Breeding Season: Alpha Version 5.3 [Update 11/3/14]

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Re: Monster Breeder [Update 1/24/2013]

Postby Rakaziel » Fri Jan 25, 2013 2:02 am

Sounds very interesting and the animations look really good.
Though I wonder a bit where you are going with this. Is the gameplay focus ultimately on the porn, with the monster anatomy influenced by their genetics, or is it ultimately more focused on the cum farming and breeding itself?
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Re: Monster Breeder [Update 1/24/2013]

Postby theblacknphbutnotgay » Fri Jan 25, 2013 2:50 am

no one wants male on male anything sir.
good work
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Re: Monster Breeder [Update 1/24/2013]

Postby Biles » Fri Jan 25, 2013 4:26 am

Well, that depends, there's always room to add in options for those who like yaoi action. Though IMO, the only yaoi I'm willing to tolerate are the very bishy fem types. I suppose a poll could be set up to determine what kind of gender relations people like to see. Other than that, he has the last say.
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Re: Monster Breeder [Update 1/24/2013]

Postby Red.Sheer » Fri Jan 25, 2013 2:11 pm

It's funny that people are already tell what they dont want to see. As far as I understand the gameplay, you are perfectly free to chose what monsters you want to breed. So if you could let two "dickwolves" jump eatch other it doesn't mean you have to. That's a kind of freedom an adult game should have.

Besides, I hope there will be a few more animalistic variants of monsters, I wouldn't mind if those go on eatch other no matter what gender. In fact, lesbian feral animal-monster sex would be epic XD I'm not sure how they would "breed" but hey, who cares XD
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Re: Monster Breeder [Update 1/24/2013]

Postby Mr D » Fri Jan 25, 2013 2:51 pm

Well Red.Sheer brought up an interesting point. And that is that it is not possible to "breed" monsters in a homosexual intercousre (unless magic :D ). But that is only if we thing about the term "breed" as "reproduction". But than again "breeding" could just mean taking care of the monsters (with benefits) so than there should be no problem. Also including gay scenes is solely up to HartistaPipebomb so there should be no need for a poll.

Overall I think that this is the most promising project on the forum I have seen in a while. Good luck and motivation (this one is important to have). You shall be watched :D
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Re: Monster Breeder [Update 1/24/2013]

Postby GoRepeat » Fri Jan 25, 2013 3:26 pm

Another unsolicited piece of advice: ignore suggestions people post in your thread because you will quickly spiral out of scope and never get anything done!

:lol:
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Re: Monster Breeder [Update 1/24/2013]

Postby Toyloli » Sat Jan 26, 2013 9:19 am

theblacknphbutnotgay Wrote:no one wants male on male anything sir.
good work


[Raises hand]

You do realise that there are women browsing this site right? And that we are quite happy to see guy on guy!
In fact I would prefer to see more male characters in games on this sight (other than ones raping people) or even guys as the victims!
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Re: Monster Breeder [Update 1/24/2013]

Postby QuizmasterBos » Sat Jan 26, 2013 2:16 pm

Toyloli Wrote:
theblacknphbutnotgay Wrote:no one wants male on male anything sir.
good work


[Raises hand]

You do realise that there are women browsing this site right? And that we are quite happy to see guy on guy!
In fact I would prefer to see more male characters in games on this sight (other than ones raping people) or even guys as the victims!

And there are also bisexuals on this site. (Not me though, in case you are wondering. I am straight.)

Even so, I guess that in terms of percentage the Yaoi lovers would lose to the straight and lesbian lovers. But that is just an estimation.
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Re: Monster Breeder [Update 1/24/2013]

Postby HartistaPipebomb » Sat Jan 26, 2013 11:52 pm

Toyloli Wrote:
theblacknphbutnotgay Wrote:no one wants male on male anything sir.
good work


[Raises hand]

You do realise that there are women browsing this site right? And that we are quite happy to see guy on guy!
In fact I would prefer to see more male characters in games on this sight (other than ones raping people) or even guys as the victims!


One of the things I do have planned are somewhat more bishy male elf monsters that can serve something of a "victim" role for the female monsters. Like I said, I don't have male-on-male planned right off the bat but it's very much something that could find it's way in eventually.
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Re: Monster Breeder [Update 1/24/2013]

Postby WarterLar » Mon Jan 28, 2013 1:37 am

Is the breeding button supposed to work or is it just me that is doing it wrong?
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Re: Monster Breeder [Update 1/24/2013]

Postby Elerneron » Mon Jan 28, 2013 6:42 am

I see a hell of a lot of potential here. Your art is incredibly sexy, and has a unique style that I find very appealing. While I'm not certain if they are placeholders, or final; the UI elements so far mesh well with your style and are intuitive and unobtrusive. I don't really understand the attribute system, but at this point in the development I don't suppose I need to.

I have always been interested in breeding games, as eugenics is a major interest of mine. I'm even working on a breeding-style game of my own at futanari palace, but don't have anything to show on it yet. I have a few questions if you don't mind.

1. Are we going to have the option see pregnant bellies? Birthing / Egg laying?
2. Are the creatures bred going to be hybrid creatures, or just be the same race as the mother or father?
3. Will the girl we are controlling be capable of breeding with and producing offspring with her monsters?
4. Will there be futanari monsters and / or futanari versions of female monsters?
5. Is line-breeding (incest) going to be permitted?

Thanks for your time, and keep up the great work.
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Re: Monster Breeder [Update 1/24/2013]

Postby Demonblood » Mon Jan 28, 2013 8:48 am

I also have a Question are u gonna base your Monsters off of anything Examples (Monster hunter, Monster Rancher, Monster Girls book etc) or are they gonna all be Ur own design.
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Re: Monster Breeder [Update 1/24/2013]

Postby HartistaPipebomb » Mon Jan 28, 2013 11:44 am

Elerneron Wrote:I see a hell of a lot of potential here. Your art is incredibly sexy, and has a unique style that I find very appealing. While I'm not certain if they are placeholders, or final; the UI elements so far mesh well with your style and are intuitive and unobtrusive. I don't really understand the attribute system, but at this point in the development I don't suppose I need to.

I have always been interested in breeding games, as eugenics is a major interest of mine. I'm even working on a breeding-style game of my own at futanari palace, but don't have anything to show on it yet. I have a few questions if you don't mind.

1. Are we going to have the option see pregnant bellies? Birthing / Egg laying?
2. Are the creatures bred going to be hybrid creatures, or just be the same race as the mother or father?
3. Will the girl we are controlling be capable of breeding with and producing offspring with her monsters?
4. Will there be futanari monsters and / or futanari versions of female monsters?
5. Is line-breeding (incest) going to be permitted?

Thanks for your time, and keep up the great work.


1. Eventually, but it's sort of a "time permitting" thing. It will also probably be more cutesy than realistic.

2. No hybrids planned yet, they'll just have a 50/50 chance of being the same monster type as their mother or father.

3. She can fuck them but she can't produce offspring with them.

4. I intend to have a futanari mutation that monsters can have. It's a big addition, though (basically doubles the number of animations I need to have), so I wouldn't expect it for a long time.

5. Yes, but with notable downsides. Too much inbreeding will cause you problems.

Demonblood Wrote:I also have a Question are u gonna base your Monsters off of anything Examples (Monster hunter, Monster Rancher, Monster Girls book etc) or are they gonna all be Ur own design.


I'm just pulling from wherever. I've definitely been looking at the Monster Girls Encyclopedia for stuff, and some Final Fantasy. Generally, though, outside of a few exceptions I'm trying to put my own spin on it.
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Re: Monster Breeder [Update 1/24/2013]

Postby FMC » Mon Jan 28, 2013 9:43 pm

It'd be kind of interesting to see a Suezo in here. xD Especially if you take your own spin on it. I like what you've done with the animations so far, too.

Also, are there going to be tournaments / fighting in this, like in Monster Rancher? Or explorations, where you could find random monsters and have to fight them? It could add a diverse element to the gameplay, as well as offering an option for those that would like rape, etc. Or, if you don't want to make those animations, you could make it so 'wild creatures' could be recruited into your farm. A way to make it so you can get more monsters if you have no money, but at the same time, comes with the risk of losing / injuring your current monster you're using for that exploration.

Which brings up another question: What's the maximum amount of creatures you can have at once? And will you implement a 'food system' so you have to feed them something they like / is nutritious for them, which could be another way of limiting the amount of creatures you have (since if you don't have the money to support them, they could die off / produce 'bad' offpsring, etc).

Just questions / ideas. Ignore / think about them as you wish, since it's your game after all.
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Re: Monster Breeder [Update 1/31/2013]

Postby HartistaPipebomb » Thu Jan 31, 2013 9:46 am

Large-ish update. The game is starting to take shape.
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Re: Monster Breeder [Update 1/31/2013]

Postby RedUnit10 » Thu Jan 31, 2013 11:44 am

Nice update, looking more like a game already.
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Re: Monster Breeder [Update 1/24/2013]

Postby Toyloli » Thu Jan 31, 2013 12:38 pm

HartistaPipebomb Wrote:1. Eventually, but it's sort of a "time permitting" thing. It will also probably be more cutesy than realistic.

2. No hybrids planned yet, they'll just have a 50/50 chance of being the same monster type as their mother or father.

3. She can fuck them but she can't produce offspring with them.

4. I intend to have a futanari mutation that monsters can have. It's a big addition, though (basically doubles the number of animations I need to have), so I wouldn't expect it for a long time.

5. Yes, but with notable downsides. Too much inbreeding will cause you problems.


I have some thoughts to this matter;
To simplify things if I were you I would design your monsters to be compartmental - with the monster containing inside it objects for 'breasts', 'vagina', 'penis', 'balls', 'chest' as separate things that you can enable or disable for a given item. I imagine that you intend like, if you brede a (say) male yellow catperson with a blue female harpy that you get the percentage chances of;
20% blue female harpy, 20% yellow female harpy,
20% blue male catperson, 20% yellow male catperson,
10% blue harpy DG, 10% yellow catperson DG

The idea of course being that the specie would be the same specie as the parent of the same gender...
Or possibly you could do it the child being the same specie as the parent of the same colour.... Either would be applicable.


I'm just pulling from wherever. I've definitely been looking at the Monster Girls Encyclopedia for stuff, and some Final Fantasy. Generally, though, outside of a few exceptions I'm trying to put my own spin on it.[/quote]

The idea would be to use scripts to visible/hide body parts based on the the resulting gender.
< would look forward to seein cat-boys/harpie-boys
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Re: Monster Breeder [Update 1/31/2013]

Postby Lucky777 » Thu Jan 31, 2013 12:45 pm

I hadn't asked, because the answer seemed obvious enough to be a foregone conclusion, but just for the record and for the avoidance of doubt:

"The animations will feature multiple speeds, and orgasm scenes, right?"
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Re: Monster Breeder [Update 1/24/2013]

Postby HartistaPipebomb » Thu Jan 31, 2013 3:54 pm

Toyloli Wrote:
HartistaPipebomb Wrote:1. Eventually, but it's sort of a "time permitting" thing. It will also probably be more cutesy than realistic.

2. No hybrids planned yet, they'll just have a 50/50 chance of being the same monster type as their mother or father.

3. She can fuck them but she can't produce offspring with them.

4. I intend to have a futanari mutation that monsters can have. It's a big addition, though (basically doubles the number of animations I need to have), so I wouldn't expect it for a long time.

5. Yes, but with notable downsides. Too much inbreeding will cause you problems.


I have some thoughts to this matter;
To simplify things if I were you I would design your monsters to be compartmental - with the monster containing inside it objects for 'breasts', 'vagina', 'penis', 'balls', 'chest' as separate things that you can enable or disable for a given item. I imagine that you intend like, if you brede a (say) male yellow catperson with a blue female harpy that you get the percentage chances of;
20% blue female harpy, 20% yellow female harpy,
20% blue male catperson, 20% yellow male catperson,
10% blue harpy DG, 10% yellow catperson DG

The idea of course being that the specie would be the same specie as the parent of the same gender...
Or possibly you could do it the child being the same specie as the parent of the same colour.... Either would be applicable.

The idea would be to use scripts to visible/hide body parts based on the the resulting gender.
< would look forward to seein cat-boys/harpie-boys


No, that's not how it's going to work, sorry.

Lucky777 Wrote:I hadn't asked, because the answer seemed obvious enough to be a foregone conclusion, but just for the record and for the avoidance of doubt:

"The animations will feature multiple speeds, and orgasm scenes, right?"


Yes.
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Re: Monster Breeder [Update 1/31/2013]

Postby Lucky777 » Thu Jan 31, 2013 5:39 pm

I mean, I was essentially basing my assumptions on the stuff in the previous thread, but you know what they say about "Assuming" so I'm glad to have that concrete.
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