MPLDAM9919 Wrote:Will it come with the market all set up and the coin system all prepared?
AsianP3rsuas10n Wrote:I've decided to revamp my signature ^_^
AsianP3rsuas10n Wrote:Plus, I've now realized what a loser I am for being the only one that wants more interactive things to be implemented into the game...._.
AsianP3rsuas10n Wrote:I'm not complaining about the polls or anything. I really didnt expect anything less. I'm sure people just really want to FAP to this instead of watching the same scenes by cheating in the gallery![]()
Ivan-Aedler Wrote:Biles Wrote:Meow! m^•.•^m
And then the man comes back! How are you? (I feel I will have too much work now)![]()
Dont forget to give me that Birdo dickI may use them for other enemies and friends
Why not animating it in a way it's flabby? then it will get hard.
BTW, I was programming Birdo those days. But I've not made any scene because I was too busy with some outrageous bugs (lile LALEM - level after level mangling), levels, and new enemies.
But, before finding new bugs or anything, please see the last posts, because Quiz already found some, and I've fixed it but not uploaded it yet.
QuizmasterBos Wrote:"I don't think Biles is a man anymore... "
Biles Wrote:Hehe, I'm sure you're all wondering what happened to me. Well the truth of the matter is, after focusing on contributing to this project, my mind and my muse kinda burnt out on Flash, so I had to take a hiatus and work on other stuff.
Biles Wrote:Oh man, so much to catch up to. I'll have to decide where to begin though -_-
Ivan-Aedler Wrote:But I've thought it was a muscle problem in your arm.
Ivan-Aedler Wrote:News so far:
.Soloid joined the team and he's making a new Peach Castle. I think he showed a picture of it, on page....118? 122?
.I've made 15 hands from scratch, 8 of them are new. That's more than double of the former hands (7 in total).
.More than 10 enemies designed, some with animation, like Geno and Phanto, but not in the game yet because I need more levels and some sex scenes. And I need to make Birdo sex scene.
.Peach with your poses already in the game (walking, jaunting) and, in the next update - 1.8.10, Peach will be sleeping if the player doesnt make her move for so long.
.I've been learning shape morphing, to animate tentacles
You can just see the changelog on page1 for new features.
Biles Wrote:As for Peach's new animations, it's good to see them being implemented. The jumping animation has yet to be put in and also, I need to fix the normal descending pose because she leans too far back when falling.
Biles Wrote:Did you find a way to prevent Peach from using her normal jump animation when she fills up the tingling bar?
Biles Wrote:1. Towards exiting the underwater level, Peach is able to exploit the lack of barrier found in these types of wall and can literally go all around the outside collision barrier.
After exiting the underwater level and reaching towards the goal, for some reason Peach and baddies are going through this pyramid of blocks as if no collisions exist at all. Maybe this was a one-time fluke.
Biles Wrote:I don't know if the font problem could be on my own end, but the pic here depicting the bug needs no explanation.
Biles Wrote:It seems that anytime Peach just comes to this area, the game automatically goes to full zoom without my permission until it reverts back to its previous setting when Peach leaves that particular area.
Biles Wrote:This one isn't a bug per say. I think no gap is needed if you want a pipe to run up through the ground and stick out. But if there are gaps to be present, it should be non-angled like is seen in the actual SMB games.
AsianP3rsuas10n Wrote:Welcome back Mr. CatBiles
I'm glad to hear you are safe and not buried in a cemetery!
Look at that! Just came back and right on to playing the game! Quite the dedicated person you are!
Anyways, how was your new years? I hope you didnt do much drinking and then decided to stupidly drive
Anyways, glad to have you back buddy!
Ivan-Aedler Wrote:I'll send both animations to you, so you can work on them if you wish.
Ivan-Aedler Wrote:Made on purpose. I was testing the camera zoom for special effects. I'll remove it, then I'll put this zoom in some dialogues later. As you know, its planned to have those 'talk' buttons, where you can interact with them.
Ivan-Aedler Wrote:I like the gap. Some Mario games have it. I didnt do 'non angled' because the correct perspective used is that way. As you know, every ground object and every block uses that perspective.
By the way! The watery level is still a bit slow (CPU intensive) due to the green blocks. Thats because there are many of them. Even with low curves (150 or less) each, the entire level speed is affected. So I'm converting them to BITMAPS (at least in HI RES mode).
Biles Wrote:Thanks for the warm welcome :3 Here's to a happy belated holidays that I shoulda passed around hehe.
Biles Wrote:Okay that's good to know because the auto-zoom doesn't do well to focus center on Peach and given that it happens near a pit, that could be annoying. However, if auto-zooming is to be ever used, I think it's probably best to use it for cinematic dialog chat, as long as you have all other stuff paused just for that duration of course.
Biles Wrote:I'm well aware that the platform has perspective, I was just suggestion you could make an exception with cases like these. Still though, a gap for a pipe probably wouldn't be necessary if you wanted to.
Biles Wrote:Yeah, I kinda noticed changes to my block designs. I suspected they were altered (especially done via bitmap trace) because despite my efforts to optimize them, it still eats up alot of CPU. Well, we'll save my block designs for the time being just in case.
Biles Wrote:When looking "upwards" Peach still retains those original nurse white leggings despite whatever lingerie the player chooses to match with that power-up. BTW, what exactly does the nurse power-up do for Peach?
Biles Wrote:Feet
Biles Wrote:In Level 1-2, guess how I pulled this off? Answer? This way:By hugging up close to this wall and using that particular block, Peach is able to push herself through and with random jumping, she can jump and stand on the top row of blocks. BTW, the flower power when punched out from the last block should be foregrounded above that background cause it looks weird poking up behind that ceiling.
Ivan-Aedler Wrote:Quiz, did you see the joke above? (image)
AsianP3rsuas10n Wrote:WHO? I dont remember these guys...haha
Ivan-Aedler Wrote:AsianP3rsuas10n Wrote:And what about paper mario 3??? or even 4??? Cant neglect those bad boys ya know![]()
Me neither. Quiz, you already know Asian also likes TTYDBut yes, let's remain in SMB classic for now. We already have plenty of characters.
Ivan-Aedler Wrote:AsianP3rsuas10n Wrote:Have you thought about putting swaying fruits on those bushes? I think it'd look nice. Or maybe something a bit more to the scenery. Nothing big just a small thing to add like birds or like a pond of ducks. or even a flower garden of some sort.
You say, the red fruits? I may put... (Quiz will bonk his head) some gardens from PetalsBurg. Something there can inspire me. I will experiment with some white pigeons I did a month ago.
Biles Wrote:QuizmasterBos Wrote:"I don't think Biles is a man anymore... "
Actually I never was a human to begin with. I consider myself a purple breeding phallic shape-shifting creature who likes to hunt down futa and fem-transgendered preys and milk them for all their worth >:3
Biles Wrote:Well, the feet was just hinting on how I got Peach up onto the top row of blocks. The second image was just showing you the answer. There's nothing really wrong about the designs of her feet if that's what you thought I was implying.
QuizMasterBos Wrote:*Head meets desk* OK, now that we got THAT out of the way, I am pretty sure Asian meant the berries from SMW. http://www.mariowiki.com/Berry
QuizMasterBos Wrote:I don't know if you know or remember, but the first person to start getting tired of the TTYD stuff was Asian, not me.
MPLDAM9919 Wrote:Will the Hammer Bros be appearing in this game? Aside from the Hammer Bros suit. Maybe instead of throwing their hammers they can act as gaurds for certain areas.
Biles Wrote:Hehe,I think we know for certain Peach will show them how to really use a hammer. >:3
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