Version 1.8.13 reuploaded with more fixes (page 1). Total of
32 changes/bug fixes so far (Thanks for all testers!)
Elvin Gadd laboractory is being developed. You can see its place (level circle) in Peach Castle surroundings. The idea is to recreate the appearance of Mario & Luigi SuperStar Saga (green/pink walls, diamond tiled floor, orange machines). The spaceship will be placed there (so Peach can go to x-naut levels). The x-naut coin will soon be removed from the airship levels. Once the lab is completed, you can access there anytime (the level circle will be always blue), but the plan (for the next months) is to make the spaceship broken, then E.Gadd will require blueprints to fix it. Once completed, then E.Gadd makes the spaceship work again and Peach can go to x-naut levels.
I'm still deciding if his laboractory will be a Blacksmith-like buidling or a 'large head of him' in the worldmap.
Version 1.8.13 also added as an
external link (rapidshare) in page 1, just in case you can't download the version here for any reason (right click) or you want to share the link if LoK site goes into maintenance.
Source code (which will be always free as a GNU licence) will be uploaded as soon as I'm sure there are no major bugs on version 1.8.13. The source is already more than 200mb. That's why I'm not uploading it as frequently as Blargh. However, I've been notified about people changing the code and claiming the game as theirs (I'm not blindfolded, I also search around the web). Albeit that action (without any permission) makes me a bit sad (de-stimulating me to progress with the same speed as before), as we dont live in a fair world, this indicates the game is in fact interesting and more popular, then people want to study it and earn money from it in an easier way. So, dont be afraid if 'clone games' of MIM PUT appear around the cyberspace. In fact, some of them could impress even myself (more features and quality), so I'm prepared for that. But as always, I dont care. I'll keep my job here, LOK, where I pertain and where creativity flows and ideas/discussions are rolled on. The source, the pure seed of this game was sprouted by PLAYSHAPES, then I and the LOK TEAM were keeping this project on, with light and hope for a better XXX game, following a consistency story we are creating, using our sinergy. That's what counts.
Blargh: As many already know, Blargh is taking off. He's coding his MIM DO version more, creating more scenes and levels. Depending on the current flow of new sex scenes, MIM PUT can have new ones soon, as many people (including myself) want to see more scenes here.
QuizmasterBos Wrote:I've noticed that the lights burning from the windows in the Toad houses are very... fast. They shouldn't flicker as fast. Make sure you keep that in mind for when you place them in the actual game.
I've decreased light speed and uploaded it.