Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM: Peach's Untold Tale 1.8.8 (dec 24/12)

Postby MPLDAM9919 » Wed Dec 26, 2012 6:11 am

Ivan-Aedler Wrote:World 1: Mushroom Kingdom: Princess Peach (wait! How about Osama Palace?) Well, Peach would go to the airship which is ABOVE HER OWN CASTLE. Toads will tell this to her, then she will climb the anchor in her castle roof! Then, I would move Osama palace to World5, and I can create a new Level for World1. \o/
World 2: Sarasaland: Daisy
World 3: Delfino Beach: ??????
World 4: Boggly Forest: Puni King (a palace like Osama but full of leaves)
World 5: Subcon Kingdom (going from the Subcon to BeanBean): Osama (palace already done). Prince BeanBean can be his nephew.
World 6: Marshmallow Mountains (or any other name yet to be chosen): ??????
World 7: Cuddle Clouds: Krystal
World 8: Dark Land (Bowser's Kingdom): Bowser (there will be no Peach friend palace for obvious reasons)
World 9: The Moon (Space): Rosalina

Pauline:
an encounter (like Luigi)
Mona: also an encounter.

To correct you, it's Prince Peasley, not Prince BeanBean. BeanBean is the Kingdom. And what happened to Vivian? Is she still going to be the game?
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Re: MiM: Peach's Untold Tale 1.8.8 (dec 24/12)

Postby Ivan-Aedler » Wed Dec 26, 2012 6:15 am

MPLDAM9919 Wrote:To correct you, it's Prince Peasley, not Prince BeanBean. BeanBean is the Kingdom. And what happened to Vivian? Is she still going to be the game?

Thanks. I tried to refer him as 'Prince of BeanBean' but I made a typo. Yes, Vivian will be in the game, as an encounter. Added her in the former list.
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Re: MiM: Peach's Untold Tale 1.8.8 (dec 24/12)

Postby Toyloli » Wed Dec 26, 2012 8:15 am

@ Ivan - Regarding the latest poll
6.9. Smoothie Valley


I don't know if you know this but an Ass or Vagina Smoothie is the extreme version colloquially of a 'cream-pie' where the cum is literally oozing out of the orifice...
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Re: MiM: Peach's Untold Tale 1.8.8 (dec 24/12)

Postby Ivan-Aedler » Wed Dec 26, 2012 8:42 am

Toyloli Wrote:6.9. Smoothie Valley. I don't know if you know this but an Ass or Vagina Smoothie is the extreme version colloquially of a 'cream-pie' where the cum is literally oozing out of the orifice...

Creampie? Well... Coincidence? since this is an XXX game... but I've put that in the voting pool to see the reactions.
It was MPLDAM9919 idea. For sure there are better names, but It is required to be a name regarding icy land materials/objects/nature. Some of the listed names refer to Mario titles, so I believe they will be voted more.
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Re: MiM: Peach's Untold Tale 1.8.8 (dec 24/12)

Postby Toyloli » Wed Dec 26, 2012 9:11 am

Ivan-Aedler Wrote:
Toyloli Wrote:6.9. Smoothie Valley. I don't know if you know this but an Ass or Vagina Smoothie is the extreme version colloquially of a 'cream-pie' where the cum is literally oozing out of the orifice...

Creampie? Well... Coincidence? since this is an XXX game... but I've put that in the voting pool to see the reactions.
It was MPLDAM9919 idea. For sure there are better names, but It is required to be a name regarding icy land materials/objects/nature. Some of the listed names refer to Mario titles, so I believe they will be voted more.


Yeah, a 'creampie' is when cum can be seen on or around the opening of the vagina/ass (tends to usually refer to ass)
A Smoothie is where there is literally sooo much cum it's oozing out. (smoothie can also refer to other things oozing out of holes. There are sites and tubes where persons actually poor milk, puree fruit etc into an orifice to make an 'actual' smoothie but the term typically refers to cum oozing from a hole.
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Re: MiM: Peach's Untold Tale 1.8.8 (dec 24/12)

Postby QuizmasterBos » Wed Dec 26, 2012 3:33 pm

Ivan-Aedler Wrote:
QuizmasterBos Wrote:Really? Last time I saw him he had a normal dick. Guess things changed since then.

I think you haven't followed the thread 50 days ago.
viewtopic.php?f=34&t=2265&p=187321&hilit=animal+dick#p187321

Oh, I thought you meant the dick on the saddle. I did see that. There hasn't been a single day I didn't look at the thread after I started posting here.

Ivan-Aedler Wrote:
QuizmasterBos Wrote:2 is weird, Yoshi becomes pointless during a virgin run. 3 is funny, but also weird. I would like to see the animation once though, it would be a good laugh I think. 4 is the same as what you said and that is what we're trying to avoid. The dick could also not be there at all and grows out of him once Peach has been sexed up. The game could even drop a hint (Info box early on) saying: "Some things might be different if you are still a virgin".

I prefer the dick being there, but flaccid, because Peach will still feel something ;)
So let's see more opinions. Yes, I can try to produce that animation ;) But first I need to make a basic Yoshi walk animation.
I can create that infobox in one of the speaker boxes (in the level Yoshi appears in the first time).

Of course the info box can refer to more changes in the game aside from Yoshi. The sex texts for instance also change according to your sexualness.

Ivan-Aedler Wrote:
QuizmasterBos Wrote:You gave an option in your previous post. You said Birdo will either be an enemy, OR a way to stop Yoshi. But she can be both at the same time. I never even thought of the bubble. I like it though, keep it. The only issue we're dealing with is how the bubble will appear when Yoshi and Birdo fuck.

The bubble will appear after both orgasms ;)
As for Birdo still being an enemy to be attacked, while she throws an egg and Yoshi running at her, it might be more complex to do. When Yoshi and Birdo cross their eyes, Birdo should not attack anyone anymore. But I get your point. Peach gets out of the dino, fights Birdo BEFORE Yoshi sees her, then when she uses the door, Yoshi keeps walking until disappearing in the right area of the screen (his 'very quick walk' animation). BTW, am I supposed to make yoshi run (quick walk animation) when Peach gets out of him?

What if Birdo shoots an egg and then Yoshi runs after her? Would the egg still be able to hit Peach? We can't have that. There are three ways to fix this that I can think of:
One, the egg disappears once Yoshi is in his running to Birdo to fuck animation.
Two, the egg doesn't work anymore once Yoshi is in that same animation.
Three, Birdo won't start shooting eggs until Peach gets marginally close and before you reach that point Yoshi will get in the animation, meaning it would be impossible to make Birdo shoot an egg and have Yoshi in the animation... except if players deliberately get off Yoshi, provoke Birdo, get back on Yoshi, get in the animation and get hit by the egg.

Ivan-Aedler Wrote:
QuizmasterBos Wrote:Now, Birdo and Yoshi can just have a simple loop. No different poses, no cumming, just a 2, 3 second loop that repeats over and over. Peach won't say anything, she'll just yell a surprised Aah! or something like that and then continue on her way.

Yes, but I can make an small animation of them cumming (both with closed eyes), them the bubble will appear.

I think it's more interesting to see the loop only. Players would be like: I'll wait for them to finish and it never happens. This works, trust me.

Ivan-Aedler Wrote:
QuizmasterBos Wrote:Gaah, the stupid Puni (I think I spelled Puny in the rough draft I made) leading thing. It sucked too. Please, don't put that in the game. Please!

I wont. And I wont put the '101 punis' requirement (but hmmm just lets imagine 101 punis 'fucking'/licking Peach) :P

Awesome in a way, but could never be in the game because it would slow everything down a lot.

Ivan-Aedler Wrote:
MPLDAM9919 Wrote:I prefer him beinging a perverted scumbag that wants his way with Peach. The BeanBean Kingdom has a friendship with the Mushroom Kingdom

That part I really like. Its like Osama, king of Subcon, but being the Prince Peasley, from BeanBean kingdom. Peach can even visit his Palace in a given world. He's fast, so that's why its interesting to use him as a sneaker. And he has hidden things 'down his sleeves'. He could do things like:

Prince: Princess, here!! (on the left)
Princess Peach: what? (looking at right)
Prince: *surprise butt sex*
Peach: 'ohhhh no'.
Prince: Thank you! Au revoir! Hihihihi!

He's not perverted at all (at least not towards women). That's how he acts in the game. And just check out the fan pictures. We can't just make Peasley straight! You can build on a character's personality, but not change it. We can work around it though, no problem.
That scene definitely doesn't fit Peasley. It would make more sense if he blinds Peach with his ravishing hair
(Image)
and even then it won't fit. Sorry guys, but I think we need to find someone else.

Ivan-Aedler Wrote:For about the princesses and kings in each World, I plan to make this:

World 1: Mushroom Kingdom: Princess Peach (wait! How about Osama Palace?) Well, Peach would go to the airship which is ABOVE HER OWN CASTLE. Toads will tell this to her, then she will climb the anchor in her castle roof! Then, I would move Osama palace to World5, and I can create a new Level for World1. \o/
World 2: Sarasaland: Daisy
World 3: Delfino Beach: ??????
World 4: Boggly Forest: Puni King (a palace like Osama but full of leaves)
World 5: Subcon Kingdom (going from the Subcon to BeanBean): Osama (palace already done). Prince Peasley can be his nephew.
World 6: Marshmallow Mountains (or any other name yet to be chosen): ??????
World 7: Cuddle Clouds: Krystal
World 8: Dark Land (Bowser's Kingdom): Bowser (there will be no Peach friend palace for obvious reasons)
World 9: The Moon (Space): Rosalina

Pauline:
an encounter (like Luigi).
Mona: an encounter.
Vivian: an encounter.

I feel like Subcon will appear too late in the game. Can't you switch world 3 and 5 around?

Oh and I think I might have the friend for Delfino Beach: E. Gadd. Now before you say that doesn't fit, it technically does.
F.L.U.D.D. is Mario's friend in the game, but we can't have him appear as a friend. Now, F.L.U.D.D. is made by E. Gadd. You can see that by the mark on him and the various boxes. So, considering that F.L.U.D.D. is on Delfino Isle, Gadd must have visited this place before.

And otherwise you can always go for Il Piantissimo. Not really a friend, but no an enemy either. This overconfident jerk would love to get his hands on some royal pussy.
We can even give him the magic brush Jr used. Since when you beat the game, you see this picture: Image
So you could even make a part of this game the unofficial not really sequel sequel to SMS. Just let that sink in for a while.
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Re: MiM: Peach's Untold Tale 1.8.8 (dec 24/12)

Postby Ivan-Aedler » Wed Dec 26, 2012 4:25 pm

Toyloli Wrote:Yeah, a 'creampie' is when cum can be seen on or around the opening of the vagina/ass (tends to usually refer to ass)
A Smoothie is where there is literally sooo much cum it's oozing out. (smoothie can also refer to other things oozing out of holes. There are sites and tubes where persons actually poor milk, puree fruit etc into an orifice to make an 'actual' smoothie but the term typically refers to cum oozing from a hole.

Got it! This makes me remember I need to make more scenes with Peach 'getting smoothied out' ;) Well, I need another name for the world :/ A name related to cold places/nature.

QuizmasterBos Wrote:Of course the info box can refer to more changes in the game aside from Yoshi. The sex texts for instance also change according to your sexualness.

Yes, to be done later. I need to priorize Toadsworth animation in Peach bed.
Thanks about the fact you look at every post (like myself). As you already know, sometimes I even re-read from the page 1 :shock: Thats because I refresh some ideas.
But please check the post about the sketch of 2-5 I've sent. Do you think its good enough to be made? Then I will start to make it right now.

QuizmasterBos Wrote:What if Birdo shoots an egg and then Yoshi runs after her? Would the egg still be able to hit Peach? We can't have that. There are three ways to fix this that I can think of:
-One, the egg disappears once Yoshi is in his running to Birdo to fuck animation.
-Two, the egg doesn't work anymore once Yoshi is in that same animation.
-Three, Birdo won't start shooting eggs until Peach gets marginally close and before you reach that point Yoshi will get in the animation, meaning it would be impossible to make Birdo shoot an egg and have Yoshi in the animation... except if players deliberately get off Yoshi, provoke Birdo, get back on Yoshi, get in the animation and get hit by the egg.

Lets make this easier for the player and for the game engine:
- Birdo starts walking and shooting eggs when Peach provocates her. Ok. Then Peach can jump on her or flee. If Peach jumps three times, Birdo falls and an egg is spit.
- Fleeing, Peach can get back to Yoshi on time (remember he will be running like crazy), then return to Birdo.
- If Yoshi gets 'X feet' distance of Birdo, Birdo STOPS throwing eggs and both will start a sex scene (endless, like you said, but with some variations, and an small scene of cumming JUST to throw the pink bubble in order to open the door.
- Thrown eggs will accumulate LIKE VEGGIES. Peach can take them and throw them. But every time she does that, she became a bit aroused (increased horny bar) because the egg cum has a strong scent. If more than 5 eggs, new eggs will erase the formers. Eggs will may disappear on each throwing, like SMB2 because eggs will go down in a parabolic physic system instead of 'going left/right endlessly'. But if the last physics (easier to do) is more interesting, then Peach will be able to go left/right on top of the egg, but I will need to create new physics for that.

QuizmasterBos Wrote:I think it's more interesting to see the loop only. Players would be like: I'll wait for them to finish and it never happens. This works, trust me.

Yes but I was trying to say I'll make some variants, and , say, between secs 5 and 10, ONE small scene will appear (both cumming) in order to make the pink bubble appear. Then, both keeps fucking each other endlessly.

QuizmasterBos Wrote:(101 punis) Awesome in a way, but could never be in the game because it would slow everything down a lot.

I can test that later just to experiment. All of them will NOT have inner code (AI) which will use CPU resources. Instead, I make an entire scene, moving each Punis like I move each Peach body part, in a smooth way. They will blink their eyes, and in certain positions, I can make their dick pops out (just for fun, because they will use their mouths).

QuizmasterBos Wrote:I feel like Subcon will appear too late in the game. Can't you switch world 3 and 5 around?

What about moving World4 too. So we can have this.
World1: Mushroom Kingdom
World2: Sarasaland
World3: Subcon Kingdom
World4: Boggly Forest
World5: Delfino Beach


It might make more sense to have a sea world after a forest. And I can increase priority to make more interesting levels, because Subcon will have Osama and more SMB2 levels. Then I will move Level 1-6 to World3 (remember that change?) and then, move 1-2 to World4 (also remember that change?) , thats why I can create two other levels for mushroom kingdom (like SMW), with more mushroom mountains (those cilindric shaped things).

QuizmasterBos Wrote:Oh and I think I might have the friend for Delfino Beach: E. Gadd. Now before you say that doesn't fit, it technically does. F.L.U.D.D. is Mario's friend in the game, but we can't have him appear as a friend. Now, F.L.U.D.D. is made by E. Gadd. You can see that by the mark on him and the various boxes. So, considering that F.L.U.D.D. is on Delfino Isle, Gadd must have visited this place before. And otherwise you can always go for Il Piantissimo. Not really a friend, but no an enemy either. This overconfident jerk would love to get his hands on some royal pussy.
We can even give him the magic brush Jr used

Wait! Are you saying the 'king' of Delfino Beach should be E.Gadd, FLUDD or Il Piantissimo? Or are you just giving options for the 'sneaker friend'?
E.Gadd are expect to appear next to an spaceship, that could be placed even on desert levels (World2). Then Peach will go to World9, then return to World2, when the ship gets wrecked. Peach would reappear in a small desert level with some enemies, naked, and even dirty (I'll think about creating that 'character style'). They will PLAY with Peach (if Peach is not a virgin, they will penetrate her pussy) then Peach will flee. When Peach goes out , she will reappear on the worldmap, in a new created path (for the wrecked ship). MAYBE, in a far future, I could make a way for Peach to revisit Elvin Gadd to fix the ship, then she could go to World9 again ;)

So we have three (or more) things to discuss now or later:
1) A sneaker friend (four of them) to be used. Two of them we already have (MIPS, the Peach castle's rabbit) and Boo (from Blargh). I say 'four' because it should be nice for ENF style. We can have those two remaining frieds appearing in some levels of their world. E.g. Piantissmo 'surprise actions' will happen only in Delfino World. They dont need to ONLY fuck Peach in her butt/asshole. They can steal Peach clothes (Bandits) or just make some play (like grabbing her breasts then running for their lives :P ).
2) The remaining kings/princes to be in Delfino World and Icy Land
3) Birdo and Yoshi (along with which egg physics we should have)
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Re: MiM: Peach's Untold Tale 1.8.8 (dec 24/12)

Postby QuizmasterBos » Wed Dec 26, 2012 5:15 pm

Ivan-Aedler Wrote:
QuizmasterBos Wrote:Of course the info box can refer to more changes in the game aside from Yoshi. The sex texts for instance also change according to your sexualness.

Yes, to be done later. I need to priorize Toadsworth animation in Peach bed.
Thanks about the fact you look at every post (like myself). As you already know, sometimes I even re-read from the page 1 :shock: Thats because I refresh some ideas.
But please check the post about the sketch of 2-5 I've sent. Do you think its good enough to be made? Then I will start to make it right now.

It's a very rough sketch,so it is difficult to know what the level layout is. I guess it looks good, but it's not particularly easy to see to the untrained eye.

Ivan-Aedler Wrote:
QuizmasterBos Wrote:What if Birdo shoots an egg and then Yoshi runs after her? Would the egg still be able to hit Peach? We can't have that. There are three ways to fix this that I can think of:
-One, the egg disappears once Yoshi is in his running to Birdo to fuck animation.
-Two, the egg doesn't work anymore once Yoshi is in that same animation.
-Three, Birdo won't start shooting eggs until Peach gets marginally close and before you reach that point Yoshi will get in the animation, meaning it would be impossible to make Birdo shoot an egg and have Yoshi in the animation... except if players deliberately get off Yoshi, provoke Birdo, get back on Yoshi, get in the animation and get hit by the egg.

Lets make this easier for the player and for the game engine:
- Birdo starts walking and shooting eggs when Peach provocates her. Ok. Then Peach can jump on her or flee. If Peach jumps three times, Birdo falls and an egg is spit.
- Fleeing, Peach can get back to Yoshi on time (remember he will be running like crazy), then return to Birdo.
- If Yoshi gets 'X feet' distance of Birdo, Birdo STOPS throwing eggs and both will start a sex scene (endless, like you said, but with some variations, and an small scene of cumming JUST to throw the pink bubble in order to open the door.
- Thrown eggs will accumulate LIKE VEGGIES. Peach can take them and throw them. But every time she does that, she became a bit aroused (increased horny bar) because the egg cum has a strong scent. If more than 5 eggs, new eggs will erase the formers. Eggs will may disappear on each throwing, like SMB2 because eggs will go down in a parabolic physic system instead of 'going left/right endlessly'. But if the last physics (easier to do) is more interesting, then Peach will be able to go left/right on top of the egg, but I will need to create new physics for that.

If you run and then get on Yoshi, Peach could get hit by the egg even after the fight shouldn't be there. That is an unnecessary side-effect and that should be removed.

The bubble shouldn't have to appear through cumming, Yoshi jamming his cock into her pussy is done with so much force that the bubble just gets knocked out of her mouth!

Ivan-Aedler Wrote:
QuizmasterBos Wrote:I think it's more interesting to see the loop only. Players would be like: I'll wait for them to finish and it never happens. This works, trust me.

Yes but I was trying to say I'll make some variants, and , say, between secs 5 and 10, ONE small scene will appear (both cumming) in order to make the pink bubble appear. Then, both keeps fucking each other endlessly.

Bubble should appear immediately, we shouldn't make people wait unnecessarily. And this would be easier to animate as well.

Ivan-Aedler Wrote:
QuizmasterBos Wrote:(101 punis) Awesome in a way, but could never be in the game because it would slow everything down a lot.

I can test that later just to experiment. All of them will NOT have inner code (AI) which will use CPU resources. Instead, I make an entire scene, moving each Punis like I move each Peach body part, in a smooth way. They will blink their eyes, and in certain positions, I can make their dick pops out (just for fun, because they will use their mouths).

You aren't seriously telling me you're thinking of putting all the punies into the game, right? Right?!

Ivan-Aedler Wrote:
QuizmasterBos Wrote:I feel like Subcon will appear too late in the game. Can't you switch world 3 and 5 around?

What about moving World4 too. So we can have this.
World1: Mushroom Kingdom
World2: Sarasaland
World3: Subcon Kingdom
World4: Boggly Forest
World5: Delfino Beach

Yes, that looks good.

Ivan-Aedler Wrote:
QuizmasterBos Wrote:Oh and I think I might have the friend for Delfino Beach: E. Gadd. Now before you say that doesn't fit, it technically does. F.L.U.D.D. is Mario's friend in the game, but we can't have him appear as a friend. Now, F.L.U.D.D. is made by E. Gadd. You can see that by the mark on him and the various boxes. So, considering that F.L.U.D.D. is on Delfino Isle, Gadd must have visited this place before. And otherwise you can always go for Il Piantissimo. Not really a friend, but no an enemy either. This overconfident jerk would love to get his hands on some royal pussy.
We can even give him the magic brush Jr used

Wait! Are you saying the 'king' of Delfino Beach should be E.Gadd, FLUDD or Il Piantissimo? Or are you just giving options for the 'sneaker friend'?
E.Gadd are expect to appear next to an spaceship, that could be placed even on desert levels (World2). Then Peach will go to World9, then return to World2, when the ship gets wrecked. Peach would reappear in a small desert level with some enemies, naked, and even dirty (I'll think about creating that 'character style'). They will PLAY with Peach (if Peach is not a virgin, they will penetrate her pussy) then Peach will flee. When Peach goes out , she will reappear on the worldmap, in a new created path (for the wrecked ship). MAYBE, in a far future, I could make a way for Peach to revisit Elvin Gadd to fix the ship, then she could go to World9 again ;)

Who said the friend has to be the king of each place? I thought a friend character representing each world would appear per world. FLUDD isn't good enough to be a friend, but Gadd or Il Piantissimo is. Why does Gadd appear by spaceships, what does that have to do with anything?

Ivan-Aedler Wrote:So we have three (or more) things to discuss now or later:
1) A sneaker friend (four of them) to be used. Two of them we already have (MIPS, the Peach castle's rabbit) and Boo (from Blargh). I say 'four' because it should be nice for ENF style. We can have those two remaining frieds appearing in some levels of their world. E.g. Piantissmo 'surprise actions' will happen only in Delfino World. They dont need to ONLY fuck Peach in her butt/asshole. They can steal Peach clothes (Bandits) or just make some play (like grabbing her breasts then running for their lives :P ).
2) The remaining kings/princes to be in Delfino World and Icy Land
3) Birdo and Yoshi (along with which egg physics we should have)

So you're going to use MIPS? Alright then.

But didn't we agree on Geno? Or do you want another one besides Geno?
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Re: MiM: Peach's Untold Tale 1.8.8 (dec 24/12)

Postby Residentlover2 » Wed Dec 26, 2012 5:21 pm

why dont you add zelda? she and peach are really good friends for what i saw in brawl
English is not my main language :P
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Re: MiM: Peach's Untold Tale 1.8.8 (dec 24/12)

Postby QuizmasterBos » Wed Dec 26, 2012 5:24 pm

SuperDodoman12 Wrote:why dont you add zelda? she and peach are really good friends for what i saw in brawl

Ivan prefers the game to be Mario only. The only reason why Krystal will be in the game is because of the site you're on right now.
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Re: MiM: Peach's Untold Tale 1.8.8 (dec 24/12)

Postby Ivan-Aedler » Wed Dec 26, 2012 5:34 pm

QuizmasterBos Wrote:Ivan prefers the game to be Mario only. The only reason why Krystal will be in the game is because of the site you're on right now.

Exactly, but not only that. Krystal already knows Peach, albeit as a 'far friend'. Krystal doesnt think so much about Peach, but in some games, hentais and TXT stories, Krystal is aware of Peach. And she's a furry, a creature that can co-exist in Mario world. Zelda is not so closed to Mario games, even she being a Nintendo creation (I say 'not closed' in regard to the games we have. Only SSMB has Zelda and Peach as selectable characters, but as Quiz said before, this game is more a 'union' of Nintendo star characters).
Finally, I want to use Krystal because PS and Blargh made her character and implemented in their games in a really nice way. I like both the 'old' and 'new' krystal characters (Blargh version).

QuizmasterBos Wrote:It's a very rough sketch,so it is difficult to know what the level layout is. I guess it looks good, but it's not particularly easy to see to the untrained eye.

But did you at least understand the sketch in order to comment it out? If so, do you think it needs to have more side areas? The rough sketch is just for placement of ground, platforms and doors Peach should go.

QuizmasterBos Wrote:If you run and then get on Yoshi, Peach could get hit by the egg even after the fight shouldn't be there. That is an unnecessary side-effect and that should be removed.

I think thats a fair consequence of bugging with Birdo. Peach, already mounted in Yoshi, will be harmed, but for sure Birdo will stop throwing eggs after that.

QuizmasterBos Wrote:The bubble shouldn't have to appear through cumming, Yoshi jamming his cock into her pussy is done with so much force that the bubble just gets knocked out of her mouth!Bubble should appear immediately, we shouldn't make people wait unnecessarily. And this would be easier to animate as well.

Ok! So I'll remove the 'cumming' part until further brainstorming.

QuizmasterBos Wrote:You aren't seriously telling me you're thinking of putting all the punies into the game, right? Right?!

Again, I may only test this later in the game development. I may not make different puni styles (those below). Just a default Puny (except Punio):

Image

(I know the two above is not punis, but Jabbies).
QuizmasterBos Wrote:Who said the friend has to be the king of each place? I thought a friend character representing each world would appear per world.

Not a problem to have a given friend representing each World. But you know, we have already a king and some princesses, so its expected to use them. But, for Piantissimo, for example, he will not be inside a palace.

QuizmasterBos Wrote:FLUDD isn't good enough to be a friend, but Gadd or Il Piantissimo is

Ok, we may have Piantissimo as the representative of Delfino Beach state. But we could also have....DON PIANTA as the 'king' or 'ruler'. Anyway we can say Piantissimo is the actual ruler because Don Pianta is searching for her daughter (she used to disappear with her lover).

QuizmasterBos Wrote:Why does Gadd appear by spaceships, what does that have to do with anything?

Since October 21 (more than 2 months ago), as we decided to use E.Gadd as a pure scientist (instead of my former plan, using Professor Frankly).
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Re: MiM: Peach's Untold Tale 1.8.8 (dec 24/12)

Postby QuizmasterBos » Wed Dec 26, 2012 6:03 pm

Ivan-Aedler Wrote:
QuizmasterBos Wrote:It's a very rough sketch,so it is difficult to know what the level layout is. I guess it looks good, but it's not particularly easy to see to the untrained eye.

But did you at least understand the sketch in order to comment it out? If so, do you think it needs to have more side areas? The rough sketch is just for placement of ground, platforms and doors Peach should go.

Moderately. It looks good, as I said. However, will the Phanto come after you? And if he will, only with specific keys or with all of them.

Ivan-Aedler Wrote:
QuizmasterBos Wrote:If you run and then get on Yoshi, Peach could get hit by the egg even after the fight shouldn't be there. That is an unnecessary side-effect and that should be removed.

I think thats a fair consequence of bugging with Birdo. Peach, already mounted in Yoshi, will be harmed, but for sure Birdo will stop throwing eggs after that.

True. But what happens if you are on Yoshi and get hit by an egg?

Ivan-Aedler Wrote:
QuizmasterBos Wrote:Who said the friend has to be the king of each place? I thought a friend character representing each world would appear per world.

Not a problem to have a given friend representing each World. But you know, we have already a king of some princesses, so its expected to use them. But, for Piantissimo, for example, he will not be inside a palace.

Interesting side-note, you find Il Piantissimo for the first time on Gelato Beach. Followed by Noki Bay and then by Pianta village.

Ivan-Aedler Wrote:
QuizmasterBos Wrote:FLUDD isn't good enough to be a friend, but Gadd or Il Piantissimo is

Ok, we may have Piantissimo as the representative of Delfino Beach state. But we could also have....DON PIANTA as the 'king' or 'ruler'. Anyway we can say Piantissimo is the actual ruler because Don Pianta is searching for her daughter (she used to disappear with her lover).

I KNEW you were going to mention him!!! I should've started a bet.

Ivan-Aedler Wrote:
QuizmasterBos Wrote:But didn't we agree on Geno? Or do you want another one besides Geno?

FORGOT Geno, sorry! So we have only one sneaky friend left.
If we use DON PIANTA as the Delfino ruler, we can use Piantissimo for 'sneaker friend'. If we use Piantissimo, we can use F.L.U.D.D.

Honestly, Don Pianta wouldn't even be such a bad idea. There are no important Piantas in SMS that we can use and Il Piantissimo isn't an authority character. This is probably the first time I don't mind a PM character to be put into the game.
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Re: MiM: Peach's Untold Tale 1.8.8 (dec 24/12)

Postby Ivan-Aedler » Wed Dec 26, 2012 6:09 pm

QuizmasterBos Wrote:Moderately. It looks good, as I said. However, will the Phanto come after you? And if he will, only with specific keys or with all of them.

Only in places you see him sleeping. Phanto hates when someone takes his keys. But wait! Phanto may appear but...I'll be making his physics after this level is complete. I want to haste development on levels, you know. level making is still 'the main engine' of the entire game. With more levels done, I can create/put enemies there, and improve those levels later.

QuizmasterBos Wrote:True. But what happens if you are on Yoshi and get hit by an egg?

Peach falls down, saying 'ohhh', and yoshi runs AWAY (if you are fast enough, you can take Yoshi again).

QuizmasterBos Wrote:Interesting side-note, you find Il Piantissimo for the first time on Gelato Beach. Followed by Noki Bay and then by Pianta village.

Interesting! Those guys really like caribbean-like paradises ;)

QuizmasterBos Wrote:I KNEW you were going to mention him!!! I should've started a bet.

Hehehehe. Oh man, but you MUST see the good side of TTYD. Like I've said, that was a good game. Really. The developers made from the heart/at heart, not only using brains.

QuizmasterBos Wrote:Honestly, Don Pianta wouldn't even be such a bad idea. There are no important Piantas in SMS that we can use and Il Piantissimo isn't an authority character. This is probably the first time I don't mind a PM character to be put into the game.

Ok, we can get back on this matter later. For now, DON PIANTA is the selected ruler so far ;) As I've said, I dont mind of some friends/enemies. I just want to make it and put in the game! ;)
We can even think about a dialog with him in the end of the level: 'You? The skirt Mario rescued before'? (remember he used to refer her as 'skirt')
Then Don Pianta may not collaborate until giving something to him. I may not make his guards (hey stop! I have too many enemies/friends already to make).
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Re: MiM: Peach's Untold Tale 1.8.8 (dec 24/12)

Postby QuizmasterBos » Wed Dec 26, 2012 6:42 pm

Ivan-Aedler Wrote:
QuizmasterBos Wrote:I KNEW you were going to mention him!!! I should've started a bet.

Hehehehe. Oh man, but you MUST see the good side of TTYD. Like I've said, that was a good game. Really. The developers made from the heart/at heart, not only using brains.

Let me make one thing perfectly clear: TTYD is awesome. It's well-made overall, the fighting is nice, I have a lot of fun with it. However, I don't want to see this spin-off title overpower the rest of the game. You love this one game too much that practically everything is starting to get into the game. Even boring characters, unnecessary areas and down-right forgettable stuff for everyone but you. That's why you need to play more, broaden your vision!

Ivan-Aedler Wrote:
QuizmasterBos Wrote:Honestly, Don Pianta wouldn't even be such a bad idea. There are no important Piantas in SMS that we can use and Il Piantissimo isn't an authority character. This is probably the first time I don't mind a PM character to be put into the game.

Ok, we can get back on this matter later. For now, DON PIANTA is the selected ruler so far ;) As I've said, I dont mind of some friends/enemies. I just want to make it and put in the game! ;)
We can even think about a dialog with him in the end of the level: 'You? The skirt Mario rescued before'? (remember he used to refer her as 'skirt')
Then Don Pianta may not collaborate until giving something to him. I may not make his guards (hey stop! I have too many enemies/friends already to make).

He could even be sexist. Maffia bosses aren't particularly well-known for that high level of emancipation and the Don isn't any different.

The line can therefore use a little boost. What about this:
Don Pianta: You? The skirt that needed rescuing is now rescuing herself? Har Har Har (how would he laugh?), that's rich!
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Re: MiM: Peach's Untold Tale 1.8.8 (dec 24/12)

Postby Ivan-Aedler » Wed Dec 26, 2012 7:00 pm

QuizmasterBos Wrote:Let me make one thing perfectly clear: TTYD is awesome. It's well-made overall, the fighting is nice, I have a lot of fun with it. However, I don't want to see this spin-off title overpower the rest of the game. You love this one game too much that practically everything is starting to get into the game. Even boring characters, unnecessary areas and down-right forgettable stuff for everyone but you. That's why you need to play more, broaden your vision!

You are right in some assumptions. But no, I may not add boring characters (Like Flavio) in this game (only in Cute Peach). Although its still a possibility to make Flavio appear as a encounter (with his blatant dialog), without any sex scene at all. And again: trust me, the game will not have more than 30% of TTYD. Maybe even less, 20%. If you look closely, only World 9 and maybe the Boggly Tree itself will be inspired by TTYD. And less than 6 enemies total (only 4 listed in the current gallery). I've shown this before.

Spoiler (click to show/hide):

Image


QuizmasterBos Wrote:He could even be sexist. Maffia bosses aren't particularly well-known for that high level of emancipation and the Don isn't any different.
The line can therefore use a little boost. What about this: Don Pianta: You? The skirt that needed rescuing is now rescuing herself? Har Har Har (how would he laugh?), that's rich!

Perfect!!!Image

I've remembered to discuss about the following, before I forget:
After making level 2-5, I would like to make the Market area. They will appear after the grey castle of World1 are knocked out. The market would remain in world1 only because its mushroom kingdom after all. Toads are merchants there. And dont forget, Charlieton will be there too. How will that market be? Just an open area with some houses like the Bonus Level (Toad House level?) I still need to draw some mushroom houses, but I would like to build some houses like TTYD (remember old Mario games does not have toad houses at all to inspire to!) Those TTYD houses are generally made of wood and brick.
Last edited by Ivan-Aedler on Wed Dec 26, 2012 7:54 pm, edited 2 times in total.
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Re: MiM: Peach's Untold Tale 1.8.8 (dec 24/12)

Postby Darthan » Wed Dec 26, 2012 7:26 pm

Ivan-Aedler Wrote:You are right in some assumptions. But no, I may not add boring characters (Like Flavio) in this game (only in Cute Peach). Although its still a possibility to make Flavio appear as a encounter (with his blattant dialog), without any sex scene at all. And again: trust me, the game will not have more than 30% of TTYD. Maybe even less, 20%. If you look closely, only World 9 and maybe the Boggly Tree itself will be inspired by TTYD. And less than 6 enemies total (only 4 listed in the current gallery). I've shown this before.

You do realize that with the size of the game you have planned 20-30% is still a large chunk of the game? 9 levels planned and 2 of them are based on TTYD yet there are Mario games that you are totally ignoring or barely using anything at all from. I have to agree with Quiz in that it seems you are going overboard with TTYD stuff. It seems like the vast majority of your posts since you started with TTYD stuff have included ideas that involve that game.
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Re: MiM: Peach's Untold Tale 1.8.8 (dec 24/12)

Postby Ivan-Aedler » Wed Dec 26, 2012 7:48 pm

Darthan Wrote:You do realize that with the size of the game you have planned 20-30% is still a large chunk of the game? 9 levels planned and 2 of them are based on TTYD...

9 worlds. And there isn't 2 worlds using TTYD, but just one (world 9) and a given level (Boggly Tree) inside world 4. the World 9 is planned to be like TTYD because it depicts the moon really well.

Darthan Wrote:Yet there are Mario games that you are totally ignoring or barely using anything at all from.

-SMB1, SMB2, SMB3 and SMW inspirations will be the most used in this game. This is the rule of thumb since 'MIM AE 1.0a'. Actually, these were the MAIN reason MIM PUT exists. Its like the most important columns. If they fall, MIM PUT falls.
-SMS will be used very little, due to some conceptions that is against the conceptions of MIM PUT. E.g. F.L.U.D.D and some metallic enemies (I really prefer fleshy enemies).
-SMG....this needs no comments. I dont plan using SMG although yes, there must be items there that can get inside MIM PUT later in development.
-TTYD was a 'golden spark' that reached MIM PUT, because , finally, I was able to recreate Peach being invisible on world9. A dream coming true. This make me 'explode inner energies' in a way I've made the level 9-1 in less than a week of intense creation! But its still incomplete. I want to see x-nauts and sir grodus banging Peach royal bits ;)

Darthan Wrote:I have to agree with Quiz in that it seems you are going overboard with TTYD stuff

Please point me out (item by item) of assets that uses TTYD and its bad to be in MIM PUT ;)

I can even create a pool: "Do you want to see more TTYD environments and enemies/friends on MIM PUT?"
- Maybe a few. I still want to see SMB1,2,3 and SMW as assets as priorities in MIM PUT.
- YES! A lot of them! Keep it going!
- Not at all. That's enough, really. Please focus on SMB1,2,3 and SMW only.
- I hate TTYD. If it depends on me, I would erase all TTYD enemies, friends and even World9 in MIM PUT.

Quiz!! Hey... F.L.U.D.D is NOT Mario friend, but the 'water device' Mario uses. Why did you mention FLUDD as one of Mario friends?
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Re: MiM: Peach's Untold Tale 1.8.8 (dec 24/12)

Postby Darthan » Wed Dec 26, 2012 8:37 pm

Ivan-Aedler Wrote:Please point me out (item by item) of assets that uses TTYD and its bad to be in MIM PUT ;)

To be honest I know pretty much nothing about TTYD because I have only played about five minutes of it. My point was that you seem to be adding allot of stuff from TTYD, I can't say that anything should or shouldn't be put in just that you don't need to put in so much. The only thing that I can say that seems like a bad idea is the Boggly Tree. Between Quiz's comments and stuff I have read about TTYD, the Boggly Tree is one of the most despised parts of the game. Once again I cannot talk from experience on that since I never got to that part of the game. I understand using TTYD for level 9, I really like the idea, it just seems that since you started that more and more stuff from TTYD keeps coming into the game. I am not saying that you should remove everything, or anything for that matter, related to TTYD, I just think you should focus more on other Mario titles instead of going back to TTYD all the time. Give me some time and I can come up with several characters and enemies that would work in this game.
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Re: MiM: Peach's Untold Tale 1.8.8 (dec 24/12)

Postby QuizmasterBos » Wed Dec 26, 2012 8:57 pm

Ivan-Aedler Wrote:
Darthan Wrote:You do realize that with the size of the game you have planned 20-30% is still a large chunk of the game? 9 levels planned and 2 of them are based on TTYD...

9 worlds. And there isn't 2 worlds using TTYD, but just one (world 9) and a given level (Boggly Tree) inside world 4. the World 9 is planned to be like TTYD because it depicts the moon really well.

And I don't mind the moon, because you need something, right? But considering there is so much stuff from TTYD in that one world, it would just become overpowering once you go beyond that. Just think back to my themed level idea. You are kinda using it, but you are putting in two worlds from the same game.

Now, about Boggly Tree. MiM PUTuses the most well-known Mario elements overall. The various enemies, characters and places are all recognized. Now, it stands to reason that people who play this game have likely heard of PMTTYD and at least know the basic villains from that game.

But how many are supposed to know this one specific part of the game? No one. Especially not if there are so many more Mario games to choose from. I mean, Punio is fine, he's just a small element of the game anyway. But an entire world devoted to this?! That's too much.

Instead of a giant tree, can't we think of something a bit more memorable from other Mario titles?

Ivan-Aedler Wrote:Quiz!! Hey... F.L.U.D.D is NOT Mario friend, but the 'water device' Mario uses. Why did you mention FLUDD as one of Mario friends?

I said that? Well, FLUDD is a friend technically. He is sentient you know.

Oh, interesting sidenote. Although Sherbet Land is well-known as being from Mario Kart, it's actually originally a world in Wario Land.
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Re: MiM: Peach's Untold Tale 1.8.8 (dec 24/12)

Postby Ivan-Aedler » Wed Dec 26, 2012 9:16 pm

Darthan Wrote:To be honest I know pretty much nothing about TTYD because I have only played about five minutes of it.

Go play it immediatelly! I'm serious!

Darthan Wrote: My point was that you seem to be adding allot of stuff from TTYD

(Lots of TTYD into MIM PUT Assumption - LOTIMA) - Again...please point me out these 'lots of TTYD' things. Really. It does not have that much.
We not have even one (ONE!) sex scene with any TTYD-only friends/enemies. (that is, enemies that started to appear from Paper Mario onwards, like Clefts, Hawk Gawk, Bul-bulbs) :/

Darthan Wrote:The only thing that I can say that seems like a bad idea is the Boggly Tree

I want to know the real reasons, really. Like items 1.2.3 I write, to depict each reason. Then I'll analyse and I can say 'You're true. Really'.

Darthan Wrote:Between Quiz's comments and stuff I have read about TTYD, the Boggly Tree is one of the most despised parts of the game.

1. You havent played TTYD. Go play it (until its end).
2. Boggly Tree level will NOT be made EQUAL to TTYD. There will be no difficult areas. Peach is there to do nasty things, get some clues about Mario, and get some powerups/coins and for us to imagine in that world full of nature and that's all. Moreover, I will be creating the Boggly Tree as it was desired: with green nature instead of grey.
3. There were levels worse than Boggly Tree due to the boring 'go right, now come back, now go right again': Chapter 4 (Twilight). If I ever make that level on MIM PUT (not probable, but maybe in Cute Peach game), that level will be pleasurable to play (with full of misteries), not a despised experience.

Darthan Wrote:It just seems that since you started that more and more stuff from TTYD keeps coming into the game.

More and more stuff.... :o the LOTIMA syndrome!

Darthan Wrote:I just think you should focus more on other Mario titles instead of going back to TTYD all the time.

What I did in those weeks:
1. New Peach hands (not related to any Mario title, but Peach herself)
2. Fixing bugs and bugs
3. Creating more levels for World 2 (and I've added Spark). TTYD? 000.0 (nada).
4. Plans to add Geno, MIPS (the rabbit) and Piantíssimo (SMG). TTYD? 000.0 (nada).
5. World 3 will be Subcon instead of World 5. I will transfer some levels of World1 to World 3, then I'll make two new levels based on SMW. TTYD? You bet.
6. New scenes with toadsworth and the 'falling after airship level right into Osama'. TTYD? You bet.
7. Save/Load game mechanis, Diary and Achievements (not related to TTYD)
8. More and More peach poses, like crouching, tail attack... (not related to TTYD)
9. Include boo scenes and make more scenes (not related to TTYD)
10. Ability to use the parasol and get Peach inside it (not related to TTYD)
11. Interactivity with Luigi, Daisy, Rosalina, and others (not related to TTYD)
12. Ability to use the spaceship from E.Gadd (not related to TTYD)
13. Create the mail toad which will give news about Mario in some levels (not related to TTYD)
14.Improve level 9-1 and create level 9-2 (the moon surface) with some scenes like Peach taking a bath. Now, fiiiiinally, its related to TTYD.
15. Make more houses and a way to get inside them. Only the house graphics were inspired by TTYD because classic Mario games does not have that funcionality.
16. Make the prologue with Peach and Mario in the 'Train Express'. Inspired by TTYD.

Darthan Wrote:Give me some time and I can come up with several characters and enemies that would work in this game.

Please go ahead ;)
Last edited by Ivan-Aedler on Wed Dec 26, 2012 11:10 pm, edited 6 times in total.
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