Justapuppet Wrote:I've noticed two bugs so far in the latest version(s):
1. It seems like every time you click "Travel" with Amanda, the price of buying new locations doubles. The number apparently gets too big for it to show in the little graphic, so it doesn't accurately reflect the price after a while, either (that probably wouldn't be an issue if the price wasn't exponentially increasing, though).
2. The max level for the different skills/categories is supposed to always be 9 or 10, right? I noticed that refreshing the page/loading the game when they're at max allows the level to go past that, so I had skill levels at 20+ for some girls after a while.
As always, thanks for working consistently on this.
random Crow Wrote:Justapuppet Wrote:I've noticed two bugs so far in the latest version(s):
1. It seems like every time you click "Travel" with Amanda, the price of buying new locations doubles. The number apparently gets too big for it to show in the little graphic, so it doesn't accurately reflect the price after a while, either (that probably wouldn't be an issue if the price wasn't exponentially increasing, though).
2. The max level for the different skills/categories is supposed to always be 9 or 10, right? I noticed that refreshing the page/loading the game when they're at max allows the level to go past that, so I had skill levels at 20+ for some girls after a while.
As always, thanks for working consistently on this.
Hey there, it's nice to hear something from you again.
1. I already fixed the issue. It will get live with the next versions (public as well as patreon)
2. I recreated the bug once out of pure luck. That was months ago. I couldn't find the issue, but maybe I should look for it again a bit. Maybe I'm lucky this time.
And yes, max level should be 9.
random Crow Wrote:Justapuppet Wrote:I've noticed two bugs so far in the latest version(s):
1. It seems like every time you click "Travel" with Amanda, the price of buying new locations doubles. The number apparently gets too big for it to show in the little graphic, so it doesn't accurately reflect the price after a while, either (that probably wouldn't be an issue if the price wasn't exponentially increasing, though).
2. The max level for the different skills/categories is supposed to always be 9 or 10, right? I noticed that refreshing the page/loading the game when they're at max allows the level to go past that, so I had skill levels at 20+ for some girls after a while.
As always, thanks for working consistently on this.
Hey there, it's nice to hear something from you again.
1. I already fixed the issue. It will get live with the next versions (public as well as patreon)
2. I recreated the bug once out of pure luck. That was months ago. I couldn't find the issue, but maybe I should look for it again a bit. Maybe I'm lucky this time.
And yes, max level should be 9.
if(level<9) level++;
sogekik Wrote:random Crow Wrote:Justapuppet Wrote:I've noticed two bugs so far in the latest version(s):
1. It seems like every time you click "Travel" with Amanda, the price of buying new locations doubles. The number apparently gets too big for it to show in the little graphic, so it doesn't accurately reflect the price after a while, either (that probably wouldn't be an issue if the price wasn't exponentially increasing, though).
2. The max level for the different skills/categories is supposed to always be 9 or 10, right? I noticed that refreshing the page/loading the game when they're at max allows the level to go past that, so I had skill levels at 20+ for some girls after a while.
As always, thanks for working consistently on this.
Hey there, it's nice to hear something from you again.
1. I already fixed the issue. It will get live with the next versions (public as well as patreon)
2. I recreated the bug once out of pure luck. That was months ago. I couldn't find the issue, but maybe I should look for it again a bit. Maybe I'm lucky this time.
And yes, max level should be 9.
You could use validation in the leveling code, something like.
- Code: Select All Code
if(level<9) level++;
And the inverse for circles problem, or set it to nine.
Justapuppet Wrote:Found one more. If you have a girl and a wolf (or presumably insect) both in a private room, trying to assign the girl to another room in the brothel warns you to remove the wolf first -- but trying to put her back in the mansion does not give you a warning, and instead the wolf is gone. This seems a little like another bug or two in earlier versions.
Also, as a side note... I don't care much for insects so I don't use them, but after that preview on the blog... I think I'm going to have to consider picking up at least one <.<
idkdude Wrote:Can u add a path to be cum slut or hooper on streets plz and customization main character and slaves maybe earings yoga pants and abla to pregnant main character maybe a path create a family whore child girl more lands more type of man not only blue pants and black shirt maybe variants maybe a event send our child whore to king as slave sleep on streets bukkake by homeless people live as homeless if run out of money stuff like that and more girl monster slave etc type of thing
Thx for listening us
RunningAroundInCircles Wrote:idkdude Wrote:Can u add a path to be cum slut or hooper on streets plz and customization main character and slaves maybe earings yoga pants and abla to pregnant main character maybe a path create a family whore child girl more lands more type of man not only blue pants and black shirt maybe variants maybe a event send our child whore to king as slave sleep on streets bukkake by homeless people live as homeless if run out of money stuff like that and more girl monster slave etc type of thing
Thx for listening us
I don't usually post comments on the language used, but since the only word misspelled in your post appears to be a typo I'm assuming that your english is actually very good. If you wanted to that is. The english orthography is a nightmare after all. So if you want people to listen to you, you might want to at least put in the affort to make your post readable with, let's say, sentences and not just words that come out randomly. You are writing after all and can think about what you're doing while doing so.
That being said, I don't really want to adress the content since this is random Crow's project and I don't want to speak for him but I think I can adress a few points.
This forum is for discussion, feedback and suggestions. Not for requests. At least not usually.
Artists are posting their projects here for everyone to enjoy and to improve them. That's why they need feedback. Non the less, the projects stay the projects of their creators and what you're asking for is basically a different game. What you are asking for would vastly increase the game's size, way beyond what a single amateur could handle and still hope to eventually finish the project. Some of your points (monster girls for instance) are a topic that's already worked on. I suggest you refer to his blog for details.
Which leads to my own question: Is pregnacy for the VIPs out of the question? Do you have any plans for or against it or did you not think about it so far?
Also I've encountered an old bug in 2.9 where animals disappear when you reassign a girl from the animal show. It's curable by reloading though since it was still there when the save was created.
Nice update. Immer weiter so!
RunningAroundInCircles Wrote:I don't usually post comments on the language used, but since the only word misspelled in your post appears to be a typo I'm assuming that your english is actually very good. If you wanted to that is. The english orthography is a nightmare after all. So if you want people to listen to you, you might want to at least put in the affort to make your post readable with, let's say, sentences and not just words that come out randomly. You are writing after all and can think about what you're doing while doing so.
That being said, I don't really want to adress the content since this is random Crow's project and I don't want to speak for him but I think I can adress a few points.
This forum is for discussion, feedback and suggestions. Not for requests. At least not usually.
Artists are posting their projects here for everyone to enjoy and to improve them. That's why they need feedback. Non the less, the projects stay the projects of their creators and what you're asking for is basically a different game. What you are asking for would vastly increase the game's size, way beyond what a single amateur could handle and still hope to eventually finish the project. Some of your points (monster girls for instance) are a topic that's already worked on. I suggest you refer to his blog for details.
RunningAroundInCircles Wrote:Which leads to my own question: Is pregnacy for the VIPs out of the question? Do you have any plans for or against it or did you not think about it so far?
random Crow Wrote:RunningAroundInCircles Wrote:Which leads to my own question: Is pregnacy for the VIPs out of the question? Do you have any plans for or against it or did you not think about it so far?
The thing is that there could be actually childs growing up. They would share the same DNA traits like their mother (about same hair colour / style). So If I would allow VIP's to get pregnant, then this would mean a lot of drawing and animating in the future. This is why I decided to just go with the slaves. You know, to keep doors open in the future. Oh and btw. even if I get VIP's children to be full grown up at instant, I would automatically create another "usable" character for the brothel. She (or he) must look like their mother. Meaning more animations multiplied with 3
And thanks for the bug report I appreciate it.
RunningAroundInCircles Wrote:random Crow Wrote:RunningAroundInCircles Wrote:Which leads to my own question: Is pregnacy for the VIPs out of the question? Do you have any plans for or against it or did you not think about it so far?
The thing is that there could be actually childs growing up. They would share the same DNA traits like their mother (about same hair colour / style). So If I would allow VIP's to get pregnant, then this would mean a lot of drawing and animating in the future. This is why I decided to just go with the slaves. You know, to keep doors open in the future. Oh and btw. even if I get VIP's children to be full grown up at instant, I would automatically create another "usable" character for the brothel. She (or he) must look like their mother. Meaning more animations multiplied with 3
And thanks for the bug report I appreciate it.
I don't know the trait list off the top of my head, but wouldn't it be possible to disallow some from being inherited? Amy's hair for instance could become a standart ponytail. The VIP trait could vanish (or stay if it isn't too gamebreaking). That would reduce their offspring to normal slaves. The only thing with more animations would be the pregnant models, but they might be worth it, if the audiance wants them.
RunningAroundInCircles Wrote:A couple things:
I found an other bug: after loading the reputation was down to 0 with the appropriate number of customers. After 2 days it changed back to 8.
Do you have any plans for the placeholder skill? I thought of a bar expansion with a stage and dancer.
Also the balancing is off. You gain max rep faar too fast and Cassandra too late for that. Maybe put in some requirements that have to be met to level up, like skill ranks and number of rooms or so.
Users browsing this forum: Bing [Bot]