Ivan-Aedler Wrote:Happy easter all!
I'm having ahappyhard time with waterfall sounds, but I'm almost there.
As for the 'wake'up log' code, I've dropped it. Why? Because if Peach stops in a given area, one will wake up, the others not. This will end up with MUCH difference between log heights, rendering Peach unable to jump over them, even after losing a life, as they will keep that configuration for the whole level! So I will stick with the current algorithm. Making a 'GROUP log code' (all 'waterfall area' logs falling RIGHT when Peach is near, just to gain the starting wait seconds, as all of them will appear right away, with little different in height) IS complex, and this just to make Peach go quickly and jump on them? I dont agree. In Mario games, we also wait for the logs, even if they start appearing/start functioning only when Mario is near, because, if Mario is in the bottom part, he has to wait all logs going down. SO I'll make it AS IS. Its enough and it works. Level 3-5 and 3-6 done. It would have taken just 2 days, but I used 3 because of new textures and, as said above, problems with waterfall sounds yet.Spoiler (click to show/hide):
I ask someone if he/she can make a better SMW background. (can be bitmap). As you can see above, I did an attempt with that greenish/blue background with star and stalactites, but the end result was not so nice. I only need stalagtite textures / vetorized textures with that greyish color.
Well, the first log should start falling when Peach gets in view, but the following logs for that jump should also start falling then (that might be that group code you are referring to). That way the logs could not misalign and you wouldn't have to wonder if a log actually comes rolling down.
Ivan-Aedler Wrote:QuizmasterBos Wrote:The place could maybe be roughed up a bit more, with even some guards lying on the floor beaten up by...
Hey, stop! Again, why ALL the koopalings should take all keys...again ? Many games are just like that.
Its better and simple just to search for the enemy who is causing trouble and take the keys from the representatives, who will give the key once the palace is safe again. But a thing is sure, in all palaces, there is one airship over them, to simplify things.
It wasn't a serious idea. Why change the thing now that it is good? I like the way the palaces work now.
Ivan-Aedler Wrote:QuizmasterBos Wrote:On a completely unrelated note, I had the best idea when I took a shower today. So I made this:
Hahah funny! Thanks. But ... I was expecting a Happy Easter for all
I keep forgetting it is Easter! It's too cold here for this time, which is why I am not really feeling it.
I already made the second one, but I am not going to spoil you guys. Just let the first one sink in for a bit.