Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

The place to post Flash-based creative projects.
Forum rules
This forum is for posting and collaborating upon third party Flash work. Please do not post request-threads, and avoid posting artwork that is not your own unless it is being used as a reference.

Re: MiM: Peach's Untold Tale 2.0.9 (jul 3/13)

Postby Ivan-Aedler » Wed Jul 03, 2013 1:40 pm

MPLDAM9919 Wrote:Where is Peach's dress by the way? You should program it in he bathroom/closet.

I forgot to add it. I was in a hurry to implement it, as bugs were persistent.
The dress should be in a far away area, like the kitchen. It makes we explore the castle, and it explains the initial plot that will be added later (Toads jerking on her and running away with her dress) and it explains why Peach says 'Where is my dress' in the closet, and it maintains the plot for Toadsworth and Toadette, who detects she's naked.

MPLDAM9919 Wrote: I also love the new Peach poses. The "almost fall" one reminds me of Sonic the Hedgehog 2. And the squatting out cum looks nice. I assume there will be a pose where Peach is in front side mode and kinda rubs her pussy?

Yes, planned.

MPLDAM9919 Wrote:Also, the X-Naut base is still having problems with the text and freezing.

I really need to know exactly where this happens. I've been fixing bugs there and I tested until the part where Peach needs to rest.
EDIT: Nevermind, its locking up right in the first TEC dialogue for no known reason. Fixing it.

theblacknphbutnotgay Wrote:Damn a whole new castle, awesome. I have officially split up... bitch flushed my engagement ring, We will discuss who gets to keep the girl when she comes. Imma get me one of them 18 year olds, a redhead. I have returned; i think. Still kicking asses in the I made my own game department i see Ivan and crew

Hey I hope all will be fine, I hope you decided what's best in the current situation.
User avatar
Ivan-Aedler
 
Joined: Fri Jun 03, 2011 6:34 am
Location: GMT -3

Re: MiM: Peach's Untold Tale 2.0.9 (jul 3/13)

Postby soyedu » Wed Jul 03, 2013 3:22 pm

The sniffer guy at 1-2 is bugged, the space bar to skip or finish the talk is not working, i need press 2 to finish the talk.
-Booms are not covering with cum to peach when they explode
User avatar
soyedu
 
Joined: Thu Feb 07, 2013 3:25 am

Re: MiM: Peach's Untold Tale 2.0.9 (jul 3/13)

Postby Ivan-Aedler » Wed Jul 03, 2013 3:27 pm

Attention, people. All those 'Dialogue locking up problems', invisible Dialogues, Peach locked up', etc, is due to the NEW dialogue code.
Its a newer code, MUCH better for me to add new dialogues and to track bugs, so I wont be returning to old code!! I will fix those issues manually.

soyedu Wrote:The sniffer guy at 1-2 is bugged, the space bar to skip or finish the talk is not working, i need press 2 to finish the talk.

Fixing, as said above.

soyedu Wrote:-Booms are not covering with cum to peach when they explode

Checking.
User avatar
Ivan-Aedler
 
Joined: Fri Jun 03, 2011 6:34 am
Location: GMT -3

Re: MiM: Peach's Untold Tale 2.0.9 (jul 3/13)

Postby Tovi » Wed Jul 03, 2013 5:05 pm

Oh wow. I must really congratulate you guys on the new castle! It looks absolutely amazing. The potential it holds is almost endless! :D
I make art sometimes! ^^
parsleyparakeet.tumblr.com
User avatar
Tovi
 
Joined: Tue Sep 04, 2012 6:40 pm

Re: MiM: Peach's Untold Tale 2.0.9 (jul 3/13)

Postby VintageBass » Wed Jul 03, 2013 5:07 pm

I have to ask: when I tried to download the game here, all I got was "file.htm" and when I tried to open the game in a new tab, I got nothing. I think you didn't upload it all the way Ivan.

Sooo... there's a new castle. First thoughts:

1) Is that scene with Peach waking up in the opening going to change?
2) Dog or whatever kind of penis on the couch... Peach is kinky. ;)
3) When I first went into the closet, Peach was covering herself. Once I was done in the bathroom she was walking perfectly fine.
4) Eyes in the bathroom. If those exist in my bathroom, I'm never going to pee again. Also I can't reach the sewer pipe!
5) Found a gloryhole and I can't use it! :cry:
6) Same with the bed. Can't masturbate there either.
7) I was wondering that, even before the update, Peach could walk normally up to Toadsworth before covering up (at least after their conversation was done). That way Peach acknowledges she's naked during her talk and then will do her ENF. Also Toadsworth's hand is backwards. CANNOT UNSEE!
8) Does Toadsworth have spare mustache in his room? ... Nice. And I want to have that Peach Liberty statue that he has, that looks awesome!
9) "I'm almost finished preparing your Dinner, princess" Gross. :lol:
10) Hmm... I wonder what's "cumming" into the secret bedroom.
11) Pipe goes nowhere on top, so I guess there's something coming later.

Otherwise I find the castle to be really cool! I found some neat little gems exploring it and I can't wait to see everything once they're done (the stuff coming soon, in progress, etc.)

theblacknphbutnotgay Wrote:Imma get me one of them 18 year olds, a redhead.


If things don't go out well (guessing from your track record, it ain't), send her over to me. I like me some redheads.
"Just because you can put your dick in it, it doesn't mean you can fuck it"
- Nash Bozard
User avatar
VintageBass
Moderator
 
Joined: Fri Mar 22, 2013 3:16 am
Location: Exploring the world of Pokemon

Re: MiM: Peach's Untold Tale 2.0.9 (jul 3/13)

Postby Ivan-Aedler » Wed Jul 03, 2013 5:19 pm

VintageBass Wrote:I have to ask: when I tried to download the game here, all I got was "file.htm" and when I tried to open the game in a new tab, I got nothing. I think you didn't upload it all the way Ivan.

Problem with the server. I cant control how LOK shows the file to you when you press 'download'.

VintageBass Wrote:Sooo... there's a new castle. First thoughts1) Is that scene with Peach waking up in the opening going to change?

Yes.

VintageBass Wrote:2) Dog or whatever kind of penis on the couch... Peach is kinky. ;)

Someone (a toad?) might let it there. Peach can argue: 'what is that?'

VintageBass Wrote:3) When I first went into the closet, Peach was covering herself. Once I was done in the bathroom she was walking perfectly fine.

A conflict, I will check later.

VintageBass Wrote:4) Eyes in the bathroom. If those exist in my bathroom, I'm never going to pee again. Also I can't reach the sewer pipe!

Sewers not yet complete.
Eyes -> ToyLoli idea.

VintageBass Wrote:5) Found a gloryhole and I can't use it! :cry:

Not yet complete. THE MAIN goal was to implement the castle, after more than 7 months of waiting.
We would all hug, kiss and lick ToyLoli for days!

VintageBass Wrote:6) Same with the bed. Can't masturbate there either.

Not yet complete. THE MAIN goal was to implement the castle, after more than 7 months of waiting.

VintageBass Wrote:7) I was wondering that, even before the update, Peach could walk normally up to Toadsworth before covering up (at least after their conversation was done). That way Peach acknowledges she's naked during her talk and then will do her ENF. Also Toadsworth's hand is backwards. CANNOT UNSEE!

I will fix the hand. As for the walking without noticing she is naked, I will think about it. I need to change code.

VintageBass Wrote:11) Pipe goes nowhere on top, so I guess there's something coming later.

Exactly!

VintageBass Wrote:Otherwise I find the castle to be really cool! I found some neat little gems exploring it and I can't wait to see everything once they're done (the stuff coming soon, in progress, etc.)

Exactly! The good thing to have it there, even not being complete yet, is that people will see more and more scenes and actions in order to explore more ;)
User avatar
Ivan-Aedler
 
Joined: Fri Jun 03, 2011 6:34 am
Location: GMT -3

Re: MiM: Peach's Untold Tale 2.0.9 (jul 3/13)

Postby QuizmasterBos » Wed Jul 03, 2013 5:53 pm

Okay, a couple of things to note about the new castle:
- It's extremely cpu intensive, I got like 8 FPS on low. Is it the amount of objects, or something else?
- The room next to Toadsworth has a purple wall, I don't think it looks that good.
- Toads say things I've never seen before. I would've liked to see the lines and approve of them before they are put in the game.
- Um... a Toad is cumming in her dinner? I think it's odd and gross.
That's basically everything. Good job, Toy.
User avatar
QuizmasterBos
 
Joined: Wed Aug 15, 2012 1:31 pm

Re: MiM: Peach's Untold Tale 2.0.9 (jul 3/13)

Postby VintageBass » Wed Jul 03, 2013 6:24 pm

Ivan-Aedler Wrote:
VintageBass Wrote:I have to ask: when I tried to download the game here, all I got was "file.htm" and when I tried to open the game in a new tab, I got nothing. I think you didn't upload it all the way Ivan.

Problem with the server. I cant control how LOK shows the file to you when you press 'download'.


Thankfully I got it downloaded from your site, so I can play it. Hopefully it does work here in case someone wants to play it here.

Ivan-Aedler Wrote:
VintageBass Wrote:2) Dog or whatever kind of penis on the couch... Peach is kinky. ;)

Someone (a toad?) might let it there. Peach can argue: 'what is that?'


And there could be a chance she could play with it. Nice.

Ivan-Aedler Wrote:
VintageBass Wrote:4) Eyes in the bathroom. If those exist in my bathroom, I'm never going to pee again.

Eyes -> ToyLoli idea.


That could also explain the Boo and Bob-omb in the Infirmary/Nursery (Why is it called an Infirmary if Peach calls it a nursery other than caring that line over?). The faces on them, man...

Ivan-Aedler Wrote:
VintageBass Wrote:6) Same with the bed. Can't masturbate there either.

Not yet complete. THE MAIN goal was to implement the castle, after more than 7 months of waiting.


OK, that's fine. I really don't mind since I want to play the game more than goof off in the castle and get Peach doing naughty things. Just noticing the potential the castle has that aren't implemented yet.

Ivan-Aedler Wrote:We would all hug, kiss and lick ToyLoli for days!


Don't give me ideas, man!

QuizmasterBos Wrote:Okay, a couple of things to note about the new castle:
- It's extremely cpu intensive, I got like 8 FPS on low. Is it the amount of objects, or something else?


Yeah I had the same problem too. Then again my game does run slow even being offline and using Flash, so that's more in part of my computer being crappy than the game itself. But yeah it was rather slow when I was exploring the place.

QuizmasterBos Wrote:- Um... a Toad is cumming in her dinner? I think it's odd and gross.


I know, right? It's the secret sauce!
"Just because you can put your dick in it, it doesn't mean you can fuck it"
- Nash Bozard
User avatar
VintageBass
Moderator
 
Joined: Fri Mar 22, 2013 3:16 am
Location: Exploring the world of Pokemon

Re: MiM: Peach's Untold Tale 2.0.9 (jul 3/13)

Postby Ivan-Aedler » Wed Jul 03, 2013 6:26 pm

QuizmasterBos Wrote:Okay, a couple of things to note about the new castle: - It's extremely cpu intensive, I got like 8 FPS on low. Is it the amount of objects, or something else?

To be optimized later. Toyloli might have used tons of objects.

QuizmasterBos Wrote:- The room next to Toadsworth has a purple wall, I don't think it looks that good.

Its toadette's room. I like the color. I will put less contrast, though.

QuizmasterBos Wrote:- Toads say things I've never seen before. I would've liked to see the lines and approve of them before they are put in the game.

So please go ahead! Its straighforward to check those. Just let Peach touch them and take notes.

QuizmasterBos Wrote:- Um... a Toad is cumming in her dinner? I think it's odd and gross.

Toad's cum is supposed to be delicious, like milk. They're mushroom beings, not human beings. I will change their dicks to mushroom ones soon.
User avatar
Ivan-Aedler
 
Joined: Fri Jun 03, 2011 6:34 am
Location: GMT -3

Re: MiM: Peach's Untold Tale 2.0.9 (jul 3/13)

Postby Thaedael » Wed Jul 03, 2013 8:21 pm

For some reason, when you say dick mushrooms, it brings up the phrase salad tosser in my head >.<
Thaedael
 

Re: MiM: Peach's Untold Tale 2.0.9 (jul 3/13)

Postby Toyloli » Wed Jul 03, 2013 8:34 pm

QuizmasterBos Wrote:Okay, a couple of things to note about the new castle:
- It's extremely cpu intensive, I got like 8 FPS on low. Is it the amount of objects, or something else?
- The room next to Toadsworth has a purple wall, I don't think it looks that good.
- Toads say things I've never seen before. I would've liked to see the lines and approve of them before they are put in the game.
- Um... a Toad is cumming in her dinner? I think it's odd and gross.
That's basically everything. Good job, Toy.


The only lines *I* added was the toad cumming on the dinner, and the one standing in front of the one way mirror.
Anything else was either already there or Ivan.
And yes there are a lot of objects, I tried to keep the backgrounds simple but the patterning on the walls are pretty intensive, and the Toads side of the castle has lots of little objects spread about to make it look more 'lived in'.
There is/was going to be a sewer and perhaps a castle tower but these will be added later.
I also have a shortlist of a couple of things that will need to be removed, plus I want to create an animation for the flames in the lamps. So they don't look so plastic. Either that or we can create lightbulbs :P

Trivia
All the 'dildos' in the castle are actual penis parts from the enemies and models.
The 'fake' breasts are actually peach's.
The fire currently in the lamps is actually a cumspot item which I recoloured.
The liberty statue was an old resource and actually it's pretty intensive. I would advise Ivan to remove/delete it.
I put the eyes as wallpaper in the toilet simply cause I thought it was funny.

Ivan, there is a stool in one of the Toads Dorms that needs to be moved to the Foreground layer.
There is a spare pillar behind the throne where the drape is from before I put in the bit with the door. That pillar can be deleted.
There is a toad who walks currently up near the toad's bath. He has a habit of walking into the water and it looks like he's swimming. Nothing wrong with that just thought it's funny.

Will let you know if I come up with anything else and or have more graphics for you.
User avatar
Toyloli
 
Joined: Fri Oct 19, 2012 10:53 am
Location: Six feet down, three feet to the left and 12 feet up.

Re: MiM: Peach's Untold Tale 2.0.9 (jul 3/13)

Postby Ivan-Aedler » Wed Jul 03, 2013 8:42 pm

Lets see one of the culprits of the low CPU performance in the castle level.
Even with optimized points, there are still many of them :/ I will be optimizing it further.

I dont know why, but when I try to upload the latest version to LOK, the connection crashes.
Ok got it!
Please check if the area is now less CPU intensive. Quiz inclusive.

Toyloli Wrote:And yes there are a lot of objects, I tried to keep the backgrounds simple but the patterning on the walls are pretty intensive, and the Toads side of the castle has lots of little objects spread about to make it look more 'lived in'.

Dont worry about the objects. The main problem is the repetition of patterns in a large space, like the bricks and the roof. I 'bitmaprized' them but I didnt update it yet, only when I reach home. So we can create more objects, characters (toads) and interactions without worrying about slowdowns. We just cant create vector 'patterns' in large areas (except if I create a code to disable/put them invisible if Peach is far from them).

Thaedael Wrote:For some reason, when you say dick mushrooms, it brings up the phrase salad tosser in my head >.<

Oh...:/

Toyloli Wrote:I want to create an animation for the flames in the lamps. So they don't look so plastic. Either that or we can create lightbulbs :P

Stop right here! I have it already! From Soloid himself. I just didnt upload to you yet. I will put them in the new castle.
And we should have torchs because its a medieval world. We can have a bit of modernity but we should not exaggerate.

Toyloli Wrote:All the 'dildos' in the castle are actual penis parts from the enemies and models.

Duh. :mrgreen: But I want to include those from MPL, because I appreciate MPL work (the dildoes are nice) and , well...the dicks (like the chomp one in the sofa) is like its cutted out of him alive!

Toyloli Wrote:The liberty statue was an old resource and actually it's pretty intensive. I would advise Ivan to remove/delete it.

I does not affect the performance because its a 'localized' item. If performance dropped ONLY IN THAT area, then the statue would be the culprit. Its not the case.

Toyloli Wrote:Ivan, there is a stool in one of the Toads Dorms that needs to be moved to the Foreground layer.

I'll check.

Toyloli Wrote:There is a spare pillar behind the throne where the drape is from before I put in the bit with the door. That pillar can be deleted.

Ok!

Toyloli Wrote:There is a toad who walks currently up near the toad's bath. He has a habit of walking into the water and it looks like he's swimming. Nothing wrong with that just thought it's funny.

Haha I like him. He loves that water.

Toyloli Wrote:Will let you know if I come up with anything else and or have more graphics for you.

Thank you! Remember VintageBass also want to kiss you during whole nights for THE masterpiece castle! Congratulations!
Last edited by Ivan-Aedler on Thu Jul 04, 2013 2:19 am, edited 2 times in total.
User avatar
Ivan-Aedler
 
Joined: Fri Jun 03, 2011 6:34 am
Location: GMT -3

Re: MiM: Peach's Untold Tale 2.0.9 (jul 4/13)

Postby Toyloli » Thu Jul 04, 2013 5:50 am

Yeahm, that marble effect was actually one of the original tiles from the original castle, I didn't mess with it too much but I had a feeling it would be intensive hence mentioning it. All I did was pull the texture off the existing object and reuse it in places.
The bricks in the sewers also would have this problem, lots of points that can't easily by averted.
User avatar
Toyloli
 
Joined: Fri Oct 19, 2012 10:53 am
Location: Six feet down, three feet to the left and 12 feet up.

Re: MiM: Peach's Untold Tale 2.0.9 (jul 4/13)

Postby Ivan-Aedler » Thu Jul 04, 2013 5:58 am

Toyloli Wrote:Yeahm, that marble effect was actually one of the original tiles from the original castle, I didn't mess with it too much but I had a feeling it would be intensive hence mentioning it. All I did was pull the texture off the existing object and reuse it in places. The bricks in the sewers also would have this problem, lots of points that can't easily by averted.

Dont worry, all is controlled now ;) I am using a 'no visible distance' trick, 'bitmaprize' trick, 'simple solid columns' trick and the 'semi-balled' trick on vectors (we can call '2 point circle trick' from now on).

Possible Features to be put next:
- Peach Castle: First Toad scene and gloryhole scene.
- Peach Castle: Apron icon on a hanger in the kitchen. Pressing 'UP' or clicking on a button will make Peach remove clothes and wear it.
- Peach Castle: Add sewer system. Peach will go there when going into a pipe in a given worldmap. There will be enemies respawning in some pipes.
- Add remade powerups by TheDirtyMonkey
- Add new 'select player' by TheDirtyMonkey
- Add Peach art by Jive Guru.

I want to know if, after talking with the toad in 1-2, the timer still remains stopped.
Last edited by Ivan-Aedler on Sun Jul 14, 2013 8:55 am, edited 1 time in total.
User avatar
Ivan-Aedler
 
Joined: Fri Jun 03, 2011 6:34 am
Location: GMT -3

Re: MiM: Peach's Untold Tale 2.0.9 (jul 4/13)

Postby avid » Thu Jul 04, 2013 6:56 am

I don't really understand why choosing both Tigress and Cat Suit isn't an option... I want as many outfits as possible.
avid
Newly Registered
 
Joined: Tue Jan 08, 2013 6:56 am

Re: MiM: Peach's Untold Tale 2.0.9 (jul 4/13)

Postby Toyloli » Thu Jul 04, 2013 8:35 am

lot of people have been confused by the poll. The poll is about choosing the Cat Suit to have the current effect that the Tigeress suit has, and to replace the powerup, while having the Tigeress as a collectable item.

I know it's confusing, and Ivan didn't explain it well to begin with... But this is what the vote meant according to him. (He couldn't change it after announcing the poll)
User avatar
Toyloli
 
Joined: Fri Oct 19, 2012 10:53 am
Location: Six feet down, three feet to the left and 12 feet up.

Re: MiM: Peach's Untold Tale 2.0.9 (jul 4/13)

Postby erik2690 » Thu Jul 04, 2013 10:34 am

I am enjoying playing the game, but want to ask what is probably a very newbie question. A lot of the thread seems to be about the programing (which is obviously great you guys are making something awesome) so I hope my question is okay here. I find Mario on World 4 and can't get past that point (other than world 9). In other words I haven't seen worlds 5-8 and much of world 4 seems incomplete. I want to know if this is just me or is that normal? If it is just me, Any Suggestions on what I'm doing wrong? Thank you for making a great game. Keep up the great work. I'm sorry I'm not skilled enough to help because it really is great to see people working hard on this game. Appreciated.
erik2690
Newly Registered
 
Joined: Thu Jul 04, 2013 10:27 am

Re: MiM: Peach's Untold Tale 2.0.9 (jul 4/13)

Postby Ivan-Aedler » Thu Jul 04, 2013 11:22 am

avid Wrote:I don't really understand why choosing both Tigress and Cat Suit isn't an option... I want as many outfits as possible.

viewtopic.php?f=34&t=2265&start=7580#p219728

Toyloli Wrote:lot of people have been confused by the poll. The poll is about choosing the Cat Suit to have the current effect that the Tigeress suit has, and to replace the powerup, while having the Tigeress as a collectable item.

Actually the poll is FOR CONSULTATION. Just vote with what YOU PREFER. Based on the results, I will decide if catsuit would be ADDED or not (I wont remove the tigeress).
User avatar
Ivan-Aedler
 
Joined: Fri Jun 03, 2011 6:34 am
Location: GMT -3

Re: MiM: Peach's Untold Tale 2.0.9 (jul 4/13)

Postby soyedu » Thu Jul 04, 2013 3:33 pm

-When a boomb explote, you can see for a micro seg a strange red square
Spoiler (click to show/hide):

Image

-When you start a new game, the toad girl just appears for a micro seg, then she disappears
Spoiler (click to show/hide):

Image

-peach is not covered with cum after sex with pokeys.
-*sigh* this is a very old glitch, it's a hiperjump, it's in game since you make peach can pass throught empty blocks and platforms...
Frist you need full the speed bar, then you need mane empty blocks/platforms, then when you jump(pressing many time the jump button) she can do a hiper jump.
Spoiler (click to show/hide):

Image
-many block/platform
Image
-Full speed bar
Image
-jump pressing many time "jump button"
-Profit

This is a glitch or a peach's special power? :D?
If you jump really high peach can get out of the map and turn the game blue
You can skip some part of the game with this.For example at 3-6, ware house, when you're climbing the tower, you can skip that using this( i can get in the top in 8 seg :D )
PD: YOU CAN ONLY DO THE HIPERJUMP WITHOUT RACOON/TAIL POWERUPS, YOU CAN EVEN DO HIPERJUMP NAKED
Last edited by soyedu on Thu Jul 04, 2013 3:48 pm, edited 1 time in total.
User avatar
soyedu
 
Joined: Thu Feb 07, 2013 3:25 am

Re: MiM: Peach's Untold Tale 2.0.9 (jul 4/13)

Postby Ivan-Aedler » Thu Jul 04, 2013 3:48 pm

4th of July is a day to commemorate those who have struggled for the nation to uphold it's democratic ideals

4th.jpg
4th.jpg (31.24 KiB) Viewed 2783 times

soyedu Wrote:-When a boomb explote, you can see for a micro seg a strange red square

Fixed.

soyedu Wrote:-When you start a new game, the toad girl just appears for a micro seg, then she disappears

??!!!

lloyd great james scott back future.png
lloyd great james scott back future.png (68.88 KiB) Viewed 2783 times

Hmmmmmmmmmmmmmmm it might be the VISION / VISIBLE optimization done in her castle.
Toadette should not disappear if the main game is not running.
Fixed.

soyedu Wrote:-peach is not covered with cum after sex with pokeys.

Fixed.

soyedu Wrote:*sigh* this is a very old glitch, it's a hiperjump, it's in game since you make peach can pass throught empty blocks and platforms...
PD: YOU CAN ONLY DO THE HIPERJUMP WITHOUT RACOON/TAIL POWERUPS, YOU CAN EVEN DO HIPERJUMP NAKED

What the heck...Hyperjump? Its not a planned feature.
Fixed.
But only to clarify, Peach was able to trespass any block, since Playshapes version. What I did was to make her HIT the breakable blocks once or twice, not trespassing them. After they become 'freed', she are free to go in front of them , like SMB2.
Last edited by Ivan-Aedler on Thu Jul 04, 2013 9:29 pm, edited 4 times in total.
User avatar
Ivan-Aedler
 
Joined: Fri Jun 03, 2011 6:34 am
Location: GMT -3

PreviousNext

Return to Flash Projects



Who is online

Users browsing this forum: Bing [Bot]