Update 3.11 (23th May 2016) - 'All for more performance'
- loading state machine.gif (15.03 KiB) Viewed 1430 times
- NEW: 'State Pattern' code to the princess character. This was desired since Version 1.6h: (3rd october 2012), as her code was procedural until recently. It's an important achievement. Now its easier to add new states or poses like 'sliding with her butt' or else. Bugs regarding states/poses will be fewer, and easier to fix. Also, game performance might increase from 0.5 to 1fps.
- Improved 'large objects as Sprite' - LargeSpri methodology. Game performance might increase from 0.5 to 3fps.
- Improved game performance in level 4-4 and worldmap using 'noShowIfSector' with 'Bitmap cache' methodology.
- The princess can describe more items in Toadette's room (Peach Castle level).
- Rule change: the princess will be able to throw the object/veggie only if standing up (stopped) or jumping. This avoids the case she is walking and you press RUN key by mistake. Before, she would throw the veggie and stop, being easily taken by enemies during that moment.
- The princess will now fall with a better behavior (e.g. if she reaches ground, she will stop for a glance, before walking/running/jumping again).
- Its now possible to zoom in bosses, like Morton.
- Glitches fixed (the full changelog is in page 1).
Pregnancy not yet in the game.Don23 Wrote:Also I forget the bugs about after she take the shower on level 4-4 on waterfall she disappeared.
FIXED!Don23 Wrote:Enemies and mushrooms are floating.
Did you check the 3.1 changelog? A line says:
- OPTIMIZATION: FIXED/DECREASED 'Spring' phenomenum of creatures and items when the princess jumps or the camera moves in Y axis: GraIM (Grav Add If Moved) and LimGrav Strategy.
Intensive levels like 1-1 might still show some of this phenomenum (they might float for a bit), but enemies may not trespass the ground anymore.
Don23 Wrote:On sometime on 6-4 this level is glitch up with no music.
Cant reproduce in 3.11.Don23 Wrote:On 6-5 special room with 5 bob-ombs it glitch it up too.
How? When the princess got all of them, one by one? Or just by entering the room?
Don23 Wrote:Google Chrome going to unsupport and block all version Flash Player end of this year because a Flash has serious vulnerabilities that interrupt your work. Tell them to use Firefox, Opera, or Internet Explorer end of this year. UCBrowser on PC is my best option. Are you going to create Unity, HTML5, or WebGL on future?
I had a VERY BUSY time working with the conversion of AS2 to AS3 and I may be in Flash until making more games. Depending on the results of this game (and seeing it complete) and the startup of , say, Alice Wonderland in Flash, I can then start researching about Unity or WebGL. But I do need three things: 1) Vector support, 2) 'DisplayObject support' 3) High performance.
UCBrowser might be better, I have to check.