Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby QuizmasterBos » Thu Nov 22, 2012 5:39 pm

AsianP3rsuas10n Wrote:Am I the only one that feels playshapes Peach looks kinda derpy? This isnt really criticism so I'm just gonna say it hahah.
Her face kinda says derpy when I look at it.

Maybe it her lip or her stance. I'm not even sure...

I think it's the eyes. They're big and round with large pupils and irises, so that affects the expression.
We need to bring some "warmth" to that face. How exactly, I'm not sure. Probably should try some different eyes and see what looks best.
Experimentation is key!

(And since when did you change your name Ivan?)
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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby Ivan-Aedler » Thu Nov 22, 2012 5:49 pm

QuizmasterBos Wrote:We need to bring some "warmth" to that face. How exactly, I'm not sure. Probably should try some different eyes and see what looks best. Experimentation is key!

I have plenty of Peach pictures so I can experiment with some eyes. I was making the furnitures for the train scene (prologue) and I'm still planning (using a pen and a sheet of paper) how the 'toadsworth bed scene' might be. ;)

QuizmasterBos Wrote:(And since when did you change your name Ivan?)

I've just put capital letters this morning. I contacted the moderador and depicted the reason of that change.

coolness32 Wrote:Ivan I agree that you shouldn't worry about putting other versions of Peach in this game. If people want to see the other versions, there's other versions of the game for them to play that have it. Once you get all the characters to your style everything will fit a lot better. Almost all of the game fits now though.

Ok, you're right.
Last edited by Ivan-Aedler on Thu Nov 22, 2012 5:52 pm, edited 1 time in total.
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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby AsianP3rsuas10n » Thu Nov 22, 2012 5:50 pm

How the heck did u change ur name?
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About other Peach's personas

Postby yurinicolau » Thu Nov 22, 2012 7:06 pm

coolness32 Wrote:Ivan I agree that you shouldn't worry about putting other versions of Peach in this game. If people want to see the other versions, there's other versions of the game for them to play that have it. Once you get all the characters to your style everything will fit a lot better. Almost all of the game fits now though.

Ok, but I feel in need to straight up a few things... Ivan's game WON'T become like Blargh game, with hundred's of characters choices, that surely won't happen, because it doesn't fit his game main conception, so no worries! :D The other thing is that there will be "achievements" in the game, that will also result at some bonus features (like new lipsticks colors, dirty pics of Peach, animations etc). And I've done a lot of brainstorming with Ivan about this (since I first come up with the achievements idea) and we thought it would be very cool to have a bonus Peach (that uses Tifa's hot mouths! :mrgreen: ) especially because, not everyone prefers the actual Peach design, and it would be nice to give a better option to those players (they are not so few as it seems, most people simply don't comment at the forum). But I reinforce it, there won't be tones of Peach's as bonus, probably two more at most, and they WILL be all bonus for completing achievements, what will certainly stimulate the replay of the game (with a brand new Peach to choose as main character! ).

All right! Hope I could enlighten the situation of what Peach's personas idea was really about. ;)
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Re: About other Peach's personas

Postby Ivan-Aedler » Thu Nov 22, 2012 7:50 pm

yurinicolau Wrote:But I reinforce it, there won't be tones of Peach's as bonus, probably two more at most, and they WILL be all bonus for completing achievements, what will certainly stimulate the replay of the game (with a brand new Peach to choose as main character! ).

Remember that, in order for new Peaches to be playable on MIM AE, their bodies need to be compatible with the actual body, which is compatible with other MIM games.
I say 'compatible' in regard to body dimensions. An example:

body pieces.jpg
body pieces.jpg (21.32 KiB) Viewed 2722 times

In the picture above, you see some limits (marked with color). You can even make, say, a entire different body, once you limit their surroundings to that green area. If you increase her hips more (you know, to be a bit more sexy), I'll need to adapt all clothing that takes that area (the vest!), increasing them more ( a work I really dont want to do, because it will afflict Peach AE). So lets say you did a really nice body but its incompatible. Instead of trying to increase clothing width, we will need to scale/cut some of the new body. So, Peach Castle with larger hips in this game (an example) MAY not make Peach AE fat (yet) but for sure her clothing will need to be larger to adapt the new hips of Castle Peach. Or we need to make her CHEST a bit thinner (no problem going that way around).

As for her head, you can make an entire new head style (e.g. more cheeks), eye, mouth, nose... because ther aren't 'head clothes'. So , less limits. But you just need to maintain head dimension limits, of course, otherwise, she will have an enourmous (or tiny) head :lol: .
I even urge you , if possible, to stick with her head first, improvint it (you can make your style and I can import it). Thats because the current Peach body is a default universal one, made by Luftmallow. Its a 'thin blonde german lady' style, if we can call a name. So every other body (a slim lady style) can use that body without being uncompatible. Of course, fat or a different style of the body (like larger hips) will need an entire different clothing, and sex scenes may not appear right (e.g. a bigger clothing appearing through her arm).

So, with all that said above, I really want to put the new peach as a third of fourth priority ring. For sure I can code/implement a given feature WHILE taking a rest from other features (you know, I become tired working with just one feature, its like I'm using the same neurons over and over...they wear out!) , I can code a different feature, but I prefer to priorize the list I've put here viewtopic.php?f=34&t=2265&p=185916#p185916 (explained on page 1). And, of course, improve her diary. I think its more important to start making her write on her diary. I cant give a date, maybe on december or january. It will depend on my vacation (I deserve one).
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Peach castle persona with dress

Postby yurinicolau » Thu Nov 22, 2012 10:27 pm

Hey Ivan, since I don't have the FLA file of the new dress, I used the one you based it to see the proportions, and it seemed to work just fine. If you send me the new dress FLA file I could make the necessary ajustments (at Peach Castle body). ;)
Here, take a peek:
Spoiler (click to show/hide):

Peach castle dressed.jpg
Don't mind old Peach at the left, I only used as reference for the height. (I think she was the first Peach you used, just before implementing the new feet)
Peach castle dressed.jpg (27.42 KiB) Viewed 2696 times

P.S. About the eyes... We are probably have to change them... Maybe use the previously one (of normal Peach that you had improved). About the breasts, man! I really work hard on them!! But sice I used the pentool the outlines don't get as smooth as if using the "brush". Although there is that behind layer technic that you tried to explain me, I'll try it! :geek:
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Re: Peach castle persona with dress

Postby Ivan-Aedler » Thu Nov 22, 2012 10:41 pm

yurinicolau Wrote:Hey Ivan, since I don't have the FLA file of the new dress, I used the one you based it to see the proportions, and it seemed to work just fine. If you send me the new dress FLA file I could make the necessary ajustments (at Peach Castle body).

Man, she's beautiful! I like the way you made her hair, in a way her back hair (cranium hair) does not appear! She becomes better that way! More young, frivolous, energetic!
But its really another style (both can stay, BTW) ;) Woohoo, so we are going to have two peaches?
You just need to improve the pen tool over her breasts, or we can use Peach AE Breast, because its universal too.
I like her eyes! But she's a bit derpy (zanolh...you know). I think her eyes can be improved just scaling them up ;)

I'll PM you with 'all peach poses', so you can extract dress parts from her. But I will also send you the 'only dress' FLA. Just a min.
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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby HappyGoomba » Fri Nov 23, 2012 12:29 am

There's a bug with the nurse uniform:

nurse frog.jpg
nurse frog.jpg (9 KiB) Viewed 2659 times


As she's walking her head will flash the tanuki then the frog. Also the powerup icon on the HUD is a flashing poison mushroom.
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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby Ivan-Aedler » Fri Nov 23, 2012 12:44 am

HappyGoomba Wrote:There's a bug with the nurse uniform: As she's walking her head will flash the tanuki then the frog. Also the powerup icon on the HUD is a flashing poison mushroom.

Reproduced the bug. Fixed!
Last edited by Ivan-Aedler on Fri Nov 23, 2012 1:48 am, edited 1 time in total.
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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby TheBlackKing » Fri Nov 23, 2012 1:29 am

There's a bug on the gallery, when you use the xnaut dress and do anal slam on the koopa the dresses switch
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Peach's Untold Tale 1.8.3 (nov 21/12)

Postby Ivan-Aedler » Fri Nov 23, 2012 1:40 am

TheBlackKing Wrote:There's a bug on the gallery, when you use the xnaut dress and do anal slam on the koopa the dresses switch

Ok reproduced too. Fixed.

NEW SWF uploaded.
Voting pool nearing the end. The winner title is already in the game.
Slight bug: peach dont move her head when she says 'To me? But...But' (toadsworth scene). I'll correct it tomorrow.
Last edited by Ivan-Aedler on Fri Nov 23, 2012 3:33 am, edited 1 time in total.
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Peach Castle mouth at Peachy?

Postby yurinicolau » Fri Nov 23, 2012 3:22 am

Hey Ivan, about the new "kissing lips"... I liked the other mouth more as the standard one... But them I noticed what was bothering me at the kissing lips... Two things:

1) The lower lip is too pointy
2)The "hole" (two curve circle, yes I notice that! :mrgreen: ) between the lips is too big!

If you wanna try to improve it, since you already have done the other Peach comic's mouths, I think that would be the patch. But... If you wanna use Peach Castle mouth at Peachy, I see no problem in that!!! Here's a comparisson:
Lips comparisson.jpg
Lips comparisson.jpg (93.14 KiB) Viewed 2615 times

If so, I can send the mouth FLA file right away!!! :mrgreen:
Last edited by yurinicolau on Fri Nov 23, 2012 4:44 am, edited 1 time in total.
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Re: Peach Castle mouth at Peachy?

Postby Ivan-Aedler » Fri Nov 23, 2012 3:35 am

yurinicolau Wrote:If you wanna try to improve it, since you already have done the other Peach comic's mouths, I think that would be the patch. But... If you wanna use Peach Castle mouth at Peachy, I see no problem in that!!! Here's a comparisson:

I like it!! It just needs a bit more darker outline. This I can do. Let's see other opinions! ;) For about 'tiny lipstick', I think I'll let this to Cute Peach game. I may use those large lips if you decide to make/convert other mouths like these. Could you do that, Yuri? I'm sending all mouths for you in a separate FLA (updated ones).

As for about the large circle in Peach AE mouth, that's because we can see she's with her mouth a bit opened at a distance. If I close this circle, we see it as closed :/ So if the Peach Castle mouth has this same problem in game, I may require to increase this tiny circle (just a bit).

Could you please remove the spoiler? More people can see it directly.

PM sent!
Last edited by Ivan-Aedler on Fri Nov 23, 2012 4:57 am, edited 1 time in total.
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About the Mouths

Postby yurinicolau » Fri Nov 23, 2012 4:57 am

Ivan-Aedler Wrote:I may use those large lips if you decide to make her other mouths like these. Could you do that, Yuri? I'm sending all mouths for you in a separate FLA (updated ones).

Mmmm... :ugeek: This is tempting... Really tempting! But I must say that we may face a problem over there... I've tried (with no sucess :oops: ) to convert all Tifas mouth to "Geisha" style (less lips), it was a much more difficult task then I had thought, I'm ashamed to say that after some frustrated tries I gave up. The problem would be that in orther to do that I would probably have to simply convert Tifa's mouth with the pen tool (and do some ajustments too ;) ), but those mouths wouldn't be in "geisha" style! :| So your idea would be to replace the tiny lips completely of the game or to make them become achievements?
Last edited by yurinicolau on Fri Nov 23, 2012 5:02 am, edited 1 time in total.
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Re: About the Mouths

Postby Ivan-Aedler » Fri Nov 23, 2012 5:00 am

yurinicolau Wrote:Mmmm... :ugeek: This is tempting... Really tempting! But I must say that we may face a problem over there... I've tried (with no sucess :oops: ) to convert all Tifas mouth to "Geisha" style (less lips), it was a much more difficult task then I had thought, I'm ashamed to say that after some frustrated tries I gave up. The problem would be that in orther to do that I would probably have to simply convert Tifa's mouth with the pen tool (and do some ajustments too ;) ), but those mouths wouldn't be in "geisha" style! :| So your idea would be to replace the geisha mouths or to make them (or Tifas ones) become achievements?

Well, my plan is to use that mouth you added in the left Peach image (Peach Castle) to other mouths (yes, that 'fatty' lips). I liked it. But I can also make geisha style too. Its not that hard for me. I just need to priorize this and voila. I can also fix the current Peach mouth (a more circular black area, less size for it, and a more curvy lips in the bottom) Then I can put all those creations here as images. If they become 'ok', I can add it. However, I'm saying again. THAT mouth you put in the image above is really a WIN ;)

Yes, geisha mouths can be made for achievements (or the contrary: Peach Castle there). We can ask the high council.
PS: I'm reading your giant 'PM' lol.
Last edited by Ivan-Aedler on Fri Nov 23, 2012 5:05 am, edited 1 time in total.
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Re: Peach Castle mouth at Peachy?

Postby yurinicolau » Fri Nov 23, 2012 5:05 am

Then... CHALLENGE ACCEPTED!!! I'll take the task! If I find trouble I PM you... ;)
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Re: Peach Castle mouth at Peachy?

Postby Ivan-Aedler » Fri Nov 23, 2012 6:01 am

yurinicolau Wrote:Then... CHALLENGE ACCEPTED!!! I'll take the task! If I find trouble I PM you... ;)

Thank you! (I'm with insomnia, but I'll sleep soon).
Ok, I've sent 200 lines of PM (maybe 20 of them are spaces). I hope more features are added up this weekend. I'm in the 'bug aware' phase again.

Priorities:
- Add three animations from Biles (and test it a lot)
- Add a new Toadsworth scene (inspired by Quiz)
- Add the prologue animation (or at least an initial dialog) with Peach and Mario seated in their chairs in the TRAIN scene.
- Add a new animation to the toad (deepthroat). It will be like toadsworth but with some differences, and of course, a different dialog.
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Re: MiM: Peach's Untold Tale 1.8.3 (nov 21/12)

Postby HappyGoomba » Fri Nov 23, 2012 6:19 am

Just a little one:

If you choose FPS to be visible, then save and load, the FPS counter does remain on the HUD, but in the game options it show as "No".
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Re: MiM: Peach's Untold Tale 1.8.3 (nov 21/12)

Postby Ivan-Aedler » Fri Nov 23, 2012 6:28 am

HappyGoomba Wrote:Just a little one: If you choose FPS to be visible, then save and load, the FPS counter does remain on the HUD, but in the game options it show as "No".

Ok, I'll take care of this one soon. Thanks!
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Re: MiM: Peach's Untold Tale 1.8.3 (nov 21/12)

Postby AsianP3rsuas10n » Fri Nov 23, 2012 10:10 am

I think we should add more Hair styles to peach. What do you guys think of ponytails? I feel thats we customize her clothing and face so much we neglect other thing like her hair.

...i dont know maybe I'm just a weirdo
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