[RPG Maker MV] Renryuu: Ascension [WIP]

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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby RyenSaotome » Fri May 11, 2018 7:40 pm

Yesterdays update had a little issue, where a missing 1 in the code made the event with Glyntris impossible to trigger. I re-uploaded the windows version and the update files with a fix to take care of the issue.
If you downloaded the update yesterday, you can use the update files to fix it without having to re-download the entire game again.

The Mac, Linux and the browser versions are not updated yet, as I had to re-uploaded the fixed versions on all places today. They'll follow now.

In order to ensure the public release will be as bug free as possible from now on, I'm currently considering several steps.
- I used to have a "game tester room", from which players could get immediately to the new events. In this case, it worked when the event was played this way but not in the normal way. That's why I won't use this option anymore.
- I'll make a post later to recruit for new game tester.
To be a game tester you need to have either Skype or Discord, to join the game tester groups there. Usually when I post the test versions there, I need at least a few people to give their feedback in ~24h. Therefore it's not necessary to be online a lot or for a very long time, just a bit every day is enough in order to see when I post the test version.
- I'm considering to make the uploads "Update files" only at first, and then upload the full version a while later when I received further feedback. This'll make it easier for myself, as uploading all different versions to several places takes almost 2 days.

Also, I'm having issues with mediafire again. Most likely will I stop uploading there and rely on HiDrive and MEGA for those uploads.

Sorry for the inconvenience and thank you for your understanding.
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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby Evangelion-01 » Sun May 20, 2018 1:54 pm

Not sure if this was reported before, but one of the "Blue Imp"s in the whisperwind Farm still has it's old portrait in the interaction text...the other 2 were sweped

Also...were the condition for the Paperwork decision changed?
Sending troops from the north OR the south dureing the monster raid decission end in mayor casulties for the forces
EDIT: Ok seems to be a check for recruits available... after takeing the mercanery reinforcement (+20 recruits) the result is positive again
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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby RyenSaotome » Wed May 23, 2018 7:21 pm

Version 18.05.23 content:
- Guards in the castle of Kagabangui will now demand proof of your heritage before letting you to their king. You need to have the royal crown as proof.
- The king will have several options in his dialog including:
-> Domestic affairs - 3 dialogs about different topics, which can increase your relationship to Dorgania or increase/decrease it with other people based on your replies.
-> International affairs - 4 dialog options, including an option that will give you a quest after which the border between Central and Dorgania gets opened.
-> An open border will enable trade with Dorgania. This will also increase the relation with them.
-> Dialog options for the fragment mainquest and the quest with the vampire from Mike in Kagabangui become visible when you have the necessary quest. The fragments quest isn't continued yet, but the quest with the imprisoned vampire can now be finished.
- The queen gives you a quest to take care of deserters.
- Trading on the overview map with Amagal is also possible now. Though they are only examples at the moment. I plan to put some more work into this in the future and add trading with Begus as well. The trading should give more worth to resources and let you get some easier and faster.
- The relaxed or strict trading policy choice in the dialog with Theremis will affect the trades on the overview map with the other countries.
- Closed borders will prevent you from trading.

- Using recipe items in the inventory will now show you all recipes in it with the items you can craft and the resources needed for it.
- The Headmaid's blowjob scene can now be re-played by talking to her in the secret room.
- The walkthrough has been updated.
The new version is uploaded only as "Update files only .zip" for now. After the troubles with the last update, I decided to make uploads this way first and only upload the full versions one day later. Hopefully this will help to get some feedback additionally to the game tester, to prevent uploads of full versions with bugs. Thank you for your understanding.


Download:
https://my.hidrive.com/lnk/JOKotbt1
https://mega.nz/#!Cw4FiTgQ!gGoBoHFauz86 ... EBNPtu8QYs


Patreon news:
I decided to change the pledge goals to milestones that will unlock optional content for the game.
The first change to the patreon goals were made yesterday. You can now unlock an event and scene with the Queen of Begus at $400 (not part of the normal political meetings), Character CG and first encounter with Kayelinth' mother at $500, and a hellhound village at $800.
Once goals are met, they will be replaced by other goals from the list below. The necessary amount can vary.
Please note that in order to pass the goal, it's necessary for the required amount to be proceesed at the end of the month. Reaching it for a short moment in the middle of the month does nothing. Also, there are always a few declined pledges, those also don't add to the final amount.
Adding the content to the game can take a while, depending on my own plans and how quick I can get the necessary CGs from my artists.

Future content for pledge goals:
- More slaves with scenes (repetitive)
- Bellatrix scene (the evil woman in the prison of Begus)
- New elf village in Dorgania
- New Spite of Courage floors with unique boss monstergirls and scene (repetitive)
- Kayelinth mother sex scene
- Scenes with multiple girls (3 or more) (repetitive)
- Warmap female enemy leaders that can be captured
- Main girls dressing room. You can see the standing character of main characters and change parts of their clothes for within this screen. (repetitive - amount of girls and clothes will go up each month with this goal)
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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby Evangelion-01 » Sun May 27, 2018 11:24 am

Found another strange Bug...
Releasing green and red Slimegirls in the big Farm adds to blue slime girls.
If you didn't have any blue slimegirls before they appear in the Farm, red and green girls are neither displayed nor added in numbers.
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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby RyenSaotome » Wed Jun 06, 2018 3:43 pm

@Evangelion-01: I'll take a look at that bug. Thanks for letting me know! :)

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Update 18.06.06 content:


- Two new events with Tsubaki. Requires 100 relationship with her and previous events done. Starts at the sleeping chambers by talking to her.

- Continuation of the main story line when talking with the King of Dorgania about the fragments. There are two new quests at the end that can't be done yet, but there is a clear message when you reach the current end of the content. The missing content and continuation of the main events will be added within the next few weeks.

- New village Siriveta in Dorgania. Has a dungeon with a lot of enemy types that can captured, to make sure you'll definitely have enough at your monsterhall. :D And farmable iron, coal and mithril ore.

- Siriveta also has a general store with some items that are otherwise hard to find or scattered around too many different places. This is supposed to make things easier for players that have advanced the story far enough to be in Dorgania.

- A trading option is now on Calterburry at the overview map, to trade hops for beer. This fixes my mistake of forgetting to add a brewery to do this in your own country. ^^

- Characters that aren't unlocked yet at the CG room have a hint button now, which will tell you the location for the start of the event


Download:
https://www.hidrive.strato.com/share/ijp41t-our
or
-- https://mega.nz/#F!CpQXwBDS!wwZlWRrPWoGzZX5h0-MlRQ --
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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby RyenSaotome » Mon Jul 02, 2018 7:52 pm

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The new update is online!

- Amagal soldiers now have battlers that look like their character sprites, instead of a totally unrelated battler image.
- Lace's battler image was replaced with a new CG as well.
- Bugfixes including the replay bug for Tsubaki's new scene.
- Option to learn/remove the debug attack for all party members at the book at the sleeping chambers. Ryen will still have the attack in save files until you remove it, but he won't automatically know the skill in new games from now on.
- Units that are defeated completely in warmap battles will now reduce the moral of all your forces.
- The turn limit and the need for the first battle to start the turn system on the overview map was removed. The system is now always active and unlimited, but the enemies will be way stronger when you go past certain turn numbers to make up for your grow. But since their max strength is limited, you can also just advance the turns so much, that you're way stronger again regardless. Image
- New option "auto-battle" for the warmap battles. This option will be available when you have enough healthy soldiers. With enough soldiers, you'll always win the battle but the loss is based on your total numbers. Since you lose troops in this option, you might need to heal in order to use the option again for the next fight, making it impossible to just spam auto-battle without caring about your losses. This option is not available for the bonus battle in which you can farm resources.
- The luminous torch quest can now be finished.
- Continuation of the main story events. The new content starts when talking with Varea at Lualombo.
- The walkthrough has been updated and I added a shop list in it. This way you can now always check where to buy stuff like bread, fish, ropes or golden crosses.

Download:
Hi-Drive: https://www.hidrive.strato.com/share/ijp41t-our
MEGA: https://mega.nz/#F!CpQXwBDS!wwZlWRrPWoGzZX5h0-MlRQ
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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby Evangelion-01 » Wed Jul 04, 2018 11:36 pm

can't seem to get past the strategical meeting...
All 8 Slots are full but I always get the message that they are not upon useing "EXIT" Button
Spoiler (click to show/hide):

Party.png


EDIT: Ok dunno what changed...loaded a save from before the meeting and all of a sudden it works
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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby RyenSaotome » Wed Aug 08, 2018 10:22 pm

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The new version 18.08.08 is ready!

Changes include:
- A re-worked system for the warmap battles. Players might not see a difference, but this was done to prepare for more additions to the system.
- New events and CG scene with the girl at Norhall stronghold. When you already had her events of delivering a message and reported back to her, the continuation of the events start when going back to the priest in the castle of Calterburry.
- New title screen. My plan is to change the characters and backgrounds shown in it every once in a while. It also features the release date more visible together with the new content.
The foxgirl on the left is just a teaser. She*ll get into the game later with a beautiful CG scene ;)

This update took waaaay longer than planned, as the warmap is very time intensive. That's why I didn't add any of the new features yet and will add them slowly over time instead. Otherwise it would simply take too long.

New artists:
- FoxyKuro is the brilliant artist behind the fox girl shown in the title screen. She has done a sex scene for that character as well and is likely to continue making images for the game about every 1-2 month. Check out her great art at: https://www.deviantart.com/foxykuro
- Kainkout made the Kimiko CG that got into this update. He has made several more CGs that are waiting to get into the game and will continue to do so. Look forward to it!
You can find more art by Kainkout at https://www.deviantart.com/kainkout

Patreon changes:
I'll change the payment system for patreon to "Charge up front". It doesn't affect active patrons, but new patrons have to pay immediately when pledging instead of being "active patrons" for free until the start of the next month. This will help dealing with fraud and declined pledges and people abusing the system to gain patron rewards without following through with the pledge. It'll also make it easier to see if stretch goals will be met, since so far the total amount always dropped at the end of the month due to declined pledges.

Merch:

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After a long struggle to get them printed, the Renryuu shirts are finally done!
I have the sizes S-XXL but all in limited numbers. I doubt I'll order more anytime soon, so once a size is gone it won't be available anymore for an uncertain period of time.

Price: 30€ (~$35) including the shipping and packaging.
Payment will be done via paypal. If paypal doesn't work for you, write me a mail to talk about alternatives.
Orders please per mail at [email protected] with the size and number of shirts that you want.


Download:
(Download is currently only available for the update files and windows version. The other game versions will be updated tomorrow.)

https://www.hidrive.strato.com/share/ijp41t-our
or
https://mega.nz/#F!CpQXwBDS!wwZlWRrPWoGzZX5h0-MlRQ
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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby RyenSaotome » Sat Sep 08, 2018 9:49 pm

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The update 18.09.08 is now ready and can be downloaded at the usual folder links!

Content:

- New events with the Queen of Begus. When you had the second political meeting and the other paperwork done, you'll get an invitation from her on your desk at the sleeping chambers. The events include several quest with two different ways to get to the CG scene at the end.

- The town Newkungu in Dorgania can now be entered. It has the foxgirl from the main menu in it and a casino with several new tiles, but besides the event from the Queen, not much is going on in the town yet.

- New dungeon floors at the Jade Cave and below Old Ashton. You can find silver ore there, which will be needed to craft white silver weapons. You can buy the recipe from the mage Allen after the events with the Queen, regardless of which path you picked.

- Two floors have been added to the castle in Calterburry for the events with the Queen.

- I added a text box with a thought of Ryen before the battle with Lace, to point out you need to use a skill in order to defeat her. There were several people confused by the fact that she wouldn't take any damage, so I felt the need to clarify it. ^^

- Fixed the bugged command center and units on the overview map.

- Fixed the issue of units not appearing in the battle

- Fixed the buggy AP of warmap units

- Fixed the dialog of the deserters at the Bitterroot farm and removed the teleport to the fort when you decide to imprison them, as it caused some confusion.

Someone reported a bug with infinite experience gained from battles in the warmap, but I couldn't see any issues. When you have a similar bug, please let me know and tell me under what circumstances it happened. Thanks.

This month the Patreon stretch goals for a scene with Bellatrix, and events aincluding a full body CG of Kayelinth mother were met. Look forward to see those in the near future!


Download:

https://www.hidrive.strato.com/share/ijp41t-our

or

https://mega.nz/#F!CpQXwBDS!wwZlWRrPWoGzZX5h0-MlRQ



Android/iOS version: https://my.hidrive.com/lnk/NTKItTcT
It's been a long time since I tried to port the game to mobile. Please let me know if it works for you, and if it's fine to pack the game into a .zip file or if something else would work better.
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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby RyenSaotome » Mon Sep 17, 2018 9:56 pm

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Due to an unusual high amount of free time and motivation to work on the game, the new update is ready way ahead of schedule and has a nice amount of new content! You can enjoy 3 new CG scenes, 3 new monstergirls and a bunch of other improvements.

Content:

- CG scene with the small harpy at the big farm in Central.
- Good CG scene for the slave Grime is done.
- Added 3 new enemies: Cowgirl (Siriveta), Raijuu (El Arma Gravesite) and Water Lamia (Newkungu water dungeon).
- The 3 salamanders, the 2 spidergirls, the anubis and all new enemies can now be captured.
- Salamanders and anubis can be released at the monsterhall, spidergirls and the new enemies at the big farm.
- To make the necessary space for all existing and upcoming monstergirls, the 3 release locations for captured monstergirls have been changed. Now each monster type can only be released at one of those locations. The existing count in your saves won't be affected by this.
- The relationship of monsters that were removed from farms remains and is given to monstergirls that replace them at that location, to make sure nothing is lost.
- Instead of having a system invisible in the background for the yield of the monstergirls, I changed it to a simple chest at all 3 locations. The chest gives you the drop for each monster girls multiplied with the amount you have of that race. It resets each time you re-enter the map. Also most monsters give their drop as reward for gifting or petting them past a certain relationship level.
- You'll now see the battler CG of monstergirls on the screen when talking to one of them after they have been released now.
- The APs are now refreshed when entering a new warmap battle.
- Movement on the forth warmap battle is now possible again.
- Fixed the warmap experience bug
- Added the CG scene with the small spidergirl at the big farm.
- Changed the title screen again.
- Fixed some small bugs.

For the previously uploaded mobile version, I would appreciate some feedback how many got it to work and want the new versions to be uploaded in this version as well. Since uploading the different versions to all pages I'm at takes a lot of work and time, I don't want to increase the workload if no one is using it afterwards anyway.

Download:
https://www.hidrive.strato.com/share/ijp41t-our
or
https://mega.nz/#F!CpQXwBDS!wwZlWRrPWoGzZX5h0-MlRQ
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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby RyenSaotome » Tue Oct 02, 2018 7:49 pm

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The new version is ready! :)
I think the new content shows well that the main characters are a high priority now and will receive events more frequently from now on.

Content:

- New event and CGs with Chiyo, starting at the sleeping chambers.

- New event and CGs with Sandra, starting at the casino in Newkungu.

- After the new content with Sandra, events and CG scene with Jenny will become available. Jenny is the bodyguard of Flaire, the leader of the thieves guild. Just in case you forgot. :D The event has several option to solve it. You can do it with the help of either Sandra, Chiyo, Elly or Kurohime. The outcome is the same though.

Jenny's CG was done by the amazing un4lord. It's the first CG from him that I add to the game, so I wanted to give him a special shout-out. He made several CGs for me so far, which were so good that he's now working on one of the main character CGs. You can find more of his work at his deivantart page: https://www.deviantart.com/un4lord

- Fixed broken spidergirls and small harpies, that didn't want to have sex with you even when the relationship was high enough.

- Fixed some other small bugs and spelling mistakes.

- New title screen.

- The mobile version is available again.


Download:
https://www.hidrive.strato.com/share/ijp41t-our
or
https://mega.nz/#F!CpQXwBDS!wwZlWRrPWoGzZX5h0-MlRQ

EDIT:
If you downloaded the full game version to play with save files from a previous version, replace the "plugins.js" file in the www/js folder with the file linked below. This fixes my mistake to activate an unfinished battle system that causes errors in save files. Sorry for the inconvenience. [I'll upload a fixed game version later, this is just a temporary fix for those that already downloaded the bugged version.]
Fix: https://mega.nz/#!nxgWWYZY!YU-e1u9WymAA ... mTZY_9iPxA
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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby RyenSaotome » Sat Nov 03, 2018 12:03 am

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New version 18.11.01 is up for windows, update files .zip and for android/iOS version as an apk file! Mac and Linux versions are still uploading.

Content:
- Several new events and CGs with Vampire.
- Fixed the bugged second mine on the overview map.
- Anubis, Spidergirls and Salamander should now properly disappear from the map after being catched with a Soul Lantern.
- Fixed the yield box at the monster hall in your castle.
- Changed one quest name, as the name was already used for another quest.
- Fixed the event with Mira, where you couldn't leave the room anymore afterwards due to an invisible barrier.
- Allowed Jenny to actually leave the prison after you free her, instead to leaving her there. :D
- Fixed several spelling mistakes.
- Changed most quest rewards of items to gold or experience, as my program turned all item rewards into potions when restarting for some reason. >.<
- New title screen.

Download:
https://www.hidrive.strato.com/share/ijp41t-our
https://mega.nz/#F!CpQXwBDS!wwZlWRrPWoGzZX5h0-MlRQ
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Re: [RPG Maker MV] Renryuu: Ascension [WIP]

Postby RyenSaotome » Thu Dec 06, 2018 11:00 pm

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The windows version and update files for the new version are now available! Mobile, Linux and Mac version will follow tomorrow. :)

Changes:
- A new event starts at the jewelry of Thremten after the previous events with Kayelinth are done.
- The item number of teleport stones got swapped with ship tickets, which should cause them to be at the top of the key item list in your inventory now. This should make it more comfortable to use the teleport stones.
- New events with Mira starting at the Havaria port (near the Academy where the game starts) when you talk with Maria in the top left. Requires the previous events with Maria.
- An advent calendar was added to the sleeping chamber. I'll post a code to unlock one of the doors every few days until christmas alternating between gamejolt, my blog and my patreon page. It'll be necessary to have all codes to get the christmas scene in ~18 days, so make sure to regularly check those sites. ;)

There are several CGs from different artists in this update, so let me give them all a shout-out:
Shanna CG by NottyTiffy: https://www.deviantart.com/nottytiffy
Naomi CG by FoxyKuro: https://www.deviantart.com/foxykuro
Ziki CG by Shawn1013: https://www.deviantart.com/shawn1013/
Kathreena and Mira CG by un4lord: https://www.deviantart.com/un4lord
Jaylin CG and CG for the advent calender by Mirayna: https://www.deviantart.com/mirayna

Downloads:
https://www.hidrive.strato.com/share/ijp41t-our
or
https://mega.nz/#F!CpQXwBDS!wwZlWRrPWoGzZX5h0-MlRQ
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