Dongman Wrote:I tried the new dl for the update and I keep getting stuck when going through doors. The game continues to play music but wont let me open the menu or do anything.
Dongman Wrote:The door to prof. oak's lab and the door to Mrs. ketchum's house were the ones that froze it.
Dongman Wrote:I tried the new dl for the update and I keep getting stuck when going through doors. The game continues to play music but wont let me open the menu or do anything.
Dapper Gent Wrote:::deep, long sigh::
So Val tried to implement a code that would fix the constant issue with stacking sprites by running a check every four seconds but it looks like it's glitchy with the events where Bay talks to people like Oak and Dr. Magnus and so on. For some reason it's also effecting entering doors too.
npnotp Wrote:In version 1.62:
Entering Oaks lab for the first scene works only half the time, also no pressing shift as this caused the whole scene to lock
Exiting to find Eevee also locked the game once
Team Rocket event doesn't start correctly (used 1.60 to complete it)
Eevee sprite switches to morphed form randomly during events afterwards (and breaks injured bird event)
Have not continued further on 1.62
I guess I'll play on 1.60 for a while
jaredh72 Wrote:So I loaded up a save where I was inside the tent Vermilion City Pokemon Center, and it caused the glitch in the picture (had this happen before in Pokemon Evil too). Is this the stacked sprites glitch or something else?
Dapper Gent Wrote:::deep, long sigh::
Salgo Wrote:For me it's the first time I play it and there was a bug when i met professor Oak, after my character began turning like he was looking all around him nothing happened. I had to open the menu and close it to be able to move. Then I get out, get back in and the animation restart. I had to open and close the menu while I was talked to to be able to continue the conversation.
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