Alien

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What is your greates fear

Drowning
77
27%
Darkness
45
16%
Insects
35
12%
Snakes
7
2%
Spiders
72
25%
Deep water
52
18%
 
Total votes : 288

Alien

Postby hat973 » Tue Oct 22, 2013 8:19 pm

a game i am making for halloween i would enjoy some help for it

Edit

I took SD_Man sugestin for the name change and I altered the coming soon flash now back to the xenomorphs

Click to Play
(Javascript Required)

Alien coming soon.swf [ 3.26 MiB | Viewed 79406 times ]



Spoiler (click to show/hide):

Click to Play
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Player.swf [ 83.18 KiB | Viewed 79340 times ]



this model is from the game LoK i plane on recoloring her and doing the other animation for her like using the gun,ax,and hammer.


Spoiler (click to show/hide):

Xenomorph.gif
Xenomorph.gif (9.18 KiB) Viewed 79406 times


Spoiler (click to show/hide):

Ship.gif


Spoiler (click to show/hide):

Gun2.gif
Gun2.gif (4.31 KiB) Viewed 79974 times


Spoiler (click to show/hide):

hammer.gif
hammer.gif (3.34 KiB) Viewed 79974 times


Spoiler (click to show/hide):

FireAx.gif
FireAx.gif (3.35 KiB) Viewed 79974 times


Spoiler (click to show/hide):

Click to Play
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Playerhammer.swf [ 122.27 KiB | Viewed 79010 times ]


Click to Play
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PlayerAx.swf [ 122.19 KiB | Viewed 79010 times ]


the basic figher weapons are done left and right arrows move her and space dose the attack and yes the attack is wimpy but it works
Last edited by hat973 on Sat May 23, 2015 7:57 am, edited 6 times in total.
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Re: Alien

Postby SD_Man » Wed Oct 23, 2013 12:07 am

Nice concept, maybe you can change the name from Breeding Monster to Alien: Insemination. You know to coincide with the new game coming out, Alien: Isolation :mrgreen:
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Re: Alien

Postby hat973 » Wed Oct 23, 2013 2:42 am

SD_Man Wrote:Nice concept, maybe you can change the name from Breeding Monster to Alien: Insemination. You know to coincide with the new game coming out, Alien: Isolation :mrgreen:


sadly my friend i have not seen the alien movies well only the 2nd one and iv been trying to get my hands on a copy of the first 3 so i can get a good consept of the movie but i do like the idea of the name cange and so every one know this is the FIRST movie you will have more then one bad guy but still first movie consept i do now a bit of the first film so i do know that i will need a chest berster and a face hugger
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Re: Alien

Postby Random User » Wed Oct 23, 2013 8:36 am

Pretty interested, can't wait to see how it turns out.
But you should fix your first line, exchange the "U" for an actual "You" :P

Btw, that line reminds me of SpacEscape from Urielmanx7 o.o
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Re: Alien

Postby hat973 » Thu Oct 24, 2013 1:19 am

Ill fix it I should also minchend Since this is a sifi world Kyristal the fox is the player in this game i hope befor next halloween my game making skills will be better and i will be able to make it so you can pick your player any way ill fix that
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Re: Alien

Postby Biles » Thu Oct 24, 2013 2:00 am

Given how large these attachments are, I suggest you enclose them with spoilers so as not to make small low-powered computers crap to death.
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Re: Alien

Postby hat973 » Thu Oct 24, 2013 2:15 am

there u go biles
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Re: Alien

Postby hat973 » Thu Oct 24, 2013 9:40 pm

alright since halloween is close Im calling in all hands on deck I need help BAD i mean BAD i need a animator to help me animate the xenomorph while I work on the player and when i mean animate i mean help with the monster attack pose and running plus they XXX stuff PM me and if your intrusted and ill fill you in on skype
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Re: Alien

Postby hat973 » Fri Oct 25, 2013 3:55 am

Okay so it looks like with how hard im working i may not reach my dead line but ill still work and hopefuly ill have a demo up by the time halloween hits then ill make the full game after halloween ill work on the xenomorph and post the full game and then work on the bad guys for next halloween game Aliens Insemination 2 plus I have plans for a game for Christmas
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Re: Alien

Postby urielmanx7 » Fri Oct 25, 2013 6:11 pm

lol something about this project seems familiar.. :P
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Re: Alien

Postby hat973 » Fri Oct 25, 2013 7:06 pm

urielmanx7 Wrote:lol something about this project seems familiar.. :P


your space game may have aliens in it but not xenomorphs witch by the by *shakes your hand* i love your game most fun i had in years
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Re: Alien

Postby Blood0men0 » Fri Oct 25, 2013 8:47 pm

hmm, do you think youll make it in time?? considering you set a time frame for completion?

kinda ballsy, But major kudos if you pull it off; GL :D
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Re: Alien

Postby hat973 » Fri Oct 25, 2013 9:04 pm

Blood0men0 Wrote:hmm, do you think youll make it in time?? considering you set a time frame for completion?

kinda ballsy, But major kudos if you pull it off; GL :D


well i still need to animate the alien it self and finshis the gun plus set up the stage and the hitbox...witch im already doing the hit box but i kind of need help animating the alien him self tell then i dont think i will im trying to thow
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Re: Alien

Postby Blabberduck » Sat Oct 26, 2013 1:13 am

"It's a bug hunt."

;)
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Re: Alien

Postby hat973 » Sun Oct 27, 2013 10:05 am

well bad news is i will have some pretty buggy work but I am almost done If any one is willing to help like script info on oh picking up a weapon and playing the animation to the weapon the player picks up. Good news I am close to a demo so by the 31 i hope to have a demo posted then ill make the full game week after Halloween but since the demo is planed for the 31 of Oct i still reached my dead line there will be changes tell i can fix the xenmorphs ill be replacing them with the lizered from LoK easyer to animate and there about done so ya *hits a xenomorphs hand with a wrench* the xenomorphs have been..... problematic....still the lizeredmen will have to do since there already brainless and all they know is how to take a bra off....any way just thought id update you guys on that and the demo will be G rating sadly tell i can animate the Xenomorphs with out them looking like there....uh....Light minded ((retarded)) so if any one intrusted in reworking my xenomorph to be a easyer to animate model pm me i will tell any one who want to help me with the xenomorph If you help me i will have a dead line set you get it done by the dead line we are cool i wont hound you about it if you have a reason say you where sick or computer problems ill let it go and you will have a new dead line set just so you guys know
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Re: Alien

Postby blackcore11 » Sun Oct 27, 2013 4:58 pm

"game over man, game over".

"They mostly come out at night, mostly..."
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Re: Alien

Postby urielmanx7 » Tue Oct 29, 2013 12:52 am

hat973 Wrote:
urielmanx7 Wrote:lol something about this project seems familiar.. :P


your space game may have aliens in it but not xenomorphs witch by the by *shakes your hand* i love your game most fun i had in years

I meant the slogan at the beginning :P
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Re: Alien

Postby hat973 » Tue Oct 29, 2013 2:13 am

urielmanx7 Wrote:
hat973 Wrote:
urielmanx7 Wrote:lol something about this project seems familiar.. :P


your space game may have aliens in it but not xenomorphs witch by the by *shakes your hand* i love your game most fun i had in years

I meant the slogan at the beginning :P


aw still love your work
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Re: Alien

Postby hat973 » Tue Oct 29, 2013 7:29 pm

im actule scared now i wont make my dead line....ill be trying the only problems I have are scripts the reason i have problem with scripts is because I have a disabilty called aspurgers its a lurning problem and sometime complecated things like scripts need to be explaned to me so i can understand how to get it to work i already know 2 scripts by hart stop(); and gotoAndPlay(enter frame # here) but thats because there simple something as complex like a enimey ai or hitboxs needs to be explaned to me
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Re: Alien

Postby FruitSmoothie » Tue Oct 29, 2013 8:48 pm

Maybe you shouldn't set deadlines before you know whether or not you're capable of completing them on time...
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