PokéMorph (Discontinued)

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Re: PokéMorph (Update: 6/20/17!)

Postby revenant281 » Wed Jun 21, 2017 1:36 am

Sure it happened in Pewter city after i saved and game crashed as i clicked save http://imgur.com/a/inJTa
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Re: PokéMorph (Update: 6/20/17!)

Postby TheMagicMan » Wed Jun 21, 2017 2:04 am

Not sure if this is just me, but currently having issues with at least two cut-scenes in Cerulean, both when Reed walks in to the visitor center after getting the tickets and at Bill's house after dinner it forces Bay to walk out of the room behind a wall, currently can't find a way past this as it repeats every time.
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Re: PokéMorph (Update: 6/20/17!)

Postby revenant281 » Wed Jun 21, 2017 3:07 am

Ok so i did go back a few pages and found the fix. haven't been acting up since.
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Re: PokéMorph (Update: 6/20/17!)

Postby Hunden » Wed Jun 21, 2017 3:29 am

Dapper Gent Wrote:The matter has been dealt with. I hate that it had to be this way but the moral of the story here is to not bite the hand that feeds. It may stop giving you food altogether.

Dog Logic? You did not stop giving me food, you shot me down. And I have not bitten you. I barked about how other dogs could get a better meal. And the funny thing is that you hardly would have noticed it. If I had not barked about it, there would have been close to zero chance that you would have discovered it. In other words, it would have been food you would probably not have missed. You would not even have noticed it if other dogs eat it.

I have a better metaphor for this logic. There are two companies. One company finds that the other company is doing better things and starting to use them. The other company says that only prototypes can be used. The one company finds a solution by telling the consumers how to take the other company's files themselves to make the most of their program. The other company gets angry and say that now the one company can not use anything. It forces the one company to shut down. The one company tries to find a peaceful solution, such as paying the other company for the files, even when the one company is a non-profit, but the other still say no.

It's a better metaphor and more real.
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Re: PokéMorph (Update: 6/20/17!)

Postby [Blank] » Wed Jun 21, 2017 3:57 am

Hunden Wrote:
Dapper Gent Wrote:The matter has been dealt with. I hate that it had to be this way but the moral of the story here is to not bite the hand that feeds. It may stop giving you food altogether.

Dog Logic? You did not stop giving me food, you shot me down. And I have not bitten you. I barked about how other dogs could get a better meal. And the funny thing is that you hardly would have noticed it. If I had not barked about it, there would have been close to zero chance that you would have discovered it. In other words, it would have been food you would probably not have missed. You would not even have noticed it if other dogs eat it.

I have a better metaphor for this logic. There are two companies. One company finds that the other company is doing better things and starting to use them. The other company says that only prototypes can be used. The one company finds a solution by telling the consumers how to take the other company's files themselves to make the most of their program. The other company gets angry and say that now the one company can not use anything. It forces the one company to shut down. The one company tries to find a peaceful solution, such as paying the other company for the files, even when the one company is a non-profit, but the other still say no.

It's a better metaphor and more real.


The more you try to fight the situation the worse it's going to get. Personally I think you need to just stop, but if this is really so important please PM them instead of posting publicly. It's making what would normally be a happy occasion less than adequate for the rest of us.
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Re: PokéMorph (Update: 6/20/17!)

Postby Dead2112man » Wed Jun 21, 2017 4:40 am

TheMagicMan Wrote:Not sure if this is just me, but currently having issues with at least two cut-scenes in Cerulean, both when Reed walks in to the visitor center after getting the tickets and at Bill's house after dinner it forces Bay to walk out of the room behind a wall, currently can't find a way past this as it repeats every time.


I know this might be to much to ask for, but, can thou please give us any screen shots of this or even better a small recording and PM either me or Valtur with these two issues to help fix and make sure they can't happen to other people.

revenant281 Wrote:Ok so i did go back a few pages and found the fix. haven't been acting up since.

Awesome
I might not create games, but I will test them, Then I will give advice on what I think needs to be added, removed, or improved.
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Re: PokéMorph (Update: 6/20/17!)

Postby archer_gilgamesh » Wed Jun 21, 2017 5:12 am

Hunden Wrote:
Dapper Gent Wrote:The matter has been dealt with. I hate that it had to be this way but the moral of the story here is to not bite the hand that feeds. It may stop giving you food altogether.

Dog Logic? You did not stop giving me food, you shot me down. And I have not bitten you. I barked about how other dogs could get a better meal. And the funny thing is that you hardly would have noticed it. If I had not barked about it, there would have been close to zero chance that you would have discovered it. In other words, it would have been food you would probably not have missed. You would not even have noticed it if other dogs eat it.

Ok, I haven't said anything thus far mostly because I've enjoyed the back and forth between you and the devs but even I think it's now time to stop. The first thing to address is that you seem to think everyone would have been ignorant to you using their pictures. I have seen several of the people on this thread on several other threads as well; point is, don't think that word wouldn't get back around to the devs regarding your game. Second, sure you haven't bitten per say, but more along the lines of just nibbling at the hand. Every other post in this thread is you asking permission to use a picture. You can't say "I don't want to make anyone sad, by the way can I use this, this, and this?" Third, while criminal law is more my strong suit and not property law, I'm not sure if people can deny you using pictures if you have no plans to monetize what you've used. If you could, then Youtube would be completely shut down. With that being said, I think Val, Dapper, and Vine have been more than generous in letting you use their content for your game. They empathized with you because they knew you were a programmer that had no artistic talent. You asked permission and they gave you a set of guidelines to follow and you wanted more than they were willing to give. You should have just taken what they gave you and been happy with it. Final thing to address is, you must be communicating with the devs through pm because you mentioned being threatened with court action and I see nowhere in this thread where they threatened to take you to court. Keep stuff like this in pms, it should have never gotten out in public posts to begin with.

Now to say what I've been waiting a while to say, congrats on the release guys, cannot wait to play updated game!
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Re: PokéMorph (Update: 6/20/17!)

Postby Dapper Gent » Wed Jun 21, 2017 6:37 am

What Archer said. He pretty much hit the nail on the head.

I have refused to comment further on the topic due to not wanting to perpetuate the situation. Hunden and I will continue speaking in PMs but until otherwise stated he is prohibited from using our assets. If anyone has questions regarding this matter then I welcome them to send me a PM as well but this is not the place for it.

@Revenant: Glad to hear you got it fixed! I forgot we had that fix posted.
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Re: PokéMorph (Update: 6/20/17!)

Postby Hunden » Wed Jun 21, 2017 7:32 am

[Blank] Wrote:
Hunden Wrote:
Dapper Gent Wrote:The matter has been dealt with. I hate that it had to be this way but the moral of the story here is to not bite the hand that feeds. It may stop giving you food altogether.

Dog Logic? You did not stop giving me food, you shot me down. And I have not bitten you. I barked about how other dogs could get a better meal. And the funny thing is that you hardly would have noticed it. If I had not barked about it, there would have been close to zero chance that you would have discovered it. In other words, it would have been food you would probably not have missed. You would not even have noticed it if other dogs eat it.

I have a better metaphor for this logic. There are two companies. One company finds that the other company is doing better things and starting to use them. The other company says that only prototypes can be used. The one company finds a solution by telling the consumers how to take the other company's files themselves to make the most of their program. The other company gets angry and say that now the one company can not use anything. It forces the one company to shut down. The one company tries to find a peaceful solution, such as paying the other company for the files, even when the one company is a non-profit, but the other still say no.

It's a better metaphor and more real.


The more you try to fight the situation the worse it's going to get. Personally I think you need to just stop, but if this is really so important please PM them instead of posting publicly. It's making what would normally be a happy occasion less than adequate for the rest of us.

Worse? How? How can it get worse? I have already closed my game. I have nothing to lose.
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Re: PokéMorph (Update: 6/20/17!)

Postby ValturNaa » Wed Jun 21, 2017 9:02 am

Look, Hunden. It's really simple. We gave you permission to use some of our stuff. Not our best stuff, but stuff you couldn't make for yourself. You asked for more, we said no. Then you turn around and encourage everyone to steal our stuff for your game. It isn't that people couldn't have done this on their own (and we never would have known if they did, it's true) but it was the blatant and public "I want you to steal this from these guys because I'm not allowed to use it" announcement that made us change our minds. It's our content, created by hard work and a dedicated team, and we get to decide how it's going to be used. I don't understand why this is hard to understand.

And you can always lose your reputation. That is crucial in small companies, small towns, and indie games alike. Without a good reputation, you're dead in the water. That's as true for present projects as future ones. And the more you defend encouraging piracy, the more reputation you lose.
I'm not mad. I'm only forty and eighty percent crazy, and that's split between two personalities, which makes me almost half sane.
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Re: PokéMorph (Update: 6/20/17!)

Postby Xantia » Wed Jun 21, 2017 9:46 am

ValturNaa Wrote:Look, Hunden. It's really simple. We gave you permission to use some of our stuff. Not our best stuff, but stuff you couldn't make for yourself. You asked for more, we said no. Then you turn around and encourage everyone to steal our stuff for your game. It isn't that people couldn't have done this on their own (and we never would have known if they did, it's true) but it was the blatant and public "I want you to steal this from these guys because I'm not allowed to use it" announcement that made us change our minds. It's our content, created by hard work and a dedicated team, and we get to decide how it's going to be used. I don't understand why this is hard to understand.

And you can always lose your reputation. That is crucial in small companies, small towns, and indie games alike. Without a good reputation, you're dead in the water. That's as true for present projects as future ones. And the more you defend encouraging piracy, the more reputation you lose.


You'll also give users like me that very rarely comment on anything the impetus to post and tell you to, for the love of all; just stop your whinging.
Even just scrolling past all your maladroit arguments is aggravating.

A positive note:
Biggest Kudos to you guys for giving a release date and sticking to it, even if it only was 3 days in advance. That never happens anymore. Just finished downloading it and I'm super excited. Yay! :D You all rock!
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Re: PokéMorph (Update: 6/20/17!)

Postby Hunden » Wed Jun 21, 2017 1:42 pm

ValturNaa Wrote:Look, Hunden. It's really simple. We gave you permission to use some of our stuff. Not our best stuff, but stuff you couldn't make for yourself. You asked for more, we said no. Then you turn around and encourage everyone to steal our stuff for your game. It isn't that people couldn't have done this on their own (and we never would have known if they did, it's true) but it was the blatant and public "I want you to steal this from these guys because I'm not allowed to use it" announcement that made us change our minds. It's our content, created by hard work and a dedicated team, and we get to decide how it's going to be used. I don't understand why this is hard to understand.

And you can always lose your reputation. That is crucial in small companies, small towns, and indie games alike. Without a good reputation, you're dead in the water. That's as true for present projects as future ones. And the more you defend encouraging piracy, the more reputation you lose.

Et skib kan ikke synke, hvis det allerede er sunket. Hvis I ikke mangler noget, hvordan kan der så føle jer røvet? Der er en masse måder at have sagt det inddirekte på, og den største dumhed jeg har gjort, var ikke at gøre det. Den største forbrydelse i verden er at sige sandheden.

Ja jeg skiver dansk, for jeg har intet at vinde på engelsk.
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Re: PokéMorph (Update: 6/20/17!)

Postby Dapper Gent » Wed Jun 21, 2017 2:39 pm

I'm going to share a little excerpt from my most recent email to Hunden and then this will be the last bit on the matter in this thread. The rest of it was just responding to his previous email.

Dapper Gent Wrote:Look, I'll level with you for a moment.

It's not the end of the world. I'm not telling you that you have to completely shut down your game, you just can't use the assets that we have created due to your recent actions. It took us two years to get to where we are now. It's been hard work getting here (2 1/2 long years of me riding my team to maintain production) and you undermined our efforts. Archer was right, we were very generous with you but that generosity ended, now it's time to move beyond it. Here's my advice from one lead designer to another.

Download the most recent Humbird0 game engine and port your maps over. This will provide you with a Pokemorph clean copy of the editor (minus a few items we shared with Humbird0 that are now part of his base engine. You can use everything in the latest version of his engine, even if we made it).
Use your old game as a template to rebuild it. You'll still be in a better starting place than what we had when we started using his engine.
Connect the maps and do a run through to see what all needs replaced. (Tiles, textures, sprites, etc)
The rest is pretty much cut and paste when it comes to content; dialogue, scripts, sprite placement, etc.
You won't have any many pictures and sprites to play with but now would be a good time to start trying to expand your team. See if you can't find an artist and spriter to help you. I'd actually highly recommend it as both will give your game a nice personal touch as well as separate it from the other Pokemon games.
The upside is that this will be a great time to tweak the game from the ground up as you go. Get rid of a lot of the errors and gaps, from dialogue to empty rooms to doorways that go nowhere.

I understand it's inconvenient and frustrating but as I said before, it's not the end of the world. You still have the means of building your game, even if you no longer have near as many pieces to use. If you really care for it then this incident won't stop you from keeping it going. And as I told you awhile ago, make sure you have explicit permission to use what material you gather. If someone says no then simply find the means to create it yourself or find another resource to use. And who knows, maybe after some time has passed then we can readdress this situation.
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Re: PokéMorph (Update: 6/20/17!)

Postby Hunden » Wed Jun 21, 2017 3:05 pm

Dapper Gent Wrote:I'm going to share a little excerpt from my most recent email to Hunden and then this will be the last bit on the matter in this thread. The rest of it was just responding to his previous email.

Dapper Gent Wrote:Look, I'll level with you for a moment.

It's not the end of the world. I'm not telling you that you have to completely shut down your game, you just can't use the assets that we have created due to your recent actions. It took us two years to get to where we are now. It's been hard work getting here (2 1/2 long years of me riding my team to maintain production) and you undermined our efforts. Archer was right, we were very generous with you but that generosity ended, now it's time to move beyond it. Here's my advice from one lead designer to another.

Download the most recent Humbird0 game engine and port your maps over. This will provide you with a Pokemorph clean copy of the editor (minus a few items we shared with Humbird0 that are now part of his base engine. You can use everything in the latest version of his engine, even if we made it).
Use your old game as a template to rebuild it. You'll still be in a better starting place than what we had when we started using his engine.
Connect the maps and do a run through to see what all needs replaced. (Tiles, textures, sprites, etc)
The rest is pretty much cut and paste when it comes to content; dialogue, scripts, sprite placement, etc.
You won't have any many pictures and sprites to play with but now would be a good time to start trying to expand your team. See if you can't find an artist and spriter to help you. I'd actually highly recommend it as both will give your game a nice personal touch as well as separate it from the other Pokemon games.
The upside is that this will be a great time to tweak the game from the ground up as you go. Get rid of a lot of the errors and gaps, from dialogue to empty rooms to doorways that go nowhere.

I understand it's inconvenient and frustrating but as I said before, it's not the end of the world. You still have the means of building your game, even if you no longer have near as many pieces to use. If you really care for it then this incident won't stop you from keeping it going. And as I told you awhile ago, make sure you have explicit permission to use what material you gather. If someone says no then simply find the means to create it yourself or find another resource to use. And who knows, maybe after some time has passed then we can readdress this situation.

You forgot something and a half truth is a whole lie.
Dapper Gent Wrote: :roll:

You're not getting it. You're still not getting it. You weren't telling people to take pictures you had permission to use. It was the opposite. Once the list was completed you would have had access to 447 out of 453 pictures. We said you couldn't use a total of 6 pictures (out of 453 potential pictures) because they will be in the finished product of our game. Instead of accepting that we would not be including the sets for Abra and Cubone, you posted instructions on how to take them anyway. That is the part where you're stealing. You were doing it second hand by acting through others, meaning you were more guilty than they would have been.

And yes, it can get worse. It can still get much worse. As Val pointed out, your reputation is still at stake. That can potentially ruin any chance you have at returning. I could also still pursue legal actions if I wanted to but to be honest, it'd be more hassle than what it's worth but I'm willing to fight to protect my company and my assets if it comes down to it. So yes, things could get worse.

Det er forkert. Det kan ikke blive værre. For jeg er ude. Jeg gider ikke at slås om noget så latterligt som et spil. Der er tusind spil i verden. Tag en tudekiks og hold op med at vær så barnlig. I kan ikke ødelægge noget fra mig, det har I allerede gjort. Det eneste I kan ødelægge er jer selv.
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Re: PokéMorph (Update: 6/20/17!)

Postby Dapper Gent » Wed Jun 21, 2017 3:35 pm

I didn't forget anything.

Dapper Gent Wrote:I'm going to share a little excerpt from my most recent email to Hunden and then this will be the last bit on the matter in this thread. The rest of it was just responding to his previous email.


Now, I have given you advice on how to salvage the situation. If you don't want to follow my advice fine, but I kindly ask that you stop posting here.
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Re: PokéMorph (Update: 6/20/17!)

Postby TheMagicMan » Wed Jun 21, 2017 4:33 pm

Dead2112man Wrote:I know this might be to much to ask for, but, can thou please give us any screen shots of this or even better a small recording and PM either me or Valtur with these two issues to help fix and make sure they can't happen to other people.


I unfortunately can't seem to PM yet, but I have screenshots of where it moves the character to for each scene if that's fine. https://image.prntscr.com/image/acLg7qnmRzqJn8Jt_VRr0Q.png https://image.prntscr.com/image/Mua4xSB6QMu0sgNI3uYTpA.png In the case of the latter the character is barely see-able toward the top center of the screen.
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Re: PokéMorph (Update: 6/20/17!)

Postby ValturNaa » Wed Jun 21, 2017 5:29 pm

I'll look into those. I swear I found and fixed them both but we'll confirm the fix and do a hotfix update.
I'm not mad. I'm only forty and eighty percent crazy, and that's split between two personalities, which makes me almost half sane.
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Re: PokéMorph (Update: 6/20/17!)

Postby keradi01 » Wed Jun 21, 2017 8:35 pm

So I got a bug in Cerulean.

I went to the Gym but was told to go to the visitor center. I go to the visitor center and pick up the tickets. As I try to leave the room, Reed crashes in and forces my sprite into the lower-left area of the screen, just outside the wall of the building. Reed and the other characters do their little conversation and while Willow and Eevee's sprites seem to properly move to the center of the building after the scene, my sprite stays stuck in the black area outside the wall. So I'm stuck. This also causes the character sprites to duplicate in different positions and stack on top of each other sometimes.

I've tried loading and reloading (using a flash cookie) but the bug keeps repeating like clockwork.

It'd be greatly appreciated if anyone knew how to avoid it or get myself unstuck without restarting the entire game and could tell me.
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Re: PokéMorph (Update: 6/20/17!)

Postby destroying101 » Wed Jun 21, 2017 9:27 pm

keradi01 Wrote:So I got a bug in Cerulean.

I went to the Gym but was told to go to the visitor center. I go to the visitor center and pick up the tickets. As I try to leave the room, Reed crashes in and forces my sprite into the lower-left area of the screen, just outside the wall of the building. Reed and the other characters do their little conversation and while Willow and Eevee's sprites seem to properly move to the center of the building after the scene, my sprite stays stuck in the black area outside the wall. So I'm stuck. This also causes the character sprites to duplicate in different positions and stack on top of each other sometimes.

I've tried loading and reloading (using a flash cookie) but the bug keeps repeating like clockwork.

It'd be greatly appreciated if anyone knew how to avoid it or get myself unstuck without restarting the entire game and could tell me.


Yeah the user before had the same problem. You will also run into the same problem with Bill. I had the same problem so it seems to happen quite often if not every time. I believe dapper said he'll look to fix it in the next hotfix so look for an update. If you're SUPER impatient like me you can go into the level editor and take out the collision of that block. It's pretty easy to do.

I would also like to point out that there are many openings in Mt.Moon that you cannot go through. Not gamebreaking like the above but annoying
Last edited by destroying101 on Thu Jun 22, 2017 1:56 am, edited 1 time in total.
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Re: PokéMorph (Update: 6/20/17!)

Postby Dapper Gent » Wed Jun 21, 2017 10:41 pm

That's a known issue that we just fixed. Doing a hotfix release here in a bit.
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