Corta'SPLATFORMER

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Re: Corta'SPLATFORMER

Postby BarryLor » Wed May 16, 2012 8:39 pm

Is there some reason Liru has armbands now? As far as I can tell, there's now no way to get a basic lower arm without a gun.
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Re: Corta'SPLATFORMER

Postby Halosex » Wed May 16, 2012 10:27 pm

corta Wrote:so, a few bugfixes because I gots no time.
I'm busy tearing my hair out.

I'd like to drop the template, (and I could) but it's missing the credits section -- and I couldn't do that to all my favourite theft victims.

hopefully .. soon.

So dose this mean the game is going to be made now i hope so :D
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Re: Corta'SPLATFORMER

Postby LuftMallow » Thu May 17, 2012 4:42 am

You could credit me any way you wish, I just made a pair of boots you could use.
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Re: Corta'SPLATFORMER

Postby Biles » Thu May 17, 2012 6:39 am

One request if possible. The ability to remove cum.
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Re: Corta'SPLATFORMER

Postby geos » Thu May 17, 2012 8:11 am

Could we possibly get Krystal added? I'd love to play around with all the different stuff with her.
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Re: Corta'SPLATFORMER

Postby Captain Dinosaur » Thu May 17, 2012 6:14 pm

I noticed, after a couple playthroughs of the Space Pirate area, that I keep getting this broken alpha metroid that spawns in weird places, usually in the top-center of the room with all the platforms. When it attacks, it has no health bar and just fucks eternally, forcing me to restart the game. Is it supposed to be there? Because if so, it doesn't always appear, and also it's broken.
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Re: Corta'SPLATFORMER

Postby asdfasdf » Fri May 18, 2012 1:29 am

Request: can the cum show up more? Right now, it's kinda opaque, but if it were white that would look much better IMO. Thanks! Great game :D
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Re: Corta'SPLATFORMER

Postby corta » Fri May 18, 2012 9:25 am

I swear, shit kicks off every time I set a deadline..

I wanted the template up - I get re-tests for my last 5 months of exams AND my computer breaks. (relax, it's back with some shiny new ram..)

..let's not tempt fate, the template WILL turn up.. sometime..


DoggieDog52 Wrote: I did find a tiny glitch. In the first room you can go into when you get on the elevator in the first Space Pirate area, there's a room with two red boxes. If you jump over the red boxes and continue to the left, you can actually jump through the wall, which eventually results in an infinite fall. Not too big of a glitch but might be good to check that out. xD

there was literally a single pixel of room for you to fall through -- you guys will break anything..

lickitung Wrote: I love that you changed the color on Rayne's outfit

I still don't like her hair, I might paint it again when I'm feelin' fancy.


lickitung Wrote:Negatives: If you're thinking of including 'stripping' in the future of the Splatformer, then I won't mind some of these as much. But one of the things I've enjoyed with the builds is making my girl naughty to look at. Bare breasts and no panties. Zelda's new breast covering makes for the covering of one of the cuter breast options. I could maybe even have the breasts covered, but still, would prefer no panties. I love the pubis area of a woman and the playshapes art style put a lovely emphasis on it. The panties that you have added to several of the outfits now cover that area, and on a more technical note, make the hips seams VERY visible during movement and posing as well. It also just seems off that when she gets raped, she's being raped through her panties/one piece.

stripping could go either way, really.. but it's a pretty low priority.
Clipping with the panties was always a huge concern of mine, but is it really -that- bad?
having said that, I'll probably end up removing them from every costume but rikku.


lickitung Wrote:It also just seems off that when she gets raped, she's being raped through her panties/one piece.

they're not made of stone.


Valgo Wrote:Weeeell, personally i think the previous Dovahkiinoutfit looked better than the new Version.
I am not talking about that tanga/slip/whateverthing (though i prefered her without it).
I am talking about the Top, i loved these big cuts(?).

PS: Horrible english I know, I know. I hope you still get the sense of this sentences.

yeah, I felt the same way.
thing is, with the pretty version, I can't put anything between her boobs. (because I cheated) so things 'll just slide over them -- what a shame.


montesat Wrote:There should be an in-game menu button to stop, reset or come out of the game.

when I've got more than 15 mins of gameplay, I'll start to think about menus.


Anon Wrote:Is there no way to resist when being attacked? I feel like the green bar turning red is a warning that if you don't resist you'll get splooged on/in but I don't know what to do.

reversals and flailing are all pipe-dreams at the moment, them might not ever make it in. - it really is a bitch to make that twice for EVERY enemy.


VladimirRomanov Wrote:I'd love to fix whatever is wrong with the Krystal sprite, but I'm not an artist, and ontop of that I've never worked with flash, so I wouldn't know how.

However, I thought the sprite being used in AnotherArrow's "Another Tail" http://legendofkrystal.com/forum/viewtopic.php?f=7&t=634&start=220 which can be seen in the "Asset Development" flash, was a far better match than the default Krystal sprite in terms of the face lining up. You could always ask for permission to use it.

I've got some character models coming in from fearless moderator JS
after taking stock, I'll pick the best versions for krystal, lizgirls and anything else to go in.


BarryLor Wrote:Is there some reason Liru has armbands now? As far as I can tell, there's now no way to get a basic lower arm without a gun.

yeah, if you don't like them I'd be happy to throw them out. (the perspective is a little off..)


LuftMallow Wrote:You could credit me any way you wish, I just made a pair of boots you could use.

love ya.


Biles Wrote:One request if possible. The ability to remove cum.

I'll be working on the plot for the first level after this room is done.
that'll include bathing ponds, slop rags and a bed.
Active Thread: [ Flash Edits ][27th July/19]
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Re: Corta'SPLATFORMER

Postby montesat » Fri May 18, 2012 10:26 am

Don't forget cum pool or something like that. :P
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Re: Corta'SPLATFORMER

Postby DoggieDog52 » Fri May 18, 2012 12:15 pm

corta Wrote:
DoggieDog52 Wrote: I did find a tiny glitch. In the first room you can go into when you get on the elevator in the first Space Pirate area, there's a room with two red boxes. If you jump over the red boxes and continue to the left, you can actually jump through the wall, which eventually results in an infinite fall. Not too big of a glitch but might be good to check that out. xD

there was literally a single pixel of room for you to fall through -- you guys will break anything...

Hahahahaha, I am the master of breaking things! :D Why is there that one pixel there anyway? It's almost like you waaaanted to give us a way out. :P
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Re: Corta'SPLATFORMER

Postby lickitung » Fri May 18, 2012 5:29 pm

corta Wrote:

VladimirRomanov Wrote:I'd love to fix whatever is wrong with the Krystal sprite, but I'm not an artist, and ontop of that I've never worked with flash, so I wouldn't know how.

However, I thought the sprite being used in AnotherArrow's "Another Tail" http://legendofkrystal.com/forum/viewtopic.php?f=7&t=634&start=220 which can be seen in the "Asset Development" flash, was a far better match than the default Krystal sprite in terms of the face lining up. You could always ask for permission to use it.

I've got some character models coming in from fearless moderator JS
after taking stock, I'll pick the best versions for krystal, lizgirls and anything else to go in.




I'd vote for the "Miryu" character if you go for this :3

yeah, as for the hip thing, if you're planning on removing the panties on them all anyways, then I'll be happy again XD
I can put a photo up to show what I'm talking about if you like, but in things like walking and seducing(masturbating?), the hip was coming up through and completely cutting the hip strap of the panty and in parts where she was on her knees, it made an imperfection in the animation that was always there more apparent. ( the animations are great, not asking that be changed XD ) The one piece outfits (femshep's, electra, etc) didn't have these problems cause the cross to back was much higher.

Sorry to hear about the testing and the pc troubles! Good luck on the testing. :mrgreen:
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Re: Corta'SPLATFORMER

Postby Rrrrrage » Fri May 18, 2012 5:30 pm

Um.. could we have a gallery? :D

The rock seems a bit harder to get past than before, I dunno if that's wad.
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Re: Corta'SPLATFORMER

Postby Someone92 » Fri May 18, 2012 11:35 pm

Someother Wrote:Sorry to ask but... The goddamned rock wont let me pass, its supossed to be like that or im just dumb?

Take cover behind the rock overhang.
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Re: Corta'SPLATFORMER

Postby Biles » Sat May 19, 2012 5:43 am

This version has a subtle difference. It's that it was done using IK bones. Though I sort of messed up on the knees a tad. As usual, Flash workfile in CS5 version.
Attachments
Click to Play
(Javascript Required)

SamusWalk3.swf [ 27.87 KiB | Viewed 3550 times ]

SamusWalk3.fla
(244.67 KiB) Downloaded 36 times
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Corta'SPLATFORMER

Postby corta » Sat May 19, 2012 9:25 am

alright, here's a slightly more gaited jog.
it's not that elegant, but again. it's not MEANT to be.

pointers, whatever. let's hear it.

Click to Play
(Javascript Required)

WalkSamples.swf [ 739.48 KiB | Viewed 3476 times ]




Biles Wrote:This version has a subtle difference. It's that it was done using IK bones. Though I sort of messed up on the knees a tad. As usual, Flash workfile in CS5 version.

.. can I say that I don't like that one?
IK bones are bad.

in theory, it's the magic solution to animating, but frame-by-frame looks better and IK won't let you arrange layer order.


Rrrrrage Wrote:Um.. could we have a gallery? :D

there will be in-game items for that sort of deal, I might make them rewards for doing stuff. ..or some junk..

lickitung Wrote:I'd vote for the "Miryu" character if you go for this :3

..huh? who?

lickitung Wrote:yeah, as for the hip thing, if you're planning on removing the panties on them all anyways, then I'll be happy again XD
I can put a photo up to show what I'm talking about if you like, but in things like walking and seducing(masturbating?), the hip was coming up through and completely cutting the hip strap of the panty and in parts where she was on her knees, it made an imperfection in the animation that was always there more apparent. ( the animations are great, not asking that be changed XD ) The one piece outfits (femshep's, electra, etc) didn't have these problems cause the cross to back was much higher.

..might take 'em out, what does everyone else think?

DoggieDog52 Wrote:
corta Wrote:
DoggieDog52 Wrote: I did find a tiny glitch. In the first room you can go into when you get on the elevator in the first Space Pirate area, there's a room with two red boxes. If you jump over the red boxes and continue to the left, you can actually jump through the wall, which eventually results in an infinite fall. Not too big of a glitch but might be good to check that out. xD

there was literally a single pixel of room for you to fall through -- you guys will break anything...

Hahahahaha, I am the master of breaking things! :D Why is there that one pixel there anyway? It's almost like you waaaanted to give us a way out. :P

pro-suicide. that's me!

montesat Wrote:Don't forget cum pool or something like that. :P

remeber the "drench" dino from that Legend of krystal thing -whatever that is, right?-
might hire him.

asdfasdf Wrote:Request: can the cum show up more? Right now, it's kinda opaque, but if it were white that would look much better IMO. Thanks! Great game :D

I think full opacity is a bit much, but there -might- be a button around if you wanted to change that..

Captain Dinosaur Wrote:I noticed, after a couple playthroughs of the Space Pirate area, that I keep getting this broken alpha metroid that spawns in weird places, usually in the top-center of the room with all the platforms. When it attacks, it has no health bar and just fucks eternally, forcing me to restart the game. Is it supposed to be there? Because if so, it doesn't always appear, and also it's broken.

th- ..huh?
upgrade flash player and all that crap.

anybody else got this, or is it just him?
Active Thread: [ Flash Edits ][27th July/19]
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Re: Corta'SPLATFORMER

Postby lickitung » Sat May 19, 2012 4:19 pm

corta Wrote:alright, here's a slightly more gaited jog.
it's not that elegant, but again. it's not MEANT to be.

pointers, whatever. let's hear it.

lickitung Wrote:I'd vote for the "Miryu" character if you go for this :3

..huh? who?



On the animation, I like it :3

Who is Miryu? In "Another Tail Asset Development 4.1", the selection box at the far right has krystal's name. Clck the widget arrows and it'll cycle through several characters include a human, a sharpclaw female and Miyu (I spelled it wrong before). Dunno who she is, but I wouldn't mind seeing her more :3
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Re: Corta'SPLATFORMER

Postby Biles » Sat May 19, 2012 5:21 pm

Both animations show improvements, but I believe it's important to have her torso stationed vertically so she doesn't appears limping which I don't think you had that in mind. Both her boobs and her hair should be bouncing the other way when she bobs up and down. If you notice in my animation, when she bobs up, her boobs go down and vice-versa. Her hair spreads outward when her body bobs downwards.
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Re: Corta'SPLATFORMER

Postby ByHisBillowingBeard » Sun May 20, 2012 1:11 am

I'd calm down the tit bouncing on the walk. There doesn't seem to be a lot of difference between the walk and run animation in terms of tit bouncing and that doesn't sit right.
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Re: Corta'SPLATFORMER

Postby Someone92 » Sun May 20, 2012 11:29 am

In her walk animation she briefly stop or slows down her right leg which make it looks like she limps a bit. She also doesn't seem to step as much further with her right leg than with her left leg.
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Corta'SPLATFORMER

Postby corta » Sun May 20, 2012 12:54 pm

alright, I think I'm spending way too long on this walk loop..
and I'm not -that- great at taking criticism..

talk.

Click to Play
(Javascript Required)

WalkSamples.swf [ 743.14 KiB | Viewed 4400 times ]



also: test my camera edge behaviours in the game. ~remember that thing? ;)

Someone92 Wrote:In her walk animation she briefly stop or slows down her right leg which make it looks like she limps a bit. She also doesn't seem to step as much further with her right leg than with her left leg.

it looked off because it was too foreground, added in some offset timing..

better?


ByHisBillowingBeard Wrote:I'd calm down the tit bouncing on the walk. There doesn't seem to be a lot of difference between the walk and run animation in terms of tit bouncing and that doesn't sit right.
Biles Wrote:Both animations show improvements, but I believe it's important to have her torso stationed vertically so she doesn't appears limping which I don't think you had that in mind. Both her boobs and her hair should be bouncing the other way when she bobs up and down. If you notice in my animation, when she bobs up, her boobs go down and vice-versa. Her hair spreads outward when her body bobs downwards.

can I study for my exams, yet?
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