Quickies
Posted: Fri Mar 13, 2015 8:15 am
Hey guys been a while. Got a new job and don’t have much free time anymore but I've been screwing around with learning how to animate sprites and made these three games for practice.
These are little practice “quickie” games to figure out how sprites work so don’t expect anything too complicated or fancy in the H department.
The top down shooter has some glitches I can’t figure out how to get rid of:
-it starts to slow down after the 2 min mark ( I guess due to enemy spawning?)
- If you run out of flame thrower you’ll sometimes have to reload the page to get it back.
-The speed of the enemies increases each time you restart the stage. So If you die refresh the page to get them back to normal speed.
Besides that enjoy.
7/26/15
Got some new quickies for you guys, or should a say monthies. Had some issues but got them all ironed out…. Hopefully.
This time I was mainly experimenting with spawning stuff. Think I got the hang of enemy spawning and bullets (finally….)
Animated some tentacles (its harder than it looks )
Started to experiment with adding sound to my game. In the frog one there was a popping sound whenever you popped a bubble and a gunshot sound in the cowgirl one but they were really annoying and loud so I took them out. (Not sure how to adjust the volume of sounds in flash yet)
And my first sucky attempt at making music. I’ve never made music a day in my life before and it’s been fun screwing around with this music program I found.
(might be a few audio glitches here and there…..)
These are little practice “quickie” games to figure out how sprites work so don’t expect anything too complicated or fancy in the H department.
The top down shooter has some glitches I can’t figure out how to get rid of:
-it starts to slow down after the 2 min mark ( I guess due to enemy spawning?)
- If you run out of flame thrower you’ll sometimes have to reload the page to get it back.
-The speed of the enemies increases each time you restart the stage. So If you die refresh the page to get them back to normal speed.
Besides that enjoy.
7/26/15
Got some new quickies for you guys, or should a say monthies. Had some issues but got them all ironed out…. Hopefully.
This time I was mainly experimenting with spawning stuff. Think I got the hang of enemy spawning and bullets (finally….)
Animated some tentacles (its harder than it looks )
Started to experiment with adding sound to my game. In the frog one there was a popping sound whenever you popped a bubble and a gunshot sound in the cowgirl one but they were really annoying and loud so I took them out. (Not sure how to adjust the volume of sounds in flash yet)
And my first sucky attempt at making music. I’ve never made music a day in my life before and it’s been fun screwing around with this music program I found.
(might be a few audio glitches here and there…..)