Peach Life [UPDATED 8/19/13]

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Peach Life [UPDATED 8/19/13]

Postby Exist » Thu May 10, 2012 12:21 am

Going to college, gg

I'm leaving the current file up on my Dropbox if anyone wants to pick it up while I'm gone. I will pick up again when I have breaks, but development will mostly likely be put on hold until then. If anyone picks up work on this project, I will rejoin eventually, so be prepared. Files are in CS4.

https://dl.dropboxusercontent.com/u/817 ... 0REV21.zip

8/19/2013
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Peach Life.swf [ 5.66 MiB | Viewed 79181 times ]


changelog
-birth scene
-fixed bug, now can give birth more than once
-uni
-fixed bug, book should now work
-fixed bug, donation level now works correctly
-added debug button, adds 100 coins to amount donated

8/19/2013
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changelog
-HUD/Stats/Options
-gradients
-shading to seperate screens
-map
-added a button to force birth
-will not work if not pregnant already or if pregnancy is disabled
-birth scene
-gives birth according to father's species
-uni
-reference book
-book of reference images in uni (all were gathered from google)
-book is unlocked when uni is fully upgraded
-added thank you poster for donating fully
-book shelves are filled based on the amount donated
-shelves do not update right after, have to leave and come back
-art updated
-store
-color changes
-castle
-art updates
-color changes
-work
-art updates
-color changes
-spelling errors
-gym
-color changes
-pregnancy test
-text changes
-some animation
-direction changes
-t1toad
-art changes
-details
-facial changes
-animation changes
-push to the wall is more pronounced
-toad is always connected
-trashcans!
-shadows
-story bits in the background
-t1goomba
-art changes
-details
-t1 red bandit (is not done yet >>)
todo
-sort genders of children
-menu to see children
-create a way to unlock images based under some sort of achivement system
-have the book always avaible or make is easier to get
-enlarge images when clicked on

6/14/2013
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changelog
-Tweaks to t1buzzy
-Streched out some tweens, some are slower now
-Fixed transition scene
-Fixed NAN coins from buzzy

6/13/2013
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changelog
-t1 buzzy beetle
-drawn, animated, scripted, and strapped in.
-wrote flavor text for t1buzzy.
-Fixed some spelling errors.
-Fixed some grammar erros.
-Changed the pregnancy chance back to 5%
todo
-More t1
-Finish Uni
-Finish Kitchen
-Pregnancy scene
-Eventually, explore function

6/12/2013
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changelog
-Fixed stats menu not showing luigi's stat.
-Updated a few art assets
-Started work on uni
-Background is drawn and in place
-Back button has been placed
-Added menu
-Added dex training with costs
-Added donation button
-The library will cap out on the amount of dex you can have at
donation level. Every level is 100 coins. Dex will effect the
payout from jobs, so the trade off is useful.
-Payout bonuses will work as such, 25 dex = 1.25x on all payouts
50 dex = 1.50x 75 dex = 1.75x 100 dex = 2x
-Updated payout formula, now takes advantage of dex
-Changed text to correctly show costs
-Countless syntax errors fixed

6/11/2013
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changelog
-Adjustments
-Castle
-Removed some text, since each room has it's own menu
-Chat System
-Color adjustments
-Kitchen
-Changed the red x, no longer specifies coins
-Moved and changed the color of the back button on the kitchen screen
-Changed the vital infromation to red
-Some fluff text
-Bathroom
-Fixed the gradient on the back pole
-Changed the shower head, made it more shiny
-Gym
-Changed the text layout, now matches the bathroom
-Shop
-Tweaked the menu a bit
-Tweaked the text, now has drop shadow
-Map Screen
-Rearranged the buildings to show some perspective
-Added sky to the map screen
todo
-see last

6/9/2013
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changelog
-Did first pass on peach's workout animation, 1 animation of her doing a leg lift.
-Changed the way the gym works, peach can no longer exercise if she is pregnant.
-Added due date to pregnancy screen.
-Changed kitchen.
-Fixed the buying process, now forces prices.
-Added 5 new food items.
-Top row are basic foods, with no special powers.
-Lower row will have special effects, but right now they are just overpriced.
-Left side shows cost and how filling it is.
-Added notification when you cannot purchase
todo
-Work on Shower
-Start Uni
-Start on the birth scene
-Rest of t1. It's been a long time coming.
-After t1, explore function.

4/12/2013
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changelog
-Did first pass on peach's shower aniamtion, 2 loops as of now with a little random
-Did a quick Kitchen screen
-The chocolate cake restores 15 hunger at a price of 5 coins.
todo
-Continue work on kitchen
-add notifications
-add rest of the food
-Continue work on the shower scene
-get it up to par with other flashes on LoK
-Start work on gym scenes
-STR training and SPD training
-Start work on birth scene

4/9/2013
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changelog
-Fixed bug with outfit flickering
-Changed the way peach's outfits worked

4/7/2013
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changelog
-Rearranged map screen
-Art galore!!!
-Art for map screen
-Castle icon
-Shop icon
-Work icon
-Gym icon
-University icon
-Explore icon
-Really basic art for the gym
-Started Peach's workout outfit for side view
-Can be seen in gym
Last edited by Exist on Mon Aug 19, 2013 8:33 pm, edited 62 times in total.
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Re: Peach Simulator

Postby BlueLight » Thu May 10, 2012 2:23 pm

The tool tips and the update with the tool tips is annoying at C.
You can't see what is said on the second tool tip with the right side.
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Re: Peach Simulator

Postby Furman12 » Thu May 10, 2012 4:04 pm

I think its a intersting idear
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Re: Peach Simulator

Postby Zeus Kabob » Thu May 10, 2012 5:11 pm

I'm down. I think it could be pretty cool.

You're planning to use all of the PS and forum models, I presume?
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Re: Peach Simulator

Postby trunks2585 » Thu May 10, 2012 5:59 pm

Glad to see you're back and making stuff other than just bits and pieces hoping someone else would find them useful. I hope you stick to this. Right now I don't have any suggestions, I just want to see some basic mechanics and graphics put into effect to give a better idea of how everything is going to work and function, still it's good to see some proof of work right away.
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Re: Peach Simulator

Postby Exist » Sat May 19, 2012 3:57 pm

Hey guys, it's been awhile (something like 2 weeks??)

either way, I have been working on the shop screen on my free time but I don't really have anything to show for it yet, so you can have the work in progress opening screen.

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Anyway, I should have more development hours since my semester is wrapping up nicely, so expect some updates a little more frequently.
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Re: Peach Simulator

Postby Destrocto » Mon May 21, 2012 4:26 pm

Um what kind of logo would you want? I'm not guaranteeing I'll Make one, but I might try to.
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Re: Peach Simulator

Postby Exist » Mon May 21, 2012 8:52 pm

Destrocto Wrote:Um what kind of logo would you want? I'm not guaranteeing I'll Make one, but I might try to.

Ahhh, most likely something that mimicks the style of the logo for TTYD

Image

Except mario would be peach and the title would be different. And removing the paper prefix.
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Re: Peach Simulator

Postby Darko666 » Mon May 21, 2012 10:48 pm

Sounds promising :D
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Re: Peach Simulator

Postby corpse_face » Sun May 27, 2012 11:01 pm

looks like something i could get into
by the way i looked at the shop descriptions and now i'm curious
other than the obvious what effect on gameplay does virginity have?
when in doubt add tentacles
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Re: Peach Simulator

Postby BlueBody » Mon May 28, 2012 3:24 pm

This sounds like a good idea! It's not too hard to implement, and it slightly reminds me of Ganguro Girl Deluxe!
Please tell me there will be slutty/sexy versions (as well as normal versions) of girls from the Mario cast? :D
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Re: Peach Simulator

Postby Exist » Mon May 28, 2012 6:05 pm

corpse_face Wrote:looks like something i could get into
by the way i looked at the shop descriptions and now i'm curious
other than the obvious what effect on gameplay does virginity have?


Well the affect won't be major, it will probably have an effect on sex scenes (along the lines of blood being produced and how far she can take the member).

I thought some people would like the ability to have their virginity restored, and by some I mean I would like the feature :P

BlueBody Wrote:This sounds like a good idea! It's not too hard to implement, and it slightly reminds me of Ganguro Girl Deluxe!
Please tell me there will be slutty/sexy versions (as well as normal versions) of girls from the Mario cast? :D


I do plan on having some other characters thrown in there, I'm not worried about breaking immersion but I would like to keep the characters to the Nintendo universe. That being said, I would like to add Samus, the princess from SMG whose name currently slips my mind, toadette, the koopa squad from the first paper Mario, really anything that I have the time to draw, animate, and implement. Though, I will probably be using some of the already created models.
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Re: Peach Simulator

Postby kazuo » Wed May 30, 2012 7:34 am

I'm actually interested in this! even though my flash player seems to want to put everything in a really small box now... I hope you keep the condoms in the game, solely so I can not buy them and get peach pregnant multiple times!
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Re: Peach Simulator

Postby BlueBody » Sat Jun 02, 2012 11:26 am

ah, Rosalina? Nice.

Though, I notice you slightly sidestepped my 2nd question. :P
It's all good though.
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Re: Peach Simulator

Postby Digital Ninja » Wed Jun 06, 2012 2:06 am

I Liked the Idea of your game, a nice change of pace from all the platformers here. So I thought I could help out a bit since it seems you still need a banner. I saw you mention you wanted it to be like the "original" font so I tried to keep that in mind. Tell me what you think.
http://i1256.photobucket.com/albums/ii4 ... Banner.png
The Peach on the side is just a trace of the Peach from the game Super Princess Peach but since it's a trace I could change anything on it, but that's up to you.
Currently - Creating artwork, if you need or want anything feel free to ask.
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Re: Peach Simulator [REVIVED]

Postby Exist » Thu Mar 28, 2013 5:47 pm

Hey guys, I need a little help.

I need to choose models for the characters I want to use.

Currently I have scenes planned for the following characters:

Peach
Mario
Luigi
Bowser
Krystal
Toads and other typical Mario game NPC's.

If anyone can recommend any models that are in CS4 or CS3 format, please post a link.
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Re: Peach Simulator [REVIVED]

Postby Ivan-Aedler » Thu Mar 28, 2013 8:49 pm

If you dont care about using a 'not too adult Peach' (she is an adult with developed organs buy my model uses a loli appearance), send me a PM and I can send my Paper Peach model.
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Re: Peach Simulator [REVIVED]

Postby Exist » Fri Mar 29, 2013 1:40 am

A little update, Ivan-Aedler passed me his Paper Peach model which I stripped down and morphed a little to fit my needs. Currently, she is sitting in the chat screen but the game is on it's way with this addition. More to come in the next few hours.
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Re: Peach Simulator [REVIVED]

Postby Residentlover2 » Fri Mar 29, 2013 3:57 pm

Nice game...glad to see you back with it ;)
English is not my main language :P
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Re: Peach Simulator [REVIVED]

Postby Exist » Sat Mar 30, 2013 2:10 am

SuperDodoman12 Wrote:Nice game...glad to see you back with it ;)


Thanks man :) glad to see people still want to see this stuff.

Anyway, I started today on the toad animation since why not.

peachtoad.PNG
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