LuckyPig Wrote:I'm well aware the pressures of the internet animator, specially when working with other networkers, coders, and animators, I understand the real world catches up with you, and honestly the problems you listed above are some of the reasons most people just quit all together. I was just giving my opinion was all, I can wait for future updates and wot not...so take your time, do a good job and most of all haavvveee fun with it
Toyloli Wrote:Looking at the vote I clicked 'Ivan can choose' but I would rather select an 'other'
Toyloli Wrote:I agree that there should be an option for Peach to wash herself. There are however two baths in the castle. One on Peach's side, by her bedroom. And one on the Toad's side in their dormitories.I would have no objection to peach having a solo bath on her side, but being able to be molested by one or more characters on the toad's side depending on conditions.
Toyloli Wrote:By preference though I would have some fixed elements. And by fixed I mean after a character has fullfilled their role (said their scripted elements) they can be found in the same place every time and will repeat the same scenes on demand.
Toyloli Wrote:Toadella: Possibly in the Toads bathroom, perhaps with one to three toads also in there. Bosses, After defeating a boss a statue of the boss appears in the castle, which peach can interact with to play the scene.
Toyloli Wrote:The point is, there shouldn't be too much playing around. If the player goes to load a save game and says to themselves "I want to go do it with so and so" the player should be able to find and do that character without hunting for them, or relying on a random event.
Toyloli Wrote:I say bah to galleries.
Bah. It's just as easy to go into the game and find the character. Galleries are for lazy people. Bah Bah..... Black sheep ????
Toyloli Wrote: Galleries are for lazy people.
AsianP3rsuas10n Wrote:This literally describes over half of the internet and over 80% of people who come to fap...
AsianP3rsuas10n Wrote:I honestly think that it should stay as toadella while in Peach's castle. If you want other girls, then it should just be at their houses. Instead of coming up with a clever way to explain why the other girls are in Peach's bath tub, we might as well just let them be at their own houses.
AsianP3rsuas10n Wrote:I honestly think that it should stay as toadella while in Peach's castle. If you want other girls, then it should just be at their houses. Instead of coming up with a clever way to explain why the other girls are in Peach's bath tub, we might as well just let them be at their own houses.
xPreatorianx Wrote:I think Toadette should stay in Peach's castle. The other character's can be in different areas/later castle's after they are first introduced. But I did put "let Ivan decide."
xPreatorianx Wrote:I will say this - Please keep Toadette in Peach's castle at least for random events. I like her. If it's a random event she can be replaced by other character's or peach can be on her own.
xPreatorianx Wrote:If you decide to remove Toadette altogether - I would prefer her to be in a later level/castle (not MUCH later) or a quick and easy to drop in .FLA to put her back in. As I have really grown fond of her
VintageBass Wrote:I agree. Even if this ends up being Ivan's decision and I have no problems with a humanoid Toad sitting in a bath naked, fondling her breasts while waiting for the princess to come in and then clean her off using her body, it still makes more sense to have the other girls at their proper places than randomly appearing in Peach's castle without any explanation. Then it'll get odd that there's two Daisys in the bath... although I don't mind that at all...
AsianP3rsuas10n Wrote:Quality over Quantity!! I'd rather have 1 world with awesome levels than 8 worlds with crappy ones. Please send me FLA of each level wen you finish! I will look at them too! (if you dont mind).
Ivan-Aedler Wrote:I'M BORED! Enough of me talking. New area of 9-3 UPLOADED. (pic below, with added stars and the moon terrain).
Ivan-Aedler Wrote:3. Rosalina Spaceship: Peach and Rosalina (an innocent bath).
Ivan-Aedler Wrote:Of course, if people prefer Daisy, I would take care of that problem. If the player chooses Daisy, the other might change to Peach immediately. But I prefer not to increase this complexity.
Ivan-Aedler Wrote:A workaround to avoid 'quick character change', which can decrease the magic in those scenes (as we can see the NPC changing on the fly) is to make possible Peach 'transform' into a Daisy/Rosalina only in the worldmap. Anyway, those secondary characters are only for the player to 'feel like being Daisy', its not to be like that. I DONT PLAN making entire scripts and scenes with Daisy as a protagonist.
VintageBass Wrote:The world looks good. Now if only I could get my Internet to work so I can explore the base more...
VintageBass Wrote:Sorry, nitpick, but it's called the Comet Observatory
VintageBass Wrote:Still I was wondering if there's the slight possibility for a generic script, for when the player doesn't choose Peach and chooses another girl to play with.
VintageBass Wrote:Then there might be some sort of trigger that, depending on the girl the player picks, that girl won't appear in the baths and/or castle location.
MPLDAM9919 Wrote:The amount of X-Nauts when Peach walks back to her room after her mission is too much. Maybe limit the amount that can appear?
MPLDAM9919 Wrote:Also, I'm trying to motivate myself to write the Vivian script. But I lack time and I do want to write another Peach x Daisy script once I've finished with the Vivian script. The main problem is what direction should I go in. There's going to be a Non-futa (Vivian with a strap on) and a Futa (Vivian with a dick) version.
Ivan-Aedler Wrote:coolness32 Wrote:It would also make some sense if the bath character was available at all shower checkpoint thingies.
Please stop! Although interesting, are we going to see Krystal or Toadella all the time, in all shower checkpoints? I still see lonely Peach taking a bath there as enough. But yes, why not a walking Krystal who is waiting there (just for fun) and we can ask her to cover the innocent Peach? (a kind of embarassing help)? Both can be inside of the booth as well but these require new scenes/animations.
But in regard to 'normal innocent scenes' I really prefer something nasty happening, just to see Peach expression: 'hey, noooo', and maybe getting a bit aroused.
coolness32 Wrote:I only suggested Toadella because she is not a main character. Is Krystal going to have any pertinence to the story? If she is then she shouldn't be part of the bath scenes, at least not in the worlds or at Peach's castle.I think it would be neat to see Toadella secretly following Peach to bath her but it's not needed at all. She's perfectly fine only in Peach's castles' washroom.
QuizMasterBos" Wrote:Yes, it's better to make the enemies stop, since that translates better to this game. However, this still creates the boo problem I was talking about. If an enemy is at a checkpoint and Peach walks offscreen, the enemy stays there. When Peach loses a life, she'd get fucked right away. Now this is easy to solve for groundbased enemies (just re-adjust their positions so they won't come near the checkpoints), but how would you solve that for boos?
QuizmasterBos Wrote:WARNING WARNING! EXTREMELY LONG WALL OF TEXT APPROACHING! (But do read it, please. Especially Ivan and Toyloli. Toy, this might be something you're really going to like. Ivan, get some coffee.)
Calpico Wrote:QuizmasterBos Wrote:WARNING WARNING! EXTREMELY LONG WALL OF TEXT APPROACHING! (But do read it, please. Especially Ivan and Toyloli. Toy, this might be something you're really going to like. Ivan, get some coffee.)
(I'm not commenting on this specific part at all, I just chose the beginning of the post to shorten it down to)
I like that idea for the character select screen more than the current one, but think that focus should be kept on adding new content to the game for now
Ivan-Aedler Wrote:A CALL! From the past.
viewtopic.php?f=34&t=2265&hilit=toadella&start=2080#p186970QuizMasterBos" Wrote:Yes, it's better to make the enemies stop, since that translates better to this game. However, this still creates the boo problem I was talking about. If an enemy is at a checkpoint and Peach walks offscreen, the enemy stays there. When Peach loses a life, she'd get fucked right away. Now this is easy to solve for groundbased enemies (just re-adjust their positions so they won't come near the checkpoints), but how would you solve that for boos?
This issue is still fresh and I am coding their starting positions. Red X-nauts already do this. Flying enemies like Boos can ALSO use this simple AI code. But this should work with LIVING enemies. Stomped ones / fucked ones should be untouched.
QuizmasterBos Wrote:WARNING WARNING! EXTREMELY LONG WALL OF TEXT APPROACHING! (But do read it, please. Especially Ivan and Toyloli. Toy, this might be something you're really going to like. Ivan, get some coffee.)
QuizmasterBos Wrote:Pic -> My second thought was: I wonder if Ivan thinks the underwear is important and he wants to add it to the game.
QuizmasterBos Wrote:Can I name all the outfits and their respective games without checking mariowiki? But my fourth thought was: This seems useful, maybe we could use something similar for MiM PUT?
QuizmasterBos Wrote:And that's when the ball started rolling. So, I propose the [size=150]GIANT GRAPHICAL INTERFACE OVERHAUL!
QuizmasterBos Wrote:The lines are clothes hangers similar to the ones in the picture I linked earlier this post. They are all packed closer together so they can fit on one screen. This should make it quicker to pick an outfit and it allows for more outfits.
QuizmasterBos Wrote:The outfits would be packed closer together than the earlier picture though. The outfits should still be discernible and preferably get a white outline when you highlight them with your mouse.
QuizmasterBos Wrote:Yes, that's right, this system allows you to pick separate clothing pieces for Peach. That allows for an idea I proposed months back to be put into practice. I'll explain it more in note 5.
QuizmasterBos Wrote:Boob size buttons, it takes way too much space. I just want to see the octagonal buttons replaced with some more graphic.
QuizmasterBos Wrote:Maybe we should have cute/crude pictures of Peach with various boob sizes.
QuizmasterBos Wrote:Color pallete. This appears when a costume item is picked that can be changed in color. This one is for the gloves, stockings and garters.
QuizmasterBos Wrote:Note 5: This button makes little pictures of the power-ups appear (the same pictures as is currently being used in the game) under the button when you click on it. Then you click on the power-up and it assigns the current clothes set-up to that power-up. That's how it is in the game right now.
QuizmasterBos Wrote:For instance, it makes no sense for Tanooki Peach to shoot fireballs and not fly (that's what happens if you link the suit with the fireflower power-up). So certain buttons will be grayed out allowing you to pick only the Tanooki power-up.
QuizmasterBos Wrote:First of all, are we going to allow players to mix and match any kind of article of clothing?
QuizmasterBos Wrote:One way we could do it is by making certain bits of clothing activate the buttons (getting a tail unlocks the Tanooki Suit power-up apply option). Then, players can link their creation with that power-up giving Peach only that kind of effect.
QuizmasterBos Wrote:So, that would mean players would be unable to get a flying fireball chucking super swimmer
QuizmasterBos Wrote:The other problem is the Tanooki Tail and the Tanooki Suit. Both have tails but Tanooki Suit allows Peach to use Perry to hide herself and the other allows for Peach to use the tail to defeat enemies. If we're going to use this new system, then we'll probably have to eliminate one function. Thoughts, anyone?
QuizmasterBos Wrote:There's also the problem of the Hammer Brothers suit. It would presumably give Peach the ability to throw hammers, but with this set-up, it seems a little weird to give just one outfit these powers.
QuizmasterBos Wrote:- Return to default means all stuff will get back to what they were before, of course.
QuizmasterBos Wrote:I also would like to hear Peach say "All done!" in a cute voice out loud (Micaturtle? Could you try this, maybe?)
QuizmasterBos Wrote:Ivan, am I missing any kind of clothing articles as I described them? Are bras and panties going to be a thing?
QuizmasterBos Wrote:If we can have as many as six different kinds of power-ups, then I suggest we start using the colored exclamation mark blocks in a new way. Instead of hiding power-ups in brick blocks, the colored blocks will now house either a mushroom or a Dress, Fireflower etc. depending on Peach's clothing status (following the new hit algorithm that will be added eventually).
QuizmasterBos Wrote:- The closet should be on the way to the door that leads out of Peach's room. When she approaches it a textbubble should come up in which Peach says: "Oh! I should probably pick my outfits first!" or something similar.
QuizmasterBos Wrote:I want to remove the game options and save/load options from the screen. First of all, we already have the new game and load game function on the title screen.
QuizmasterBos Wrote:Next, I want to pair the keyboard control screen with the game options. We can rename the screen "game functions" and it would probably consist of a more visible interface (keyboard buttons are clearer, the current one is a little low on quality)
QuizmasterBos Wrote:The game options that lead to a different screen with all the options, but labeled with graphics instead of the arrow buttons) and maybe even a way to assigning your own keys.
QuizmasterBos Wrote:Anyway, this post is long enough. I do have something that may solve the Toadella thing, but I'll post that later.
Calpico Wrote:I like that idea for the character select screen more than the current one, but think that focus should be kept on adding new content to the game for now
QuizMasterBos Wrote:Boos following Peach
QuizMasterBos Wrote:Toadella can stay in the game, I've found a different way: Toadella was a Toadette professor E. Gadd experimented on with a potion/machine. (machine makes more sense considering it's Gadd, but potions are more natural).
Ivan-Aedler Wrote:Replies to the super long post Quiz made.
Ivan-Aedler Wrote:QuizMasterBos Wrote:Toadella can stay in the game, I've found a different way: Toadella was a Toadette professor E. Gadd experimented on with a potion/machine. (machine makes more sense considering it's Gadd, but potions are more natural).
Quiz, my last time on this matter. Sorry, bud. But I dislike it AT ALL FORCES.
Toadella IS a fleshy toad/human in this game.
I will avoid robot things fucking Peach except tenalove scenes (TEC XXX) and the possibility (far future?) of FLUDD.
So my ultimate decision depending on the votes too IS to make Peach alone in the bath, but with the possibility to call Toadella at any time, triggering the couple scenes.
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