Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM: Peach's Untold Tale 1.9.9 (apr 16/13)

Postby Residentlover2 » Tue Apr 23, 2013 9:36 pm

Hey but i love lesbians scenes!! so if peach will fuck a female penguin im happy

why if she can fuck horribles monsters she cant fuck a cutie female penguin??
English is not my main language :P
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Re: MiM: Peach's Untold Tale 1.9.9 (apr 16/13)

Postby Toyloli » Tue Apr 23, 2013 11:06 pm

Thatguy45 Wrote:
QuizmasterBos Wrote:I agree with you on a scene with a penguin being weird, but it could work if done correctly. For making the penguin look female, look how Birdo and Wendy's models compared to how they look in the game. For a reason for sex between the two, perhaps lesbian things aren't considered taboo for penguins, or maybe the penguin mom divorced the father after realizing she liked women more (though she loves her son, of course). The whole penguin event is probably incredibly low priority though.


To my mind, a birds beak in a muff, or nipping on her nipples would be no weirder than wrench-guy sticking his paw up her...
I agree though that actual sex with a bird of any type just leaves me going "huh?" :?
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Re: MiM: Peach's Untold Tale 1.9.9 (apr 16/13)

Postby VintageBass » Wed Apr 24, 2013 12:36 am

OK, I think I need to go into better details.

When I imagined this, I was thinking something along the lines of having Tuxie's mom be more anthropomorphic like Birdo and Wendy, and Tuxie herself... eh, I have no idea. However I was thinking that in order for Peach to have sex, she would be wearing the Penguin suit and complete the task of returning to Tuxie to her mom. But with the idea of Peach fucking random things after achieving nymphomania, she would have sex with her only she's in this state, otherwise it would be an option whether or not (my reason would be Tuxie's mom is sexually frustrated and needs someone to take it out on, no matter who it may be). Also the conversations may be different depending on who Peach meets first.
"Just because you can put your dick in it, it doesn't mean you can fuck it"
- Nash Bozard
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Re: MiM: Peach's Untold Tale 1.9.9 (apr 16/13)

Postby Digfree » Wed Apr 24, 2013 3:01 am

My opinion on the penguin suit, good luck with either one you pick!

Kinda a mix of a Japanese maid + Playboy bunny + penguin. THats one sentence I never thought I would've said.

Could take that white lace on your versions and add it here maid style

http://www.youtube.com/watch?v=FADIw1djnxs
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Re: MiM: Peach's Untold Tale 1.9.9 (apr 16/13)

Postby Thatguy45 » Wed Apr 24, 2013 4:10 am

Digfree Wrote:My opinion on the penguin suit, good luck with either one you pick!

Kinda a mix of a Japanese maid + Playboy bunny + penguin. THats one sentence I never thought I would've said.

Could take that white lace on your versions and add it here maid style

http://www.youtube.com/watch?v=FADIw1djnxs


Not too bad, although the googly eyes look silly.
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Re: MiM: Peach's Untold Tale 1.9.9 (apr 16/13)

Postby Digfree » Wed Apr 24, 2013 4:39 am

Thatguy45 Wrote:
Not too bad, although the googly eyes look silly.


lol yeah but in my defence I didn't spend much time on this, and also name a mario custom (or even a peach one in here) that has eyes that are not big and goggly lol. Ex frog and yoshi
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Re: MiM: Peach's Untold Tale 1.9.9 (apr 16/13)

Postby Ivan-Aedler » Wed Apr 24, 2013 4:59 am

Digfree Wrote:My opinion on the penguin suit, good luck with either one you pick! Kinda a mix of a Japanese maid + Playboy bunny + penguin. Thats one sentence I never thought I would've said.

Not bad, I like it, even being done quick. The penguim eyes make me remember of Modern Tux(that new penguim people create in new distros). And for those who didnt notice, it's dick shaped :mrgreen:

But I think that, for this powerup, it should have a full body cover, because Peach is almost like a Penguin (like a mutant).
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Re: MiM: Peach's Untold Tale 1.9.9 (apr 16/13)

Postby Knight Cream » Wed Apr 24, 2013 5:16 am

Digfree Wrote:My opinion on the penguin suit, good luck with either one you pick!

Kinda a mix of a Japanese maid + Playboy bunny + penguin. THats one sentence I never thought I would've said.

Could take that white lace on your versions and add it here maid style

http://www.youtube.com/watch?v=FADIw1djnxs


:O That's so hawt...

I feel like Garter belt is distracting? and the tail doesn't really fit maybe. Even if you guys aren't going with that, gotto keep that idea somewhere haha.
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LCC completed!

Postby Ivan-Aedler » Wed Apr 24, 2013 7:09 am

I GOT IT!!! ImageImage

Image
LEVELS WORKING. FOR now, each level IS loading A LOT faster! (you will notice more in later levels like 3-5).

LALEM MIGHT be extinct!
I'll upload A SECONDARY SWF for testing!
REMEMBER: TESTING YET. It might have bugs, but I only want to test GAME PERFORMANCE loading levels and during gameplay. Any bug found, please put in SPOILER tags.

Now I can resume other features like levels and sex scenes.
As about the size...It got back to 11mb but no problem.
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Re: LCC completed!

Postby QuizmasterBos » Wed Apr 24, 2013 1:35 pm

Ivan-Aedler Wrote:I GOT IT!!!
LEVELS WORKING. FOR now, each level IS loading A LOT faster! (you will notice more in later levels like 3-5).

LALEM MIGHT be extinct!
I'll upload A SECONDARY SWF for testing!
REMEMBER: TESTING YET. It might have bugs, but I only want to test GAME PERFORMANCE loading levels and during gameplay. Any bug found, please put in SPOILER tags.

Now I can resume other features like levels and sex scenes.
As about the size...It got back to 11mb but no problem.

I have to say, I was excited for the faster loading, so I tried it out briefly, loading 3-6 from the world map. It took approximately 16 seconds to load, that's equally long as it would have before. So I haven't noticed the slightest speed increase (yet).

Digfree Wrote:My opinion on the penguin suit, good luck with either one you pick!

Kinda a mix of a Japanese maid + Playboy bunny + penguin. THats one sentence I never thought I would've said.

Could take that white lace on your versions and add it here maid style

Alright, I'll give my opinion on this pic.
- The color should probably still be blue.
- I also think that the beak should be like a cap, like the penguin suit from NSMB.
- Garters we do'n't need as Peach isn't wearing stockings in that pic.
- Like the fur boots idea, keep that.
- I don't think she needs sleek hair.
- Googly eyes are funny, but I don't think we'll need it.
- I Like the tail, but it isn't vital, so we can go either way.
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LCC completed! Version 2.0a

Postby Ivan-Aedler » Wed Apr 24, 2013 4:59 pm

QuizmasterBos Wrote:I have to say, I was excited for the faster loading, so I tried it out briefly, loading 3-6 from the world map. It took approximately 16 seconds to load, that's equally long as it would have before. So I haven't noticed the slightest speed increase (yet).

Mr. Quiz...Did you read my sentence above carefully?
"I'll upload A SECONDARY SWF for testing!"
I've not uploaded YET! I'll do it sooner. I said secondary because the primary is the version 1.9.9 we already have, sorry about the confusion.

EDIT: take it! Version 2.0a!
NEW VERSION (2.0a) ONLY HERE - RAPIDSHARE LINK

And DONT forget. ITS EXPECTED to have bugs, bugs and bugs. We are here to fix them steadly, in order to adequate the new version to the old model state (almost no bugs) and keep on creating new features. I wont be deleting 1.9.9 just yet, so there will be two SWFs in the first page (for now, only a Rapidshare link because the moderator is checking why I can't upload it side by side with 1.9.9).
Last edited by Ivan-Aedler on Wed Apr 24, 2013 5:47 pm, edited 2 times in total.
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Re: LCC completed!

Postby QuizmasterBos » Wed Apr 24, 2013 5:28 pm

Ivan-Aedler Wrote:
QuizmasterBos Wrote:I have to say, I was excited for the faster loading, so I tried it out briefly, loading 3-6 from the world map. It took approximately 16 seconds to load, that's equally long as it would have before. So I haven't noticed the slightest speed increase (yet).

Mr. Quiz...Did you read my sentence above carefully?
"I'll upload A SECONDARY SWF for testing!"
I've not uploaded YET! I'll do it sooner. I said secondary because the primary is the version 1.9.9 we already have, sorry about the confusion.

And DONT forget. ITS EXPECTED to have bugs, bugs and bugs. We are here to fix them steadly, in order to adequate the new version to the old model state (almost no bugs) and keep on creating new features. I wont be deleting 1.9.9 just yet, so there will be two SWFs in the first page (for now, only a Rapidshare link because the moderator is checking why I can't upload it side by side with 1.9.9).

Woops, didn't see that. Well, at least now I have a time to compare it to. Approx. 16 seconds to load level 3-6.
I'll see the new swf later.
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Re: LCC completed!

Postby Ivan-Aedler » Wed Apr 24, 2013 5:38 pm

QuizmasterBos Wrote:Woops, didn't see that. Well, at least now I have a time to compare it to. Approx. 16 seconds to load level 3-6.I'll see the new swf later.

See above. Now I can only upload and edit things 4 hours from now.
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Re: LCC completed! Version 2.0a

Postby MPLDAM9919 » Wed Apr 24, 2013 5:59 pm

Ivan-Aedler Wrote:
QuizmasterBos Wrote:I have to say, I was excited for the faster loading, so I tried it out briefly, loading 3-6 from the world map. It took approximately 16 seconds to load, that's equally long as it would have before. So I haven't noticed the slightest speed increase (yet).

Mr. Quiz...Did you read my sentence above carefully?
"I'll upload A SECONDARY SWF for testing!"
I've not uploaded YET! I'll do it sooner. I said secondary because the primary is the version 1.9.9 we already have, sorry about the confusion.

EDIT: take it! Version 2.0a!
NEW VERSION (2.0a) ONLY HERE - RAPIDSHARE LINK

And DONT forget. ITS EXPECTED to have bugs, bugs and bugs. We are here to fix them steadly, in order to adequate the new version to the old model state (almost no bugs) and keep on creating new features. I wont be deleting 1.9.9 just yet, so there will be two SWFs in the first page (for now, only a Rapidshare link because the moderator is checking why I can't upload it side by side with 1.9.9).

I'll wait till the SWF uploads here on the forum later. I can't wait!
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby soyedu » Wed Apr 24, 2013 6:11 pm

First bug, In the lingire options starting the game, you can change the color but always say "default"
The first dialoge when peach wake up, the where should say the hotkey to skip said, "Press:undefinited"

I where can i found a better swf player? to skip dialoges and other i need press the space bar, but if i press space bar the swf player send me forward or back.
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby QuizmasterBos » Wed Apr 24, 2013 6:18 pm

Alright, testing it out. Level 3-6 loaded... instantly! Amazing work.

Some bugs I found and stuff I noticed:
- Fireballs don't work anymore
- Ducking results in Peach not getting entirely back up anymore, but you can get out of it by moving.
- Moving back through the same door in 3-6 results in Peach reentering the area instead of going back to the previous area
- Getting killed doesn't make the items return
- The door at the end of the first tower doesn't send you to the next area.

- Spikes instantly kill you, wow!
- A Shy Guy who was walking down the steps was in front of the door, so if you die, you can run into him.
- When going through a door, the screen is still black, but you can already move, so it is possible to jump over the block that is supposed to stop you from falling into another spike pit. Getting around that would probably mean locking the controls a little longer until the screen is visible.
- We really do need enemy unloading, that Shy Guy I mentioned wouldn't be a problem then either. If we unload them they would return to their starting positions as long as Peach isn't on their respawning screen.
- The blocks could be distributed in such a manner that Peach doesn't latch on to them oddly, but that requires a LOT of testing.
- Huge black wall on the left when you get to the top of the first tower. The Snifit is just jumping up and down at some spot.

That's all for now.
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby Minov1 » Wed Apr 24, 2013 8:39 pm

Just curious, what are the Phantos doing to her when they rape her? Are they stopping time and raping her, and we see it through her perspective?
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby Ivan-Aedler » Wed Apr 24, 2013 11:16 pm

Minov1 Wrote:Just curious, what are the Phantos doing to her when they rape her? Are they stopping time and raping her, and we see it through her perspective?

They're magical beings. They were fucking her 'at full power', but using magic. The rest is up to your imagination.

BUG related post IN KAEC site (MIM PUT official forum) (fixed, testing):
http://www.aedler.com/forum/viewtopic.php?f=3&t=7&p=261#p261
BUG related post (fixed, testing):

Spoiler (click to show/hide):

soyedu Wrote:First bug, In the lingire options starting the game, you can change the color but always say "default"

Fixed but not uploaded.

soyedu Wrote:The first dialoge when peach wake up, the where should say the hotkey to skip said, "Press:undefinited"

Fixed but not uploaded.

soyedu Wrote:I where can i found a better swf player? to skip dialoges and other i need press the space bar, but if i press space bar the swf player send me forward or back.

1. Use flash director player
2. Use irfanview flash player
3. Use the browser directly (opera, firefox, explorer, safari,etc). Just drop the SWF there.

QuizmasterBos Wrote:Alright, testing it out. Level 3-6 loaded... instantly! Amazing work.

An exaustive work, but now I can say we're in the right path. Did you see the world 4? ;)

QuizmasterBos Wrote:Some bugs I found and stuff I noticed:

I'll be here to fix them all, pace by pace.

QuizmasterBos Wrote:- Fireballs don't work anymore

Possible fixed now but not uploaded.

QuizmasterBos Wrote:- Ducking results in Peach not getting entirely back up anymore, but you can get out of it by moving.

Possible fixed now but not uploaded.

QuizmasterBos Wrote:- Moving back through the same door in 3-6 results in Peach reentering the area instead of going back to the previous area

Possible fixed now but not uploaded.

QuizmasterBos Wrote:- Getting killed doesn't make the items return

Possible fixed now but not uploaded.

QuizmasterBos Wrote:- The door at the end of the first tower doesn't send you to the next area.

Same problem as 'moving back through the same door'

QuizmasterBos Wrote:- Spikes instantly kill you, wow!

ON PURPOSE. This feature is in the game since months ago!

QuizmasterBos Wrote:- A Shy Guy who was walking down the steps was in front of the door, so if you die, you can run into him.

This will be only fixed when I have the code 'enemies returning to its starting area' feature.

QuizmasterBos Wrote:- When going through a door, the screen is still black, but you can already move, so it is possible to jump over the block that is supposed to stop you from falling into another spike pit.

Testing.

QuizmasterBos Wrote:- We really do need enemy unloading, that Shy Guy I mentioned wouldn't be a problem then either. If we unload them they would return to their starting positions as long as Peach isn't on their respawning screen.

See above.

QuizmasterBos Wrote:- The blocks could be distributed in such a manner that Peach doesn't latch on to them oddly, but that requires a LOT of testing.

LOWEST-LOW-going-to_china-Using_a-Shovel priority.

QuizmasterBos Wrote:- Huge black wall on the left when you get to the top of the first tower. The Snifit is just jumping up and down at some spot.

Fixed but not uploaded.

QuizmasterBos Wrote:That's all for now.

Fixed but not uploaded.
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby MPLDAM9919 » Thu Apr 25, 2013 3:13 am

I caught a bunch of nasty bugs in my run, Ivan. The list is on the other forum.
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Re: MiM: Peach's Untold Tale 2.0a (apr 24/13)

Postby Ivan-Aedler » Thu Apr 25, 2013 3:31 am

MPLDAM9919 Wrote:I caught a bunch of nasty bugs in my run, Ivan. The list is on the other forum.

Its 95% possible that I've fixed them all. Uploaded it!
Last edited by Ivan-Aedler on Thu Apr 25, 2013 6:57 pm, edited 6 times in total.
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