Kurushimi Wrote:This still sounds like stuff you can do yourself.
dullman Wrote:So Why i release information about my project?? Because i search for people who wants to join a team of developers. I search mostly for:
- spriter (if someone will do sprites for free i won't need a crowdfunding campaign)
- writer (to write quests, descriptions of jobs and think about main questline)
- desgner (to design a base world add traits to game, make a definnitions for classes, add spells/skills etc.)
- interface designer (to help me project an interfaces for game (mouse oriented) i will need one after i publish a tech demo)
- programmer (to help me with some simple work and populate maps with events)
- mapper (to project a many large maps for game, I have a general idea how the world looks like)
- and everyone who think that can be helpful to project
Xela Wrote:Play nice you guys...dullman Wrote:So Why i release information about my project?? Because i search for people who wants to join a team of developers. I search mostly for:
- spriter (if someone will do sprites for free i won't need a crowdfunding campaign)
- writer (to write quests, descriptions of jobs and think about main questline)
- desgner (to design a base world add traits to game, make a definnitions for classes, add spells/skills etc.)
- interface designer (to help me project an interfaces for game (mouse oriented) i will need one after i publish a tech demo)
- programmer (to help me with some simple work and populate maps with events)
- mapper (to project a many large maps for game, I have a general idea how the world looks like)
- and everyone who think that can be helpful to project
As I've said on the pp forum, you're starting too early with the recruitment drive. Get some stuff done first and release a demo version or at least a teaser. You're just pissing people who're tired of dead end projects they've wasted time on or seen others waste time on
BTW: I was searching for a Frenchy RPG Maker project (with great graphics) where devs switched to RPG Maker VX Ace I've encounter few month back but lost the link (and now found it again through the magic of google ): https://www.youtube.com/watch?v=KOlKh4PjLbg. I am still fuzzy about why you insist on starting this in ancient dev toolkit (XP), there seem to be script to increase resolution for ACE on rpg maker forums (once again, I could be mistaken as I've never really went in depth into PRG Maker). Just seems like a pretty big decision that you can get right from the start...
Zeus Kabob Wrote:I'd like to point out that you can try to attract helpers for your project, but that I can't support your crowdfunding the project. As a community, we've dealt with many projects fail after being crowdfunded. Wasted time is much better accepted than wasted money, so I'd highly recommend you focus on expanding your project group instead of looking for funding.
At the end of the day, the people you buy on this forum and on Hongfire won't be quality like the people you can find through perseverance and good behavior.
Xela Wrote:I am still fuzzy about why you insist on starting this in ancient dev toolkit (XP), there seem to be script to increase resolution for ACE on rpg maker forums (once again, I could be mistaken as I've never really went in depth into PRG Maker). Just seems like a pretty big decision that you can get right from the start...
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