Corta'SPLATFORMER

The place to post Flash-based creative projects.
Forum rules
This forum is for posting and collaborating upon third party Flash work. Please do not post request-threads, and avoid posting artwork that is not your own unless it is being used as a reference.

Re: Corta'SPLATFORMER

Postby krystalfreak » Sat May 28, 2011 1:36 am

My vote goes to Sharpclaw as well. BIG TIME. I also hope for some raping in this game. ;)
krystalfreak
 
Joined: Mon Dec 13, 2010 6:22 am

Re: Corta'SPLATFORMER

Postby ANooB » Sat May 28, 2011 1:45 am

excellent. I meant like zoom based on proximity with other bad guys. So u zoom out when u're venturing and close in when you're near enemies. but yeh, either way works.
Spruce your games up using free vector content: viewtopic.php?f=45&t=7109

There're no such things as mistakes, just happy little accidents. ~Bob Ross
User avatar
ANooB
 
Joined: Mon Aug 09, 2010 12:58 am

Re: Corta'SPLATFORMER

Postby ByHisBillowingBeard » Sat May 28, 2011 2:28 am

I'm not finding this flamethrower... am I being silly? I found the pose she does when she's against the wall to be genius too. I think some more facial expression for the taunt would be magical, frankly. Awesome so far and it's great to see such a live thread.
ByHisBillowingBeard
 
Joined: Sat Jan 29, 2011 3:33 am

Re: Corta'SPLATFORMER

Postby Unholy Sonic » Sat May 28, 2011 2:59 am

If you select Zelda in the dressing room and play the game, she will use it.
I'm not done testing all characters yet but this is what I found for now.
Unholy Sonic
 
Joined: Sat Jun 19, 2010 4:48 am

Re: Corta'SPLATFORMER

Postby neon » Sat May 28, 2011 4:00 am

Wow the animations are really nice, especially was shocked when I ran up to a wall and she put her hands against it!

Very nice, keep up the great work!
neon
 
Joined: Sun Dec 12, 2010 1:14 pm

Re: Corta'SPLATFORMER

Postby adalada » Sat May 28, 2011 4:03 am

*raises hand* WILL THERE BE SEX SCENES
adalada
 
Joined: Wed May 25, 2011 11:25 pm

Re: Corta'SPLATFORMER

Postby Anonymous » Sat May 28, 2011 4:25 am

well even though still good to see you working in 2-d stuff.
oh and i say stop process unti you make a kat model
Anonymous
 

Re: Corta'SPLATFORMER

Postby warlord42 » Sat May 28, 2011 7:49 am

Awesome! Please continue! :P
User avatar
warlord42
 
Joined: Wed May 05, 2010 7:45 pm

Re: Corta'SPLATFORMER

Postby knytshayd » Sat May 28, 2011 8:21 am

Long term lurker here, Corta, PLEASE don't forget to put a krystal skin in here.
knytshayd
Newly Registered
 
Joined: Sat May 28, 2011 8:17 am

Re: Corta'SPLATFORMER

Postby PatchPirate » Sat May 28, 2011 8:24 am

Do Rayne's body with Samus's head (or head without the ponytail) and tan skin. VERY SEXY.

Lookin good, can't wait to see the end result. PLEASE don't end up dropping this!
User avatar
PatchPirate
 
Joined: Fri Feb 25, 2011 6:34 pm

Re: Corta'SPLATFORMER

Postby Ramon » Sat May 28, 2011 11:26 am

When you'll add some sex scenes?
(Sorry, if i am write something wrong, i'm not very good in English)
Ramon
Newly Registered
 
Joined: Mon Dec 06, 2010 12:56 pm

Re: Corta's Game [name pending]

Postby corta » Sat May 28, 2011 2:25 pm

New Update @ top!
Shakey-cam, Healthbars and Tweaks!

Scapa Wrote:Azerty control configuration

I'll admit, it's pretty low on my priorities.. but, I did take a quick crack at it.
The short version of the story could be played on a trumpet,

yes, I can add code to catch key presses. but I can't for keys -not- pressed.

I'm sorry, france.

Zeus Kabob Wrote:Corta, are you some sort of game-making GOD? Seriously, what aren't you telling us? Are you actually 5 people, are you above the mortal plane, have you found the secret to slowing and speeding up time? Tell us, your fans! But I digress...
The game is incredible, and I'm anxious to see what you do with rapes (if you do rapes).
Firesong Wrote:yeah you're amazing let's be honest.
i really don't have any suggestions or criticism; i'm positive you'll do a fantastic job no matter what so...
Liz Wrote:i love it XD

d'aww.. :oops:

ANooB Wrote:zoom based on proximity

proximity zoom made me want to hurl, but action based works!

ByHisBillowingBeard Wrote:I'm not finding this flamethrower

The flamethrower and lightning are the same weapon, but the look changes with the arm costume.

only nova and the elf girls get lightning.
zelda, sheik, liru and rikku use fire magic
and the rest get flamethrower arm-cannons.

was thinking about giving rayne her grapple-thing (I think I remember a grapple thing..) - do 'the people' care enough about 'the details'?

oh, and love (as always) to the fans!
Active Thread: [ Flash Edits ][27th July/19]
Looking to donate? I've got pages for Patreon, SubscribeStar and Paypal.me!
User avatar
corta
 
Joined: Sat Sep 25, 2010 8:43 am

Re: Corta'SPLATFORMER

Postby MrBear » Sat May 28, 2011 4:50 pm

we only care about the sex. :D
MrBear
 
Joined: Sat Sep 04, 2010 4:38 am

Re: Corta'SPLATFORMER

Postby Valithan » Sat May 28, 2011 4:58 pm

the enemy health meters tend to get a touch inaccurate/stop updating. Seems to me that if they take damage from two separate sources (like you're firing at them, then they walk into melee range so you let go of shift and start comboing them) then the meter bugs until the player stops hurting them for a moment.


with so many '...' remarks, i think you should've also add them around 'the fans' XD
Valithan
 
Joined: Thu Aug 12, 2010 5:50 am

Re: Corta'SPLATFORMER

Postby ANooB » Sat May 28, 2011 10:43 pm

I'm liking the zoom. Will work really well with grappling. All the interaction is great. As with enemies. You should just focus on those three. I know how hard it is to make sex anims, lol. Maybe after you get a beta out, you can get some skilled members help with expanding. Til then, Just focus on what u got!!! Keep up the excellent work.
Spruce your games up using free vector content: viewtopic.php?f=45&t=7109

There're no such things as mistakes, just happy little accidents. ~Bob Ross
User avatar
ANooB
 
Joined: Mon Aug 09, 2010 12:58 am

Re: Corta'SPLATFORMER

Postby ByHisBillowingBeard » Sun May 29, 2011 12:08 am

Thank you Corta + Unholy Sonic - I was being silly.

=Experience FPS exceeding ..preferred levels with the zoom-in+flamethrower.
=Personally, I'm not sure zooming in when using a ranged weapon really makes sense :s It's cool with the melee attacks but otherwise, it doesn't sit right, I find.
ByHisBillowingBeard
 
Joined: Sat Jan 29, 2011 3:33 am

Re: Corta'SPLATFORMER

Postby TheDaughterOfHades14 » Sun May 29, 2011 12:50 am

It's really good so far; I hope you improve, what is near perfection, this game has great potential.
Seriously gonna stop being Rape-Bait

Y U NO HAZ SEX WIT ME ლ(ಠ益ಠლ)
The Daughter Of Hades has reached 666 posts...

Till we meet again in the after life...
User avatar
TheDaughterOfHades14
 
Joined: Fri May 27, 2011 7:43 pm
Location: Everywhere.

Re: Corta'SPLATFORMER

Postby Digfree » Sun May 29, 2011 4:18 am

hey corta, I was bored, so I decided to give your platformer level more to experiment with. it's not really pretty, but there is cake. Just remember, I do this for science.

P.S. I really hope you finish that zerg movie sometime, you left on the gooey part lol.
Attachments
Click to Play
(Javascript Required)

%7ECorta%27SPLATFORMER.swf.swf [ 750.9 KiB | Viewed 48812 times ]

ImageImageImageImage
User avatar
Digfree
Moderator
 
Joined: Fri Nov 26, 2010 12:04 am

Re: Corta'SPLATFORMER

Postby banana » Sun May 29, 2011 7:32 am

The shaky cam effect is kind of annoying.
User avatar
banana
 
Joined: Fri Apr 29, 2011 7:48 am

Corta'SPLATFORMER

Postby corta » Sun May 29, 2011 4:16 pm

Update @ page 1

##Update: 29th.
Mostly behind-the-scenes stuff...
Added: 'engagement' system working - added two basic scenes from "space pirates ahoy" and a few smaller animations scattered around. (met, levi and double-teams not working -yet-)
Fixed: another crack at fixing idle deaths. (sic 'em, playtesters!) Changes to enemy stats & code, health bars, shakey-cam etc.


there's about 9 extra parts to the sex system than I planned for.. but it's done in time for today's update!
Planning for the taunt to be used for a separate player-dominant system... we'll see how that codes out..

and yeah, the pirate anims don't line up that well with the player animations, but there's room to add more scenes with a random selector.

tomorrow, some hypnotizing metroids and/or tentacle mouthed levirants!

edit: caught the levi wigging out after the player stands up. I'll look into that.
..and the pirate's front and back hitboxes need a little shaping..

knytshayd Wrote:Corta, PLEASE don't forget to put a krystal skin in here.

I haven't forgotten, she's not in there because her head is a different shape.
oh, and that I think she's yuck, too. (here we goooo..)

ANooB Wrote:Maybe after you get a beta out, you can get some skilled members help with expanding.

..I'm not quite sure how to feel after reading that..

ByHisBillowingBeard Wrote:not sure zooming in when using a ranged weapon

yeah, I came to the same conclusion.
backed the cam off a bit for shooting.

Digfree Wrote:hey corta, I was bored, so I decided to give your platformer level more to experiment with. it's not really pretty, but there is cake. Just remember, I do this for science.

P.S. I really hope you finish that zerg movie sometime, you left on the gooey part lol.

Guessing you just ran through no.2, right? :mrgreen:
I'm happy about this for two reasons! 1. the ego fuel and 2. that a lot of the costumes don't decompile right!

as for the hydra scene, I was thinking of using that as the 'icing' on the intro sequence.. there -may- be an ending to it, yet!
Active Thread: [ Flash Edits ][27th July/19]
Looking to donate? I've got pages for Patreon, SubscribeStar and Paypal.me!
User avatar
corta
 
Joined: Sat Sep 25, 2010 8:43 am

PreviousNext

Return to Flash Projects



Who is online

Users browsing this forum: No registered users