Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby Thatguy45 » Fri Apr 26, 2013 3:06 pm

Happy Birthday dudes and dudettes!

@yhgghdg1
That's an upcoming but not highly prioritized feature.
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby VintageBass » Fri Apr 26, 2013 4:00 pm

Soo I hear there's a birthday going on:

Spoiler (click to show/hide):

Image


Sorry, it was like that when I got it. I have no idea who took a slice out of it beforehand. Either way, enjoy!

yhgghdg1 Wrote:still wish peach could get pregnant


Yeah and I'm wishing to play as Daisy, but that'll come soon. It's not a priority, but it'll be available soon.
"Just because you can put your dick in it, it doesn't mean you can fuck it"
- Nash Bozard
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby OwnerOfSuccuby » Fri Apr 26, 2013 5:10 pm

Happy Birthday ;)
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby Ivan-Aedler » Fri Apr 26, 2013 5:25 pm

Thank you all! ;) Thank you so much, J.D!

QuizmasterBos Wrote:After a period of frequent updating on his part and most people just saying stuff like "I like it", I decided to register on August 15th 2012 to try and give some more depth to the game. Soon after, the thread got a ton of new users and the amount of posts per day began increasing greatly. (Jumping from page 35 on Aug 15th, to 319 on Apr 26th 2013.)

Please remember that there were people who helped with the same importance. RENARA and the LOK team (for running this great site), Playshapes (the concepts), Humbird0 (he helped me a lot with coding), Luftmallow (Great outfit and character art since Blargh version!), Biles (Artist - created BIRDO, beautiful blocks and other structures), Slayer (helped me with Kamek and Piranha plants), Blargh himself, Yurinicolau, DigFree, OwnerOfSuccuby and many others I forgot the name right now.

But a truth must be said. QUIZ was the ONLY ONE that was following me all the time, like a RIGHT ARM, almost everyday (if not everyday). Almost like we have a walk-talkie, guiding me and yielding nice scripts. Yes, I know, everybody is not perfect (he's a nitpicker, a good one, lol), but well, I dont like limitations, so its... a kind of conflict we are getting well over time. But a thing I promised: no features outside Mario Universe, EXCEPT a tidbit here and there (like with Alice outfit).

QuizmasterBos Wrote:So please, everyone wish a happy birthday to the game. Cheers! Oh, and with a bit of luck, Year 2 will become even better!

Happy Birthday! Yes, we hope year 2 will be better, as the code is more and more modular. Its easier to include new enemies, for example. To be done soon.

VintageBass Wrote:Sorry, it was like that when I got it. I have no idea who took a slice out of it beforehand. Either way, enjoy!

Oh Darn! Just the best part of it (more chocolate) :? :lol:

yhgghdg1 Wrote:still wish peach could get pregnant

She will. The voting pool results was clear. Its just not a 1st priority right now.

Grolo Wrote:Happy birthday !!! Congratulations MIM PUT Congratulations Ivan and of course to all the TEAM !!! Thank you very much !! Fantastic work, go on!!

We will try go on! ;)

OwnerOfSuccuby Wrote:http://www.youtube.com/watch?v=yLk6U262N14 Like this one ;) ?
Just a joke :roll: :D

Hehe it makes sense. :o :cry: Heheheh well :roll: Its ...nice! (I laughted!) But for those who want to marry virgin Peach (being Mario), it will have this possiblity. Its just injustice to play as Mario all the time, saving Peach so many times, then marrying a BIT.... a WHO.... you know. :mrgreen: So the best way to please everyone is to give different endings. The player always choose how HIS/HER peach will end up ;)

OwnerOfSuccuby Wrote:Happy Birthday ;)

Thank you! Spaciba! ;) Let's go!
Last edited by Ivan-Aedler on Sat Apr 27, 2013 6:45 am, edited 8 times in total.
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby Residentlover2 » Fri Apr 26, 2013 5:31 pm

Happy birthday to this great project!!

thanks to the persons who are helping to make this!
English is not my main language :P
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby MPLDAM9919 » Fri Apr 26, 2013 6:29 pm

Yes. Happy Anniversary to this project! It has come a long way.
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby lucastoto » Fri Apr 26, 2013 9:21 pm

Happy Birthday to the project ^-^

~~

I can't use the cheat codes.I'm tired to try to pass the levels again and again.
What I have to do for they work?

I try "1+9+0" for activate him, but I can't do.
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby QuizmasterBos » Fri Apr 26, 2013 9:59 pm

lucastoto Wrote:Happy Birthday to the project ^-^

~~

I can't use the cheat codes.I'm tired to try to pass the levels again and again.
What I have to do for they work?

I try "1+9+0" for activate him, but I can't do.

Hold 'em down all at once and then it gets activated. To instant complete a level, as well as unlocking the rest of the levels hold down
Spoiler (click to show/hide):

8+0


Oh, and this doesn't work in the world map.

By the way...
I went ahead and found out something fun regarding google translate and this game. If you want to read it,check out Aedler's forum (KAEC). Yuo can read it there.
http://www.aedler.com/forum/viewtopic.p ... p=341#p341
Last edited by QuizmasterBos on Sat Apr 27, 2013 3:41 am, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby lucastoto » Fri Apr 26, 2013 11:10 pm

Thank you, guy :D
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby Ivan-Aedler » Sat Apr 27, 2013 3:23 am

I've made some modifications.

Peach was not being able to go inside Airship 1 and some glitches fixed. ALL IS DUE TO THE LCC. So they're were EXPECTED bugs. Fixed already.
I also put a 'surprise' after Airship 1. I have little time, but I decided to develop it ;)
Last edited by Ivan-Aedler on Sat Apr 27, 2013 3:30 am, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby soyedu » Sat Apr 27, 2013 3:26 am

Mis felicidades por el aniversario la creación de Mario esta perdido: Historia sin contar de Peach
Mario está pérdido, a história não contada de Peach. hahaha quiz, do you even use traslate google? unfortunately, google translate is only usefull to translate short sentences, whatever, it's funny read those crazy translates but that happen when you use bad grammar or you broke some speech rules, the translate google only it's good if you write correctly. A thing more, i prefer call to Peach "Peach" than "Durazno"(Don't translate Peach, the result would be Melocotón, it's the same fruit,that's cuz in spanish we've like 4 names to Peach).
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby LuftMallow » Sat Apr 27, 2013 3:29 am

I'm not too late for the one year anniversary celebration, am I? Of course it had to be on the same day I had so much to be done, but at least I showed up. My attention towards the project was divided when it first started, but I'll stay on it until it's finished.

Not much to report, just started working on an all new biker suit to fit the change in art style that made the old one look out of place. It's not much, but I'm still deciding what colors to use for things like the gloves, boots, and stripes.
Spoiler (click to show/hide):

Biker-WIP.jpg
Biker-WIP.jpg (9.71 KiB) Viewed 2438 times
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby Ivan-Aedler » Sat Apr 27, 2013 3:36 am

LuftMallow Wrote:I'm not too late for the one year anniversary celebration, am I?

You're not! Please come in ;)

LuftMallow Wrote:Not much to report, just started working on an all new biker suit to fit the change in art style that made the old one look out of place. It's not much, but I'm still deciding what colors to use for things like the gloves, boots, and stripes.

Its going on well! You can think about making its tissue a bit (just a bit) loose in areas like her thigh, giving some 'bump', like with the penguim butt (but just a bit). This is to make the clothing part not equal to the body (like a secondary skin).

soyedu Wrote:Mis felicidades por el aniversario la creación de Mario esta perdido: Historia sin contar de Peach

Para usted también! ;) Obrigado, Gracias!

soyedu Wrote:Hahaha quiz, do you even use traslate google? unfortunately, google translate is only usefull to translate short sentences, whatever, it's funny read those crazy translates but that happen when you use bad grammar or you broke some speech rules

Yes, he did it breaking some words, but what he tried to show was that REMOVING just ONE japanese Kanji created an understandable sentence. Removing another one made it translate TEAM! Its like magic, really ;)

soyedu Wrote:I prefer call to Peach "Peach" than "Durazno"(Don't translate Peach, the result would be Melocotón, it's the same fruit,that's cuz in spanish we've like 4 names to Peach).

Here is Pessego (Paecegow). - Peace go!
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby avrie00 » Sat Apr 27, 2013 4:47 pm

Happy Birthday ... now that your containerized bug hunting should be a little easier for you (I hope ;-)
Here's my first bug report for Ver 2.0

OS windows 7
Browser FireFox (But using flash portal and I flushed the cache)
tons of free space and memory, dual core 2.26Mhz.
Level 1-2 first vertical pipe to bonus area. Peach in "daisy striker" power up. Playing in full screen mode with the HUD off.

She gets sucked into the pipe perfectly but instead of entering the bonus area she "becomes invisible" and falls through the level, then under ground, and enters a completely blank blue screen. Background music is correct for the bonus area, and you can toggle to the menu but not see it, there is no audio "cue" for jumping or running ... the only way out is to shut down and reload, then restore from save.

Yes it's reproducible each time, but I haven't tried it with different power ups.

Thanks to all for the hard work, and a fun game.
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby avrie00 » Sat Apr 27, 2013 5:08 pm

Hi again ... follow up to my last post. Same level 1-2. It seems I can only get mushroom power ups, I can't change outfits, you can actually jump onto the outfit and stand there. When you step on the switch block you can collect the coins but the timer never expires, and at the end of the level I can't speak to the toads so I'm stuck. Tried ending a life, and playing with no power ups, but no joy there either. Looks like I'm waiting on the next update.

Don't eat too much cyber cake or your code will get bloated. :)
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby Ivan-Aedler » Sat Apr 27, 2013 5:21 pm

avrie00 Wrote:Happy Birthday ... now that your containerized bug hunting should be a little easier for you (I hope ;-)

Thanks, I hope so ;)

avrie00 Wrote:Level 1-2 first vertical pipe to bonus area. Peach in "daisy striker" power up. Playing in full screen mode with the HUD off. She gets sucked into the pipe perfectly but instead of entering the bonus area she "becomes invisible" and falls through the level, then under ground, and enters a completely blank blue screen.

Cannot reproduce (with the version I uploaded today, in the last few minutes.

avrie00 Wrote:Thanks to all for the hard work, and a fun game.

Nevermind ;)

avrie00 Wrote:It seems I can only get mushroom power ups, I can't change outfits

I've thought powerups are 'grabbeable' since the last version. You can take the raccoon for example.
As for the outfits, you cant change it in pause menu. The selected ones you configure will only be set in the next powerup you take.

avrie00 Wrote:When you step on the switch block you can collect the coins but the timer never expires

Checking.

avrie00 Wrote:And at the end of the level I can't speak to the toads so I'm stuck. Tried ending a life, and playing with no power ups, but no joy there either. Looks like I'm waiting on the next update.

i'll update this right now. I'll check.

avrie00 Wrote:Don't eat too much cyber cake or your code will get bloated. :)

I'm taking coffee instead :lol:
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby MPLDAM9919 » Sat Apr 27, 2013 7:10 pm

So, what can we look forward to in the next update once this mad bug chase is finished?
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby Ivan-Aedler » Sat Apr 27, 2013 8:05 pm

MPLDAM9919 Wrote:So, what can we look forward to in the next update once this mad bug chase is finished?

I hope so. The statistics are showing not only 50, but 80 bugs were present (total). I've fixed up more than 60. So we're near.
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby CaptainFalcon9000 » Sat Apr 27, 2013 9:54 pm

Happy birthday MIM PUT!

so, what are we expecting in the next update?
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby shukerman » Sat Apr 27, 2013 10:26 pm

could you make sure that mario is missing also works fast on windows xp?because i am using xp and google chrome but it still is slow.
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