Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM: Peach's Untold Tale 1.9.8 (mar 30/13)

Postby Ivan-Aedler » Thu Apr 04, 2013 7:51 pm

Ok, I was jogging (4miles). I hope I will do more sports.

VintageBass Wrote:BUG: Ask and you shall receive!

Easy! Fixing it now!

Image
EDIT: DONE!

VintageBass Wrote:Thanks! It's amazing that I'm actually doing art in Photoshop and really eyeballing everything, trying to replicate it without having to trace over it. And using the Pen tool, something that I hate before and creating these new things from scrap... I wonder why I haven't used this before.

Pen tool IS the future. But you dont need to master the curves (flash treats edges/points as 'curves') just yet. I can do that. Luftmallow is also seeing it. His art is getting better and better. Only for comparison, when Morton was made using Brushes (or in photoshop in a bitmap mode), Flash converted him as a vector, but this made the model have more than 6000 curves!! Making it using pen tool only (or optimizing the traced bitmap, erasing excess curves), it can get back to 1500 or less, and with increased detail (because we can adjust each curvature using bezier curves, without creating new points, yielding less CPU resources!) This is also my plan (remake Morton). Like I did with Shyguys.

QuizMasterBos Wrote:TAOTMPT 3

I lol'ed. Better version ;) Actually its TAOTMPT 2 (with a different ending).
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Re: MiM: Peach's Untold Tale 1.9.8 (mar 30/13)

Postby MPLDAM9919 » Thu Apr 04, 2013 9:35 pm

An idea has struck me!

Spoiler (click to show/hide):

Image
f Peach holds a Koopa shell for too long, they might fuck her. The name of the artist escapes me!


Also, how about we include the friendly ghosts from Luigi's Mansion Dark Moon as allies? They can help Peach in ghost houses or something.
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Re: MiM: Peach's Untold Tale 1.9.8 (mar 30/13)

Postby Ivan-Aedler » Thu Apr 04, 2013 9:52 pm

MPLDAM9919 Wrote:An idea has struck me! If Peach holds a Koopa shell for too long, they might fuck her. The name of the artist escapes me!

Nice sketch! I love it! Nice Peach expression. Is she really wanting Mario to help her? I dont think so! :lol:

Image
I will think about it. Perhaps 2 scenes? So when the shell becomes koopa again if she holds a koopa shell for too long. Maybe one scene backside (like this) and one side facing.
But I prefer to be the koopa inside the shell. Not only the shell.

MPLDAM9919 Wrote:Also, how about we include the friendly ghosts from Luigi's Mansion Dark Moon as allies? They can help Peach in ghost houses or something.

First we need to brainstorm a lot about that, and see if it really worth the job. So, later, much later. I still need to put enemies in the game as priorities, with new mechanics, like Chain Chomps, Buzzy Beatles, Dry Bones, Chuckies....
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Re: MiM: Peach's Untold Tale 1.9.8 (mar 30/13)

Postby Toyloli » Fri Apr 05, 2013 12:35 am

Ivan-Aedler Wrote:
Toyloli Wrote:The sky world consisted of a series of maps with the star I drew as a hub. Some maps took...

Hey , please stop! Although we can create a STAR HILL on the clouds (world 7), why not creating it in the forest area? (world4). Its more consistent because of SMRPG and because its a star HILL (there are rocks there). Except if we make it a SUB worldmap detached of the main world 7 worldmap (like world6 of SMB3, when you climb the grass castle and reach a nimbus area. So, in MIM PUT, the main 'land of clouds' would be tha 'ground area' and the star hill, the cloud area). Of couse its a comparison. The cloud land is already in the sky.

Toyloli Wrote:Once the player has gotten to a certain point E-Gad will send you to the moon. After defeating grodus (?) up there Peach contacts the king/princess of the cloud kingdom and they open the star road, based on Ivan's graphics.

Wait! Peach should be able to go to the clouds land (world 7) before that (once she finishes world 6), without the star road being needed. After beating world6 boss, the representative can give directions of a star road that can be followed from the clouds (more sense than from the ground). However its also possible to follow that road in the moon. The moon is in the space after all. And near to Rosalina world.

I prefer the star road to be accessible without World9, because World9 is supposed to be a special/bonus world. Once there, the player can see new scenes, new achivements and she can help E.Gadd and Rosalina. So Rosalina might be a special/bonus character too.


I wasn't saying that she be able to access Star Road early, or that she not be able to access world 7 till after 9 or anything remotely like that.
I was meaning that, when it comes time to access the Star Road, Peach should be sent back to a world she had already visited (Grodus, or world 7 - which ever) and there will be something there she couldn't access last time she was there. And that will be how she gets to the Star Road.
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Re: MiM: Peach's Untold Tale 1.9.8 (mar 30/13)

Postby Ivan-Aedler » Fri Apr 05, 2013 12:41 am

Good morning there!

Toyloli Wrote:I wasn't saying that she be able to access Star Road early, or that she not be able to access world 7 till after 9 or anything remotely like that.
I was meaning that, when it comes time to access the Star Road, Peach should be sent back to a world she had already visited (Grodus, or world 7 - which ever) and there will be something there she couldn't access last time she was there. And that will be how she gets to the Star Road.

Hmm I understood.

Well, my envision is to make it like this (Quiz is helping me).
- STAR HILL -> Accessed from world 4. (Super Mario RPG has the star hill next to the forest). There, if Peach find the hidden door, she can unveil a 'STAR WAY', who can guide her to STAR ROAD (as I dont agree of her using a pipe, a trampoline or even a spaceship for that).
- STAR ROAD -> Accessed from a special worldmap, or in worldmap 9 (world 9). After following the path, peach finds the star road area. But she cant go to the moon from there. Its only a special area, with maybe some caveats. Thats why I prefer a separate worldmap only for that.

She can see some already falled green stars in STAR HILL. If she does something (say, get fucked by Toad 5), this wish will appear as a fallen green star.
But if she goes to STAR ROAD, she can see more wishes (not accomplished ones), like Mario saying he loves her.

STAR HILL will be like the example I've given a page ago. Maybe some coins there, and lumas with information and some scenes (like milk feeding, I dont know).
STAR ROAD can be a lonely worlmap with just one small level, where Peach collects tons of green stars (non accomplished wishes) and she can interact with some lumas that guard the stars. We might see some star houses, I dont know. It might be like the actual Village, or just an empty area.
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Re: MiM: Peach's Untold Tale 1.9.8 (mar 30/13)

Postby Inky3 » Fri Apr 05, 2013 12:46 am

So I have a question, you peeps mentioned more scenes for Toadsworth, when do you think you'll get on that, or did you scrap that?
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Re: MiM: Peach's Untold Tale 1.9.8 (mar 30/13)

Postby Ivan-Aedler » Fri Apr 05, 2013 12:52 am

Inky3 Wrote:So I have a question, you peeps mentioned more scenes for Toadsworth, when do you think you'll get on that, or did you scrap that?

It will be done. 2 , 3 or 4 scenes. The problem is the priority right now. So many things are in the stack of todo lists.

Priority right now: Bug fixes, Levels, chain chomp (more movements), then add him to the game, then sex scenes.
And I'm not the 'man of scenes', but Blargh and his pupils. By the way, I dont know where is him.
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Re: MiM: Peach's Untold Tale 1.9.8 (mar 30/13)

Postby Inky3 » Fri Apr 05, 2013 12:57 am

Ivan-Aedler Wrote:
Inky3 Wrote:So I have a question, you peeps mentioned more scenes for Toadsworth, when do you think you'll get on that, or did you scrap that?

It will be done. 2 , 3 or 4 scenes. The problem is the priority right now. So many things are in the stack of todo lists. Priority right now: Bug fixes, Levels, chain chomp (more movements), then add him to the game, then sex scenes.


Alright, just wanted to know, just been nagging me is all. And will you be planning anymore shyguy scenes?
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Re: MiM: Peach's Untold Tale 1.9.8 (mar 30/13)

Postby VintageBass » Fri Apr 05, 2013 1:04 am

MPLDAM9919 Wrote:An idea has struck me!


... I'm trying to figure out how does a Koopa fit inside its shell with all of those eggs.

MPLDAM9919 Wrote:Also, how about we include the friendly ghosts from Luigi's Mansion Dark Moon as allies? They can help Peach in ghost houses or something.


Besides of what I am trying to figure out what I'm going to look like as a Boo, an idea popped into my head: Boo Peach! Sure it's not a priority, but it's a suggestion for another future item that Peach can use in potential ghost houses.

Ivan-Aedler Wrote:(like milk feeding, I dont know).


That's what I've been thinking about for the lumas, except I was picturing Rosalina, not Peach. Still I was picturing something like one or two lumas coming up and sucking away like a babu... well, they are baby stars... sort of.
"Just because you can put your dick in it, it doesn't mean you can fuck it"
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Re: MiM: Peach's Untold Tale 1.9.8 (mar 30/13)

Postby Ivan-Aedler » Fri Apr 05, 2013 1:17 am

VintageBass Wrote:... I'm trying to figure out how does a Koopa fit inside its shell with all of those eggs.

Simple. Remove the eggs! If he has one , that one would go inside peach anyway.

VintageBass Wrote:Besides of what I am trying to figure out what I'm going to look like as a Boo, an idea popped into my head: Boo Peach! Sure it's not a priority, but it's a suggestion for another future item that Peach can use in potential ghost houses.

Why is she using that? MIM PUT is supposed to be 80% based on SMB3 with some Paper Mario 2, some SMRPG , a few of SMS, a few of SMG and references of Luigi Mansion.
But yes, to be brainstormed later. Boo platforms are the priority here (to be used in those grey castles, as they're haunted areas too - from SMB3).

VintageBass Wrote:That's what I've been thinking about for the lumas, except I was picturing Rosalina, not Peach. Still I was picturing something like one or two lumas coming up and sucking away like a babu... well, they are baby stars... sort of.

Well, we are playing with Peach, not Rosalina.
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Re: MiM: Peach's Untold Tale 1.9.8 (mar 30/13)

Postby VintageBass » Fri Apr 05, 2013 1:47 am

Ivan-Aedler Wrote:
VintageBass Wrote:Besides of what I am trying to figure out what I'm going to look like as a Boo, an idea popped into my head: Boo Peach! Sure it's not a priority, but it's a suggestion for another future item that Peach can use in potential ghost houses.

Why is she using that? MIM PUT is supposed to be 80% based on SMB3 with some Paper Mario 2, some SMRPG , a few of SMS, a few of SMG and references of Luigi Mansion.
But yes, to be brainstormed later. Boo platforms are the priority here (to be used in those grey castles, as they're haunted areas too - from SMB3).


Yeah I'm trying to figure out how to incorporate a Boo version of Peach, but again suggesting an idea. I dunno.

Ivan-Aedler Wrote:
VintageBass Wrote:That's what I've been thinking about for the lumas, except I was picturing Rosalina, not Peach. Still I was picturing something like one or two lumas coming up and sucking away like a babu... well, they are baby stars... sort of.

Well, we are playing with Peach, not Rosalina.


Yes. I said I imagined Rosalina when I thought about the breast-feeding lumas. It was a mental image where I saw Peach visiting Rosalina and a couple of them are in her arms, getting fed.
"Just because you can put your dick in it, it doesn't mean you can fuck it"
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Re: MiM: Peach's Untold Tale 1.9.8 (mar 30/13)

Postby Thatguy45 » Fri Apr 05, 2013 1:50 am

Inky3 Wrote:Alright, just wanted to know, just been nagging me is all. And will you be planning anymore shyguy scenes?


I'm on it already, I've just been really busy recently. My professors call this time of the school year "crunch time".

And I agree with Rosalina breastfeeding some baby lumas. Ivan, I don't know if you've seen this because I don't know if you've gotten to play Galaxy yet, but the Lumas do refer to Rosalina as "mama".
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Re: MiM: Peach's Untold Tale 1.9.8 (mar 30/13)

Postby Ivan-Aedler » Fri Apr 05, 2013 2:00 am

VintageBass Wrote:Yes. I said I imagined Rosalina when I thought about the breast-feeding lumas. It was a mental image where I saw Peach visiting Rosalina and a couple of them are in her arms, getting fed.

Possible. Then upon Peach arriving, they jump on Peach breasts and shred the bra away ;)

Thatguy45 Wrote:And I agree with Rosalina breastfeeding some baby lumas. Ivan, I don't know if you've seen this because I don't know if you've gotten to play Galaxy yet, but the Lumas do refer to Rosalina as "mama".

I dont have time to play it either. And my next game should be Super Mario Sunshine. Again, only for 'looking around/getting info/inspecting' purposes, but I'll try to finish the game.

VintageBass Wrote:Yeah I'm trying to figure out how to incorporate a Boo version of Peach, but again suggesting an idea. I dunno.

If we can have 'secondary ' Peaches, just as a side event to scare her, why not? But low priority :/ Except if its really good to add to the plot in some grey castles (may work in later ones, like in world 5, 6...).
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Re: MiM: Peach's Untold Tale 1.9.8 (mar 30/13)

Postby Thatguy45 » Fri Apr 05, 2013 2:06 am

Ivan-Aedler Wrote:I dont have time to play it either. And my next game should be Super Mario Sunshine. Again, only for 'looking around/getting info/inspecting' purposes, but I'll try to finish the game.


Take your time! I'm not expecting this stuff right away either.
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Re: MiM: Peach's Untold Tale 1.9.8 (mar 30/13)

Postby Toyloli » Fri Apr 05, 2013 2:08 am

Ivan-Aedler Wrote:
VintageBass Wrote:... I'm trying to figure out how does a Koopa fit inside its shell with all of those eggs.

Simple. Remove the eggs! If he has one , that one would go inside peach anyway.


Um, the eggs aren't inside the shell, they're inside the turtle. A female turtle (and theoretically this then applied to Koopas) has a 'womb' where several eggs can form, and a tubule with which to lay the eggs.
Problem is this - if you're going to have egg laying Koopas these can't be male koopas (males having penis').
These egg laying koopa's would have to be female ones, so a recolour or redesigned Koopa.

It's actually interesting, Krystal (Deathsia) was asking me not that long ago "Are all enemies in this game male?"
And here we're discussing adding females.... Apparently.
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Re: MiM: Peach's Untold Tale 1.9.8 (mar 30/13)

Postby Ivan-Aedler » Fri Apr 05, 2013 2:15 am

PUNIO so far:

Click to Play
(Javascript Required)

punio.swf [ 2.69 KiB | Viewed 2626 times ]


I'm talking with Quiz about a scene with Peach before entering that tiny hole. Its a surprise for now.
Toyloli Wrote:These egg laying koopa's would have to be female ones, so a recolour or redesigned Koopa.

I prefer futa koopas, or male koopas with egg ability, like a given pic someone has shown here, with a HammerBros fucking Daisy and laying eggs.
Just for fun and arousal (some get aroused seeing this).
The koopa might be one of those red/green ones, so its a hidden koopa. Its wont be easy to find it. A given koopa can trigger this scene.

Toyloli Wrote:It's actually interesting, Krystal (Deathsia) was asking me not that long ago "Are all enemies in this game male?"
And here we're discussing adding females.... Apparently.

Females expected in the game so far: Chompette, Pink bobomb, Goombella (already in the game), Lady Bow (I still need to import her), Birdo (I need to make some scenes) and Wendy (koopaling).
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Re: MiM: Peach's Untold Tale 1.9.8 (mar 30/13)

Postby Darthan » Fri Apr 05, 2013 3:08 am

Ivan-Aedler Wrote:Possible. Then upon Peach arriving, they jump on Peach breasts and shred the bra away ;)

I think it would make more sense for Rosalina to ask Peach to help her feed the Lumas and Peach's reaction would change depending on how much of a nympho she is. From playing SMG Rosalina is very naive and the Lumas are childlike, so them jumping Peach seems odd to me.

Ivan-Aedler Wrote:Females expected in the game so far: Chompette, Pink bobomb, Goombella (already in the game), Lady Bow (I still need to import her), Birdo (I need to make some scenes) and Wendy (koopaling).

I know that it has been some time since I played the game, but I am pretty sure that Goombella is an ally, not an enemy.
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Re: MiM: Peach's Untold Tale 1.9.8 (mar 30/13)

Postby Thatguy45 » Fri Apr 05, 2013 3:15 am

Darthan Wrote:I think it would make more sense for Rosalina to ask Peach to help her feed the Lumas and Peach's reaction would change depending on how much of a nympho she is. From playing SMG Rosalina is very naive and the Lumas are childlike, so them jumping Peach seems odd to me.


I like the idea of Peach's reaction changing depending on the status. On the matter of Rosalina's personality, I find it interesting you see her that way. What I got from the game is that Rosalina was very intelligent and proper due to being an (at least to me) implied immortal.
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Re: MiM: Peach's Untold Tale 1.9.8 (mar 30/13)

Postby Ivan-Aedler » Fri Apr 05, 2013 3:28 am

Darthan Wrote:I think it would make more sense for Rosalina to ask Peach to help her feed the Lumas and Peach's reaction would change depending on how much of a nympho she is. From playing SMG Rosalina is very naive and the Lumas are childlike, so them jumping Peach seems odd to me.

They can jump on Peach because they're hungry and they are many (maybe 5 or more)! Then she can say 'hey get out!', then Rosalina can appologize, then ask her to feed the beings.

Thatguy45 Wrote:I like the idea of Peach's reaction changing depending on the status. On the matter of Rosalina's personality, I find it interesting you see her that way. What I got from the game is that Rosalina was very intelligent and proper due to being an (at least to me) implied immortal.

But the beings running towards Peach can be triggered by Peach answer too.

Darthan Wrote:I know that it has been some time since I played the game, but I am pretty sure that Goombella is an ally, not an enemy.

I've given examples of NPC/enemies females in general.
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Re: MiM: Peach's Untold Tale 1.9.8 (mar 30/13)

Postby Darthan » Fri Apr 05, 2013 4:10 am

Thatguy45 Wrote:I like the idea of Peach's reaction changing depending on the status. On the matter of Rosalina's personality, I find it interesting you see her that way. What I got from the game is that Rosalina was very intelligent and proper due to being an (at least to me) implied immortal.

I found her to be naive because the game specifically says that Rosalina was a child when she started looking after the Lumas. I don't recall ever seeing anything that implied that she is immortal.

Ivan-Aedler Wrote:They can jump on Peach because they're hungry and they are many (maybe 5 or more)! Then she can say 'hey get out!', then Rosalina can appologize, then ask her to feed the beings.

I like that, the idea of the Lumas jumping Peach and stripping her top seems odd to me. It is not something that I would think a child would do. Since the Lumas are childish in nature, it never never actually says how old they are physically, it would strike me as odd that they would rip any part of Peach's cloths off and even more odd that Rosalina would let them do that.
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