Pokemon Hentai Game update (Jan 31, 2016)

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Re: Your game's old and dusty, get a newer one

Postby humbird0 » Sun Jan 24, 2016 4:14 pm

ValturNaa Wrote:I'll be trying the newest version...saw a lot of what I would consider bugs in the last one. Like the bandit in the alley in Viridian City no longer coming out far enough to grab his stuff.
ValturNaa Wrote:I'm not even sure restarting is going to help. A lot of the trainers I've been seeing have had their sight distances altered. For instance, the guy in the alley in Viridian no longer comes far enough out to actually reach his hidden stash. I'd go with the save editing thing. Seems like the best alternative.


Actually, if you're on the sidewalk when he sees you, you can get his stash.


ValturNaa Wrote:Pewter City Gym I had lag so bad I could count seconds between character steps. Not even going to name the pokemon that got disconnected from their art because that was an easy fix. And was it on purpose that the man in the pink suit no longer gives away a storage key?

I wasn't aware of any real slow-down in the dark pewter gym. And testing it now in a virtual machine set to 1.8 Ghz, the pewter gym still seems to run smoothly.
But if you're referring to the milking base, then I'm afraid I haven't figured out any additional ways to improve the performance of that area. I already optimized the way that flash draws conveyor belts to use shared synchronized bitmap-caching so that having a ton of them doesn't affect performance. Testing in the virtual machine, the milk base only has some minor slowdown.

From my testing, I consider a 1.8 Ghz CPU to be pretty much the minimum required for this game. Anything less can get pretty painful. This is because Flash relies heavily on the CPU and very little on the GPU. Later versions of Flash could use the GPU more, but they use a different version of ActionScript and would require reprogramming everything from scratch.
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The last version of Pokemon Hentai Version is: January 31, 2015
Every Pokemorph created for the game
Every cutscene picture in the game
Reference material gallery (characters, poses, outfits, expressions, personalities)
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Re: You're not thinking 3-dimensionally, Marty

Postby ethinolicbob » Sun Jan 24, 2016 8:08 pm

humbird0 Wrote:It looks like you can get through if you take this route:
Characters only have collision at their feet. You can walk behind them.
Image

I think you misunderstood the problem. The problem was leaving the room after getting the key.
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Re: Your game's old and dusty, get a newer one

Postby ValturNaa » Sun Jan 24, 2016 8:22 pm

Dead2112man Wrote:The man in the Pink does still give the key, but now it is a timed thing, you must first activate the phone call scene where the mention the man in pink who. Then race the shading looking man to the pink guy to get the key. (A lot more difficult then what was orginally in place, but it is a good reminder that if you don't work for something, you not going to get it)
Welp, I hope that answered two of your questions.


I did activate the phone call scene and I did run back ahead of the crook. The man in pink attacked me. The only possible explanation I can see is that the crook you have to race was almost at the yard entrance when I activated the man in pink.

humbird0 Wrote:Actually, if you're on the sidewalk when he sees you, you can get his stash.


Can you? I tried that and couldn't get him to chase me until I reached the road. In fact, the first time I encountered this guy, he wouldn't come out until I was on his side of the road. Also, is it intentional that the roof overlap the road and prevent you walking on the bottom of the road way?

Well, I'm noticing a LOT less lag now. Still a little bit laggy in pallet but less so than it was before (did not get to pewter yet, had some random CTD in viridian when I tried to save). I'm wondering if that particle effect you mentioned earlier is what caused the lag.
I'm not mad. I'm only forty and eighty percent crazy, and that's split between two personalities, which makes me almost half sane.
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Re: Pokemon Hentai Game update (Jan 24, 2016)

Postby spaceshipearth » Sun Jan 24, 2016 11:09 pm

I am currently at the end of demo and I was wondering if there will be a free to play part after the end of demo scene at the end of the S.S Ann? :?:
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Re: Pokemon Hentai Game update (Jan 24, 2016)

Postby ethinolicbob » Mon Jan 25, 2016 1:16 am

I have gotten a bit stuck.
I am on the SS Anne. Caught some Tentacool's with Jessie, Control shifted back to Ash, hinted to the trap door that was guarded.
Can't figure out where to go from here
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Re: Your game's old and dusty, get a newer one

Postby Bunnyav » Mon Jan 25, 2016 5:17 am

humbird0 Wrote:
Well, "charm" is a pretty overpowered move to have, so I didn't want to make it too common.
After getting so many pokemorph drawings for the game, I had to re-locate most of the pokemon and re-think which moves they each had in order to avoid them being too similar to each other.


Bunnyav Wrote:
Odd that Maids are "capturable" NPCs. They disappear forever when caught it seems.

Yeah, as a spur-of-the-moment idea, I just thought it would be interesting at that part if the maids could actually join you. But having them disappear is not odd at all. If you catch a pokemon trainer, they will no longer appear on the map... because they're with you. The game checks for that.


Omanyte isn't that common; it can't be caught wildly after all (though I guess the hotel maids are an infinite supply). Attract while powerful for assassinating trainers early is not a move I like to use for my playstyle (raising every Pokemon to a level higher than what my opponents are). It also makes AI Omanytes easy to defeat with Ash since they waste turns attracting.

Charm is powerful, but it's ultimately the same as using a fanart (which can easily be bought to replenish), or only slightly (50%) more effective than clicking the right horny spot (if they have it). Granted it's faster and cheaper than Pokeballs for captures- maybe to balance it an horny capture "rapes" your active pokemon dealing Percentage damage of it's max HP? Even unchanged, if you use it to "defeat" foes you lose out on experience. Sleep is a much more powerful "stun" move that persists through attacks and randomly breaks MUCH less than paralysis, and poisons a nearly incurable super damage condition (spending consumables mid battle will just get you repoisoned, it doesn't wear off and does like twice what I'd expect a poison to do in other RPGs).

It seems like EVERY other trainer in the game is un-catchable, which is why the maids felt odd. Not via Hornyness and Obviously not pokeballs. Unless I am missing a method. If you designed them to be an exception that's totally fine. If I "release" a caught maid, does it come back?
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Re: Pokemon Hentai Game update (Jan 24, 2016)

Postby Dead2112man » Mon Jan 25, 2016 6:56 am

spaceshipearth Wrote:I am currently at the end of demo and I was wondering if there will be a free to play part after the end of demo scene at the end of the S.S Ann? :?:

Nope, just got to wait for that next update.
ethinolicbob Wrote:
humbird0 Wrote:It looks like you can get through if you take this route:
Characters only have collision at their feet. You can walk behind them.
Image

I think you misunderstood the problem. The problem was leaving the room after getting the key.

Whelp, you will have to restart, but hey look at it like this, you now have the knowledge to get anything you missed this run on you second run.
I might not create games, but I will test them, Then I will give advice on what I think needs to be added, removed, or improved.
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Re: Pokemon Hentai Game update (Jan 24, 2016)

Postby Zio-san » Mon Jan 25, 2016 7:09 am

So, I've noticed that a few people have been getting stuck on ST.Ann and it turns out I'm one of them. After the cut scene at the little geyser, either I'm stuck or something was saposta happen. Any help would be MUCH appreciated
Spoiler (click to show/hide):

Unitled.png
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Re: Pokemon Hentai Game update (Jan 24, 2016)

Postby Bunnyav » Mon Jan 25, 2016 3:13 pm

Zio-san Wrote:So, I've noticed that a few people have been getting stuck on ST.Ann and it turns out I'm one of them. After the cut scene at the little geyser, either I'm stuck or something was saposta happen. Any help would be MUCH appreciated
Spoiler (click to show/hide):

Unitled.png


Did you talk to the "deep" water to have Misty teach you Swim?

To Humbird0. After reloading my save before sleeping on the SS Anne, I can confirm Pikachu is working properly now. However, the Deep water outside the Mess hall (after the first dive) was not working for Ash and Misty. I could not dive to encounter the sunken tenatcools and items. Have not checked if Jesse could do it or whether it works post Jesse (I.e, was this your intentional fix to prevent escaping without Team Rocket).
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Re: Pokemon Hentai Game update (Jan 24, 2016)

Postby Zio-san » Mon Jan 25, 2016 11:28 pm

You mean the dark patch? Yup,I've actually smashed down my "talk" key but nothing happens.
Spoiler (click to show/hide):

Untited.png
Untited.png (18.75 KiB) Viewed 2102 times
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Re: Pokemon Hentai Game update (Jan 24, 2016)

Postby Dead2112man » Tue Jan 26, 2016 5:06 pm

Zio-san Wrote:You mean the dark patch? Yup,I've actually smashed down my "talk" key but nothing happens.
Spoiler (click to show/hide):

Untited.png

Have you tried the space bar?
I might not create games, but I will test them, Then I will give advice on what I think needs to be added, removed, or improved.
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Re: Pokemon Hentai Game update (Jan 24, 2016)

Postby Zio-san » Tue Jan 26, 2016 10:11 pm

Dead2112man Wrote:
Zio-san Wrote:You mean the dark patch? Yup,I've actually smashed down my "talk" key but nothing happens.
Spoiler (click to show/hide):

The attachment Untited.png is no longer available

Have you tried the space bar?

Yeah, I assigned both of the check marks to the space bar but it still doesn't activate the swimming lesson. Is there a certain set of steps after the "rescue" cut scene?
I'm starting to think that it might be my save that's the problem so I'll just stash it in the spoilers...
Spoiler (click to show/hide):

pokemanz.txt
(65.64 KiB) Downloaded 106 times
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Re: Pokemon Hentai Game update (Jan 24, 2016)

Postby www.porncritique.lol » Tue Jan 26, 2016 10:58 pm

I updated to the newest version, and I can safely say Seadra's picture now shows up, I'm also glad that my Jessie back is being used. Seadra's back is the sketch with a background though, why not use the coloured and shaded version another guy made? Ah well. It also seems that Meowth still has a completely beige horny picture, and is it just me or is Meowth's back pose kind of small in battle?

Aside from the art, I would like to know if it's possible to prevent evolution in the case that you like a pokemorph's earlier form more than a later one.
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Re: Pokemon Hentai Game update (Jan 24, 2016)

Postby NWLCJonSnow » Thu Jan 28, 2016 2:13 pm

I forgot something. Battles more difficult and rewarded with more money. 17 pokemon too many for a team. 6 is enough. The battles should really be more difficult and rewarded with more money.

My team consists of a ghost pokemon, a dark pokemon, a psychic pokemon, a bug/bug poison/poison pokemon, a dragon pokemon and a pokemon I want to train.
Speaking of Generation 3 Dusclops or Banette/Mightyena/Gardevoir/Seviper/Salamence.
Speaking of Generation 4 Giratina as Ghost/Dragon, Drapion as Poison/Dark, Gallade as Psychic, Dialga or Garchomp as Dragon and Luxray.
Speaking of Generation 1 and 2 I played only once. And I do not want to play these games agains.

I stil have to play generation 5 with Desmume and wait for generation 6 to be emulated.
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Re: Pokemon Hentai Game update (Jan 24, 2016)

Postby ultimateloser » Thu Jan 28, 2016 9:02 pm

I'm stuck on the SS Anne and I don't know if it's because I'm doing something wrong, or some sort of bug; I just got to the Mess Hall, controlled Jessie and got the Tentacool via Charm. I went back, talked to them, got the mini-cutscene about the trapdoor, and I can't do anything else. I suspect it's a bug because none of the water-shadows or tentacool are moving around. If I go to the place shown in the picture, nothing happens, no matter what I press.
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Re: Pokemon Hentai Game update (Jan 24, 2016)

Postby www.porncritique.lol » Fri Jan 29, 2016 1:10 am

ultimateloser Wrote:I'm stuck on the SS Anne and I don't know if it's because I'm doing something wrong, or some sort of bug; I just got to the Mess Hall, controlled Jessie and got the Tentacool via Charm. I went back, talked to them, got the mini-cutscene about the trapdoor, and I can't do anything else. I suspect it's a bug because none of the water-shadows or tentacool are moving around. If I go to the place shown in the picture, nothing happens, no matter what I press.

Same here, it may not be a bug and Humbird0 just made the button too well hidden or something. I dunno.
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Re: Pokemon Hentai Game update (Jan 24, 2016)

Postby ultimateloser » Fri Jan 29, 2016 5:35 am

I have to say though, aside from a few other little non-gamebreaking bugs, I am enjoying this immensely; it's very well put together. Glad I found it!
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Re: Pokemon Hentai Game update (Jan 24, 2016)

Postby FTKnight » Fri Jan 29, 2016 9:21 am

Is anyone else having trouble with the esc key not working?
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Re: Pokemon Hentai Game update (Jan 24, 2016)

Postby ethinolicbob » Fri Jan 29, 2016 12:40 pm

www.porncritique.lol Wrote:
ultimateloser Wrote:I'm stuck on the SS Anne and I don't know if it's because I'm doing something wrong, or some sort of bug; I just got to the Mess Hall, controlled Jessie and got the Tentacool via Charm. I went back, talked to them, got the mini-cutscene about the trapdoor, and I can't do anything else. I suspect it's a bug because none of the water-shadows or tentacool are moving around. If I go to the place shown in the picture, nothing happens, no matter what I press.

Same here, it may not be a bug and Humbird0 just made the button too well hidden or something. I dunno.

Ditto, stuck here too
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Re: Pokemon Hentai Game update (Jan 24, 2016)

Postby surothedeath » Fri Jan 29, 2016 7:37 pm

it is still demo or can we go past the boat?
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