I'm not marketing it yet, just here in LoK because this place is where the inspiration to actually make it came from. I feel the game currently doesn't have that much in it to attract average players, so instead of showing them too early and loosing them forever, I'll just wait until the core element feels right. Unfortunatly with a game this big, the core element is kind of difficult to make quickly.
But minimalist-ly speaking, I need the fighting to feel amazing, UX mostly I think.
Thanks for your words of encouragement though!