Page 2 of 14

Re: Panthea - leave2gether (update 09/02/2015)

PostPosted: Wed Feb 11, 2015 10:56 pm
by Nikag
Ok, I'm looking to improve the scene before weekends with more emotions - mostly by drawing a series of eye-emotions for both characters.
Currently have few for Casey, looks slightly better... but all in all every "slightly" makes the full picture
Spoiler (click to show/hide):

Casey_Face.png
Casey_Face.png (108.25 KiB) Viewed 8594 times

Re: Panthea - leave2gether (update 09/02/2015)

PostPosted: Wed Feb 11, 2015 11:17 pm
by VintageBass
Nikag Wrote:Ok, I'm looking to improve the scene before weekends with more emotions - mostly by drawing a series of eye-emotions for both characters.
Currently have few for Casey, looks slightly better... but all in all every "slightly" makes the full picture

... That has to be one the greatest quotes I have ever read! *rubs hands* I'm excited to get to work editing this.

Also, I see that her nipple is poking through her dress in that picture. You may want to edit it to where it's not showing, or her shirt has that bump.

Re: Panthea - leave2gether (update 09/02/2015)

PostPosted: Wed Feb 11, 2015 11:26 pm
by Biles
LOL, now that you mentioned it, I do see it! Either that's a glitch or she's that highly aroused that her nipples become as sharp as a knife and can poke through the fabric of her shirt! :lol:

Re: Panthea - leave2gether (update 09/02/2015)

PostPosted: Thu Feb 12, 2015 7:35 am
by Nikag
VintageBass Wrote:Also, I see that her nipple is poking through her dress in that picture. You may want to edit it to where it's not showing, or her shirt has that bump.


Yeah, this is because the picture was taken from fla project - all the "nipples inside/outside" stuff is controlled by code, so you won't see that poking in a game :lol:

Re: Panthea - leave2gether (update 09/02/2015)

PostPosted: Fri Feb 13, 2015 8:04 pm
by Enkide
Hope the one that cost 30 comes soon ;) I wanna see where that goes.

Re: Panthea - leave2gether (update 09/02/2015)

PostPosted: Sat Feb 14, 2015 12:04 am
by Nikag
Enkide Wrote:Hope the one that cost 30 comes soon ;) I wanna see where that goes.


Sorry to say, but this is not something gonna happen nearest week. I'm currently looking forward to add female secondary character (that's Kelly, officeslut-girl, should be a fox or a squirrel) and test "penetration" sex scenes with her first, before finishing 30 slutiness scene with Casey :D

Anyway guys, there's a small update with new range of eye emotions, please feel free to comment

Re: Panthea - leave2gether (small update 14/02/2015)

PostPosted: Sun Feb 15, 2015 7:56 pm
by Nikag
And here comes the secondary character, Kelly (those of you, who played the game, was expecting her coming :))

Currently I can't decide which hair-color scheme to keep, so I'll attach file with both.
BTW the body structure was updated since Casey, making hips and boobs more flexible for animation (point to boobs to check)
I will put some efforts into doing good-looking paintings with her for my main page in upcoming days
Spoiler (click to show/hide):

Click to Play
(Javascript Required)

Kelly Basic.swf [ 25.41 KiB | Viewed 8095 times ]



P.S. guys, how can I set a size for flash attached? If you know, please address me privately

Re: Panthea - leave2gether (small update 14/02/2015)

PostPosted: Mon Feb 16, 2015 1:36 am
by jax
How do you get to 30 sluttyness?

Re: Panthea - leave2gether (small update 14/02/2015)

PostPosted: Mon Feb 16, 2015 5:44 am
by spitfyre
Hasn't been implemented yet

Re: Panthea - leave2gether (small update 14/02/2015)

PostPosted: Tue Feb 17, 2015 1:38 am
by Bartangelus
The clothes screen selection is bugged. The name do not display correctly the clothe the character is wearing.

For example it tells "naked" when she is not and vice versa. It's like shifted by one. The name displayed is the one of the next clothe and not the one she is wearing.

Not anything really important but I wanted to point that out. (I don't know if i'm clear it's difficult for me to explain it well lol)

Also a little boost in her walking speed would be good she is way to slow.

Otherwise very good start and i'm looking forward for what comes next

Re: Panthea - leave2gether (small update 14/02/2015)

PostPosted: Tue Feb 17, 2015 3:30 am
by napala
Bartangelus Wrote:The clothes screen selection is bugged. The name do not display correctly the clothe the character is wearing.
For example it tells "naked" when she is not and vice versa. It's like shifted by one. The name displayed is the one of the next clothe and not the one she is wearing.

While it IS confusing, note that the message is saying "Click here to CHANGE to: naked."

Re: Panthea - leave2gether (small update 14/02/2015) + Kelly

PostPosted: Sat Feb 21, 2015 9:02 pm
by Nikag
Hi,
added Kelly swf to the main page (Loud music, be aware). She has redesigned Hips and Breasts movement (comparing to Casey), which is to be used for sex-scenes for more natural "body in motion".
Well, as far as I finished with Patreon main page and some basic things with Kelly (couple of eyes, hands, etc), will move next to working over new h-scene, and might be some middle dialogs

Re: Panthea - leave2gether (small update 14/02/2015) + Kelly

PostPosted: Sun Feb 22, 2015 1:34 am
by Biles
So is Kelly supposed to be a squirrel or a fox? Or have you not yet decided on that? Also, I'd go for the red given that it gives a better contrast IMO.

Re: Panthea - leave2gether (small update 14/02/2015) + Kelly

PostPosted: Sun Feb 22, 2015 8:39 am
by Nikag
Biles Wrote:So is Kelly supposed to be a squirrel or a fox? Or have you not yet decided on that? Also, I'd go for the red given that it gives a better contrast IMO.


Squirrel, the foxes will have slightly different shaping in the game, including longer faces.
I agree about red, thanks

Re: Panthea - leave2gether (small update 14/02/2015) + Kelly

PostPosted: Sun Feb 22, 2015 12:37 pm
by AcexSpade
This is just awesome. Love it. :shock:

Re: Panthea - leave2gether (small update 14/02/2015) + Kelly

PostPosted: Fri Mar 06, 2015 12:46 am
by neetsamurai
Definitely going to keep my eye on this one. I'm loving the whole concept of it and i'm hoping you'll make this into a really amazing game! I'll try to support ya on patreon when i can!

Re: Panthea - leave2gether (small update 14/02/2015) + Kelly

PostPosted: Fri Mar 06, 2015 1:46 am
by Biles
Nikag Wrote:Squirrel, the foxes will have slightly different shaping in the game, including longer faces.
I agree about red, thanks

I've been meaning to ask you. Exactly what do you mean by 'longer' faces. Do you mean their muzzle or the length of their head? Because right now, Kelly's face looks pretty long given she has more of a human face than a squirrel, so I can only imagine how a vixen's face is gonna end up. Also, have you thought about giving her more rounded ears? Squirrels tend to have that and currently her tail looks more like a fox than a squirrel.

Re: Panthea - leave2gether (small update 14/02/2015) + Kelly

PostPosted: Sat Mar 14, 2015 10:21 am
by Footman99999
Any new progress? Also can you add a footjob animation? Not many lok games have that.

Re: Panthea - leave2gether (small update 14/02/2015) + Kelly

PostPosted: Fri Apr 03, 2015 4:23 am
by KiWolfGirl
I was going to say Red scheme on Kelly but I thought she was a fox. In that case, how would she look with a slightly darker hair and tail instead of red?

I like how it looks so far, I have a few suggestions.
- I'd suggest a faster walk speed, she is sliding a lot and it does take a while to get to places.
- Someone mentioned the confusing clothes selection, how it says what you will get next if you click. I'd say just tell them what it currently is and instead, make a back and forward button. I think that is much better for the user than mentioning the name is what you get if you click the button again.
- Your shirt seems to go back to naked when you change the jacket, you have to click it twice to go back to shirt.
- Knot on that doggy! :mrgreen:

Re: Panthea - leave2gether (small update 14/02/2015) + Kelly

PostPosted: Sun Apr 12, 2015 9:47 pm
by Nikag
Hi guys,

sorry for being out for a while - whole a bunch of reasons, but not here to discuss.

The project is not dead, it's just was on hold for a couple of weeks.
Right now I'm working over new room, new guy (almost finished) and finally an H-scene Kelly & new guy.
It takes a lot of time, as need to draw everything out (I personally want to see Casey's riding someone's dick from back - moving butt and so on... but are going with something a bit easier to draw at the moment).

Regarding questions above - 'longer' foxes faces are mostly about muzzle. But at the moment I have only the idea, as there will be only 3 females at the nearest time (will add 2nd main character - and she's a bunny); I'll check on ears :) ; regarding footjob - I'm not personally fan of this in RL, but for sure this will be in the game - moreover in the "Initial Build" of the office; at some point clothing section will be completely rebuilt and will look like an RPG inventory & stats screen (I already have a sketch on my working board), but that is something not in a high priority right now; sure I will increase walking speed in the nearest game build