Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: Hentai: Peach's Untold Tale 2.0.18 (jan 06/14)

Postby blackcore11 » Mon Jan 06, 2014 10:09 pm

I went into the level to see what the problem is, and I'm getting out perfectly fine. I'm not sure what the problem is, I got the Toad, avoided Birdo, and I got out safely. Then again I cheated my way to see if this bugged out or not, so I'm not sure if it is through normal play or not.[/quote]

sounds like your talking about the spooky castle on world 1. I'm talking about the spooky desert castle on world 2.
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Re: Hentai: Peach's Untold Tale 2.0.18 (jan 06/14)

Postby kage_ryu07 » Mon Jan 06, 2014 11:31 pm

I recently went to your site and noticed you had your donations goal reached already :P That was pretty quick, its only the 6th
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Re: Hentai: Peach's Untold Tale 2.0.18 (jan 06/14)

Postby VintageBass » Tue Jan 07, 2014 1:53 am

blackcore11 Wrote:
VintageBass Wrote:I went into the level to see what the problem is, and I'm getting out perfectly fine. I'm not sure what the problem is, I got the Toad, avoided Birdo, and I got out safely. Then again I cheated my way to see if this bugged out or not, so I'm not sure if it is through normal play or not.


sounds like your talking about the spooky castle on world 1. I'm talking about the spooky desert castle on world 2.

No, I went through World 2-4. I said that I cheated my way through, meaning I have the ability to skip ahead, which I would do in case of 1) new levels and 2) to check out any problems. Maybe it's the upward pipe I was talking about that was causing the problems?

Ivan-Aedler Wrote:
Bartangelus Wrote:Maybe you should try to make more attractive donation motivation. The idea to reward the donation with small reward for small donation and high reward for high donation is good and I think it's why he/she has that much donation in a short time.

I used to work like this. People who can contribute with a given amount can ask me for a possible feature he/she wants in higher priority.

Considering that plenty of people have been asking "where's pregnant Peach," "where's a stomach bulge," you think with the donation thing and people donating, that'll be one of their top things to get (even if I still don't get it)

Ivan-Aedler Wrote:
Bartangelus Wrote:Maybe you should take example on it and think about such reward you know like VIP club, private mail with preview of what comes next, or even "your character in the game" like sakusaku did (it's a movie I know).

I dont plan creating a 'Mii' like environment for PUT, because its not the intention, its outside the concepts.

Well... technically there are the avatars of the knights, so it's not like there isn't a place for them. Of course the Miis will be out of place, even with the setting you're going for. Plus the work to go into making all of them... well, those who ask for that sort of thing (and for anyone reading this, please... no)

Ivan-Aedler Wrote:
Bartangelus Wrote:Without dowgrade or restrict acces to those who don't donate. But I don't know if it's possible or if it's okay to do that for this project.

I hate downgrading or punishing people. Private email announcements and priority in features they want in the game (provided it's at least listed in the huge TODO list on page 1 work better.

Well since you got a team, we can help you in this and ease up some of the workload so we can get them done faster and make things all more better for you! :)
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Re: Hentai: Peach's Untold Tale 2.0.18 (jan 05/14)

Postby QuizmasterBos » Tue Jan 07, 2014 3:48 am

MPLDAM9919 Wrote:
Ivan-Aedler Wrote:
MPLDAM9919 Wrote:I have a question Ivan. Are the Koopa Bros from Paper Mario going to appear in this game? The could appear in the sewers. It would be Ninja Turtles joke.

Not planned. I prefer to use all (or most of the enemies) we've made so far (83!!) first. And I need to make a dialogue and a scene with MIPS (the bunny). And I need to make Daisy scenes.
If we have more brainstorm and plausible reasons to add them, I can think about making them first, then they would appear from time to time, like MIPS, and have 1 or 2 scenes with Peach. But this need discussion, as well as Quiz and VintageBass as scripters.

OK. I still think it would be a funny idea. We already have regular Koopas in the sewers. In the red pipe sewers, we should have the Koopa Bros in that area (and perhaps expand that area. It could be their secret hideout. They could be planning to ambush Mario as their revenge). We should get VintageBass's and Quiz's opinions about this.

Ivan already said it, but you want my opinion.

I don't think we should put them in, considering the vast amount of characters we already have. Regular enemies can still be added, but special characters are pretty much done. I don't think we'll need more. The game is still mostly a standard Mario platformer, not an RPG.

Ivan-Aedler Wrote:
Bartangelus Wrote:Maybe you should take example on it and think about such reward you know like VIP club, private mail with preview of what comes next, or even "your character in the game" like sakusaku did (it's a movie I know).

I specifically want to add on this part, the rest Ivan already mentioned clearly. Private mails or VIP clubs wouldn't really work, because although we are a team, none of us are 100% committed to it. We usually have sidejobs and all.

Even if we would be committed enough to it, we're just a rag tag team of vagabonds. Ivan specifically works by feeling. He makes whatever he feels like next. Such mails couldn't be interesting, especially considering that Ivan updates almost always daily, so what advantage would people have?
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Re: Hentai: Peach's Untold Tale 2.0.18 (jan 06/14)

Postby Toyloli » Tue Jan 07, 2014 4:31 am

VintageBass Wrote:
Ivan-Aedler Wrote:
Bartangelus Wrote:Maybe you should take example on it and think about such reward you know like VIP club, private mail with preview of what comes next, or even "your character in the game" like sakusaku did (it's a movie I know).

I dont plan creating a 'Mii' like environment for PUT, because its not the intention, its outside the concepts.

Well... technically there are the avatars of the knights, so it's not like there isn't a place for them. Of course the Miis will be out of place, even with the setting you're going for. Plus the work to go into making all of them... well, those who ask for that sort of thing (and for anyone reading this, please... no)


The knights aren't even remotely like mii's. They're more like easter eggs from the games creators, go to the right place and you can talk to or interact with them. The idea of creating a customizable player is kinda defeatest the pointest of it being a peach game.
Likewise, I doubt we can include characters for all the 'major donators' as I'm sure there will be quite a few. But I imagine Ivan could have a 'with thanks to' section in the credits that lists major donators :?:
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Re: Hentai: Peach's Untold Tale 2.0.18 (jan 06/14)

Postby Darthan » Tue Jan 07, 2014 5:15 am

Toyloli Wrote:The knights aren't even remotely like mii's. They're more like easter eggs from the games creators, go to the right place and you can talk to or interact with them. The idea of creating a customizable player is kinda defeatest the pointest of it being a peach game.
Likewise, I doubt we can include characters for all the 'major donators' as I'm sure there will be quite a few. But I imagine Ivan could have a 'with thanks to' section in the credits that lists major donators :?:

I agree with everything here.

The Knights having avatars in the game, most of them are toads or some other Mario universe character anyway, is not really something that is new. Allot of game creators, even mainstream, have hidden "easter eggs" that allow you to interact with avatars of the people responsible for the creation of the game.

I also agree that the best way to handle the donators is to add a special section in the credits for them.
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Re: Hentai: Peach's Untold Tale 2.0.18 (jan 06/14)

Postby Allsop2604 » Tue Jan 07, 2014 5:40 am

Hey Ivan!

Decided to /unlurk for a second to give more input & suggestions. First of all (and most importantly) Wow. Just Wow. I can't believe you're still going or how amazing this project has become. Honestly, I check daily just to see what else you've come up with and I've still got to say this is BY FAR the best project I've seen. And that's comparing it to anything on sale at DLsite or anything produced by companies like Illusion. You're my freaking hero man.

So, some input. I don't check the latest pages of the thread often, but I noticed you recently added a mechanic that occasionally makes peach cum when horny in proximity to enemies. I love the idea! I think quite awhile back I mentioned that I think the game would benefit from a more "Run or Rape" style of gameplay. This mechanic subtly adds that feel. However, as I was testing it I noticed several issues. Not sure if they're bugs or something to do with the terms of how it works.

-I couldn't replicate the effect after it happened once in a single game, had to restart each time I wanted to test it more
- Couldn't quite determine what caused the effect, other than proximity to enemies and peach's horniness. Does clothing play a factor (peach being naked/embarrassed clothing state)? If not something for you to consider.
- Sometimes when peach was over 80% horny or so the bar would go up and down, and somewhat stay stuck without maxing, even with enemies proximity
Hope the feedback helps and otherwise amazing addition.

Also, when I make it so the air ship levels don't auto scroll they get super laggy over time, even when I take out all of the bo-oms. This happens with any screen size and any level of quality. Usually becomes noticeable less than a minute in and becomes progressively worse in a shorter amount of time.
Rest of the game is usually lag free. I'ze gots a $1,000 gaming rig. (running Windows and using newest version of flash player, in case you need to know)

Unto suggestions. I still think the number one improvement would be an auto-zoom option whenever a scene started.
Example: I play completely zoomed out, run into goomba, screen switches from the minimum zoom to the maximum, scene plays, scene finishes, screen zooms back to minimum zoom.
I suggest this because I personally zoom the screen in during scenes, but feel like it takes the excitement away. Obviously adding this as an option (for those who wouldn't want this feature) would be advisable.

Second suggestion, regarding the toads. This one is also related to your current poll. I like how when peach isn't horny and interacts with a toad she gets the option screen, and how when she is horny there is no option, and a scene starts right away. However, you still need to interact in the first place (and where the fun in that?). I simply suggest taking it one step forward and make it so if peach is horny, or naked, or drunk (stunned(?), or any combination thereof - toads will be no different from goombas and start a scene on contact! This would be very applicable if you decide toads can take peaches virginity after a certain amount of scenes. It would also be really neat at the end of castle levels where a toads pops out of the bag instead of mario, having his way with the horny princess!
Side suggestion: Peach has a menu to do things with toads even though she isn't horny and is completely innocent. That doesn't seem quite right. I like how to unlock the pole dance peach has to loose her virginity first. Maybe do something similar for toads?

I know you've got a lot on your plate though, and obviously have a better idea what direction you want to take your game. So no worries if don't like/can't do the suggestions. I honestly can't believe you're still going.



Keep on truckin'.

/lurk
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Re: Hentai: Peach's Untold Tale 2.0.18 (jan 06/14)

Postby VintageBass » Tue Jan 07, 2014 5:47 am

Toyloli Wrote:
VintageBass Wrote:Well... technically there are the avatars of the knights, so it's not like there isn't a place for them. Of course the Miis will be out of place, even with the setting you're going for. Plus the work to go into making all of them... well, those who ask for that sort of thing (and for anyone reading this, please... no)


The knights aren't even remotely like mii's. They're more like easter eggs from the games creators, go to the right place and you can talk to or interact with them. The idea of creating a customizable player is kinda defeatest the pointest of it being a peach game.
Likewise, I doubt we can include characters for all the 'major donators' as I'm sure there will be quite a few. But I imagine Ivan could have a 'with thanks to' section in the credits that lists major donators :?:

I know the knights aren't Miis. I'm just saying that if there were Miis, it'll feel out of place in this game.

For the customization, there is the beginning, but that's going to be moved down the line. For Free Mode that's perfectly fine, but since this is Peach's story... it'll be better not to go all out on the customization beyond what's already available (and even then I don't mess with)

I know that we shouldn't add in other characters, but with the previously brought up Mona and Pauline, I wouldn't mind seeing her be playable, but I recall them being NPCs down the line. At least if I can remember.
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Re: Hentai: Peach's Untold Tale 2.0.18 (jan 05/14)

Postby coolness32 » Tue Jan 07, 2014 7:51 am

Ivan-Aedler Wrote:
coolness32 Wrote:I had a question, is there a way out of the sewers? I went in there and couldn't get out.

Just go up, until finding a large upside-down pipe, then jump while pressing UP key.
By the way, that's the normal way to go through those pipes since Super Mario Bros 1.


Went back and tried it again, it works just fine.

My problem was that I was jumping and then pushed up at the top of her jump and that didn't work.

I like that the poison shrooms have a "drunk" affect on Peach. I didn't play versions .16 or .17 so I'm not sure when that was added but I like it!
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Re: Hentai: Peach's Untold Tale 2.0.18 (jan 06/14)

Postby Bartangelus » Tue Jan 07, 2014 10:00 am

Considering that plenty of people have been asking "where's pregnant Peach," "where's a stomach bulge," you think with the donation thing and people donating, that'll be one of their top things to get (even if I still don't get it)


Actually I was thinking about private poll for donator to decide what come next in priority. It's still Ivan who lead the project (they can't ask for something he doesn't want) but when he has severals things to do at the same time he let them decide , like "what should I do next : koopa scene, goomba scene, level 2-5." And they would chose one of the option. But again Ivan will still decide they just chose the order of priority.

Of course they will still be general poll like the one who run actually.

Vintage Wrote:
Ivan Wrote: I dont plan creating a 'Mii' like environment for PUT, because its not the intention, its outside the concepts.

Well... technically there are the avatars of the knights, so it's not like there isn't a place for them. Of course the Miis will be out of place, even with the setting you're going for. Plus the work to go into making all of them... well, those who ask for that sort of thing (and for anyone reading this, please... no)


Inversed quote sorry ^^" I don't really know what a Mii is (Wiii small character ?) but i was thinking about something like randomely (or not) at the end of a level after the stat screen (or IN why not ?) a litte message with "Special thanks to X" ( or other message) + his avatar in picture.
Last edited by Bartangelus on Tue Jan 07, 2014 7:45 pm, edited 1 time in total.
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Re: Hentai: Peach's Untold Tale 2.0.18 (jan 06/14)

Postby Ivan-Aedler » Tue Jan 07, 2014 10:36 am

kage_ryu07 Wrote:I recently went to your site and noticed you had your donations goal reached already :P That was pretty quick, its only the 6th

Thank you for all the help!

VintageBass Wrote:Considering that plenty of people have been asking "where's pregnant Peach," "where's a stomach bulge," you think with the donation thing and people donating, that'll be one of their top things to get (even if I still don't get it)

Yes, thes swollen belly is on the plans. It just cant be made like in one day. Scenes and levels can be done in less than a day.

VintageBass Wrote:Well... technically there are the avatars of the knights, so it's not like there isn't a place for them. Of course the Miis will be out of place, even with the setting you're going for. Plus the work to go into making all of them... well, those who ask for that sort of thing (and for anyone reading this, please... no)

Like I said before, those will be just to show people who worked directly to the game (code, art, scenes), being a still a very low priority.

VintageBass Wrote:Well since you got a team, we can help you in this and ease up some of the workload so we can get them done faster and make things all more better for you! :)

Thank you! Well, I need new game objects,like ice blocks, Birdo frontside head, outfits like Koopa Slave and SwimSuit (both will be used in certain elvels), tons of new sex scenes and scene sketches like those ThatGuy45 was doing. MPLDAM is helping me with level sketches, one of them was put in the game ;) The problem is that I am still making them all because people are travelling or just away.

QuizmasterBos Wrote:Such mails couldn't be interesting, especially considering that Ivan updates almost always daily, so what advantage would people have?

A good talk makes wonders ;)

Toyloli Wrote:The knights aren't even remotely like mii's. They're more like easter eggs from the games creators. The idea of creating a customizable player is kinda defeatest the pointest of it being a peach game.

That's it!

Toyloli Wrote:I imagine Ivan could have a 'with thanks to' section in the credits that lists major donators :?:

Darthan Wrote:I also agree that the best way to handle the donators is to add a special section in the credits for them.

I prefer 'a GREAT thanks to'.. I'll design it!

Allsop2604 Wrote:Hey Ivan!

Hey, you're back!

Allsop2604 Wrote:First of all (and most importantly) Wow. Just Wow. I can't believe you're still going or how amazing this project has become. Honestly, I check daily just to see what else you've come up with and I've still got to say this is BY FAR the best project I've seen. And that's comparing it to anything on sale at DLsite or anything produced by companies like Illusion. You're my freaking hero man.

Thank you for your words ^_^ But no, I dont want to be better, I just wanted to create a game with dedication, feelings and tons of scenes ;)

Allsop2604 Wrote:you recently added a mechanic that occasionally makes peach cum when horny in proximity to enemies. I love the idea! I think quite awhile back I mentioned that I think the game would benefit from a more "Run or Rape" style of gameplay. This mechanic subtly adds that feel. However, as I was testing it I noticed several issues. Not sure if they're bugs or something to do with the terms of how it works. -I couldn't replicate the effect after it happened once in a single game, had to restart each time I wanted to test it more.

Peach needs to be horny (more than half the horny bar). She can cum if she is standing still for some time, or walking while embarassed. As she is embarassed, cumming makes her even more embarassed ;) If Peach stops cumming while walking embarassed, while still being horny, thats a bug.

Allsop2604 Wrote:- Sometimes when peach was over 80% horny or so the bar would go up and down, and somewhat stay stuck without maxing, even with enemies proximity

Bar going up and down? Thats strange. I haven't replicated it.
What was Peach doing?

Allsop2604 Wrote:Also, when I make it so the air ship levels don't auto scroll they get super laggy over time, even when I take out all of the bo-oms. This happens with any screen size and any level of quality. Usually becomes noticeable less than a minute in and becomes progressively worse in a shorter amount of time.

CANT REPRODUCE!

Allsop2604 Wrote:Unto suggestions. I still think the number one improvement would be an auto-zoom option whenever a scene started.

You can do this manually, pressing zoom key (-) in the action. Auto zoom may annoy people. Maybe this can be set as an option. Also, there are scenes that features bigger enemies (like Morton) so auto zoom may not cover all affecting characters (some of their parts might poke out of the screen).

Allsop2604 Wrote:Example: I play completely zoomed out, run into goomba, screen switches from the minimum zoom to the maximum, scene plays, scene finishes, screen zooms back to minimum zoom.

Making an auto zoom which just switches it to the current max zoom is not hard to do. If people dont mind not seeing some parts like an enemy head or part of a third enemy, like in the shyguy gangbang scene, I can make an auto zoom option.

Allsop2604 Wrote:This one is also related to your current poll. I like how when peach isn't horny and interacts with a toad she gets the option screen, and how when she is horny there is no option, and a scene starts right away. However, you still need to interact in the first place (and where the fun in that?). I simply suggest taking it one step forward and make it so if peach is horny, or naked, or drunk (stunned(?), or any combination thereof - toads will be no different from goombas and start a scene on contact!.. This would be very applicable if you decide toads can take peaches virginity after a certain amount of scenes. It would also be really neat at the end of castle levels where a toads pops out of the bag instead of mario, having his way with the horny princess!

Ok possible! If everybody else agrees, I'll make this feature if Pech is horny or a nymph (remember Peach friends are loyal to her and they wont 'rape' her if she is naked).

Allsop2604 Wrote:Side suggestion: Peach has a menu to do things with toads even though she isn't horny and is completely innocent. That doesn't seem quite right. I like how to unlock the pole dance peach has to loose her virginity first. Maybe do something similar for toads?

Actually, those menu choices are according to Toads' minds. Its the toads who want to fiddle with Peach, innocent or not ;) Its also a way to force a scene to an innocent princess.
And many of the features dont require Peach to be non-virgin. Otherwise people who are going a virgin run would never get those scenes.
Its like saying: 'make toads do this to Peach', 'make toads do that'. But if people dont complain, I can make a way for Peach to ignore it, saying her cute 'no' sound to certain choices, until being a nymph or horny enough.

Allsop2604 Wrote:I know you've got a lot on your plate though, and obviously have a better idea what direction you want to take your game. So no worries if don't like/can't do the suggestions. I honestly can't believe you're still going.

Thank you. I'll take your ideas in consideration!

VintageBass Wrote:For the customization, there is the beginning, but that's going to be moved down the line. For Free Mode that's perfectly fine, but since this is Peach's story... it'll be better not to go all out on the customization beyond what's already available (and even then I don't mess with)

The free mode will allow us to skip levels, and peach will have endless lives, for example.

VintageBass Wrote:I know that we shouldn't add in other characters, but with the previously brought up Mona and Pauline, I wouldn't mind seeing her be playable, but I recall them being NPCs down the line. At least if I can remember.

Mona is expected later or much later, when Peach will get on her pizzeria. Both can talk, and I plan some scenes with her, like Peach and Daisy, and both can be seen in the gallery.
The idea is Mona embarassing Peach while staining her current clothes with chemicals and making her remove them in order not to be affected.

Bartangelus Wrote:Actually I was thinking about private poll for donator to decide what come next in priority. It's still Ivan who lead the project (they can't ask for something he doesn't want) but when he has severals things to do at the same time he let them decide, like "what should I do next : koopa scene, goomba scene, level 2-5."

I also agree! I would be happily increasing priority of people who donate. Since we cant have two polls in the first page, this private one would need to be put as a post or even by email.

Bartangelus Wrote:I was thinking about something like randomely (or not) at the end of a level after the stat screen (or IN why not ?) a litte message with "Special thanks to X" ( or other message) + his avatar in picture.

I prefer no banner or intereferences during game play. Its better to show them (with his/her logo) in the credit screen. I can put more credit buttons along the game (in a non intrusive way). People want to play a clean game, a pure Peach game, shining and with no Ads, right?

Bartangelus, please change the quote you're put. I've not said that (regarding the knights).
Last edited by Ivan-Aedler on Tue Jan 07, 2014 9:09 pm, edited 1 time in total.
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Re: Hentai: Peach's Untold Tale 2.0.18 (jan 06/14)

Postby Allsop2604 » Tue Jan 07, 2014 5:41 pm

Thanks for the quick response Ivan. I just wanted to comment on some stuff, give a little more input.
I apologize for any poor description or clarification. English is not my strong suit.

Spoiler (click to show/hide):

Ivan-Aedler Wrote:Peach needs to be horny (more than half the horny bar). She can cum if she is standing still for some time, or walking while embarassed. As she is embarassed, cumming makes her even more embarassed ;) If Peach stops cumming while walking embarassed, while still being horny, thats a bug.

Thanks for clarifying! Well now that i understand better may I ask why you decided to make it only work if she is standing still for some time, or walking while embarrassed? I'd suggest having it work while she was running embarrassed as well. I think that would go very nicely with the new running embarrassed animations.

Ivan-Aedler Wrote:What was Peach doing?

Peach was running and jumping around, occasionally stopping and walking. All while being embarrassed.

Ivan-Aedler Wrote:You can do this manually, pressing zoom key (-) in the action. Auto zoom may annoy people. Maybe this can be set as an option. Also, there are scenes that features bigger enemies (like Morton) so auto zoom may not cover all affecting characters (some of their parts might poke out of the screen).

Ivan-Aedler Wrote:Making an auto zoom which just switches it to the current max zoom is not hard to do. If people dont mind not seeing some parts like an enemy head or part of a third enemy, like in the shyguy gangbang scene, I can make an auto zoom option.

Glad to hear it wouldn't be hard to do - now I don't have to feel bad for asking! :P
And if maximum zoom would be too much for some scenes then why not set it to the second highest zoom? That or let the player set zoom for gameplay and zoom for scene separately.
I'd play the whole game zoomed in if I could but those pesky pits and platforms would annihilate me. And I do constantly use the zoom key for scenes, I just think it would be more fun/exciting if it happened automatically.

Ivan-Aedler Wrote:Ok possible! If everybody else agrees, I'll make this feature if Pech is horny or a nymph (remember Peach friends are loyal to her and they wont 'rape' her if she is naked).

But maybe they can still take advantage of her if she's drunk/dazzed & horny? ^.^
You could even set scenes that toads initiate as separate to the ones peach does. Like, toads choose to doing any of the 'massage' scenes, but Peach has to decide if she'll service or have sex with them!


Ivan-Aedler Wrote:Thank you. I'll take your ideas in consideration!

No Ivan, thank you.


Now, I'm going to warn you - I have some more suggestions! (seriously, tell me to stahp if want me to)
MOAR SUGGESTIONS/COMMENTS:
Spoiler (click to show/hide):

Seeing your feedback reminded me of some other stuff I wanted to mention. Hope that's not a problem.

Usually when I see an update I make a beeline for whatever new scenes and content you've added. But sometimes I notice subtle changes on the way there. The biggest & best thing I've noticed is the addition of some new peach audio during older scenes that had much more bland audio before. I got to say, that makes the scene feel brand new all over again!

So all I have to suggest for that is to keep adding whatever little bits of newer audio you have to more of the older scenes. Peach has such a nice voice now!


I couldn't help but noticed you added that dark room in toad town awhile back with spawning enemies. Thank you, I really do appreciate the things you do for me. :D
What I wanted to suggest is to consider using that shadow set in future levels. Like, maybe certain sections of a level or something like hanging lights that swing back and fourth, cutting through the darkness. Honeslty, I'd feel a little guilty if you weren't able to use it for something after taking the time to set it up.


And my final suggestion is about the difficulty. I personally don't find it challenging. Now, that may just be because I've been playing it so much for such a long time but I don't know. If this concerns you maybe ask about it with next poll? All I know is I can run through every level, with full horny bar (to spawn holes), without stopping, and not have an enemy get even remotely close to catching/surprising me. If you want to do a virgin run you should have to work for it! :P

I can offer suggestions of how to go about increasing the difficulty, if your interested.
^.^
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Re: Hentai: Peach's Untold Tale 2.0.18 (jan 06/14)

Postby Ivan-Aedler » Tue Jan 07, 2014 8:48 pm

Allsop2604 Wrote:I apologize for any poor description or clarification. English is not my strong suit.

Neither mine.

Allsop2604 Wrote:Thanks for clarifying! Well now that i understand better may I ask why you decided to make it only work if she is standing still for some time, or walking while embarrassed? I'd suggest having it work while she was running embarrassed as well.

If I do that, people can't run away from enemies easily when excited. I can make a voting poll to see the reactions, or I can just add the feature and see people reactions, but I dont know. I have a feeling people will start to be annoyed by Peach constantly stopping to cum while running.

Allsop2604 Wrote:Sorry, I think that would go very nicely with the new running embarrassed animations.


Allsop2604 Wrote:
Ivan-Aedler Wrote:What was Peach doing?

Peach was running and jumping around, occasionally stopping and walking. All while being embarrassed.

CAN'T REPRODUCE :/

Allsop2604 Wrote:Glad to hear it wouldn't be hard to do - now I don't have to feel bad for asking! :P And if maximum zoom would be too much for some scenes then why not set it to the second highest zoom? That or let the player set zoom for gameplay and zoom for scene separately.

The best would be allowing people to PAN the scene using directionals, while the max zoom is activated automatically. In the options menu, we could have 'AUTO ZOOM IN during scenes: ON/OFF'. If ON, panning is possible.

Allsop2604 Wrote:I do constantly use the zoom key for scenes, I just think it would be more fun/exciting if it happened automatically.

I'll think about it. Marked in my todo list.

Allsop2604 Wrote:But maybe they can still take advantage of her if she's drunk/dazzed & horny? ^.^

Already implemented. But pay attention its risky for Peach to lose her virginity in future scenes (e.g. Toad scene 8). Right now, no toads scenes have vaginal penetrations.

Allsop2604 Wrote:You could even set scenes that toads initiate as separate to the ones peach does. Like, toads choose to doing any of the 'massage' scenes, but Peach has to decide if she'll service or have sex with them!

Also possible, but this would trigger a message box in the end of the massage. I can even go ahead, making more daring scenes/ fuck scenes after the massage one, if Peach is a nymph (only in this case). But all of this is low priority. You and people can remember me later if this feature would be interesting.

Allsop2604 Wrote:Now, I'm going to warn you - I have some more suggestions! (seriously, tell me to stahp if want me to). MOAR!

Spoiler (click to show/hide):

moaar.jpg
moaar.jpg (25.22 KiB) Viewed 1932 times


Allsop2604 Wrote:Usually when I see an update I make a beeline for whatever new scenes and content you've added. But sometimes I notice subtle changes on the way there. The biggest & best thing I've noticed is the addition of some new peach audio during older scenes that had much more bland audio before. I got to say, that makes the scene feel brand new all over again!

Correct. When I have time, I review all scenes and I add more sounds ;) If you have more suggestions about the sounds, like a possible addition of 'oh no' in certain situations, please take notes.

Allsop2604 Wrote:So all I have to suggest for that is to keep adding whatever little bits of newer audio you have to more of the older scenes. Peach has such a nice voice now!

I will! We had a female voicer, MikaTurtle. She did some voices already, but she disappeared before fixing some problems. I can use a couple of them who is good enough.

Allsop2604 Wrote:I couldn't help but noticed you added that dark room in toad town awhile back with spawning enemies. Thank you, I really do appreciate the things you do for me. :D

Nevermind ;) That place might have a dialogue with a dweller (a lonely toad). And those spawning enemies might appear only in certain situations. I plan making it a bit of random. Sometimes Peach reaches there and she finds a peaceful room with a toad. Sometimes not.

Allsop2604 Wrote:What I wanted to suggest is to consider using that shadow set in future levels. Like, maybe certain sections of a level

Possible. The shadow function works based on rooms. If you have suggestions, I can check if its affordable. It would work well for those areas with hidden powerups and 1ups.

Allsop2604 Wrote:or something like hanging lights that swing back and fourth, cutting through the darkness.

This can work but not with a pure shadow Peach. Due to some dim light present, Peach needs to be just darkened like a low light room, then the lamp could illuminate her, like in the pipe area (when she goes from Worldmap2 to 1).

Allsop2604 Wrote:And my final suggestion is about the difficulty. I personally don't find it challenging. Now, that may just be because I've been playing it so much for such a long time but I don't know. If this concerns you maybe ask about it with next poll?

I can think about it. Difficulty settings will be only put after the implementation of ADVENTURE and FREE game modes anyway. I dont want many settings like EASY, MED, HARD, HARDERST. Maybe just EASY and HARD.

Allsop2604 Wrote:All I know is I can run through every level, with full horny bar (to spawn holes), without stopping, and not have an enemy get even remotely close to catching/surprising me. If you want to do a virgin run you should have to work for it! :P

Sure. For later.

Allsop2604 Wrote:I can offer suggestions of how to go about increasing the difficulty, if your interested.

Sure, you can go ahead, either here or via PM.
Last edited by Ivan-Aedler on Tue Jan 07, 2014 9:34 pm, edited 2 times in total.
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Re: Hentai: Peach's Untold Tale 2.0.18 (jan 06/14)

Postby Ivan-Aedler » Tue Jan 07, 2014 9:11 pm

I decided to make some icy blocks myself...and floors....and pines....and everything else!

Spoiler (click to show/hide):

Click to Play
(Javascript Required)

block ice2.swf [ 4.65 KiB | Viewed 1897 times ]


worldmap 5.png


Oh Allsop2604, I cant reproduce the 'laggy airship over time' bug in any of the 4 airships.
Last edited by Ivan-Aedler on Wed Jan 08, 2014 3:14 am, edited 3 times in total.
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Re: Hentai: Peach's Untold Tale 2.0.18 (jan 06/14)

Postby TheVampirate » Wed Jan 08, 2014 12:18 am

My 2 cents on the peach's virginity loss to friendly characters is it should be an option that can be toggled on/off that way people dont have to constantly reload from allies.
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Re: Hentai: Peach's Untold Tale 2.0.18 (jan 06/14)

Postby MPLDAM9919 » Wed Jan 08, 2014 2:17 am

Ivan-Aedler Wrote:I decided to make some icy blocks and floors myself.

Spoiler (click to show/hide):

block ice2.swf

worldmap 5.png


I love the ice blocks! They have a nice shine to them!

And the World 5 map looks great!
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Re: Hentai: Peach's Untold Tale 2.0.18 (jan 06/14)

Postby VintageBass » Wed Jan 08, 2014 3:01 am

Ivan-Aedler Wrote:I decided to make some icy blocks and floors myself.

Spoiler (click to show/hide):

block ice2.swf

worldmap 5.png



... WOW, that's a really pretty map! It's certainly a difference with the trees!
Image

TheVampirate Wrote:My 2 cents on the peach's virginity loss to friendly characters is it should be an option that can be toggled on/off that way people dont have to constantly reload from allies.

Or they can just... I dunno, avoid certain options that start the scene... or not talk to them at all (for those optional characters, that is)
"Just because you can put your dick in it, it doesn't mean you can fuck it"
- Nash Bozard
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Re: Hentai: Peach's Untold Tale 2.0.18 (jan 06/14)

Postby Ivan-Aedler » Wed Jan 08, 2014 3:13 am

VintageBass Wrote:... WOW, that's a really pretty map! It's certainly a difference with the trees!

Thank you!

VintageBass Wrote:Or they can just... I dunno, avoid certain options that start the scene... or not talk to them at all (for those optional characters, that is)

Well, I decided to make friends 'do Peach' directly, if she crosses them while horny, drunk or already a nymph ;) Its more sexy and challenging.
They dont have vaginal scenes yet anyway. if so, it will be later scenes.
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Re: Hentai: Peach's Untold Tale 2.0.18 (jan 06/14)

Postby Darthan » Wed Jan 08, 2014 3:18 am

Ivan-Aedler Wrote:Well, I decided to make friends 'do Peach' directly, if she crosses them while horny, drunk or already a nymph ;) Its more sexy and challenging.
They dont have vaginal scenes yet anyway. if so, it will be later scenes.

I don't really think that this is a good idea, but we will have to see how things turn out.
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Re: Hentai: Peach's Untold Tale 2.0.18 (jan 06/14)

Postby CaptainFalcon9000 » Wed Jan 08, 2014 3:35 am

Ivan-Aedler Wrote:I decided to make some icy blocks myself...and floors....and pines....and everything else!

Spoiler (click to show/hide):

block ice2.swf

worldmap 5.png


Oh Allsop2604, I cant reproduce the 'laggy airship over time' bug in any of the 4 airships.


its amazingly done :lol: awesome job there, i got a questiong about that world, which are the enemies that are gonna be used? i wanna know so i can imagine some scenes :D
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