GirlyGirlv2.swf [ 524.88 KiB | Viewed 27095 times ]
FCDandyton Wrote:I had honestly been thinking of doing a platformer, but I wanted to make sure that the engine behind the graphics was solid. A lot of flash games have glitchy platform engines, or can suffer from slow down, or just don't look very good, and I while I can make sure the pictures look good, I want to make sure that the programming behind it does a good job of being efficient and that the game doesn't glitch. I had been thinking about platfomer kind of like Mario is Missing, or Corta's platformer, only a bit more lean. Both games are good the graphics and looks of them just tend to get a little jumbled in some of the levels. In any case, the design is something I want to focus on AFTER I've found someone who is comfortable programming this kind of stuff. : )
_root.Level.Peach.gravity=6;
_root.Level.Peach.lives=3;
_root.Level.Peach.horny=0;
_root.Level.Peach.do_this_once.......
_root.Level.Peach.do_that_once.......
_root.Level.Peach.onEnterFrame=function() {
//this is the main loop of things she will interact with and what will occur to her. Movement and Gravity are also handled.
}
FCDandyton Wrote:If you know of a programmer I'd be glad to talk to them.
FCDandyton Wrote:And yes, I love big boobs. I had several different sizes I did for those images but I guess I got carried away with the big ones. Oh well, I'm ethusiastic.
FCDandyton Wrote:Escurse: I'm currently using Flash CS6, which I have access to via the Flash Creative Cloud. If I was able to somehow get a copy of Flash CS4 then I'd like to talk more with you about what we can do.
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