Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM: Peach's Untold Tale 2.0.2 (may 10/13)

Postby Thatguy45 » Sat May 11, 2013 9:10 pm

QuizmasterBos Wrote:There are so many possibilities, we just need to brainstorm. This could happen, but what about the pornstar thing? Should he do both?

It makes sense he would have a casino or something, a gambler's den if you will. I just remember that originally, Wario was going to be a pornstar of sorts and would pay Peach some coins for participating in scenes with him.

QuizmasterBos Wrote:Pauline and DK have already been thought out. They'll randomly appear in some stages, at least that is the plan.

She should show up at the Peach Beach special area I was talking about a few weeks ago, just so we can see another good-looking girl in a swimsuit. Mona can be there as well, this time as a lifeguard (Baywatch anybody?) or maybe as snack bar worker (a place Peach can buy drinks?).
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Re: MiM: Peach's Untold Tale 2.0.2 (may 10/13)

Postby Ivan-Aedler » Sat May 11, 2013 9:16 pm

Game updated with 'Not Getting a Life when 50,000' bug fixed. Please test it.

Thatguy45 Wrote:It makes sense he would have a casino or something, a gambler's den if you will. I just remember that originally, Wario was going to be a pornstar of sorts and would pay Peach some coins for participating in scenes with him.

Why not a kind of circus? Not the circus itself, but some tents, with SOME appearance of GlitzVille from TTYD? Peach can enter inside some of them and play gamble / roulette, for example.
This makes sense because, on SMRPG, we see tents near Peach Castle, and toads with balloons and such, next to he church (MarryMore).

QuizmasterBos Wrote:She should show up at the Peach Beach special area I was talking about a few weeks ago, just so we can see another good-looking girl in a swimsuit. Mona can be there as well, this time as a lifeguard (Baywatch anybody?) or maybe as snack bar worker (a place Peach can buy drinks?).

Interesting!

zentic Wrote:i have a guestion, im new to this game and im trying to figure out how to find the key for the bob-bomb room

You have to defeat the airship first.
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Re: MiM: Peach's Untold Tale 2.0.2 (may 10/13)

Postby MPLDAM9919 » Sun May 12, 2013 12:21 am

Good news and bad news Time!

The 50,000 point system works. Peach can get 1-ups. But the game has a spaz attack and Peach starts flashing and can't move
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Re: MiM: Peach's Untold Tale 2.0.2 (may 10/13)

Postby Destrocto » Sun May 12, 2013 12:25 am

Wierdest bug,
Using Windows 7,
Firefox Browser,
Level 2,
Area where the plant guy is, after fucking the goomba there and the bomb-omb exploding as I leave the pipe I jump and grab a coin, It starts blinking panic restart, key icon blinks constantly, and Peach starts at super speed going through changing of her breast size from smallest to large then resetting, along with the cum effects cumming and receding as if they were washed away constantly, and then Constantly changing between all her costumes at very high speeds.

Also First level, toad house with the ton of coins outside of it, you cannot exit because you just disappear when you do, then when I delete key lose a life reach end of level go through that door, I exit from the toad house then second time going into castle finish level.
I guess the first listed bug on here is the one from the 50k point system.
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Re: MiM: Peach's Untold Tale 2.0.2 (may 10/13)

Postby MPLDAM9919 » Sun May 12, 2013 12:32 am

Unable to complete 1-4. I just walk through the door and it doesn't go the result screen.

And the X-Nauts' are doing the Moonwalk in the base. Can these be fixed?
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Re: MiM: Peach's Untold Tale 2.0.2 (may 10/13)

Postby Ivan-Aedler » Sun May 12, 2013 12:49 am

MPLDAM9919 Wrote:The game has a spaz attack and Peach starts flashing and can't move

Its it a Flash cache problem? Where did it occur? I see here that it does not have anything to do with the extra life.

Destrocto Wrote:Area where the plant guy is, after fucking the goomba there and the bomb-omb exploding as I leave the pipe I jump and grab a coin, It starts blinking panic restart, key icon blinks constantly,

Cannot reproduce.

Destrocto Wrote:Also First level, toad house with the ton of coins outside of it, you cannot exit because you just disappear when you do, then when I delete key lose a life reach end of level go through that door, I exit from the toad house then second time going into castle finish level. I guess the first listed bug on here is the one from the 50k point system.

Cannot reproduce.

MPLDAM9919 Wrote:Unable to complete 1-4. I just walk through the door and it doesn't go the result screen.
And the X-Nauts' are doing the Moonwalk in the base. Can these be fixed?

Cannot reproduce and REPRODUCED moonwalking. Fixing.
Last edited by Ivan-Aedler on Sun May 12, 2013 1:14 am, edited 2 times in total.
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Re: MiM: Peach's Untold Tale 2.0.2 (may 10/13)

Postby MPLDAM9919 » Sun May 12, 2013 12:56 am

Ivan-Aedler Wrote:
MPLDAM9919 Wrote:The game has a spaz attack and Peach starts flashing and can't move

Its it a Flash cache problem? Where did it occur? I see here that it does not have anything to do with the extra life.

No it's not a cache problem. I just reached around to 50000 points in any level and Peach just gets stuck and can't move and she just starts flashing.
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Re: MiM: Peach's Untold Tale 2.0.2 (may 10/13)

Postby Ivan-Aedler » Sun May 12, 2013 1:23 am

MPLDAM9919 Wrote:No it's not a cache problem. I just reached around to 50000 points in any level and Peach just gets stuck and can't move and she just starts flashing.

Weird. I'll check it.

EDIT: Cannot reproduce NONE of the problems, and I'm with the cache cleared. I'll reupload the game with a different SOL file!
weird.jpg
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Re: MiM: Peach's Untold Tale 2.0.2 (may 10/13)

Postby MPLDAM9919 » Sun May 12, 2013 1:37 am

Ivan-Aedler Wrote:
MPLDAM9919 Wrote:No it's not a cache problem. I just reached around to 50000 points in any level and Peach just gets stuck and can't move and she just starts flashing.

Weird. I'll check it.

EDIT: Cannot reproduce NONE of the problems, and I'm with the cache cleared. I'll reupload the game with a different SOL file!
Maybe this is the best time to say it occurs when I reach 49960 points. Does that help?
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Re: MiM: Peach's Untold Tale 2.0.2 (may 10/13)

Postby Ivan-Aedler » Sun May 12, 2013 1:55 am

GAME UPLOADED WITH A NEW CACHE FILE. Nobody needs to clean any cache. Its another game data. Everyone will have its save file reseted. This is necessary, sorry.

MPLDAM9919 Wrote:Maybe this is the best time to say it occurs when I reach 49960 points. Does that help?

Well, when it detects its 50,000 or more, it just gives a new life. It doesnt change peach positions nor anything like that. Let's see now.
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Re: MiM: Peach's Untold Tale 2.0.2 (may 10/13)

Postby MPLDAM9919 » Sun May 12, 2013 2:18 am

Ivan-Aedler Wrote:GAME UPLOADED WITH A NEW CACHE FILE. Nobody needs to clean any cache. Its another game data. Everyone will have its save file reseted. This is necessary, sorry.

MPLDAM9919 Wrote:Maybe this is the best time to say it occurs when I reach 49960 points. Does that help?

Well, when it detects its 50,000 or more, it just gives a new life. It doesnt change peach positions nor anything like that. Let's see now.

Good News! It works now! Whatever did fixed the problem. Great work!
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Re: MiM: Peach's Untold Tale 2.0.2 (may 10/13)

Postby Ivan-Aedler » Sun May 12, 2013 2:23 am

MPLDAM9919 Wrote:Good News! It works now! Whatever did fixed the problem. Great work!

I did nothing ;)
I only recreated another cache file. Sometimes we think we cleared the cache, but not. The problem is that people need to follow these steps:

1) open the game.
2) go to the starting screen (the animated title)
3) right click -> settings -> put the slider at 0 and click CLOSE.
4) exit the game
5) play it again
6) go to the starting screen again. It will ask to use the new cache. Click OK, YES, or ALLOW.
7) It the message doesnt show up, right click -> settings -> put the slider at 100k or more and click CLOSE.
8) play it normally.

I will make a way to do this automatically inside the game. A button called "reset all file data".
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Re: MiM: Peach's Untold Tale 2.0.2 (may 10/13)

Postby MPLDAM9919 » Sun May 12, 2013 2:26 am

Ivan-Aedler Wrote:
MPLDAM9919 Wrote:Good News! It works now! Whatever did fixed the problem. Great work!

I did nothing ;)
I only recreated another cache file. Sometimes we think we cleared the cache, but not. The problem is that people need to follow these steps:

1) open the game.
2) go to the starting screen (the animated title)
3) right click -> settings -> put the slider at 0 and click CLOSE.
4) exit the game
5) play it again
6) go to the starting screen again. It will ask to use the new cache. Click OK, YES, or ALLOW.
7) It the message doesnt show up, right click -> settings -> put the slider at 100k or more and click CLOSE.
8) play it normally.

Ah. I'll try and remember those steps.
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Re: MiM: Peach's Untold Tale 2.0.2 (may 10/13)

Postby KingKaor » Sun May 12, 2013 2:50 am

This is a relatively minor thing, but i've noticed that turning when turning all sounds off, some sounds (I.E., doors, water splashing, some of Peach's sounds) aren't muted.
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Re: MiM: Peach's Untold Tale 2.0.2 (may 10/13)

Postby Ivan-Aedler » Sun May 12, 2013 3:38 am

KingKaor Wrote:This is a relatively minor thing, but i've noticed that turning when turning all sounds off, some sounds (I.E., doors, water splashing, some of Peach's sounds) aren't muted.


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Re: MiM: Peach's Untold Tale 2.0.2 (may 10/13)

Postby coolness32 » Sun May 12, 2013 6:33 am

Ivan-Aedler Wrote:
coolness32 Wrote:So how is that pole dancing scene going to be obtained? It's called the drunk Peach pole dance, is alcohol going to be inserted into the game? Or will it just be a reward for complete certain tasks or something?

If she is a 'whore of the day' (now craving for sex), she will be like that (the same when she is stopped and she starts to dance).
Alcohol will be in the game but only at certain places like the bar. Peach can also be 'drunk' (dizzy actually) if she does a lot of sex or if she takes , say, a poison potion.


Oh yeah, I remember that alcohol was going to be in this game because I sent you a video of an acting drunk Peach cosplay. Sorry about forgetting that...

MPLDAM9919 Wrote:Another artist idea!
Stormfeder
Spoiler (click to show/hide):

Image

What do you say? Should we contact him?
This is where we can find him: http://stormfeder.deviantart.com/


I really liked that piece! and I want to see more of their work!
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Re: MiM: Peach's Untold Tale 2.0.2 (may 10/13)

Postby Ivan-Aedler » Sun May 12, 2013 6:46 pm

Chomp Scene 3 finally made and uploaded.
In order for you to see it, you need to let Peach make love to 2 of them first, of course. They are a bit rare to be found (2 or more in world1, 2 or more in world2...), but remember you can replay a given level.
I will put a way for Peach to 'stomp' on him. He will not be knocked out, but he will be dizzy for some seconds and he will be invulnerable for a bit. So Peach can trespass him.

coolness32 Wrote:Oh yeah, I remember that alcohol was going to be in this game because I sent you a video of an acting drunk Peach cosplay. Sorry about forgetting that...

I hope I can see more of those nice cosplay footages : ) But they need to have a more proper Mario place (an attic? an inner garden with mushrooms? In a room with a large mushroom kingdom wallpaper?) and remember, Mario and Peach should be talking about fairy matters like 'where is toad? I want to eat, then Mario says 'MAMAMIA, PIZZA', or the worry about the next Bowser plan...how Peach loves Mario... without modern talking like 'Oh I have to take my car keychain', 'I liked that party with 80's songs'. Better if there are only medieval props in the room (e.g a wooden chair, wooden floor)
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Re: MiM: Peach's Untold Tale 2.0.2 (may 12/13)

Postby OwnerOfSuccuby » Sun May 12, 2013 9:17 pm

Find some little bug in Peach textures. When peach dress this and then - go to bath or lose her armor - or eat the mashroom that make her naked it looks like this - with out part of the head.

By the way game is more faster now - i will try to check what is not working - and if i find i will write it.

I will make some new animation soon (finish Poll and drunk walk) - and send you ;) I think on this or next week.
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Re: MiM: Peach's Untold Tale 2.0.2 (may 12/13)

Postby Ivan-Aedler » Sun May 12, 2013 9:48 pm

OwnerOfSuccuby Wrote:Find some little bug in Peach textures. When peach dress this and then - go to bath or lose her armor - or eat the mashroom that make her naked it looks like this - with out part of the head.

Without the head? :o Ok its due to Kamek!
I will fix it, dont worry. EDIT: FIXED.

OwnerOfSuccuby Wrote:By the way game is more faster now - i will try to check what is not working - and if i find i will write it.

Yes, its faster due to LCC.

OwnerOfSuccuby Wrote:I will make some new animation soon (finish Poll and drunk walk) - and send you ;) I think on this or next week.

Thanks! Be sure to check the new Chomp scenes ;)
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Re: MiM: Peach's Untold Tale 2.0.2 (may 12/13)

Postby OwnerOfSuccuby » Sun May 12, 2013 10:49 pm

I save Mario.

During 2 hours of playing get only 1 bug and 3 mistakes as i think.

Very good result.

What is the bug - when i hit the bar that gives advices to Peach game stoped and do not work - i can not reproduce that bug again in future - so i do not know why it begins. (May be i press to much buttons becouse i could not get that bug again - i will chech it may be understand when it starts).

But after i load from state where i saved before all works good so not a big problem.

What is not a bug - but i think a little mistakes:
In the final phase of musturbation - peach is mooving by map - if you press left or right, It is an example to show it on the after ship level. (Peach mustirbates in the sky =))

The next is - that that blocks are very hard to jump through in this level like on screen.

Oh and just forget one more thing - in laboratory level (with rocket) - some times before you drink the poution - Mans there ask you what is she doing or why is she naked - may be i am wrong - but she is not naked :mrgreen:

It is all about mistakes. A little one thing that i do not like about sand blocks - if you fall down - and do not read advice on that level what to do with it it is very hard to understand it ;) May be create possiability to get there again if you do not read advice box to let player read it ?

All other stuff works realy good and much more faster then when i test it last time.
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