Soo Cubus (December 3, 2016)

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Re: Soo Cubus (May 29, 2016)

Postby Spartacus » Tue Jun 14, 2016 1:50 pm

Well this was fun. Story was great and funny. Pixel art is of excellent quality as well. Can't wait to see where this goes.
Are there target stats for the alpha? It is kind of hard to tell right now if I'm missing out on content, or it simply isn't there because of alpha status?

Keep up the good work
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Re: Soo Cubus (May 29, 2016)

Postby Sexums » Wed Jun 15, 2016 1:37 pm

IxFa Wrote:Can't believe I didn't look into this sooner. Pixel art is my favorite art style for porn. Never enough of it.
I really like what you've got going here. Good job!

If I could give my two cents on things I'd like to see, it'd be bestiality and..
more bestiality.
Best of luck continuing this project. You're doing well.

Thanks! As for beasty-stuff, I'll probably relegate that to monsters in the sewers and that's about it. I don't want to go full-animal, as it were. Fantastical monsters are sufficient.

Spartacus Wrote:Well this was fun. Story was great and funny. Pixel art is of excellent quality as well. Can't wait to see where this goes.
Are there target stats for the alpha? It is kind of hard to tell right now if I'm missing out on content, or it simply isn't there because of alpha status?

Keep up the good work
If you mean stat levels that activate events, then yeah, there are for a number of things, though you also need to do certain actions a specific number of times in some cases as well. There's a lot of stuff that just hasn't been implemented yet, so chances are good if you've sat and played for an hour or two you've probably come across most of what there is to see. Don't want to personally shed light on exactly what needs to be done, either - I'd rather promote exploration and experimentation, as well as multiple play-throughs.
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Re: Soo Cubus (May 29, 2016)

Postby Sasha » Sat Jun 18, 2016 1:40 am

If you haven't finished your jail time by day 100, the bad end doesn't happen. :P
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Re: Soo Cubus (May 29, 2016)

Postby literallyfakename » Mon Jun 20, 2016 2:20 pm

You done forgot to update the LoK post again. Your blog link hasn't worked ever for me.
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Re: Soo Cubus (May 29, 2016)

Postby Sexums » Mon Jun 20, 2016 4:20 pm

literallyfakename Wrote:You done forgot to update the LoK post again. Your blog link hasn't worked ever for me.
I had planned on updating it this morning, because I was exhausted when I got done last night and needed to sleep. Which I did. Now it is updated.
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Re: Soo Cubus (June 20, 2016)

Postby Spartacus » Fri Jun 24, 2016 2:02 pm

Nice update. That nun was pretty hot.
Concerning difficulty. Well the game isn't difficult at all ...
The start is slightly challenging, but once you get to prison with sufficient strength and charisma, you are pulling in $150 a pop. So you can easily pay the landlords increase.
Also if you want to keep the difficulty curve, you might want to have Su and Guy increase rent. Towards the end, you are pulling in over $400 a job and they take only $100 a night.

I would like a give in option at the sewers. There are some enemies I always seem to beat and I want to see there scenes :p
Also maybe a slight bug but I got "Joe" warning me for dangerous things in the sewer and getting caught by the sewer monster in the same run. Maybe make it so that you can at least finish the run.

Also I don't see the point of continuing beyond day 100 at this point. Everything is unlocked by day 60 or so right now?

Looking forward to the next update. Keep up the good work
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Re: Soo Cubus (June 20, 2016)

Postby Sexums » Fri Jun 24, 2016 5:46 pm

Spartacus Wrote:Nice update. That nun was pretty hot.
Concerning difficulty. Well the game isn't difficult at all ...
The start is slightly challenging, but once you get to prison with sufficient strength and charisma, you are pulling in $150 a pop. So you can easily pay the landlords increase.
Also if you want to keep the difficulty curve, you might want to have Su and Guy increase rent. Towards the end, you are pulling in over $400 a job and they take only $100 a night.

I would like a give in option at the sewers. There are some enemies I always seem to beat and I want to see there scenes :p
Also maybe a slight bug but I got "Joe" warning me for dangerous things in the sewer and getting caught by the sewer monster in the same run. Maybe make it so that you can at least finish the run.

Also I don't see the point of continuing beyond day 100 at this point. Everything is unlocked by day 60 or so right now?

Looking forward to the next update. Keep up the good work
Thanks. Eventually Amelia will get into the fun... eventually...

- Yes, I'm still tweaking difficulty. Before it was too difficult; now it's too easy; still searching for that happy middle spot. I'll have to find more roadblocks to throw along the way.

- The rent increase in other homes has been fixed. It'll be as it should be in the next public release.

- The give in option in the sewers is definitely planned. Quite a few people have asked that. Also planning to tweak the sewers a bit so monsters show up more often - right now it's tied to your Int, and once your Int is high enough they just stop appearing, for the most part. Need to change that.

- Yeah, someone else mentioned that happening to them, too. That warning scene is supposed to transition you out of the sewers, not back in, so... not sure what went wrong with the build. It should be fixed now.

- I'm implementing items in the next few builds that will expand the amount of stuff you can do. Paying for them should also make rent balancing a bit more of a challenge. I'm also considering pushing the caps on certain events up a bit, so you don't unlock things quite as early. We'll see. There will also be more to do with each NPC in the future besides just fucking 'em, providing additional impetus to not only get a lot done by day one hundred, but to play the game several times in order to see everything there is to see.

WIP, for sure. But it's coming along nicely.
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Re: Soo Cubus (June 20, 2016)

Postby musical74 » Sat Jun 25, 2016 11:33 pm

So, played it, got to day 100 but didn't get the royal requirement so I got paired with some crazy dude...but other than that, I didn't see any other punishment. THINK I got everything leading up to it though - Alleyway, whatever that is, car, jail, dancing, sex movies (one of those had me smiling, a fan of Star Wars are you?) Library, sewer, and completely evading the bizarre landlord by hanging out with the nerdy guy to renew stamina. Not sure what else I could do outside of *increase the points* after 100 though, or if there was something I missed that caused me to fail the 100-day deadline.

I rather wonder if, given how more people know who Soo is than they should...are those others succubi to check on her, or rivals?
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Re: Soo Cubus (June 20, 2016)

Postby Seriathus » Sun Jun 26, 2016 12:07 am

musical74 Wrote:So, played it, got to day 100 but didn't get the royal requirement so I got paired with some crazy dude...but other than that, I didn't see any other punishment. THINK I got everything leading up to it though - Alleyway, whatever that is, car, jail, dancing, sex movies (one of those had me smiling, a fan of Star Wars are you?) Library, sewer, and completely evading the bizarre landlord by hanging out with the nerdy guy to renew stamina. Not sure what else I could do outside of *increase the points* after 100 though, or if there was something I missed that caused me to fail the 100-day deadline.

I rather wonder if, given how more people know who Soo is than they should...are those others succubi to check on her, or rivals?

Well, as a certain character said, "down in Hell we're really not good with names".

That said, I have to ask: is there a way to win the game, or the only endings implemented are the failure ending and the slimy ending?
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Re: Soo Cubus (June 20, 2016)

Postby Sexums » Sun Jun 26, 2016 8:34 pm

musical74 Wrote:So, played it, got to day 100 but didn't get the royal requirement so I got paired with some crazy dude...but other than that, I didn't see any other punishment. THINK I got everything leading up to it though - Alleyway, whatever that is, car, jail, dancing, sex movies (one of those had me smiling, a fan of Star Wars are you?) Library, sewer, and completely evading the bizarre landlord by hanging out with the nerdy guy to renew stamina. Not sure what else I could do outside of *increase the points* after 100 though, or if there was something I missed that caused me to fail the 100-day deadline.

I rather wonder if, given how more people know who Soo is than they should...are those others succubi to check on her, or rivals?

The original punishment was the end of the game. People complained that they couldn't go past day 100, so I've stuck it on 'unlimited' for now, more or less, and will get rid of it once there's a 'good' ending. As for stuff you missed, I think you didn't get to the church. Pretty sure it's in the latest public release. If not, it will be shortly. As for the other succubi, well, the story's not done yet, so you'll see eventually.

Seriathus Wrote:That said, I have to ask: is there a way to win the game, or the only endings implemented are the failure ending and the slimy ending?
The bad endings are the easy ones to implement, so they're the only ones up right now. The 'good' endings will ultimately involve Soo ending up with either one or more of the interactable NPCs or by herself, depending on how you played the game, so getting that system up and running properly is going to take me a while. The beginnings of it are in place, but until the keys you collect come into play the story doesn't really go anywhere.

(Also, there's another bad ending involving the landlord, if you haven't seen it yet.)
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Re: Soo Cubus (June 20, 2016)

Postby Sexums » Sun Jun 26, 2016 11:03 pm

Oh, and new version posted. Up to 1.8. Adds two new fuckbuddies. Huzzah?
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Re: Soo Cubus (June 20, 2016)

Postby musical74 » Mon Jun 27, 2016 12:34 am

Oh geez the *really bad end* is funny! Small problem though - one reason I kept having to pay with the body is because Sew kept weaseling her way in...is there a way to stop her from consistently taking the spotlight? Also, is there a minimum needed for each of the *show up* options? I'm aware of the library and strength ones, but are there others? Also need to know how to get more stats while still able to enjoy people...

One other thing, when you doubly increase the rent every so often (OK with that) should be able to get more from clients...but the first two spots seems to be *$70 max* which creates problems when it's *Sew took the spotlight* *Su was vigilant* and *only got 70 from the back alley, and rent is 400, which means I'm screwed*...
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Re: Soo Cubus (June 20, 2016)

Postby Hallucination » Mon Jun 27, 2016 8:21 am

Forced Slime End is still a problem, found that out because I never lost to the monsters and wanted to see what would happen.
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Re: Soo Cubus (June 20, 2016)

Postby Seriathus » Tue Jun 28, 2016 11:19 am

musical74 Wrote:Oh geez the *really bad end* is funny! Small problem though - one reason I kept having to pay with the body is because Sew kept weaseling her way in...is there a way to stop her from consistently taking the spotlight? Also, is there a minimum needed for each of the *show up* options? I'm aware of the library and strength ones, but are there others? Also need to know how to get more stats while still able to enjoy people...

One other thing, when you doubly increase the rent every so often (OK with that) should be able to get more from clients...but the first two spots seems to be *$70 max* which creates problems when it's *Sew took the spotlight* *Su was vigilant* and *only got 70 from the back alley, and rent is 400, which means I'm screwed*...

You just need to have high enough Strenght. For me, it worked pretty well with 15-20 strength.
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Re: Soo Cubus (June 20, 2016)

Postby dracos » Wed Jun 29, 2016 12:22 am

either I'm being total noob or is there not a good ending for the game yet?
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Re: Soo Cubus (June 20, 2016)

Postby musical74 » Wed Jun 29, 2016 12:51 am

I don't think there is a good end yet...or the doubling of the rent every so often makes it too hard! 100 to 200 isn't an issue, 200 to 400 is OK, but when 800 hits you pretty much HAVE to sex out all three times just to make ends meet. Also not sure if I've forgotten something - if there's a church I have no clue how to get it...unless it's spend too much time at the horse race, which I avoid for the most part (chances of winning too low) Also noticed that Su and Sew (what great names!) seem to be opposites - I can get Su OR Sew but not both. I can get the skills to about 20 before rent makes it way too hard to increase too much.

Sexing the *sewer monster* is quite funny!
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Re: Soo Cubus (June 20, 2016)

Postby tripflip » Wed Jun 29, 2016 1:33 am

musical74 Wrote:I don't think there is a good end yet...or the doubling of the rent every so often makes it too hard! 100 to 200 isn't an issue, 200 to 400 is OK, but when 800 hits you pretty much HAVE to sex out all three times just to make ends meet. Also not sure if I've forgotten something - if there's a church I have no clue how to get it...unless it's spend too much time at the horse race, which I avoid for the most part (chances of winning too low) Also noticed that Su and Sew (what great names!) seem to be opposites - I can get Su OR Sew but not both. I can get the skills to about 20 before rent makes it way too hard to increase too much.


Well, there's a better way to go where money isn't really a problem (and there's a chance that it might be the only way to go, really). I start a game with all of my initial stat points put into strength so that people in the alley don't skip out on paying their bill. Then I start investing in the pub to increase charisma while giving hand jobs in the alley when I'm in danger of dipping below the $100 needed for rent. Every time you end up with $200 or more, hit the pub and increase that Charisma. If you keep pushing Charisma (and Strength to make the prison pay out when you eventually get arrested- 20 strength is pretty good), you should be able to stay ahead of the rent hikes.

But Charisma is your money maker. It needs to be pushed as quickly as possible, otherwise you will probably fall behind.
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Re: Soo Cubus (June 20, 2016)

Postby musical74 » Wed Jun 29, 2016 2:43 am

Thanks for the assist! Still don't know if there is a *good end* yet, but not worrying about int until later really made a HUGE difference. Found the church - gotta gamble enough, and what you told me about strength and charm first helped immensely. I was able to get all 4 fuckbuddies, and had the church early enough (@ day 60). Think a *save* button might be a good idea though... as well as a way to actually win!
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Re: Soo Cubus (June 20, 2016)

Postby Bartangelus » Thu Jun 30, 2016 5:27 pm

Wow that's an amazing game.

here so thoughts and questions,

Once you go in jail you need to go at least one time a day or else you fail, english is not my first language so I did not understand that at first and I think it screwed me over by not getting the key from the cop and unlocking her as a sex buddy maybe ?

I only unlocked Joe and Guy before reaching day 100 and losing. But from day 70 nothing more really happened, i unlocked the strip tease club but no perticuliar event with it, even though my stat were really high (everything around 40 or more I don't remember).

Was I blocked because I failed the jail thing ?

Also first time I got in the sewer i couldn't not "defeat" the ennemies and I didn't want to lose my stats so i went back way later when I was stronger but by doing so I missed most of the sex animation with random monsters in the sewer. There should be a way to have it anyway without losing stats. (like dominate or something).

I did not unlocked the church (I saw there is one on the comments) how should I do it ?

After reaching day 100 i play a bit more but nothing happened either so I went to the sewer and ended up witht the slimy ending.

I assume the events are triggered by reaching certain treshold in stats or by going a number of times in the "sex-zones" (like the car for going to jail) but even by doing so I got stuck. What did I do wrong ?

Also a gallery option would be so coool in this game since there are so many great scene. (for example I discovered the landlord scenes after day 100 because i always had enough money).

(everyone welcome to respond if you have some answer thank youuuuu :D )
Bad english spotted !

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Re: Soo Cubus (June 20, 2016)

Postby musical74 » Thu Jun 30, 2016 10:43 pm

re the church: That is caused by gambling too many times (and losing? not sure there) at the horse races. Do it enough times, there's a scene where Soo complains about losing too much and contemplates cheating, a *nun* overhears her and then unlocks the church

Power and Intelligence at 12 unlock strip bar and library, respectively

Not sure what opens the car sex, but do that enough times and you'll unlock the movies
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