Advanced Rogue Intelligence Assault (ARIA)

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Advanced Rogue Intelligence Assault (ARIA)

Postby Vortex00 » Sat May 23, 2015 9:54 pm

Image

check it out on Newgrounds
Link

I had trouble attaching the .zip game files here in the thread so here is a mega link
Download

I've spent over year working on this off and on with art from pinoytoons. Please check it out when you get a chance. it is a RTS space themed hentai game what you play as Jeo and train his crew of sexy space agents to help you reach your goal.

this is a description I wrote earlier:

in ARIA you play as a team of special agent space operatives with unique abilities that work for a company called GemCo. This special agent team is lead by Jeo, a highly skilled and powerful agent who has recently
gone rogue after being framed during a undercover mission at a school where he was under the alias name of Jinru. Several GemCo agents are on the hunt looking for him, however Arielle who is rumored to be his
girlfriend, and leading his old team was the first to find him out in deep space. With Jeo united with his team again, his plan is to battle his way back through GemCo and find the man who framed him.


developer site:
SpiralVortexPlay

ask here if you need help with something in the game

This game is getting additional content and hentai animations.
Arielle side story + hentai
Amp side story + hentai
Luma hentai
Lynn hentai
Yui hentai

screens:

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[MOD EDIT] Removed Patreon link
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Re: Advanced Rogue Intelligence Assault (ARIA)

Postby Biles » Sat May 23, 2015 11:22 pm

Wow, that is some serious heavy game you have there.
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Re: Advanced Rogue Intelligence Assault (ARIA)

Postby Myuu » Sun May 24, 2015 2:21 am

I LOVE strategy games.

Now there's porn in it too?!

Spoiler (click to show/hide):

I really love the UI and the variety of game types is lovely.

Being my usual self, I ignored the tutorial and hit it off to missions immediately. It had taken me a good ten or so minutes before figuring out how to win the battles, as well as the use of each unique character's powers ;P


Will you be updating this thread in tandem with patches and fixes, or will I have to go to newgrounds/the blog?
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Re: Advanced Rogue Intelligence Assault (ARIA)

Postby Vortex00 » Sun May 24, 2015 5:00 pm

Biles Wrote:Wow, that is some serious heavy game you have there.


Thanks~!

Myuu Wrote:Will you be updating this thread in tandem with patches and fixes, or will I have to go to newgrounds/the blog?


Thanks, I can update here
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Re: Advanced Rogue Intelligence Assault (ARIA)

Postby UnsungHero » Sun May 24, 2015 8:19 pm

Myuu Wrote:
Spoiler (click to show/hide):

Being my usual self, I ignored the tutorial and hit it off to missions immediately. It had taken me a good ten or so minutes before figuring out how to win the battles, as well as the use of each unique character's powers ;P



I did that in the original version too

Took me a bit to figure out that certain powers are target based not cast and forget XD

Hey Vortex... Its me WarG, I remembered I had an old account here!
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Re: Advanced Rogue Intelligence Assault (ARIA)

Postby Lucky777 » Sun May 24, 2015 10:50 pm

Hmph.

I still haven't figured out everything, but this is pretty awesome.
Like
...REALLY quite fuckin' awesome.
I like the sex scenes available right from the beginning, and the space combat seems pretty fun.
Some of the characterisation isn't... err ... particularly believable maybe, but fuck all that.

... You're going to need some tutorials or something that actually state WHAT each ability does, though, at the moment it's kinda "use 'em and figure it out", really.

Fortunately it seems like there's no penalty for hanging around on one "area" constantly, so I'm basically treating the first area as a testing ground to figure out what the fuck.

And yeah the "click the empty grey box to retreat from raid missions" thing is completely unintuitive.
Y'know how there's a button with "retreat" on it in space battles?
Yeah, that's good.
Last edited by Lucky777 on Sun May 24, 2015 10:57 pm, edited 1 time in total.
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Re: Advanced Rogue Intelligence Assault (ARIA)

Postby Biles » Sun May 24, 2015 10:57 pm

I barely played into the game as of yet and it's only because the game's system design looks far bit overwhelming IMO.
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Re: Advanced Rogue Intelligence Assault (ARIA)

Postby GoRepeat » Mon May 25, 2015 5:00 am

Pretty awesome game! Seduce/Revolt seem pretty stupid powerful compared to other skills like Disaster/Weaken (unless I am just not understanding the latter correctly). The animations were pretty great too - absolutely loved the slime girl animations.
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Re: Advanced Rogue Intelligence Assault (ARIA)

Postby MrMarud » Mon May 25, 2015 5:53 pm

I really loved playing your Game, currently it is one of my favourite Games :). Now I'm trying to beat the Hard Mode, looking forward for new content :)
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Re: Advanced Rogue Intelligence Assault (ARIA)

Postby Vortex00 » Tue May 26, 2015 1:12 am

UnsungHero Wrote:Hey Vortex... Its me WarG, I remembered I had an old account here!


so did I. lol.

Lucky777 Wrote:And yeah the "click the empty grey box to retreat from raid missions" thing is completely unintuitive.
Y'know how there's a button with "retreat" on it in space battles?
Yeah, that's good.


That was actually derp on my part. I forgot about it. when people mentioned getting stuck on raid I was like.. Oh yeah that's what I forgot XD
I was also going to add a screen telling people they need about 6 bombs or so and decided not to so my bad.

Biles Wrote:I barely played into the game as of yet and it's only because the game's system design looks far bit overwhelming IMO.

It is a lot going on. I was going to break it down into different area of the ship instead of mostly all on the same screen on the next update. early on a person who was college for design helped me sort stuff out and may the layout where everything made sense, but as I added stuff afterwards, It got cluttered again.

Gorepete Wrote:Pretty awesome game! Seduce/Revolt seem pretty stupid powerful compared to other skills like Disaster/Weaken (unless I am just not understanding the latter correctly). The animations were pretty great too - absolutely loved the slime girl animations.

Thanks! I actually think Bri's ability set is the most overpowered. weaken/disaster. by the time a enemy attacks slows gets to its destination you can just destroy everyone on the screen. Both of those ability sets combined with nova where the enemy cant have more than 500 hp make the battles easy. Yeah I wanted to make sure I get a few things like slime girl, etc. I have a few more planned if pinoytoons gets time.

MrMarud Wrote:I really loved playing your Game, currently it is one of my favourite Games :). Now I'm trying to beat the Hard Mode, looking forward for new content :)

I haven't even tried to beat the hard mode myself so good luck! lol
I wasn't sure if I should have things unlocked or viewable from beating the hard mode. I didn't want to force people to play it. so I'm still on the fence about it.
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Re: Advanced Rogue Intelligence Assault (ARIA)

Postby UnsungHero » Tue May 26, 2015 8:22 am

2.0 actually picks up alot smoother once you understand the resource gathering

1.0 you kinda had to wait till you could steam roll Tony with all four girls over and over or just abuse Jeo's stats go back to full after sex so you'd get a steady stream of resources.

Characterization... Well there is that line between believable and Just fuck already and give me hentai! too an extent its touch and go. The end of the day stuff is a step in the right direction to flesh the girls out imo when before alot of the character stuff had to be guessed at or was only alluded too.

I do appreciate that Jeo is an Amoral asshole -or as Vortex explained it to me... He is basically a super villain plotting domination but is aware of how many people outclass him so he has to play dutiful agent till he can get the advantage'-... and the story makes no real attempt to change that. He has been framed and has manipulated his old trainee into helping him with her squad clear his name -Perhaps make it more clear why Ari and co would not just arrest Jeo right at the start... Maybe a message from Lynn that proves or atleast supports Jeo's innocence till they met up with Luma and Co.

I mean I get why who would do what since I've had the discussion with Vortex on what character does what when we did the end of the day dialogues.

Ari despite being a space marine, is infact emotional vulnerable and dealing with her walking weakspot that is Jeo, her former Trainer who basically took advantage of her sheltered lifestyle to get between her legs... cause thats what Jeo does.
Bri is wonderfully naive due to being free from lab she was grown in though is basically screwed up from having Phia teach her sexual stuff.
Phia is unapologetic about her sexual appetite and enjoys being herself and projects confidence in her leetness
TT is aloof eccentric and knows alot more then she lets on... -she also might be the female alternate regeneration of the Doctor j/k-

I guess cause the sex is easy enough to gain gives the allusion the girls don't have much character or their characterization doesn't matter since there isn't a focus on romance or relationships. Thats really more the choice Not to go a more dating Sim -ala Vandread Love Quest or Umichan- route where you earn the rp to earn the ability to sleep with them and fits with Jeo as a whole... He has sex to keep himself at full strength and his personal fulfillment... and thats where his ability to give a fuck ends. The story isn't Jeo's heart grows three sizes that day, its Jeo fights his way across space to prove he is not a traitor.

Actually there was a discussion should Jeo eventually try to show Ari the affection she wants -as limited he is capable of showing- or should Ari just grow enough to realize She was just a fling to Jeo and get past that.
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Re: Advanced Rogue Intelligence Assault (ARIA)

Postby Train1305 » Tue May 26, 2015 5:22 pm

Nice game vortex, always loved your work particularly Umichan. I'm also happy to see you making a post on this forum :D
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Re: Advanced Rogue Intelligence Assault (ARIA)

Postby bestusernameEVER » Tue May 26, 2015 7:27 pm

This game needs a lot of polishing, but once that's done, it's going to be really, really awesome.
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Re: Advanced Rogue Intelligence Assault (ARIA)

Postby Lucky777 » Tue May 26, 2015 11:18 pm

UnsungHero Wrote:Actually there was a discussion should Jeo eventually try to show Ari the affection she wants -as limited he is capable of showing- or should Ari just grow enough to realize She was just a fling to Jeo and get past that.


I'm hoping Ari realises she was just a fuckin' fling, because if she doesn't, she must be denser than her shield/bodyarmour is, to resist all those spaceflights and laserbeams.

UnsungHero Wrote:Thats really more the choice Not to go a more dating Sim -ala Vandread Love Quest or Umichan- route where you earn the rp to earn the ability to sleep with them and fits with Jeo as a whole... He has sex to keep himself at full strength and his personal fulfillment... and thats where his ability to give a fuck ends. The story isn't Jeo's heart grows three sizes that day, its Jeo fights his way across space to prove he is not a traitor.


And that's why I like Jeo. It's 'cause he's a baller with the right priorities. That having been said, some of his battle-lines are a little over the top.
"ALL WILL SUFFER"
Okay there Space Captain Carnage, have a nice day.

That ties into the point I was making about the characterisation, actually.

I'm not saying the girls had paper-thin characterisation.
As a matter of fact, their backstories and characteristics are relatively interesting to me, from what parts of them I've seen.
A lot of their lines seem fitting and pretty effective at conveying their character, too.

I just mean that some of their dialogue seems a bit forced and out of place, and some of their interactions seem a little strange.
Especially in the intro, but also at other points in the game, like Joe's one line above.
Also especially in the intro, sometimes the voice-acting seems to emphasise just how forced some of the lines are.

Well, maybe as far as the intro goes it's more a criticism of the acting than anything else, I don't even know.

I might or might not ever be arsed to go and get specific examples, but it's a relatively minor thing, just noticeable enough to me to be worth pointing out.

UnsungHero Wrote:Characterization... Well there is that line between believable and Just fuck already and give me hentai!


If that line ever came up, the latter option would in my own opinion be the right side of the line to come down on.
I meant it when I said "fuck all that", even if believable characterisation adds a lot to immersion.
That having been said, and although the line sometimes exists... I don't think it comes up here.
They fuck either because they're horny, or out of a sense of duty to keep Jeo in fighting shape, or because Jeo overpowers them with punishment (somefucking how ... no idea how he can overpower some of them though), and that's all well and good. That's pretty believable.

Now why they OBEY the guy when he punishes them, and don't just leave if he punishes them down to 0 affection?
That I don't know so much.
If there's a reason, then some kind of one-liner somewhere could probably explain it well enough. *shrugs*

...Also we don't actually get to know about the "sense of duty" point from any of their dialogue until maybe a Bri line later, if I remember right.
We don't even find out that Jeo has to fuck to stay in fighting shape unless we actually use him in a mission.
That could be brought more up-front I guess.
And they could give some dialogue/reaction at the opening of the sex scenes, like how Phia's notes that she is absolutely thrilled.
(Fuck yes Phia, the only girl I never had any desire to punish.)

UnsungHero Wrote:I guess cause the sex is easy enough to gain gives the (i)llusion the girls don't have much character or their characterization doesn't matter since there isn't a focus on romance or relationships.


Not to me. I don't care at all about romance or relationships, and to say the girls "don't have much character" because Jeo is an unbelievably baller fucking badass who can somehow punish-steamroll nearly laserproof space-marines and fucking psychic super-weapons into sex would be irrational.
Their personalities might not matter to the question of whether or not he can get the sex, but that's all in order.

UnsungHero Wrote:Perhaps make it more clear why Ari and co would not just arrest Jeo right at the start... Maybe a message from Lynn that proves or atleast supports Jeo's innocence till they met up with Luma and Co.

Well, the semi-psychic chick said Jeo was "genuine" when he claimed to have been framed.
That's clear enough, I guess, especially taking into account that Ari was ... part of his old squad or something and so didn't want to hurt him.
I don't fully recall, only saw it once.
Last edited by Lucky777 on Wed May 27, 2015 1:39 am, edited 1 time in total.
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Re: Advanced Rogue Intelligence Assault (ARIA)

Postby UnsungHero » Tue May 26, 2015 11:49 pm

Jeo's actually fairly high up in the power scale, especially once he is cured of his condition. I mean it is teased that if Gemco thought Jeo was a legit threat they'd have sent someone who would have plastered him.

It was discussed the affection system was planned that eventually if you did piss one of the girls off enough they would either outright leave or force you into a battle with them -effectively adding even more opponents, but you'd effectively lose a squad member for the rest of the game... potentially losing everybody... since it is possible Not to Recruit Luma and Remi and making it a only Jeo show.

I think unless you make it to where you can find replacements for Gather, Raid -possibly make Luma, Remi and Amp options?- With the new game play elements and Enemy difficulty This would be more of a doozy to pull off if you want to avoid a straight gameover scenario. Which came up when discussing having the girls be injured.


One Feedback idea for Vortex

Perhaps have the girls Skills more discussed in the pilot page? possibly adding Luma and Remi when they join?

IE
Assault: Instantly deplete a node's defensive value to zero.
Mega Laser: Destroy all shots and in transits ships... Temporarily disables enemy Frigates

Revolt: Turn all Nodes to your side if less then Phia's Charisma, Cooldown: whatever seconds
Seduce: Instantly Turn a selected Node to your side

etc etc
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Re: Advanced Rogue Intelligence Assault (ARIA)

Postby Lucky777 » Wed May 27, 2015 12:05 am

Having them leave would have made sense, but having some reason that they don't leave also makes sense - I just don't know what that reason is.

And yeah, while Jeo has his condition I don't know that he could solo this game at ALL.
If he could gather resources that'd be one thing, and if he had someone to fuck to restore himself... well, then that wouldn't be soloing.
Piss off all the girls to the point of them leaving and he'd... prolly be screwed.

Also, speaking of game overs, it's good that these people apparently only get "pissed" when there's no food, and they don't fucking starve to death.

'Cause that'd have sucked D :

And things like detailed descriptions of the powers, including whether or not they need to be used when you have a node selected, would be a capital idea.
Some kind of tool-tip or something else that describes the mission-types would be good too.
One day when I have hella free time I can sit down and think of some things that would be good to add in more detail than just "yo, more tutorials" but that won't be today.
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Re: Advanced Rogue Intelligence Assault (ARIA)

Postby UnsungHero » Fri May 29, 2015 7:13 pm

So 2.1 patch is hopefully gonna be done this weekend and set to be released next week

including new hentai additions!
Defeat scenes for the main four if they lose a battle
Teaser pic from back when Spiral announced they were done XD
Image

Luma and Yui get Their own H-scenes

Tweaks to Gameplay
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Re: Advanced Rogue Intelligence Assault (ARIA)

Postby Lucky777 » Fri May 29, 2015 10:21 pm

Winniiiiiiiiiiiing
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Re: Advanced Rogue Intelligence Assault (ARIA)

Postby Lucky777 » Sun May 31, 2015 6:33 pm

Aight, so here's the beginnings of that list I was talking about.
Ain't got all the free time in the world even today, sadly, so it's going to have to remain kinda skeletal.
Maybe I'll flesh it out later, maybe I won't, but the thing to remember is that the list is not exhaustive.

Firstly: I'm here for the porn, so any concerns I have about sex scenes will naturally be paramount.
There aren't many concerns I have in that respect, though.
The scenes are pretty good.

Secondly, when it comes to mechanics, naturally YOU'D know the mechanics of your own game inside out, but I always say it'd be cool for players to be able to know
them like that too. Of course, you don't have to push it on them (eg. with a forced tutorial) if they're the kind that want to jump right in, but I say you should have the
info available somewhere if they're more the curious type when it comes to mechanics, like me. And I always liked info in-game more than info in some separate document.

Thirdly, good spelling and grammar always help, though they'll hardly make or break a game that isn't mostly text-based.

Off we go.

Sex Scenes, Paramount

- Remi's dick doesn't cum in her scenes with you fucking her.
Pretty major oversight.
(I assume she also has a vagina, though we don't get to see it well, hidden as it is behind dem balls... I never liked futas with balls.)


Tutorials and in-game info, some points specifically to note

- ALL The abilities should be FULLY described somewhere. Like Disaster also decreases the populations of all enemy nodes. That's a pretty big deal.
And what does Rally even do?
Is it on autocast already?
That kind of thing.

- You should probably include a way to check the stats of all your crewmembers, not just Jeo and the 4 original chicks.
For example, I have no idea what Remi's stats are.
And I have no idea what her abilities or passives do.

- You should explicitly note their passives.
Like Ariella has her nodes fire at enemy nodes and Tiffany has automatic launching of ships (thus fucking up your voluntary launching of ships, by the way).
Bri has (I dunno), Phia has (I dunno), Jeo has (I dunno), and all the others have (I dunno).

- The stats should be thoroughly explained; I ... have no idea what the stats you can view even DO.
This is the case in general, but especially with respect to space battles.
Do they even affect things that aren't the space battles?
You raise Phia's charisma because it ties in directly with one of her abilities, fair enough.
But what do the stats do in general, and why are they at all worth raising with literally anyone except Phia?

- You should note that raid training also increases girls' attack-power with their guns in the raids, not JUST their movement speed and HP.
Phia basically needs that to be able to do anything to the giant spheres at all.
Didn't have a clue until I compared her abilities before and after training, though.
Basically all the research and other upgrades and shit should be double-checked to make sure their descriptions are actually accurate.

- You should note what the mission-types actually do.
There's no visual feedback difference when it comes to Raid missions, for example, between "you ran away" and "You blew up the enemy ship successfully."
Instead of just a "warning" signal, maybe the thing that comes up should be a "warning, ship will explode soon" signal, or something, I don't know.
And maybe the ship should be exploding when you leave it, if you leave after a successful raid mission.
Not to mention I also have no idea whatsoever why "shooting some random security lasers" would blow up an entire ship.
S'kinda odd.
Ain't intuitive at all, any part of that.


Technical etc bugs

- When you fire in the "raid" missions and move, the lasers move with you.
It can cause you to miss some shots you should have scored, and to score with some shots you should have missed.
...Not to mention it's just janky and weird as shit.

- Auto-launching ships seem to fuck up your ability to manually launch ships.

- Half the hitboxes in "raid" seem to be completely fucked up.
Enemy giant orbs shoot lasers over your head and still hurt you, you jump over lasers and still get hit, you jump close to ledges and get pushed away, that kind of thing.
It's not unplayable, but it's weird.
I even fell through the floor once.
It was after a raid success, so it didn't really matter, but let me tell you, it was some strangeass shit.

- It doesn't necessarily make the most sense in the world to see people IN your base-ship when they're not actually in your base-ship during conversation cutscenes.


Spelling and Grammar

- "Select AN order", not "A" order. (Main mission screen)

- Raid Training should have only one N directly after the first "I" in "training". Same everywhere the word "training" occurs, actually... (Research screen and elsewhere)

- When TT says "Haven't seen any smut novels around have you? They're not Mine(S) of course." Should be "mine". (Random(?)TT dialogue)

- "There stuff even you don't know I see" should be "There'S". (TT dialogue, possibly talking about Goo, I forget.)


Irrelevant rambling

- Kinda amusing that opening an unknown cannister of liquid EVER is a good idea in space.
I mean
You could have fucking unleashed an alien virus that killed absolutely everybody on the ship...
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Re: Advanced Rogue Intelligence Assault (ARIA)

Postby Biles » Sun May 31, 2015 9:40 pm

Hmm, what level do you unlock Remi? I'm curious. :3
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