Digfree Wrote:Meh send the clefts? I got the impression you wanted me to make/animate them :/ lol
![Shocked :shock:](./images/smilies/icon_eek.gif)
wow!!
But erhm...I already have the model made by
Asian.
I guess I am slow to send you the files :/
EDIT: SENT.But your model is better. I'll vectorize them and make it shine even more!
NEWGROUNDS BUGS - cross answer:![Image](http://img.ngfiles.com/defaults/icon-user-smaller.gif)
![Image](http://img.ngfiles.com/defaults/icon-user-smaller.gif)
Ivan, some BUGS!!
![Image](http://www.aedler.com/forum/images/smilies/bug.gif)
Hey how are you all?
I dont mind, you can see more bugs and even make a whole journal, I will fix all of them
![Wink ;)](./images/smilies/icon_e_wink.gif)
I'm here for that!
Let's do by parts:
1) Door glitch: very very hard to reproduce. None so far. But if you have a clue *maybe its happening just after loading a game, or when going inside a menu and lefting it, or pressing the UP key while pressing attack key (fireballs)... I have to know.
2) I already changed 1up location. Once found, people WILL use them all the time :/
3) Breakable blocks dont return, this is on purpose. When Peach loses a life, only powerups gets respawn, so Peach can try again.
4) Fireballs while in the ship not working - CANNOT REPRODUCE5) Tanooki and other outfits not added to inventory: so some of them get added, but others not? I'll check that carefully.;6) Pokey fucking Peach while invencible: I'll fix this.7) I will check flying mechanics on this one (1-2). It might get activated after a keypress, like crouching, masturbation/lactation, jumps, after leaving the menu, just after a given sex scene, or just after using a pipe.
8) As for the sun I dont recall the possibility to kill him that way. I think only the star could kill him. I may be wrong. If you're sure of that, I can add this feature.
9) Ladder/vines: they were worse in the alpha phase. I improved them the most I could, but it can be improved, I might do that later.
10) Phanto: I'll check why scene 5 is not appearing.11) Inventory: taking the 1st powerup from there will make the next one disappear in the list -> Fixing it.Thanks for the reports, really! We all want a better game
![Wink ;)](./images/smilies/icon_e_wink.gif)