Biles Wrote:LOL I just got done playing the game for bugs, till this surprice buttsecks of an update!
I've got some time
Biles Wrote:Anyways, I was kinda amused that those golden blocks are made out of glass hehe
It is the best Copyright Commons sound I've found so far. I could use some metals and glasses in my garage but I think people wont like the noise
Biles Wrote:When can we expect the 100 second warning jingle to kick in before the level starts playing the theme at super-fast mode?
Afaik, the 100 second warning is already there (I remember I've added it). For about music acceleration:
1) It will be a lot easier if the game is in AS3. I dont have time/sufficient knowledge to convert it
2) It may be possible using third party flash libraries but I dont know its possible to put inside the same SWF. So the game will be locked up in a website in order to play accelerated music
3) Accelerate each music by hand. Since Flash doesnt support MIDI music, the already 5.4mb will increase to 7 or even 8mb just for the music :/
Biles Wrote:I noticed that sleeping goombas don't really fall down if Peach destroys brick from below as you can tell by this pic.
Not really a bug, its a limitation, because when Goombas die, the movement code and gravity check vanishes.
I can add gravity check but the game may be slower. Only testing will tell , though, as gravity code isn't that complex.
Biles Wrote:I don't know what other bugs you might have already covered if it wasn't covered in the list of changes in the post you just made awhile ago.
Neither do I
Sometimes I find a bug no one here has found. Some of them even impresses me. They are REALLY nasty bugs.
Biles Wrote:One more idea I had in mind. The "pre-sleeping" goombas could suddenly wake up if Peach becomes in heat and start chasing her
Easy and possible to do! However, I would like to have some sleeping goombas (deep sleep), then Peach will fuck them if SHE is in heat
I'll see the implications of re-awakening goombas, but I will put in a second priority.
Biles Wrote:Hmm, or even yet, you know how the minions will go back and forth waiting for their buddies to finish fucking Peach? Well, I suppose it'd make sense if they started to masturbate
It's Possible too! A good idea. I'll think about it.
Biles Wrote:I found a real bug here. Peach appears to clip right through these obstacle sets in the Watery level.
Already discussed a month ago. I have to recode everything in regard to those collisions :/ Its in priority ring 4. But I will raise it sooner or later. I just can't stop the 'add on' rush yet.
Biles Wrote:This kinda thing was seen in ToonPimp's Fifi's Fury.
I didnt like this game just because of the gore :/. But I liked when Fifi got her clothes shred