Page 1 of 14

Panthea - leave2gether v034 21/10/2019

PostPosted: Sat Jan 24, 2015 8:29 pm
by Nikag
About:
'Panthea leave2gether' is a story about a terran girl Casey, who comes to a new world called Panthea.
She wants to forget her past and start a new life here.
She gets a position of sales assistant at 'Galaxy Pumps' LLC just to discover that her new world is full of lust and sexual opportunities.

Game mechanics: Game is about Casey going to work, meeting new colleagues and building relations with them.

You can play v34 here or download game archives from here


My game development blog: http://leave2gether.com/
My T-blog: http://leave2gether.tumblr.com
Twitter: https://twitter.com/leave2gether
Patreon: https://www.patreon.com/leave2gether

Re: Panthea - leave2gether

PostPosted: Sat Jan 24, 2015 8:42 pm
by VintageBass
Well this looks rather interesting. Although from what I read there could be some grammar to fix, but that'll come once more comes for this. I like the art and I like the clothing options you have here.

I'm curious to see what will come from this.

Re: Panthea - leave2gether

PostPosted: Sat Jan 24, 2015 8:50 pm
by Nikag
Thanks VintageBass,

frankly speaking I had to redraw all clothing twice, before getting this result - but well, everything comes with experience :)

Re: Panthea - leave2gether

PostPosted: Sat Jan 24, 2015 8:56 pm
by VintageBass
Nikag Wrote:Thanks VintageBass,

frankly speaking I had to redraw all clothing twice, before getting this result - but well, everything comes with experience :)

That is very true. And now I'm curious about there being more options for clothes as well, it'll be kinda neat for me to go collect all options and then play around dressing up the girl before heading back out, getting fucked and whatnot.

Re: Panthea - leave2gether

PostPosted: Sun Jan 25, 2015 7:42 am
by SloppyJoe403
I like where this seems to be heading!

Re: Panthea - leave2gether

PostPosted: Sun Jan 25, 2015 8:06 am
by Terrantor!!!
Looking good. And I like the babe. Good to see some new models other than the playshapes from like 4 years ago ( has it rlly been that long ago???). I look forward to future submissions and have you thought of recruiting animators or programmers. Splitting the work up ensures quality and speed. :)

Re: Panthea - leave2gether

PostPosted: Sun Jan 25, 2015 2:58 pm
by Nikag
Hi Terrantor,
it's not like I can afford any animators or artists at current stage. I'm ok with code (moreover this is what I can do during my working days :) ) still the biggest issue with drawings - but I'm sure everyone here ever tried to do the game, so all know how much time consuming that.

So, I guess I've finished first location (still need to draw icons for moving to another locations).
I'm currently a bit desperate on what male character to start with: a lizardmen food trader near the gates (yeah, might be very close to LoK lizzards look, liked that) with handjob option for food (yes, when the game runs, characters will need to eat and pay a rent, not only drinks&sex ;) ) or a furry dog-like character (should be one of the sales office employees) with... well an hscene.

location (Mirage city wall):
Spoiler (click to show/hide):

City_wall.png



VintageBass Wrote:That is very true. And now I'm curious about there being more options for clothes as well, it'll be kinda neat for me to go collect all options and then play around dressing up the girl before heading back out, getting fucked and whatnot.


If I stick to the plan (and I hope I do) there will be a lot of dressing options in the game for each main character. This is because some clothing types are required to perform relevant work (like office dressing to work in the office)

Re: Panthea - leave2gether

PostPosted: Sun Jan 25, 2015 3:26 pm
by corta
hey, I'm almost late to the party, but.. lookin' good!

and am I the only one mesmerized by the "cockney jig" idle animation?

Re: Panthea - leave2gether

PostPosted: Mon Jan 26, 2015 1:39 am
by Biles
Nice *slurps* Can't wait for more additional customized wardrobe and body. I like how she can pseudo-fly :D

Re: Panthea - leave2gether

PostPosted: Mon Jan 26, 2015 3:35 am
by Weirdo
rly nice work so far =)

Re: Panthea - leave2gether

PostPosted: Wed Jan 28, 2015 6:39 pm
by spitfyre
Its like a wonderful mix of every type of game I like it seems :D. Keep it up!

Re: Panthea - leave2gether

PostPosted: Thu Jan 29, 2015 11:34 pm
by Nikag
And here is the first winner (nsfw, furry):
Spoiler (click to show/hide):

Click to Play
(Javascript Required)

2dogs.swf [ 135 KiB | Viewed 39363 times ]



No-name (at the moment) dog, seller guy in one small office in Mirage city.
I look forward to have full dialog / h-scene with this guy in a few upcoming days (if I'll be lucky - on Sunday).
At list my "dialog processor" is almost finished - few bugs left to fix.

Btw s it possible to set up size scaling for the sfw on forum? (it's made for 1280x800, so don't fit it inside)

Re: Panthea - leave2gether (update 09/02/2015)

PostPosted: Mon Feb 09, 2015 12:00 am
by Nikag
And new update.
Will be great to have your comments on it (topics are on the first post)

Re: Panthea - leave2gether (update 09/02/2015)

PostPosted: Mon Feb 09, 2015 12:57 am
by VintageBass
Nikag Wrote:And new update.
Will be great to have your comments on it (topics are on the first post)

... Well there definitely needs to be some changes to the dialogue, because hoo boy... I will say that you don't need to censor fucking in where you have woman giving a blowjob to an anthro dog with a dog dick. Pretty much a minor nitpick, but yeah the dialogue needs to be fixed.

Re: Panthea - leave2gether (update 09/02/2015)

PostPosted: Mon Feb 09, 2015 1:55 am
by napala
The animations need some polish, but are very good. The dialogue, as it was mentioned before, needs a few fixes. But good work overall.

BTW, is there some way to enable the "Thanks! Wanna have it?" option? or it's just a placeholder?

Re: Panthea - leave2gether (update 09/02/2015)

PostPosted: Mon Feb 09, 2015 3:54 am
by Enkide
Awesome game, can't wait to see more. ^_^

Re: Panthea - leave2gether (update 09/02/2015)

PostPosted: Mon Feb 09, 2015 7:34 am
by Nikag
Thanks, but what exactly the changes should be (except of not censoring?). I mean - should I change the style of the dialog or add something more, or reduce something?


Apalapan Wrote:BTW, is there some way to enable the "Thanks! Wanna have it?" option? or it's just a placeholder?

No, at the moment it is set high that even double-smoking won't open it - as scene is not ready, and it was placed to check "how conditions affect dialog options" testing reasons. But later it will be.

Re: Panthea - leave2gether (update 09/02/2015)

PostPosted: Mon Feb 09, 2015 7:39 am
by VintageBass
Nikag Wrote:Thanks, but what exactly the changes should be (except of not censoring?). I mean - should I change the style of the dialog or add something more, or reduce something?

It's mostly grammatical errors you're making, so there's not really much too add or remove... maybe a few words here and there, but that comes with editing. All to make something sound a little more nicer.

Ultimately the main problem with dialogue is basically not everyone is going to talk the same way. This includes grammar. If it's going to be a reoccurring problem then it needs to be fix. If it's just a character thing, then OK. Still, I would like to have some changes done, and I'll get back to you on that.

Re: Panthea - leave2gether (update 09/02/2015)

PostPosted: Mon Feb 09, 2015 9:44 pm
by ilololi
That is FUKKEN GREAT,man! Also, that H-scene is perfect too, so i don't understand why it is not so good as you expect. Please,keep going like that!

Re: Panthea - leave2gether (update 09/02/2015)

PostPosted: Tue Feb 10, 2015 6:02 pm
by CloakNDagger
Definitely something new to watch. :D