Pokemon Evil

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Re: Pokemon Evil

Postby Humadragon2016 » Mon May 01, 2017 5:01 pm

be good for naruto's nine tails. i'd say just fix the hair good drawing btw
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Joined: Wed Nov 16, 2016 7:26 am

Re: Pokemon Evil

Postby Hunden » Mon May 01, 2017 6:43 pm

Humadragon2016 Wrote:be good for naruto's nine tails. i'd say just fix the hair good drawing btw

I'm not mad at Kurama. I just wanted to try to make it in those colors to see if it looked right. I think it's so funny that I just had to share it. And it's not me who made it. I have just colored it. ;)
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Joined: Fri Oct 07, 2016 2:02 pm

Re: Pokemon Evil

Postby Humadragon2016 » Mon May 01, 2017 6:52 pm

huh well either way it looks good for ninetails. try it with red that might look cool
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Joined: Wed Nov 16, 2016 7:26 am

Re: Pokemon Evil

Postby Hunden » Thu May 04, 2017 10:11 pm

What means, Må kræften være med dig.

15 voted: May the force be with you.

4 voted: May the cancer be with you.

3 voted: Both.

The answer is: May the cancer be with you.
Må kræften være med dig, means: May the cancer be with you.
Må kraften være med dig, means: May the force be with you.
Now you just say it: both.
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Joined: Fri Oct 07, 2016 2:02 pm

Re: Pokemon Evil

Postby xxx2xxx1 » Tue May 16, 2017 1:39 pm

There is an opportunity to pull out the character if he has got stuck?
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Joined: Wed Apr 19, 2017 6:53 am

Re: Pokemon Evil

Postby Nightmare » Tue May 16, 2017 7:01 pm

Hello. Has this game been updated recently?
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Joined: Sun May 18, 2014 10:43 pm

Re: Pokemon Evil

Postby Hunden » Wed May 17, 2017 2:04 pm

Nightmare Wrote:Hello. Has this game been updated recently?


Yes. From version 0.60 to 0.61, and again to 0.61 fixed. The last one is 0.61 with some corrections and the start of a new quest.

xxx2xxx1 Wrote:There is an opportunity to pull out the character if he has got stuck?


It depends a lot on how he is stuck. If he will not move, you can always press the menu. If he is stuck in a particular area, it is a mistake that can be corrected by changing the game's coding a little. Tell me where you are stuck. Then I'll look at it.
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Joined: Fri Oct 07, 2016 2:02 pm

Re: Pokemon Evil

Postby xxx2xxx1 » Wed May 17, 2017 5:12 pm

Clipboard
Spoiler (click to show/hide):

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caught="bol_false" xmlType="object" /><princess_luna lastPhoto="str_swf\pokemon\princess_luna\horny.png" caught="bol_false" xmlType="object" /><totodile lastPhoto="str_swf\pokemon\totodile\horny.png" caught="bol_true" xmlType="object" /><lass lastPhoto="str_swf\pokemon\lass\front.png" caught="bol_true" xmlType="object" /><gary lastPhoto="str_swf\pokemon\gary\front.png" caught="bol_false" xmlType="object" /><onix lastPhoto="str_swf\pokemon\onix\horny.png" caught="bol_true" xmlType="object" /><cheerleader lastPhoto="str_swf\pokemon\cheerleader\horny.png" caught="bol_true" xmlType="object" /><hitmonlee lastPhoto="str_swf\pokemon\hitmonlee\horny.png" caught="bol_true" xmlType="object" /><hitmonchan lastPhoto="str_swf\pokemon\hitmonchan\horny.png" caught="bol_true" xmlType="object" /><vaporeon_normal lastPhoto="str_swf\pokemon\vaporeon_normal\horny.png" caught="bol_false" xmlType="object" /><litten lastPhoto="str_swf\pokemon\litten\horny1.png" caught="bol_false" xmlType="object" 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caught="bol_false" xmlType="object" /><koffing lastPhoto="str_swf\pokemon\koffing\horny.png" caught="bol_true" xmlType="object" /><charmander lastPhoto="str_swf\pokemon\charmander\horny1.png" caught="bol_true" xmlType="object" /><bulbasaur lastPhoto="str_swf\pokemon\bulbasaur\horny.png" caught="bol_true" xmlType="object" /><cubone lastPhoto="str_swf\pokemon\cubone\horny.png" caught="bol_true" xmlType="object" /><squirtle lastPhoto="str_swf\pokemon\squirtle\horny1.png" caught="bol_true" xmlType="object" /><caterpie lastPhoto="str_swf\pokemon\caterpie\horny.png" caught="bol_true" xmlType="object" /><nidoran_m lastPhoto="str_swf\pokemon\nidoran_m\horny.png" caught="bol_true" xmlType="object" /><rocket_man lastPhoto="str_swf\pokemon\rocket_man\front.png" caught="bol_false" xmlType="object" /><rocket_woman lastPhoto="str_swf\pokemon\rocket_woman\horny.png" caught="bol_false" xmlType="object" /><abra lastPhoto="str_swf\pokemon\abra\horny.png" caught="bol_true" xmlType="object" /><ekans lastPhoto="str_swf\pokemon\ekans\horny.png" caught="bol_true" xmlType="object" /><zubat lastPhoto="str_swf\pokemon\zubat\horny.png" caught="bol_true" xmlType="object" /><sandshrew lastPhoto="str_swf\pokemon\sandshrew\horny.png" caught="bol_true" xmlType="object" /><spearow lastPhoto="str_swf\pokemon\spearow\horny.png" caught="bol_true" xmlType="object" /><pidgey lastPhoto="str_swf\pokemon\pidgey\horny.png" caught="bol_true" xmlType="object" /><nidoran lastPhoto="str_swf\pokemon\nidoran\horny.png" caught="bol_true" xmlType="object" /><zorua lastPhoto="str_swf\pokemon\zorua\horny1.png" caught="bol_true" xmlType="object" /><emolga lastPhoto="str_swf\pokemon\emolga\front1.png" caught="bol_true" xmlType="object" /><vulpix lastPhoto="str_swf\pokemon\vulpix\horny1.png" caught="bol_false" xmlType="object" /><fennekin lastPhoto="str_swf\pokemon\fennekin\front1.png" caught="bol_false" xmlType="object" /><rattata lastPhoto="str_swf\pokemon\rattata\front.png" caught="bol_true" xmlType="object" /><jigglypuff lastPhoto="str_swf\pokemon\jigglypuff\horny.png" caught="bol_false" xmlType="object" /><ashs_pikachu lastPhoto="str_swf\pokemon\pikachu\horny.png" caught="bol_false" xmlType="object" /><oak lastPhoto="str_" caught="bol_false" xmlType="object" /><pikachu lastPhoto="str_swf\pokemon\pikachu\front.png" caught="bol_true" xmlType="object" /><ash lastPhoto="str_swf\pokemon\ash\front.png" caught="bol_true" xmlType="object" /></pokedex><shops xmlType="object" /><sold_photo xmlType="object" /><tastes loli="num_0" straightShota="num_0" straight="num_0" lesbians="num_0" tentacles="num_0" xmlType="object" /><trainers xmlType="object"><ashPikachu defeated="bol_false" wasCaught="bol_false" caught="bol_true" xmlType="object" /></trainers></data>

I have kept and at likely this moment dialogue has begun.
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xxx2xxx1
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Joined: Wed Apr 19, 2017 6:53 am

Re: Pokemon Evil

Postby Hunden » Wed May 17, 2017 7:31 pm

xxx2xxx1 Wrote:Clipboard
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hitmonchan_front="str_swf\pokemon\hitmonchan\front.png" hitmonchan_horny="str_swf\pokemon\hitmonchan\horny.png" hitmonlee_front="str_swf\pokemon\hitmonlee\front.png" hitmonlee_horny="str_swf\pokemon\hitmonlee\horny.png" cheerleader_front="str_swf\pokemon\cheerleader\front.png" cheerleader_horny="str_swf\pokemon\cheerleader\horny.png" onix_front="str_swf\pokemon\onix\front.png" onix_horny="str_swf\pokemon\onix\horny.png" gary_front="str_swf\pokemon\gary\front.png" lass_front="str_swf\pokemon\lass\front.png" totodile_front="str_swf\pokemon\totodile\front.png" totodile_horny="str_swf\pokemon\totodile\horny.png" hund61="str_swf\pictures\hund\hund61.png" hund30="str_swf\pictures\hund\hund30.png" hund65="str_swf\pictures\hund\hund65.png" soldier_front="str_swf\pokemon\soldier\front.png" voltorb_front="str_swf\pokemon\voltorb\front.png" voltorb_horny="str_swf\pokemon\voltorb\horny.png" major_terra_front="str_swf\pokemon\major_terra\front.png" major_terra_horny="str_swf\pokemon\major_terra\horny.png" raichu_front1="str_swf\pokemon\raichu\front1.png" machamp_front="str_swf\pokemon\machamp\front.png" machamp_horny="str_swf\pokemon\machamp\horny.png" raichu_horny1="str_swf\pokemon\raichu\horny1.png" flareon_front="str_swf\pokemon\flareon\front.png" flareon_horny="str_swf\pokemon\flareon\horny.png" sandslash_front="str_swf\pokemon\sandslash\front.png" sandslash_horny="str_swf\pokemon\sandslash\horny.png" arcanine_front="str_swf\pokemon\arcanine\front.png" arcanine_horny="str_swf\pokemon\arcanine\horny.png" judy_hopps_front1="str_swf\pokemon\judy_hopps\front1.png" judy_hopps_horny1="str_swf\pokemon\judy_hopps\horny1.png" misty_front="str_swf\pokemon\misty\front.png" misty_horny="str_swf\pokemon\misty\horny.png" goldeen_front="str_swf\pokemon\goldeen\front.png" goldeen_horny="str_swf\pokemon\goldeen\horny.png" hund71="str_swf\pictures\hund\hund71.png" hund76="str_swf\pictures\hund\hund76.png" hund42="str_swf\pictures\hund\hund42.jpg" chris_front="str_swf\pokemon\chris\front.png" hartmann_front="str_swf\pokemon\hartmann\front.png" fughlendorph_front="str_swf\pokemon\fughlendorph\front.png" talbot_front="str_swf\pokemon\talbot\front.png" green_front="str_swf\pokemon\green\front.png" oddish_drain_front="str_swf\pokemon\oddish_drain\front.png" oddish_front="str_swf\pokemon\oddish\front.png" oddish_horny="str_swf\pokemon\oddish\horny.png" oddish_drain_horny="str_swf\pokemon\oddish_drain\horny.png" vulpix_morphs_front="str_swf\pokemon\vulpix_morphs\front.png" vulpix_morphs_horny="str_swf\pokemon\vulpix_morphs\horny.png" pinsir_front="str_swf\pokemon\pinsir\front.png" pinsir_horny="str_swf\pokemon\pinsir\horny.png" girl_8_front="str_charset\humans\girl_8\battle\front.png" girl_8_horny="str_charset\humans\girl_8\battle\horny.png" apple_bloom_front1="str_swf\pokemon\apple_bloom\front1.png" scootaloo_front1="str_swf\pokemon\scootaloo\front1.png" scootaloo_horny1="str_swf\pokemon\scootaloo\horny1.png" sweetie_belle_front1="str_swf\pokemon\sweetie_belle\front1.png" sweetie_belle_horny1="str_swf\pokemon\sweetie_belle\horny1.png" apple_bloom_horny1="str_swf\pokemon\apple_bloom\horny1.png" hund2="str_swf\pictures\hund\hund2.png" hund33="str_swf\pictures\hund\hund33.png" absol_front1="str_swf\pokemon\absol\front1.png" absol_horny1="str_swf\pokemon\absol\horny1.png" zoroark_front1="str_swf\pokemon\zoroark\front1.png" zoroark_horny1="str_swf\pokemon\zoroark\horny1.png" alolan_meowth_front1="str_swf\pokemon\alolan_meowth\front1.png" alolan_meowth_horny1="str_swf\pokemon\alolan_meowth\horny1.png" xmlType="object"><4 value="str_swf\pictures\hund\slave_eevee\eevee4.png" xmlType="variable" /></photos><pokedex xmlType="object"><alolan_meowth lastPhoto="str_swf\pokemon\alolan_meowth\horny.png" caught="bol_false" xmlType="object" /><nidoking lastPhoto="str_swf\pokemon\nidoking\horny.png" caught="bol_false" xmlType="object" /><nidoran_tor lastPhoto="str_swf\pokemon\nidoran\horny.png" caught="bol_false" xmlType="object" /><nidoran_tor_m lastPhoto="str_swf\pokemon\nidoran_m\horny.png" caught="bol_false" xmlType="object" /><absol lastPhoto="str_swf\pokemon\absol\horny1.png" caught="bol_true" xmlType="object" /><meloetta lastPhoto="str_swf\pokemon\meloetta\horny1.png" caught="bol_false" xmlType="object" /><sweetie_belle lastPhoto="str_swf\pokemon\sweetie_belle\horny1.png" caught="bol_false" xmlType="object" /><scootaloo lastPhoto="str_swf\pokemon\scootaloo\horny1.png" caught="bol_false" xmlType="object" /><apple_bloom lastPhoto="str_swf\pokemon\apple_bloom\horny1.png" caught="bol_false" xmlType="object" /><nightmare_moon lastPhoto="str_swf\pokemon\nightmare_moon\horny.png" caught="bol_false" xmlType="object" /><princess_twilight_sparkle lastPhoto="str_swf\pokemon\princess_twilight_sparkle\horny1.png" caught="bol_false" xmlType="object" /><flutterbat lastPhoto="str_swf\pokemon\flutterbat\horny1.png" caught="bol_false" xmlType="object" /><girl_8 lastPhoto="str_charset\humans\girl_8\battle\horny.png" caught="bol_false" xmlType="object" /><pinsir lastPhoto="str_swf\pokemon\pinsir\horny.png" caught="bol_true" xmlType="object" /><oddish lastPhoto="str_swf\pokemon\oddish\horny.png" caught="bol_true" xmlType="object" /><oddish_drain lastPhoto="str_swf\pokemon\oddish_drain\horny.png" caught="bol_false" xmlType="object" /><green lastPhoto="str_swf\pokemon\green\front.png" caught="bol_false" xmlType="object" /><talbot lastPhoto="str_swf\pokemon\talbot\front.png" caught="bol_false" xmlType="object" /><fughlendorph lastPhoto="str_swf\pokemon\fughlendorph\front.png" caught="bol_false" xmlType="object" /><hartmann lastPhoto="str_swf\pokemon\hartmann\front.png" caught="bol_true" xmlType="object" /><chris lastPhoto="str_swf\pokemon\chris\front.png" caught="bol_false" xmlType="object" /><goldeen lastPhoto="str_swf\pokemon\goldeen\horny.png" caught="bol_true" xmlType="object" /><misty lastPhoto="str_swf\pokemon\misty\horny.png" caught="bol_false" xmlType="object" /><judy_hopps lastPhoto="str_swf\pokemon\judy_hopps\horny1.png" caught="bol_false" xmlType="object" /><rarity lastPhoto="str_swf\pokemon\rarity\horny1.png" caught="bol_false" xmlType="object" /><arcanine lastPhoto="str_swf\pokemon\arcanine\horny.png" caught="bol_true" xmlType="object" /><sandslash lastPhoto="str_swf\pokemon\sandslash\horny.png" caught="bol_true" xmlType="object" /><flareon lastPhoto="str_swf\pokemon\flareon\horny.png" caught="bol_true" xmlType="object" /><machamp lastPhoto="str_swf\pokemon\machamp\horny.png" caught="bol_true" xmlType="object" /><raichu lastPhoto="str_swf\pokemon\raichu\horny1.png" caught="bol_true" xmlType="object" /><major_terra lastPhoto="str_swf\pokemon\major_terra\horny.png" caught="bol_false" xmlType="object" /><voltorb lastPhoto="str_swf\pokemon\voltorb\horny.png" caught="bol_true" xmlType="object" /><soldier lastPhoto="str_swf\pokemon\soldier\front.png" caught="bol_false" xmlType="object" /><princess_luna lastPhoto="str_swf\pokemon\princess_luna\horny.png" caught="bol_false" xmlType="object" /><totodile lastPhoto="str_swf\pokemon\totodile\horny.png" caught="bol_true" xmlType="object" /><lass lastPhoto="str_swf\pokemon\lass\front.png" caught="bol_true" xmlType="object" /><gary lastPhoto="str_swf\pokemon\gary\front.png" caught="bol_false" xmlType="object" /><onix lastPhoto="str_swf\pokemon\onix\horny.png" caught="bol_true" xmlType="object" /><cheerleader lastPhoto="str_swf\pokemon\cheerleader\horny.png" caught="bol_true" xmlType="object" /><hitmonlee lastPhoto="str_swf\pokemon\hitmonlee\horny.png" caught="bol_true" xmlType="object" /><hitmonchan lastPhoto="str_swf\pokemon\hitmonchan\horny.png" caught="bol_true" xmlType="object" /><vaporeon_normal lastPhoto="str_swf\pokemon\vaporeon_normal\horny.png" caught="bol_false" xmlType="object" /><litten lastPhoto="str_swf\pokemon\litten\horny1.png" caught="bol_false" xmlType="object" /><weed_eevee lastPhoto="str_swf\pokemon\weedeevee\hornyweed.png" caught="bol_false" xmlType="object" /><staryu lastPhoto="str_swf\pokemon\staryu\horny.png" caught="bol_true" xmlType="object" /><tentacool lastPhoto="str_swf\pokemon\tentacool\horny.png" caught="bol_true" xmlType="object" /><fluttershy lastPhoto="str_swf\pokemon\fluttershy1\horny1.png" caught="bol_false" xmlType="object" /><eevee lastPhoto="str_swf\pokemon\eevee\horny.png" caught="bol_true" xmlType="object" /><pikachu_nido lastPhoto="str_swf\pokemon\pikachu_nido\horny.png" caught="bol_false" xmlType="object" /><twilight_sparkle lastPhoto="str_swf\pokemon\twilight_sparkle\horny1.png" caught="bol_false" xmlType="object" /><electabuzz lastPhoto="str_swf\pokemon\electabuzz\horny.png" caught="bol_true" xmlType="object" /><school_girl lastPhoto="str_swf\pokemon\school_girl\front.png" caught="bol_true" xmlType="object" /><bellsprout lastPhoto="str_swf\pokemon\bellsprout\horny.png" caught="bol_true" xmlType="object" /><girl lastPhoto="str_swf\pokemon\girl\front.png" caught="bol_false" xmlType="object" /><fear_eevee lastPhoto="str_swf\pokemon\fear_eevee\horny.png" caught="bol_false" xmlType="object" /><meowth lastPhoto="str_swf\pokemon\meowth\horny1.png" caught="bol_true" xmlType="object" /><gyarados_red lastPhoto="str_" caught="bol_false" xmlType="object" /><horsea lastPhoto="str_swf\pokemon\horsea\horny.png" caught="bol_true" xmlType="object" /><krabby lastPhoto="str_swf\pokemon\krabby\horny1.png" caught="bol_true" xmlType="object" /><magikarp lastPhoto="str_swf\pokemon\magikarp\horny.png" caught="bol_true" xmlType="object" /><new lastPhoto="str_swf\pokemon\new\horny.png" caught="bol_false" xmlType="object" /><nidorino lastPhoto="str_swf\pokemon\nidorino\horny.png" caught="bol_false" xmlType="object" /><nidorina lastPhoto="str_swf\pokemon\nidorina\horny.png" caught="bol_false" xmlType="object" /><zoroark lastPhoto="str_swf\pokemon\zoroark\horny1.png" caught="bol_true" xmlType="object" /><braixen lastPhoto="str_swf\pokemon\braixen\horny1.png" caught="bol_false" xmlType="object" /><ninetails lastPhoto="str_swf\pokemon\ninetails\horny1.png" caught="bol_false" xmlType="object" /><tauros lastPhoto="str_swf\pokemon\tauros\horny.png" caught="bol_true" xmlType="object" /><sylveon lastPhoto="str_swf\pokemon\sylveon\horny1.png" caught="bol_false" xmlType="object" /><non_pikachu lastPhoto="str_swf\pokemon\non_pikachu\horny1.png" caught="bol_false" xmlType="object" /><rainbow_dash lastPhoto="str_swf\pokemon\rainbow_dash_2\horny1.png" caught="bol_false" xmlType="object" /><ralts lastPhoto="str_swf\pokemon\ralts\horny1.png" caught="bol_false" xmlType="object" /><riolu lastPhoto="str_swf\pokemon\riolu\horny1.png" caught="bol_false" xmlType="object" /><salandit lastPhoto="str_swf\pokemon\salandit\horny1.png" caught="bol_false" xmlType="object" /><mawile lastPhoto="str_swf\pokemon\mawile\front1.png" caught="bol_false" xmlType="object" /><eevee_normal lastPhoto="str_swf\pokemon\eevee_normal\horny1.png" caught="bol_false" xmlType="object" /><deerling lastPhoto="str_swf\pokemon\deerling\horny1.png" caught="bol_true" xmlType="object" /><girl_4 lastPhoto="str_swf\pokemon\girl_4\horny.png" caught="bol_true" xmlType="object" /><deerling_morphs lastPhoto="str_swf\pokemon\deerling_morphs\horny1.png" caught="bol_true" xmlType="object" /><man lastPhoto="str_swf\pokemon\man\front.png" caught="bol_false" xmlType="object" /><woman lastPhoto="str_swf\pokemon\woman\front.png" caught="bol_true" xmlType="object" /><boy lastPhoto="str_swf\pokemon\boy\front.png" caught="bol_false" xmlType="object" /><vulpix_morphs lastPhoto="str_swf\pokemon\vulpix_morphs\horny.png" caught="bol_false" xmlType="object" /><weedle lastPhoto="str_swf\pokemon\weedle\horny.png" caught="bol_true" xmlType="object" /><diglett lastPhoto="str_swf\pokemon\diglett\horny.png" caught="bol_true" xmlType="object" /><speed_eevee lastPhoto="str_swf\pokemon\speed_eevee\horny.png" caught="bol_false" xmlType="object" /><koffing lastPhoto="str_swf\pokemon\koffing\horny.png" caught="bol_true" xmlType="object" /><charmander lastPhoto="str_swf\pokemon\charmander\horny1.png" caught="bol_true" xmlType="object" /><bulbasaur lastPhoto="str_swf\pokemon\bulbasaur\horny.png" caught="bol_true" xmlType="object" /><cubone lastPhoto="str_swf\pokemon\cubone\horny.png" caught="bol_true" xmlType="object" /><squirtle lastPhoto="str_swf\pokemon\squirtle\horny1.png" caught="bol_true" xmlType="object" /><caterpie lastPhoto="str_swf\pokemon\caterpie\horny.png" caught="bol_true" xmlType="object" /><nidoran_m lastPhoto="str_swf\pokemon\nidoran_m\horny.png" caught="bol_true" xmlType="object" /><rocket_man lastPhoto="str_swf\pokemon\rocket_man\front.png" caught="bol_false" xmlType="object" /><rocket_woman lastPhoto="str_swf\pokemon\rocket_woman\horny.png" caught="bol_false" xmlType="object" /><abra lastPhoto="str_swf\pokemon\abra\horny.png" caught="bol_true" xmlType="object" /><ekans lastPhoto="str_swf\pokemon\ekans\horny.png" caught="bol_true" xmlType="object" /><zubat lastPhoto="str_swf\pokemon\zubat\horny.png" caught="bol_true" xmlType="object" /><sandshrew lastPhoto="str_swf\pokemon\sandshrew\horny.png" caught="bol_true" xmlType="object" /><spearow lastPhoto="str_swf\pokemon\spearow\horny.png" caught="bol_true" xmlType="object" /><pidgey lastPhoto="str_swf\pokemon\pidgey\horny.png" caught="bol_true" xmlType="object" /><nidoran lastPhoto="str_swf\pokemon\nidoran\horny.png" caught="bol_true" xmlType="object" /><zorua lastPhoto="str_swf\pokemon\zorua\horny1.png" caught="bol_true" xmlType="object" /><emolga lastPhoto="str_swf\pokemon\emolga\front1.png" caught="bol_true" xmlType="object" /><vulpix lastPhoto="str_swf\pokemon\vulpix\horny1.png" caught="bol_false" xmlType="object" /><fennekin lastPhoto="str_swf\pokemon\fennekin\front1.png" caught="bol_false" xmlType="object" /><rattata lastPhoto="str_swf\pokemon\rattata\front.png" caught="bol_true" xmlType="object" /><jigglypuff lastPhoto="str_swf\pokemon\jigglypuff\horny.png" caught="bol_false" xmlType="object" /><ashs_pikachu lastPhoto="str_swf\pokemon\pikachu\horny.png" caught="bol_false" xmlType="object" /><oak lastPhoto="str_" caught="bol_false" xmlType="object" /><pikachu lastPhoto="str_swf\pokemon\pikachu\front.png" caught="bol_true" xmlType="object" /><ash lastPhoto="str_swf\pokemon\ash\front.png" caught="bol_true" xmlType="object" /></pokedex><shops xmlType="object" /><sold_photo xmlType="object" /><tastes loli="num_0" straightShota="num_0" straight="num_0" lesbians="num_0" tentacles="num_0" xmlType="object" /><trainers xmlType="object"><ashPikachu defeated="bol_false" wasCaught="bol_false" caught="bol_true" xmlType="object" /></trainers></data>

I have kept and at likely this moment dialogue has begun.

Have you heard of something called screenshots? Can you honestly see the head and tail in all that? I cant. ;)
Hunden
 
Joined: Fri Oct 07, 2016 2:02 pm

Re: Pokemon Evil

Postby xxx2xxx1 » Wed May 17, 2017 10:57 pm

Hunden Wrote:Have you heard of something called screenshots? Can you honestly see the head and tail in all that? I cant. ;)

I don't know as the picture can help, thought save is necessary.
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Re: Pokemon Evil

Postby Hunden » Thu May 18, 2017 9:50 am

xxx2xxx1 Wrote:I don't know as the picture can help, thought save is necessary.

Yes, it actually helps me. Has it happened before or after the task? If that has happened before, there are only two things to do. Either start over or open a saved, or enter the program and remove it.
If it happened after, it's something I have to fix. If I can.
Hunden
 
Joined: Fri Oct 07, 2016 2:02 pm

Re: Pokemon Evil

Postby xxx2xxx1 » Thu May 18, 2017 1:09 pm

I have remained in pass and dialogue has flashed and later I was gone. Loading is useless, dialogue doesn't happen and it is impossible to move.
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Re: Pokemon Evil

Postby Hunden » Thu May 18, 2017 5:12 pm

xxx2xxx1 Wrote:I have remained in pass and dialogue has flashed and later I was gone. Loading is useless, dialogue doesn't happen and it is impossible to move.

:? Øhhh... okay. Det forstår jeg hat af. Try to enter GameEditor and remove it. Go to sydfyn, gudbjerg and last in skole.lvl Click on the image of a head and the programmers will appear. Then take the one in the way and remove it, save and start the game.
Hunden
 
Joined: Fri Oct 07, 2016 2:02 pm

Re: Pokemon Evil

Postby xxx2xxx1 » Thu May 18, 2017 8:42 pm

Has worked, I thank. I have found couple of interesting resources, there are a lot of materials for a game.
I haven't absolutely understood what policy at this service concerning references.
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Re: Pokemon Evil

Postby assShapedBoggart » Sat May 20, 2017 10:12 pm

ok so i have played through most of the content, there was a lot, very good.
i encountered a lot of dead-ends in the events. So i opened the editor to check for script inconsistencies. i found traces of something you clearly intended to do but didn't actually do. like in combat resolution when you use the cases win, lose and catch:
win: do the stuff that happens when you win(like raise the event variables)
lose: do the stuff that happens when you lose...
catch: set result to win(but not actually do anything about it leaving the event dead in the water and the NPCs unresponding or gone)

this or something like this happens in most events like, red gyrados, ponies, misty... it's easy to fix just add the eventVar += 1 and maybe some dialog to all relevant cases and not just the win or the first relevant case.

also not all cases are included like if pikahorny is 5 or higher when you ask misty to train(rocket->stage5->vip_prison->misty). this can be fixed by setting the operator from = to >= on the last case.
assShapedBoggart
 
Joined: Wed Mar 19, 2014 5:02 pm

Re: Pokemon Evil

Postby Hunden » Sat May 20, 2017 10:42 pm

assShapedBoggart Wrote:ok so i have played through most of the content, there was a lot, very good.
i encountered a lot of dead-ends in the events. So i opened the editor to check for script inconsistencies. i found traces of something you clearly intended to do but didn't actually do. like in combat resolution when you use the cases win, lose and catch:
win: do the stuff that happens when you win(like raise the event variables)
lose: do the stuff that happens when you lose...
catch: set result to win(but not actually do anything about it leaving the event dead in the water and the NPCs unresponding or gone)

this or something like this happens in most events like, red gyrados, ponies, misty... it's easy to fix just add the eventVar += 1 and maybe some dialog to all relevant cases and not just the win or the first relevant case.

also not all cases are included like if pikahorny is 5 or higher when you ask misty to train(rocket->stage5->vip_prison->misty). this can be fixed by setting the operator from = to >= on the last case.

Of course there are dead ends. The game is not finished yet. ;) But with ends are we speaking about? Is there someone there want more of someting?
Red Gyarados and the ponies should be fixed now, and maybe also Misty. We will see in the next update.
Hunden
 
Joined: Fri Oct 07, 2016 2:02 pm

Re: Pokemon Evil

Postby assShapedBoggart » Tue May 23, 2017 12:17 am

jeg sier at det er ting du har gjort, som tilsynelatende ikke er laget som du hadde tenkt. for eksempel når du skripter en event med if-blokker kan du ikke bare forandre argumentet i en tidligere if setning og regne med at det blir gjort.

->Talk
if(a==1){
if(win) { a=2; }; //hvis du dreper pokemonen i kampen
if(catch) { a=3;}; //hvis du fanger pokemonen i kampen
if(a==2){ get pikachuPicturesXXX; }; //målet som du får hvis du vinner
if(a==3){ a=2; }; //denne linjen sier meg at du ikke har gjort som du hadde tenkt...
//og fordi a blir 2 går det ikke an og prøve igjen eller komme til get
//pikachupicturesXXX
}
dette er en sånn type logikk du bruker. du kan bare snakke med noen NPCer en gang. hvis du fanger her vil du ikke få pikachupicturesXXX. det kan du bare få hvis du vinner.

Det er greit nok at det du gjør får konsekvenser, men jeg ville regnet med at å vinne ved å fange(rocketball/fanart) burde gi det samme resultatet med at du kunne fortsette i eventet og får dem til huset ditt eller til fengselet hos team rocket-når du ville gjort det når du vant ved å slå dem/fikk dem til å bli med deg ved å tape kampen. det burde ikke ha noe å si hvordan de blir meg deg så lenge det er resultatet likevel.

det jeg snakker om er ting som du er mer eller mindre ferdig med, men jeg mener du burde gå over logikken og skjekke at det ikke er noe du har glemt. det er mange måter å spille på og du må huske at andre ikke nødvendigvis spiller som deg. hver gang du setter en variabel i en if-blokk må du tenke etter og finne alle måter man kan gjøre det og ikke oppfylle kravene for å gå videre i eventet/questline. så kan du tenke på om der er ønskelig eller om du vil gjøre noe med det.

forstår du norsken min?
assShapedBoggart
 
Joined: Wed Mar 19, 2014 5:02 pm

Re: Pokemon Evil

Postby Hunden » Tue May 23, 2017 1:06 am

assShapedBoggart Wrote:jeg sier at det er ting du har gjort, som tilsynelatende ikke er laget som du hadde tenkt. for eksempel når du skripter en event med if-blokker kan du ikke bare forandre argumentet i en tidligere if setning og regne med at det blir gjort.

->Talk
if(a==1){
if(win) { a=2; }; //hvis du dreper pokemonen i kampen
if(catch) { a=3;}; //hvis du fanger pokemonen i kampen
if(a==2){ get pikachuPicturesXXX; }; //målet som du får hvis du vinner
if(a==3){ a=2; }; //denne linjen sier meg at du ikke har gjort som du hadde tenkt...
//og fordi a blir 2 går det ikke an og prøve igjen eller komme til get
//pikachupicturesXXX
}
dette er en sånn type logikk du bruker. du kan bare snakke med noen NPCer en gang. hvis du fanger her vil du ikke få pikachupicturesXXX. det kan du bare få hvis du vinner.

Det er greit nok at det du gjør får konsekvenser, men jeg ville regnet med at å vinne ved å fange(rocketball/fanart) burde gi det samme resultatet med at du kunne fortsette i eventet og får dem til huset ditt eller til fengselet hos team rocket-når du ville gjort det når du vant ved å slå dem/fikk dem til å bli med deg ved å tape kampen. det burde ikke ha noe å si hvordan de blir meg deg så lenge det er resultatet likevel.

det jeg snakker om er ting som du er mer eller mindre ferdig med, men jeg mener du burde gå over logikken og skjekke at det ikke er noe du har glemt. det er mange måter å spille på og du må huske at andre ikke nødvendigvis spiller som deg. hver gang du setter en variabel i en if-blokk må du tenke etter og finne alle måter man kan gjøre det og ikke oppfylle kravene for å gå videre i eventet/questline. så kan du tenke på om der er ønskelig eller om du vil gjøre noe med det.

forstår du norsken min?

Okay. En lille afsløring. Jeg kender intet til programmering. Jeg er forfatter ikke programmør, jeg gør det bare fordi jeg har lyst. Jeg har prøvet at lære HTML, jeg forstod ikke en pind.

Jeg forstår ikke helt betydningen af de programmeringer, jeg plejer bare at kopier andres programmeringer. Kan du eventuelt vise mig et billed af opsætningen? Det vil jeg bedre kunne forstå.

Som forfatter ved jeg godt, at det ikke er alle fejl man selv kan se. Det er derfor jeg har nogen til at tjekke spillet. Jeg har vidst i bund og grund ikke programmeret til rocketballs, men jeg prøver at rette fejlene som jeg opdager dem, og hører om dem.

Du kunne godt have sagt lidt før det var norsk. Jeg troede bare du var rigtig dårlig til dansk. ;) Vi har mange ord til fælles, men langt fra alle, så det er ikke alt jeg har forstået.
Hunden
 
Joined: Fri Oct 07, 2016 2:02 pm

Re: Pokemon Evil

Postby zorro123 » Tue May 23, 2017 3:24 pm

I have noticed a few things not mentioned so far on my own new play through, firstly taking over the fight Club is glitched, everytime I beat the boss lady ashes sprite glitches and nothing happens. talking to lady again starts the battle over again. Next is that absol, is called undefined.

Other than that, I have been having a blast with the new content so far.
zorro123
 
Joined: Sat Apr 12, 2014 4:41 pm

Re: Pokemon Evil

Postby Hunden » Tue May 23, 2017 5:44 pm

zorro123 Wrote:I have noticed a few things not mentioned so far on my own new play through, firstly taking over the fight Club is glitched, everytime I beat the boss lady ashes sprite glitches and nothing happens. talking to lady again starts the battle over again. Next is that absol, is called undefined.

Other than that, I have been having a blast with the new content so far.

Okay. I can see what the problem is and have it sorted out, I just do not understand why it is there. Does not matter. It will be corrected in the next update, I hope.
Absolute I can not understand. It should not be there.

What are the problems you have with the new?
Hunden
 
Joined: Fri Oct 07, 2016 2:02 pm

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