicks, I would prefer if the house map and farm map weren’t separated so it would be faster to go to bed and head out in the morning. Unless you plan to have a reason to want to force the player to come through the front door first, it doesn’t seem useful to separate them, unlike the town and forest which have an entry cost.


There is a reason, but I don't know if it's a good one: it makes it easy for me to have events fire when you exit your house. There's probably a better solution to this problem than what I did. I'll think about it because I agree with you.
I think the energy bar could use a clearer display; either an accompanying number or a visual separation after every 5 squares.


that makes sense to me, I'll put that in my backlog.

And here are some typos. I don’t remember the appropriate correction for all of them but they should be obvious in context.


Thank you for taking the time to write all this. It was very helpful! I'll have those typos fixed today or tomorrow. :)
AcademyOfFetish
 
Joined: Sat Jun 10, 2017 10:23 am

Re: Presenting Monster Girl Farmer!

Postby AcademyOfFetish » Fri Oct 23, 2020 8:21 pm

Version 0.07.00 released!

This release focused mainly on new features: There is an energy bar instead of energy blocks, and there are now status effects in the game! The status effects took a long time to code, but I think it was worth it because it adds depth to the game. For example, if you mess up really bad with a monster girl's care activities, you could get a bad status effect.

Content-wise, I added a new random scene when you explore. It's more of a side quest than a scene, really. There are many choices and secrets to discover (including some lewdness). If you run into a giant statue of an angel in the middle of the forest, you've found it.

Now, there are many random scenes in the game, so chances are low you'll run into this one. But, I envision many quests with similar complexity in the future. It's going to feel like a Western RPG (e.g., Fallout/Skyrim) where you've got multiple quests in progress at the same time. For convenience, I've added a cheat to jump straight to this quest for those that don't want to take the time exploring just to find it.

I think from now till the end of the month, I'm going to add a new random scene of similar complexity and squeeze in some quick features, then do another small release -- if everything goes according to plan, that will be the third released this month. I'll also create a poll so that $1 pledges can vote on which character I add next.
AcademyOfFetish
 
Joined: Sat Jun 10, 2017 10:23 am

Re: Presenting Monster Girl Farmer!

Postby AcademyOfFetish » Sun Nov 01, 2020 12:20 am

A week has passed since my previous release, but v0.08.00 of Monster Girl Farmer still adds a variety of new features.

- A lot of people will be happy to hear I added Enoki's picture to the game, and it's beautiful.
- Just in time for Halloween, I've created a spooky scene involving a well. Good luck finding the secret. (It's sexual, but barely -- more atmospheric and fun.) I've added a cheat to the game so you can jump straight to this new scene.
- The pink orchard now has its own exploration scenes. It didn't really make sense to find ponds or green plants there.
- The author of the scene you are reading is now displayed. So far, I'm the only author for the game, but now I feel comfortable asking for community contributions. Interested in adding something to the game? Let me know.
- Now you can leave me feedback at any point by clicking on a button on the sidebar. The end of game/character surveys still exist.

Enjoy!

Next month, Sophie the Centaur will return and she'll have a bigger role on your farm. I'll have a poll for $1 pledges to see which feature you think is the most important one I work on next.
AcademyOfFetish
 
Joined: Sat Jun 10, 2017 10:23 am

Re: Presenting Monster Girl Farmer!

Postby AcademyOfFetish » Mon Nov 23, 2020 10:23 pm

Monster Girl Farmer v0.09.00 released! Sophie being the Centaur of attention

As the terrible title suggests, Sophie the Centaur is the biggest addition of this version, but there were a lot of other features too:

  • Care activities require less clicks to perform
  • The energy bars animate when you lose/gain energy
  • The map was moved to the top of the screen
  • Added a barn and stable location
If you want more details, including spoilers of how to unlock Sophie, check out the change log: https://www.patreon.com/posts/42727246. And if you want cheats to streamline your gameplay, you can find them here ($5 tier and above): https://www.patreon.com/posts/monster-girl-38871283

Here are some miscellaneous things that will be coming soon:

  • New artwork starting next month, unless something unexpected happens. Contract's signed, but she has to drain her queue before she can start. (Man, I'm starting to type like Sophie talks.)
  • You get the barn and stable automatically, but I think this is something you should have to buy from Amy's shop instead.
  • Sophie's ability to hunt for you is not yet implemented.
  • You should be able to sell items.

At least one of those things will be in the next release, so keep your eyes peeled in about 10 days.

Enjoy!
AcademyOfFetish
 
Joined: Sat Jun 10, 2017 10:23 am

Re: Presenting Monster Girl Farmer!

Postby AcademyOfFetish » Tue Dec 01, 2020 10:04 pm

Monster Girl Farmer v0.10 has a whole new task system!

Hello all! The main focus of this release is the concept of tasks. See, in the previous versions, if you wanted to receive items from monster girls, you spent affection points and received an item immediately -- kind of like you were buying something from a shop. Now, you assign them a task, and when they return from it, you'll receive their items.

The idea is to make the game more management-like. Once you've assigned a girl a task (which still costs affection points), you'll need to spend your energy elsewhere before the task completes. I think the shortest task in the game is 150 energy, or about 2.5 full energy bars. The reason I made it so big is I didn't want the player to feel like as soon as they sent one character on a task, another one returns. With so much time in between, you'll have plenty of time to explore the forest while you wait for them to return.

Anyway, as a famous philosopher once said, "Everyone has a plan 'till they get punched in the mouth." And with this release, I want you to punch me in the mouth... I had a plan for tasks, but I don't know how it will be received, so please leave me feedback by filling out an in-game survey at any time.

There are other features to talk about, but this post is already too long, so I will refer you to the official change log.

The last thing I want to talk about is what to expect in the next release. Artwork! Pride -- my new artist -- is starting, so there will finally be some new artwork! Thank you for your patience on the matter. As for me, I think it's still worthwhile to work on new features. You should be able to sell items and purchase upgrades in Amy's shop. The release after that will add new story content. I know I'm personally looking forward to Fairies moving in and setting up a magic shop. But I don't decide that: it's the pledges that choose the next character. If you'd like to influence the vote, it only costs a dollar.

As always -- enjoy! And don't forget to tell me what you think. Good or bad, it really helps me improve the game.

PS: A special shout out to Coomer Bear. They worked really hard at finding typos that needed fixing.
AcademyOfFetish
 
Joined: Sat Jun 10, 2017 10:23 am

Re: Presenting Monster Girl Farmer!

Postby AcademyOfFetish » Tue Dec 22, 2020 10:27 pm

Announcing Monster Girl Farmer version 0.11.00! Scarecrow Edition!

I'm really excited about this release because it's jam packed with new features! There's a journal that shows you how many monster girls you've found, their levels, AP, and more. It also shows how much time until tasks end. You can sell items at the General Store (oh yeah, did I mention there's a General Store now?) Let's not forget Amy's shop allows you to buy the first farm upgrade. Hm, what else? A new cheat for $5 pledges: add any item to your inventory at the click of a button. This is like half of the new features, so check out the changelog to learn about everything.

What's next? I expect there to be a new image before the month ends. My one dollar pledges already voted on the next monster girl: Olivia the harpy. So look out for her soon!
AcademyOfFetish
 
Joined: Sat Jun 10, 2017 10:23 am

Re: Presenting Monster Girl Farmer!

Postby AcademyOfFetish » Wed Jan 13, 2021 10:18 pm

Monster Girl Farmer v0.12.00 Released! "She's not mean... Well, yeah, she's pretty mean" Edition

Woo! Thank you for your patience on this release, hopefully the amount of content it adds makes it worth it. Normally, each release adds 4 new scenes. This one adds 8! But there are plenty of other features worth mentioning:

- There is a new wonderful(ly mean) harpy girl added to the game. She'll randomly show up if you have Hanako and sleep.
- A new image has been added of the spider girl.
- You can purchase a chicken coop.
- There are three new items in the game.
- And lots more! For more information about this release, check out the change log: https://www.patreon.com/posts/42727246
AcademyOfFetish
 
Joined: Sat Jun 10, 2017 10:23 am

Re: Presenting Monster Girl Farmer!

Postby Test1237564 » Thu Jan 14, 2021 5:26 am

I really enjoy the art and writing of this game, so more new content is always great. Keep up the good work
User avatar
Test1237564
Newly Registered
 
Joined: Sun Jan 10, 2021 9:16 pm


Return to Non-Flash Projects



Who is online

Users browsing this forum: No registered users