Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM: Peach's Untold Tale 1.9.5 (mar 11/13)

Postby QuizmasterBos » Wed Mar 13, 2013 1:42 am

AsianP3rsuas10n Wrote:Happy Birthday Quiz!! Well I guess im early since its not 12 here yet but happy birthday!

Aw man, you remembered! That's awesome! Thanks!
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 11/13)

Postby LuftMallow » Wed Mar 13, 2013 3:07 am

Ignore what I said about the stockings earlier. Apparently the flash was a cached older version when I typed that. Everything displays properly now when I tried it out after getting the latest one.

Also, Happy Birthday Quiz!
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 11/13)

Postby theblacknphbutnotgay » Wed Mar 13, 2013 4:15 am

happy birthday dude, you gotta have fun get drunk and wake up with some strange chick ;)
you never wake up alone after the best birthdays.
WE HAVE SEXY PEACH BACK IN THE GAME OMFG!!!!!!
Maybe there IS a God?
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 11/13)

Postby Ivan-Aedler » Wed Mar 13, 2013 8:04 pm

Just giving out some news:

- Blargh decided to improve all four phanto scenes and the 5th it's on the way. It will be a different scene (with new poses - its a surprise). All scenes of all enemies can be further improved by him, so everyone wins anyway. More fantasies, more intrincacies, more detailed scenes. Not uploaded them yet.
- (EDIT): I've found a bug in the 'detect Peach area' (some enemies are not detecting Peach near them, not making them exclamate). I'm fixing this.
- I'm going on with the development of Birdo code. Soon, she can be 'killed' (she will bend her head and close her eyes due to the hit). If she's hit from her own egg three times, she will fall asleep (instead of 'popped out') and she will spit a crystal ball full of cum. This will open either a door to the captive toads in the grey castle, OR an eagle door in subcon levels (world 3).Then I will make the same for Morton.
EDIT: Birdo now throws eggs and she needs to get hit from her own egg, fireballs or veggies three times. Page 1!
- I may create an even more cum option (a 'true' bukake) making Peach more filled with cum, depending on some enemies/bomb explosions.
- I'm organizing the wrenchguy in order to create his first scene/interaction.

TheDemonofChaos Wrote:love this game slutty princess peach is the way to go thank you Ivan for such a wonderful game

Thank you ^_^
Last edited by Ivan-Aedler on Thu Mar 14, 2013 3:38 pm, edited 8 times in total.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 11/13)

Postby MPLDAM9919 » Wed Mar 13, 2013 10:08 pm

Ivan-Aedler Wrote:Just giving out some news:

- Blargh decided to improve all four phanto scenes and the 5th it's on the way. It will be a different scene (with new poses - its a surprise). All scenes of all enemies can be further improved by him, so everyone wins anyway. More fantasies, more intrincacies, more detailed scenes.
- I'm going on with the development of Birdo code. Soon, she can be stomped (she will bend her head and close her eyes due to the hit). If she's stomped three times, she will fall asleep (instead of 'popped out') and she will spit a crystal ball full of cum. This will open either a door to the captive toads in the grey castle, OR an eagle door in subcon levels (world 3).
Then I will make the same for Morton.
- I may create an even more cum option (a 'true' bukake) making Peach more filled with cum, depending on some enemies/bomb explosions.
- I'm organizing the wrenchguy in order to create his first scene/interaction.

Sounds good. Can't wait to see all of that!
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 11/13)

Postby Kaidoou » Thu Mar 14, 2013 4:26 am

Hey guys, yesterday i came here and i'd played the game. But now i'm here and the game don't run Oo i'd tried all of browsers (GC, IE MF) and nothing Oo. Somewthing happened???
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 11/13)

Postby Knight Cream » Thu Mar 14, 2013 5:51 am

I'm not sure but from the view count it looks like Ivan coulda been uploading a newer version. You're probably playing it now lol right?
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 11/13)

Postby OwnerOfSuccuby » Thu Mar 14, 2013 3:30 pm

I did not see this topic for a long time ... .

And what i can say about it - you make game much more interesting !!! I like how it is now - i hope i will have time to play and test it ;)

Good luck in your project Image
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 11/13)

Postby Thatguy45 » Thu Mar 14, 2013 5:34 pm

So apart from art and programming, do you guys need help with anything else? I want to help in some way, but I have not the money, nor the art or computer skills to to do that.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 11/13)

Postby QuizmasterBos » Thu Mar 14, 2013 7:02 pm

Thatguy45 Wrote:So apart from art and programming, do you guys need help with anything else? I want to help in some way, but I have not the money, nor the art or computer skills to to do that.

Well, what skills DO you have? Maybe we can use those?
Plus, good ideas are always welcome, even moral support helps!

And in terms of monetary support, even the smallest donation helps. So if you can only spare like 2 dollars, you can pay that as well. Don't worry about losing big amounts of cash.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 11/13)

Postby Ivan-Aedler » Thu Mar 14, 2013 8:18 pm

Ok, I was bored.
First WRENCH GUY scene already in the game. Its....decent, its what we wanted anyway. More scenes/variations later.
You can also stomp on him.

OwnerOfSuccuby Wrote:I did not see this topic for a long time ... .
And what i can say about it - you make game much more interesting !!! I like how it is now - i hope i will have time to play and test it ;)
Good luck in your project

Hey, hi, great man!
Thank you! And thanks again about the AS3 lessons!
Nice to see you here, we can talk anytime!
Last edited by Ivan-Aedler on Thu Mar 14, 2013 9:30 pm, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 11/13)

Postby Thatguy45 » Thu Mar 14, 2013 8:43 pm

I have an overactive and often perverted mind along with a decent consideration of what is and is not possible to do, although that applies to most, doesn't it? Basically, just another idea guy. Are there any ideas you need? For sex scenes, dialogue, outfits, etc? I have some already, if you'd like to hear them.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 11/13)

Postby Ivan-Aedler » Thu Mar 14, 2013 8:50 pm

Thatguy45 Wrote:I have an overactive and often perverted mind along with a decent consideration of what is and is not possible to do, although that applies to most, doesn't it? Basically, just another idea guy. Are there any ideas you need? For sex scenes, dialogue, outfits, etc? I have some already, if you'd like to hear them.

As for scenes, you can start looking at this list (help by Lurker101), with some addons, already in my hands.

Ideas already.txt
(10.48 KiB) Downloaded 27 times

As for outfits, the priority is: TIGERNESS and SLAVE (this last one, from MIM2). Then maybe a third princess dress type (short skirt) as told in former pages of this thread (this):
Spoiler (click to show/hide):

Image
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby OwnerOfSuccuby » Thu Mar 14, 2013 9:04 pm

By the way 4 left handed config:

Is it possible to make shift on another button for example on "E" - becouse Shift is a program Key in windows and if you press it 5 times it calls for windows menu ... :mrgreen:

And for example W and Space - may be it is more logickal to make W for jump and for example enter the dore for Space ?

Find some bugs - that can not pick up the key in level 2 - may be it should to make area where you can get it more - i will test it more.
Last edited by OwnerOfSuccuby on Thu Mar 14, 2013 9:42 pm, edited 1 time in total.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Ivan-Aedler » Thu Mar 14, 2013 9:10 pm

OwnerOfSuccuby Wrote:By the way 4 left handed config:
Is it possible to make shift on another button for example on "E" - becouse Shift is a program Key in windows and if you press it 5 times it calls for windows menu ... :mrgreen:

I plan to re-use SPACEBAR there, but if people dont mind of using 'E', no problem ;)
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby OwnerOfSuccuby » Thu Mar 14, 2013 9:43 pm

Space is even better =))) But i mean that no shift =)))) - Find some bugs i will write about them a little later.

By the way wy on 300 second of the level oi hear strange music ?
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Ivan-Aedler » Thu Mar 14, 2013 9:50 pm

OwnerOfSuccuby Wrote:Space is even better =))) But i mean that no shift =)))) - Find some bugs i will write about them a little later.

BUGS?? :( :( :lol: Ok I'll be ready!

OwnerOfSuccuby Wrote:By the way why on 300 second of the level oi hear strange music ?

Its the 'warning' music. In normal Mario games, the counter is backwards (400 to 0). Here, it counts forwards because we can go up to 999, Peach wont be losing a life and we can get other 'pranks' at 500sec, 600sec... Its a plan to give bonus to Peach in the end castle (like fireworks, coins, points) if she arrives sooner there. If Peach reaches 400 seconds, a random enemy will get there and she has to fuck them with more enemies/friends watching ;) (soon!)

Well, a kind of 'blackout' reached here. I'm on a mobile phone and I may access/code more later (1 to 4 hours from now).
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Surskit » Thu Mar 14, 2013 10:53 pm

Ack!
I just recalled while driving home from work aspects of Mario RPG that I'm sure everyone will agree would be fun to see in MiM:

Monstro Town
Belome

Just needed to mention that before I forget later on.
Disclaimer: Should I ever choose to give criticism on anything, give it an hour- I will undoubtedly change the message several times before then.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Ivan-Aedler » Thu Mar 14, 2013 10:54 pm

Surskit Wrote:Ack! I just recalled while driving home from work aspects of Mario RPG that I'm sure everyone will agree would be fun to see in MiM:
Monstro Town, Belome. Just needed to mention that before I forget later on.

Thank you, I'll keep that on mind. As for SMRPG, I will keep you informed. I've not answered you because I'm on some duties and I stopped playing while still in mushroom kingdom.
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Re: MiM: Peach's Untold Tale 1.9.5 (mar 14/13)

Postby Surskit » Thu Mar 14, 2013 10:58 pm

Ivan-Aedler Wrote:
Surskit Wrote:Ack! I just recalled while driving home from work aspects of Mario RPG that I'm sure everyone will agree would be fun to see in MiM:
Monstro Town, Belome. Just needed to mention that before I forget later on.

Thank you, I'll check that. As for SMRPG, I will keep you informed. I've not answered you because I'm on some duties and I stopped playing while still in mushroom kingdom.

Oh I figured progress with the game would be slow.

But lately I've had a lot on my plate so I didn't want to forget to mention those two things. Monstro town would be fairly easy because it's just using the same enemies already present for the most part. Belome is a whole other enemy all together, but when you reach him in the game I think you'll understand why I mentioned him.
Disclaimer: Should I ever choose to give criticism on anything, give it an hour- I will undoubtedly change the message several times before then.
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