Always a Good Business Deal + Tentacles Thrive

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Re: Always a Good Business Deal + Tentacles Thrive

Postby porne » Tue Sep 12, 2017 7:29 am

I'd agree, the graph didn't really add anything. I think it might look good with common symbols instead of HP, ATT, and AG, such as a heart, a sword, and winged boots respectively (assuming I read those right). Maybe symbols instead of the words offense and defense and such. Of course, a pop up tool tip would probably be necessary. I don't know if you've thought of translation, but a tooltip seems like it would be easier to create translations for than having to either create a card and fit each language or try to make text that shifts and recenters itself properly.

Also, what does 'class' mean? Type and Attack Type are both pretty easy to make sense of, but is class just a description?
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Re: Always a Good Business Deal + Tentacles Thrive

Postby noizyknight » Tue Sep 12, 2017 3:18 pm

I'm guessing probably element type sorta thing like water vs fire in pokemon
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Re: Always a Good Business Deal + Tentacles Thrive

Postby musical74 » Tue Sep 12, 2017 7:32 pm

I agree with Nobudi, the stat graph is useful for showing where a monster's strength is, whereas the "here's what they are" makes me wonder if 75 HP is a lot, or it's actually very little and most monsters have 250 HP, but the 75 HP monster makes up for low HP with being FAST and has a huge ATT stat. Think of one of those monsters in a RPG style game that doesn't have much in the HP department, but the attacks are BRUTAL.
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Re: Always a Good Business Deal + Tentacles Thrive

Postby Nonoplayer » Wed Sep 13, 2017 4:24 pm

Yes, classes are like elements. It's for the countering system.

I love the creating of each and every monster and their abilities! In fact that is the funnest part of the development :) Let me to share a list of attributes so far:
Species = "xxxxx";
Hp = 75;
Att = 8;
Agi(Agility) = 100;
As(Attack Speed) = 24;
Ms(Move Speed) = 1;
HpBuff = 0;
AttBuff = 0;
AgiBuff = 0;
AsBuff = 0;
MsBuff = 0;
Eff = false;
EffFor = "Enemy";
Aura = 0;
AttackType = "Range";
AttackRange = rangerange;
TargetType = "Single";
Aoe = 0;
Type = "Defense";
Class = "Intelligence";
Preference = "None";
Condition = "All";
Kills = 3;
AffectedBy = [];
Recharging = 0;

Though I think the graph is gone for good. I realize when I read the graph, I still need to look at the numbers eventually when I do comparsion, so the graph is an extra layer of unnecessary thing.
Last edited by Nonoplayer on Thu Sep 14, 2017 9:23 am, edited 1 time in total.
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Re: Always a Good Business Deal + Tentacles Thrive

Postby porne » Thu Sep 14, 2017 7:40 am

So, the class system could be used in place of the graph, a set of symbols with a mouse over tool tip?

Musical74, the common term I've seen for that is 'glass cannon'.
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Re: Always a Good Business Deal + Tentacles Thrive

Postby Nonoplayer » Fri Sep 15, 2017 7:36 pm

porne Wrote:So, the class system could be used in place of the graph, a set of symbols with a mouse over tool tip?

Musical74, the common term I've seen for that is 'glass cannon'.

Sorry porne, not sure I understand.
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Re: Always a Good Business Deal + Tentacles Thrive

Postby porne » Sat Sep 16, 2017 5:57 am

Image

Like these, but you may do custom ones that describe what you can expect when you look at the stats themselves.
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Re: Always a Good Business Deal + Tentacles Thrive

Postby noizyknight » Sat Sep 16, 2017 6:31 am

Think everyone's pretty damn hyped about this game. If the game has a teaser/demo thing with one battle and a scene or two i think ur number of patrons would blow up especially if its on sites like newgrounds. I'm visit this forum once every 2 or 3 weeks and past few times i've visited this thread been top page and now its first under the flash project section. Nicely done
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Re: Always a Good Business Deal + Tentacles Thrive

Postby Nonoplayer » Sun Sep 17, 2017 3:19 pm

porne Wrote:Image

Like these, but you may do custom ones that describe what you can expect when you look at the stats themselves.

Thank you for taking the time out to show me the idea mate.

noizyknight Wrote:Think everyone's pretty damn hyped about this game. If the game has a teaser/demo thing with one battle and a scene or two i think ur number of patrons would blow up especially if its on sites like newgrounds. I'm visit this forum once every 2 or 3 weeks and past few times i've visited this thread been top page and now its first under the flash project section. Nicely done

This community has nothing but being supportive, so thank you! Tbh I am not doing anything special, just building something I like XD I have been rushing for the battle prototype, in fact a preview version has just been uploaded to my Patreon. Though I need to complete the puzzle implementation and a few things before people can start having fun. As for newgrounds, oh man, that is where I started ten years ago! The place has a lot of passionate content creators, and it shown through their work. Definitely gonna hit them up once I have something enjoyable.
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Re: Always a Good Business Deal + Tentacles Thrive

Postby Nonoplayer » Sun Sep 17, 2017 8:01 pm

Image

Sharing a mating scene with Nodder. After 9 years of animating with Flash, we still get to discover some new techniques. Though the colors are somehow a bit altered from the original.
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Re: Always a Good Business Deal + Tentacles Thrive

Postby musical74 » Sun Sep 17, 2017 8:52 pm

Can't help but wonder, given all the aliens that she's mating with, if she gets preggers for not...
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Re: Always a Good Business Deal + Tentacles Thrive

Postby Firefall » Mon Sep 18, 2017 1:53 am

musical74 Wrote:Can't help but wonder, given all the aliens that she's mating with, if she gets preggers for not...


According to the first post, yes, she will.
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Re: Always a Good Business Deal + Tentacles Thrive

Postby Nonoplayer » Mon Sep 18, 2017 7:39 am

Yea we will have pregnancy :D . But I am curious, is pregnancy a popular type of fetish?
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Re: Always a Good Business Deal + Tentacles Thrive

Postby porne » Mon Sep 18, 2017 12:06 pm

Yes. My vote is the only one that counts btw, ignore any disagreements.
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Re: Always a Good Business Deal + Tentacles Thrive

Postby musical74 » Mon Sep 18, 2017 2:36 pm

"whaps porne with a foam rock"

Yeah, pregnancy is a type of fetish. There was those that are quite turned on by a woman being pregnant. I'm kind of turned on by that...breastfeeding for me however...*starts fantasizing about being breastfed"

By the way: given how you are presenting this, is this going to be more battle-sim with dating elements, or dating sim, but have battle elements?
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Re: Always a Good Business Deal + Tentacles Thrive

Postby Elaymidoray » Mon Sep 18, 2017 11:25 pm

musical74 Wrote:"whaps porne with a foam rock"

Yeah, pregnancy is a type of fetish. There was those that are quite turned on by a woman being pregnant. I'm kind of turned on by that...breastfeeding for me however...*starts fantasizing about being breastfed"

By the way: given how you are presenting this, is this going to be more battle-sim with dating elements, or dating sim, but have battle elements?


First, I second the breastfeeding.

Third, I would I expect it to be a battle sim with no dating elements so much as you beat the creatures, and then can mate with them freely? Perchance if they beat us instead, we get a different scene where they ravage her.
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Re: Always a Good Business Deal + Tentacles Thrive

Postby Nonoplayer » Tue Sep 19, 2017 7:56 am

lol porne.

As to is the game going to be more battle-sim with dating elements, or dating sim but have battle elements:
Yes :D

They will have equal amount of gameplay and assoication. Say if you use a certain species a lot on the battle, that will become Lilith's favorite. Becoming the favorites will affect abilities outside of battlefield, as well as the endings. Of course there will also be stories between Lilith and each species(one sided diaglouse as tentacles don't speak) where players' decisions will affect the relationship between them. The battles are against foreign enemies, only tentacle species can enjoy the co-existence benefits and procreate new species with Lilith.

Speaking of breastfeeding, I found out this is a search term that can get you some uncensored videos on youtube XD So yea...count me in!
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Re: Always a Good Business Deal + Tentacles Thrive

Postby WingedViper » Tue Sep 19, 2017 12:25 pm

Yes, definitely--reproduction is the first and greatest of fetishes; so much so that you could hardly call it one.
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Re: Always a Good Business Deal + Tentacles Thrive

Postby noizyknight » Tue Sep 19, 2017 1:55 pm

Hey Nono, is she kristen stewart? why does her facial expression never change haha! You reckon it'll be cool to have a corruption mechanic? Pure love(?) or some mind broken queen ending?
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Re: Always a Good Business Deal + Tentacles Thrive

Postby noizyknight » Tue Sep 19, 2017 2:44 pm

How does the x amont of kils impact on gameplay? it seems to be tracked. Also will there be newgame+?
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