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Re: Powerless [Feb. 25/16], Pet

PostPosted: Sun Feb 28, 2016 11:43 am
by Twichie
no

Re: Powerless [Feb. 25/16], Pet

PostPosted: Mon Feb 29, 2016 4:28 am
by Bartangelus
WOah this character edit thing is very impressive.

Keep up the good work dude.

Quick question thought, what is the Kingdom coat icon for ?
Doesn't seems to do anything when click it or change its colour.

Re: Powerless [Feb. 25/16], Pet

PostPosted: Mon Feb 29, 2016 7:15 am
by Twichie
Krystalfan90 Wrote:
Twichie Wrote:lower left, there should be a button that is titled "Close", if not, try downloading the game again

Ok so i did that but when i start the game theres a black screen but in the middle theres a faint light. Do i have to presss something to star the game?


look for the circles, these indicate the click locations to progress, you know when you have it as your mouse pointer turns into a hand with the finger (not the middle one, unless you customized it)

Re: Powerless [Feb. 25/16], Pet

PostPosted: Mon Feb 29, 2016 3:07 pm
by Naidenchou
when the game is going to be released ?

Re: Powerless [Feb. 25/16], Pet

PostPosted: Wed Mar 09, 2016 2:13 am
by Space Cat
I'm liking the looks of the new game better than the old one. can't wait to have a playable verstion.

Re: Powerless [Feb. 25/16], Pet

PostPosted: Tue Mar 22, 2016 3:27 am
by scolexxx
Bartangelus Wrote:WOah this character edit thing is very impressive.

Keep up the good work dude.

Quick question thought, what is the Kingdom coat icon for ?
Doesn't seems to do anything when click it or change its colour.


Thanks! Someday I'll add a coat of arms selector so anything that appears in the artwork related to the elf kingdom will carry the coat of arms of your choice. It's not very high on my to-do list.

Naidenchou Wrote:when the game is going to be released ?


It's taking a while to build, I don't want to set a time frame because I don't want to disappoint everyone when I can't keep that date. I will post here and on my Tumblr to alert when I have released a demo.

Space Cat Wrote:I'm liking the looks of the new game better than the old one. can't wait to have a playable verstion.


Thanks!

Re: Powerless [Feb. 25/16], Pet

PostPosted: Sun Mar 27, 2016 3:19 pm
by mister2332
Can you add nipple pads like there were in Pet?

Re: Powerless [Feb. 25/16], Pet

PostPosted: Wed Mar 30, 2016 4:07 am
by scolexxx
mister2332 Wrote:Can you add nipple pads like there were in Pet?


Hmm ...
I would need to redraw the nipple pads for each piece of clothing, which leads to the same problem I would run into by adding alternate breast sizes, nipples, etc., and this would simply take too much time

Re: Powerless [Feb. 25/16], Pet

PostPosted: Wed Mar 30, 2016 2:49 pm
by savilian
scolexxx Wrote:
Naidenchou Wrote:when the game is going to be released ?


It's taking a while to build, I don't want to set a time frame because I don't want to disappoint everyone when I can't keep that date. I will post here and on my Tumblr to alert when I have released a demo.



So, I assume the first playable version couldn't came out before X'Mas this year?

Re: Powerless [Feb. 25/16], Pet

PostPosted: Wed Mar 30, 2016 3:01 pm
by Biles
I had been putting this off for awhile, but is there a way in which you can exclude the HUD and interface in the character design from panning? It seems kinda troublesome and annoying whenever I move my mouse in the interface section as I try to view the parts I'm selecting. Personally, I don't see how it makes sense to have the HUD pan as well when it should only be the elf that should pan about in the screen if the mouse hovers over her body.

Re: Powerless [Feb. 25/16], Pet

PostPosted: Thu Mar 31, 2016 6:12 am
by scolexxx
Biles Wrote:I had been putting this off for awhile, but is there a way in which you can exclude the HUD and interface in the character design from panning? It seems kinda troublesome and annoying whenever I move my mouse in the interface section as I try to view the parts I'm selecting. Personally, I don't see how it makes sense to have the HUD pan as well when it should only be the elf that should pan about in the screen if the mouse hovers over her body.


I've received a lot of comments about this. I've fixed the panning of the girl, and the HUD is meant to pan vertically as an 'automatic scroll'. These changes will be added included in the next demo I put out.

Re: Powerless [Feb. 25/16], Pet

PostPosted: Fri Apr 01, 2016 3:48 am
by scolexxx
Here is an example of what the sex scenes will look like. This won't be included in the game, it was just for practice.

Click to Play
(Javascript Required)

Bianca x Kon.swf [ 153.69 KiB | Viewed 3699 times ]


Re: Powerless [Feb. 25/16], Pet

PostPosted: Fri Apr 01, 2016 4:07 am
by Lorielle
That animation looks amazing! so much smoother than Pet's animations good job Scolexx

Re: Powerless [Feb. 25/16], Pet

PostPosted: Fri Apr 01, 2016 2:19 pm
by Spartacus
That animation is looking great. Keep up the great work!!

Re: Powerless [Feb. 25/16], Pet

PostPosted: Fri Apr 01, 2016 10:49 pm
by Lucky777
I like the smoothness and the content, but that left leg looks a little fucked up; like the knee is bending sideways as it shouldn't, as well as front to back as it should.

Re: Powerless [Feb. 25/16], Pet

PostPosted: Sat Apr 02, 2016 7:04 am
by k1no
Lucky777 Wrote:I like the smoothness and the content, but that left leg looks a little fucked up; like the knee is bending sideways as it shouldn't, as well as front to back as it should.

I agree with Lucky777, also is it possible to include some progressive generic expressions?

Re: Powerless [Feb. 25/16], Pet

PostPosted: Sat Apr 02, 2016 12:07 pm
by Wight-Troox
Ok dude, usually I never comment or only when I'm stuck in a game but fuck seriously. This animation is fucking well done and we can see the fucking improvement!!! For the last few months you've worked your ass off and increased the quality of your game by a lot. Congratulation dude

Re: Powerless [Feb. 25/16], Pet

PostPosted: Tue Apr 05, 2016 2:32 pm
by Riley65
Perhaps this is a stupid question but in Pet, after getting 10 hard drives, how does one ask alanna for progress to get the ending? I just keep getting the regular options. The slut ending doesn't work for me either sadly, after the first time getting captured it won't play the scenes past the first sex scene in subsequent captures.

Re: Powerless [Feb. 25/16], Pet

PostPosted: Wed Apr 06, 2016 1:27 am
by scolexxx
Lorielle Wrote:That animation looks amazing! so much smoother than Pet's animations good job Scolexx

Spartacus Wrote:That animation is looking great. Keep up the great work!!

Wight-Troox Wrote:Ok dude, usually I never comment or only when I'm stuck in a game but fuck seriously. This animation is fucking well done and we can see the fucking improvement!!! For the last few months you've worked your ass off and increased the quality of your game by a lot. Congratulation dude


Thanks!

Lucky777 Wrote:I like the smoothness and the content, but that left leg looks a little fucked up; like the knee is bending sideways as it shouldn't, as well as front to back as it should.


This is true. I will watch out for it next time.

k1no Wrote:I agree with Lucky777, also is it possible to include some progressive generic expressions?


In Powerless, the girl's expression will change based on her lust level. This clip was just to practice more drawing and animating.

Riley65 Wrote:Perhaps this is a stupid question but in Pet, after getting 10 hard drives, how does one ask alanna for progress to get the ending? I just keep getting the regular options. The slut ending doesn't work for me either sadly, after the first time getting captured it won't play the scenes past the first sex scene in subsequent captures.


This is a bug! But don't worry, you aren't missing any scenes. Unfortunately I don't remember enough about the game to repair bugs like this, especially since the code was extremely sloppy.

Re: Powerless [Feb. 25/16], Pet

PostPosted: Wed Apr 06, 2016 1:43 am
by Riley65
Ok, good to know, I hated the thought I was missing out on something, as "sloppy" as pet was, i thoroughly enjoyed it :D