Hentai: Peach's Untold Tale 3.48 (Nov 2/18) - HIATUS

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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby Allsop2604 » Wed Nov 21, 2012 8:05 pm

Hey Ivan, skimming through the thread earlier I couldn't help but notice the comments made regarding your new dresses and peaches face. For whatever reason you seem to remember me since the start of the thread, so I just thought I'd give you my two cents. I do apologize for not commenting more often - I am a lurker by nature so I try not to stray too far from my comfort zone.

I'll be honest, I do not prefer the new graphics. It's not an issue of quality, it's a matter of style. Your style. You took a game that someone else started and have been changing and adding as you've gone along. But now we have your style character and dress in a game that has a different type of art. They look out of place when compared to other of the game's components.

Other than that I find your art very cute, the old art more sexy. For the style of gameplay I prefer more sexy. That's just me. If you're going for cuter (which I know you are), well done! Honestly, I love it. Once again just find it out of place. And to top it off, as you've already pointed out, there's the matter of curves and trying to keep the game as optimized as possible. You've accomplished that goal as well. So that about sums it up. Your art is better. Better for the gameplay, better for the style you want. Just not my preference. I like sexy and erotic.

Now why didn't a mention this twenty days ago? Well I want to lurk, yes. But more importantly because I love your game regardless! I say I don't like the new dress and face quite as much but I'm talking about a very small preference here. Some things I like better. Also, I didn't want to upset you in anyway. You're one in a million. You have the knowledge, skill and talent to actually make this, and the drive to continue to work on it every day. I check this thread twice a day just to see if it's been updated. No other artists keep up at that pace.

I couldn't help but notice you started another thread regarding another peach game. Your style, the kind of style you want, sounds perfect for your concept. So I'm really looking forward to see what you can do. My only hope is that you don't drop MiM altogether. And I want to see more of your work put into it. If I really need to see the old style I'll play Blarghs. As is I go back and forth between the two ( I love all the character and outfit combos his has). You've made MiM AE yours and I want to see you continue to make it yours. With a bit more of your own content peach's new face and outfit wont look so out of place anymore.

As always, thanks again for all your work.
^.^
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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby Ivan-Aedler » Wed Nov 21, 2012 8:44 pm

Allsop2604 Wrote:Hey Ivan, skimming through the thread earlier I couldn't help but notice the comments made regarding your new dresses and peaches face. For whatever reason you seem to remember me since the start of the thread, so I just thought I'd give you my two cents. I do apologize for not commenting more often - I am a lurker by nature so I try not to stray too far from my comfort zone. I'll be honest, I do not prefer the new graphics. It's not an issue of quality, it's a matter of style. Your style. You took a game that someone else started and have been changing and adding as you've gone along. But now we have your style character and dress in a game that has a different type of art. They look out of place when compared to other of the game's components.

I understand. Well, now I have three people who dont like the new graphics (as you've mentioned - not being so sexy as the former). If you guys have said that 20 days ago, while I was designing her, for sure I would have improved her even more (and I can still do that), or I would have put the old Peach as a new character. As for different art blending problem, I can cope with that. We can say more than 90% (!!? I can assure that!)) of the game was remade. So its only a matter to finish it, making the 10% of the remaining art to receive the new ones well.

The new Peach is better because not only because of optimized curves/points (she was done entirelly using pen tool, except her legs and arms), but her pose consistency. I'm not refering to all body parts (I know 'here and there' needs improvement) but her FRONTSIDE and BACKSIDE poses are now better, and her sex animations (in regard to consistency). So, I really want to take more steps in order to let her even better (and sexy), and I'll be thinking about putting the old peach as a new character (like Blargh did with Krystal - version 1 and 2). so I can please everyone, or at least, more people. And its a plan to add more outfits from Blargh, like Yoshi. However, 'old peach character' priority will depend on more people asking for that, and the necessity of recreating her old dress (I can use the Fire Dress as a base), so yes, its possible to include the dress version 1 (as its a recolor of fire dress with more lace details). Its faster for me to put back her old dress (but using the pen tool) than Peach herself (remember her old version is more heavy for the game engine, with imperfections). And a last thing. If old Peach is really requested for this game, I will need to remake his FRONTSIDE head, because the older wasnt nice (it was not Luftmallow fault, but mine).

I noticed the new Peach may not be so sexy because of her hair. Maybe the old style was better (a more oily one). I should make a way for Peach to exchange her ponytails (so we can have more styles, like a wet hair, and, of course, a Racer Peach ponytail).

Allsop2604 Wrote:I couldn't help but notice you started another thread regarding another peach game. Your style, the kind of style you want, sounds perfect for your concept. So I'm really looking forward to see what you can do. My only hope is that you don't drop MiM altogether.

I think time has come (in regard to create a new game), so I'll be really creating a new concept, using the best I've learned from MIM AE. But no, MIM AE wont be dropped - only if I die (I hope not!!), a really bad sickness (Nobody likes that), a moment of hard work - (on duty), like working in a hospital or in a bank, or if my PC becomes wrecked/without internet. Its a way to use new coding paradigms of flash (AS3 with class inheritance).

Allsop2604 Wrote: And I want to see more of your work put into it. If I really need to see the old style I'll play Blarghs. As is I go back and forth between the two ( I love all the character and outfit combos his has). You've made MiM AE yours and I want to see you continue to make it yours. With a bit more of your own content peach's new face and outfit wont look so out of place anymore.
As always, thanks again for all your work.

I will analyse the current Peach and I'll see what can be done, but I can assure you, most of the strange sensation of 'Peach being out of place' is due to the fact we are accustomed with the Playshapes Peach. So we dont associate the change well. But again, old Peach and new Peach only differs from a better body (almost the same appearence), and an entirely new HEAD. So we can say, in theory, that the old Peach just have a different head in regard to the new Peach. The old Peach's head still needs tweaking (and a new frontside head).

Thank you, I know you're being sincere, and that's the feedback I want. We want to improve and make the most players satisfied, thats the truth.
Last edited by Ivan-Aedler on Thu Nov 22, 2012 1:31 am, edited 1 time in total.
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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby QuizmasterBos » Wed Nov 21, 2012 9:15 pm

Well, at least this Peach design is better than your first "new" design (creepy doll face).
I already gave you some other pointers in posts and PMs before, but I am quite happy with the game.
The mouth needs changing, but I said that quite often already.

As Allsop stated, the Peach design is YOUR design and therefore it's YOUR game. And as he also pointed out quite well, if you want to see the old design, then play Blargh's version. For sure you can update your model and make it look EVEN better.
So I guess you can write me down for "Can go either way". I don't hate your model, I don't think its perfect either, but it's good enough as is.
But update it anyway.
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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby Ivan-Aedler » Wed Nov 21, 2012 9:19 pm

QuizmasterBos Wrote:So I guess you can write me down for "Can go either way". I don't hate your model, I don't think its perfect either, but it's good enough as is. But update it anyway.

Thanks, at least I'm now more relieved I've made a step. Yes, I'll improve her mouth sooner or later. Although this is a game I'm developing, I don't want to put everything I imagine. I may be wrong. That's why I use the voting pool and 'the high council' a lot. ;)

Do you think its a wise choice to add old peach as a new character? And/Or her old dress (but a remade one, using Fire Peach as a base?) It will be almost like the old one, but with optimized curves. If it does not require to bother, I will keep with my next priorities (like Toad playing with Peach pussy in his bed).

Now I'm seeing those 'cut scenes' (that is, those 'happy hour moments between levels or worlds') as being really nice, because the player can interact with the characters instead of running to finish a given level only. So I may be adding animations (when I get used to) to those toads in level 1-2 and 1-6, for example.

For about TW pushing Peach down, I dont want her to initiate sex, because she is a embarassed female :/ Something must happen there to make her bend down. Maybe just a request from toadsworth anyway, but in a plausible way that gets her attention, a reason for her to bend down.
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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby QuizmasterBos » Wed Nov 21, 2012 9:35 pm

ivanaedler Wrote:
QuizmasterBos Wrote:So I guess you can write me down for "Can go either way". I don't hate your model, I don't think its perfect either, but it's good enough as is. But update it anyway.

Thanks, at least I'm now more relieved I've made a step. Yes, I'll improve her mouth sooner or later. Although this is a game I'm developing, I don't want to put everything I imagine. I may be wrong. That's why I use the voting pool and 'the high council' a lot. ;)

Do you think its a wise choice to add old peach as a new character? And/Or her old dress (but a remade one, using Fire Peach as a base?) It will be almost like the old one, but with optimized curves. If it does not require to bother, I will keep with my next priorities (like Toad playing with Peach pussy in his bed).

Now I'm seeing those 'cut scenes' (that is, those 'happy hour moments between levels or worlds') as being really nice, because the player can interact with the characters instead of running to finish a given level only. So I may be adding animations (when I get used to) to those toads in level 1-2 and 1-6, for example.

For about TW pushing Peach down, I dont want her to initiate sex, because she is a embarassed female :/ Something must happen there to make her bend down. Maybe just a request from toadsworth anyway, but in a plausible way that gets her attention, a reason for ther to bend down.

If people don't like the new Peach, even when redesigned again, then too bad. You can't cater to everybody.
And if you put old Peach as a playable character (which undoubtedly will require a lot of optimization and other work, then why should anyone play Blargh's version?
No, I don't think you should put old Peach as playable in this game. Not after all this work was spent getting her out of the game.
Dress, maybe.

In other news, I changed the TW blowjob dialog to put in your priorities. Since you will change the scenes I decided to make it so that the timing changes, instead of the animation happening and the character talking at the same time, this will be like the enemy sex scenes. Text->animation of them cumming (for instance)->text
That's why the animations are listed separately and not in the text. Now, without further ado:
Spoiler (click to show/hide):

P: Hello Toadsworth, are you well?
TW: Oh... I'm so stressed right now. Oh! Princess, impeccable timing!
[ANIM: TW pushes Peach down onto his penis]
P: Wait! What are you do...
[ANIM: TW makes Peach deepthroat him]
TW: Terribly sorry, princess, but I really need to relieve myself right now.
[ANIM: TW makes Peach blow him]
TW: Oh yes! That's it! Ooh, I feel my stress seeping out! I'm going to cum!
[ANIM: TW cums]
TW: Well, I feel a lot better now. Thank you princess. Why did you come to my room again?
P: I just came... never mind. (scene ends)

I went for a mix between embarrassing and funny here. Do you like it?
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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby Ivan-Aedler » Wed Nov 21, 2012 10:04 pm

QuizmasterBos Wrote:If people don't like the new Peach, even when redesigned again, then too bad. You can't cater to everybody.

Unfortunatelly, no.

QuizmasterBos Wrote:And if you put old Peach as a playable character (which undoubtedly will require a lot of optimization and other work, then why should anyone play Blargh's version?

I like the Blargh version because we can use 42 other characters (total of 44) and 35 other costumes (total of 48). And Blargh maintained the Playshapes magic , so yes, it's enticing. But Blargh is making new sex scenes, giving yet more life. And he's helping me while I help him with new enemies.

QuizmasterBos Wrote:No, I don't think you should put old Peach as playable in this game. Not after all this work was spent getting her out of the game. Dress, maybe.

The only problem with the old Peach is the amount of work needed to improve her and put her back in the game. Even being a 'simple Head', it will require me stopping all other priorities for 2, maybe 3 days, because I have only a few hours of game development per day, and Peach has 4 head poses with 2 characters each (Peach and fire Peach). Recolor is not a 'simple copy paste' because there are , say, 10 layers of color in some shapes, so I need to select it, save the color type with the eyedroper, paint in the Fire Peach layer, and so on. Anyway, here is the current models of Blargh and my version.

peach models.jpg
peach models.jpg (22.06 KiB) Viewed 2834 times

I've created a kiss mouth for the new Peach ;)

peach kiss.jpg
peach kiss.jpg (27.45 KiB) Viewed 3208 times

As for participating in the forum, although I can write in the forum using a mobile phone, I only code when I'm using my lab computer.

QuizmasterBos Wrote:In other news, I changed the TW blowjob dialog to put in your priorities. Since you will change the scenes I decided to make it so that the timing changes, instead of the animation happening and the character talking at the same time, this will be like the enemy sex scenes. Text->animation of them cumming (for instance)->text

I like it!!! Thanks! I'll be improving that. We can talk right now about the Toadsworth (that ol' nasty guy hehe) playing with Peach pussy in his bed. As Peach is a bit naive, he can say something that make Peach falls in his tricks.
Last edited by Ivan-Aedler on Mon Dec 03, 2012 10:00 pm, edited 2 times in total.
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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby QuizmasterBos » Wed Nov 21, 2012 10:28 pm

ivanaedler Wrote:
QuizmasterBos Wrote:No, I don't think you should put old Peach as playable in this game. Not after all this work was spent getting her out of the game. Dress, maybe.

The only problem with the old Peach is the amount of work needed to improve her and put her back in the game. Even being a 'simple Head', it will require me stopping all other priorities for 2, maybe 3 days, because I have only a few hours of game development per day, and Peach has 4 head poses with 2 characters each (Peach and fire Peach). Recolor is not a 'simple copy paste' because there are , say, 10 layers of color in some shapes, so I need to select it, save the color type with the eyedroper, paint in the Fire Peach layer, and so on. Anyway, here is the current models of Blargh and my version.
See? So don't bother. Explore, don't stay conservative.

ivanaedler Wrote:I've created a kiss mouth for the new Peach ;)

I want to kiss her right now! I noticed they are a little more red now. And that made me think. If you want to further complicate the character select screen, you can add lip gloss colors!

ivanaedler Wrote:
QuizmasterBos Wrote:In other news, I changed the TW blowjob dialog to put in your priorities. Since you will change the scenes I decided to make it so that the timing changes, instead of the animation happening and the character talking at the same time, this will be like the enemy sex scenes. Text->animation of them cumming (for instance)->text

I like it!!! Thanks! I'll be improving that. We can talk right now about the Toadsworth (that ol' nasty guy hehe) playing with Peach pussy in his bed. As Peach is a bit naive, he can say something that make Peach falls in his tricks.

You KNOW I'll improve your improvement, right Ivan? Anyway, looking forward to what you come up with.

Well, I can think of some lines for the pussy scene, but what kind of sexual moves will TW do to her? Lick it, or finger it?
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Re: Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby theblacknphbutnotgay » Wed Nov 21, 2012 10:31 pm

for some reason now that i read it and looked at both blargh's peach is hotter even the boobs and stuff as she walks.
with that said i have not played blargh's since this version added all the stages and blargh's added new areas they come off as weird debug areas or something from a game.

it's amazing at all the shit you do with this game despite having only like 2 guys help you out.
my only thing is i have no idea who pretty much any of the newer characters are besides the koopalings and birdo/yoshi (is birdo a female yoshi?)

i WAS keeping up with this thread but it moves much too fast for me even right now and i have the week off lol.

they should hand over the creation of LOK to you blargh and that corta dude
Maybe there IS a God?
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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby Ivan-Aedler » Wed Nov 21, 2012 10:32 pm

QuizmasterBos Wrote:Well, I can think of some lines for the pussy scene, but what kind of sexual moves will TW do to her? Lick it, or finger it?

He will sniff first, then put his finger. Thats enough for this scene ;) A new scene will be the continuation of those, when HE will sniff, then lick.

QuizmasterBos Wrote:I want to kiss her right now! I noticed they are a little more red now. And that made me think. If you want to further complicate the character select screen, you can add lip gloss colors!

I will think about it. As for this mouth, should I put is as a default? I only think the 'sad' mouth should still be more common, because she is a bit frightened and ashamed.
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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby QuizmasterBos » Wed Nov 21, 2012 10:41 pm

ivanaedler Wrote:
QuizmasterBos Wrote:Well, I can think of some lines for the pussy scene, but what kind of sexual moves will TW do to her? Lick it, or finger it?

He will sniff first, then put his finger. Thats enough for this scene ;) A new scene will be the continuation of those, when she will sniff, then lick.
Okay, I'll either update this post or make a new one. Check back soon for some dialog.

QuizmasterBos Wrote:I want to kiss her right now! I noticed they are a little more red now. And that made me think. If you want to further complicate the character select screen, you can add lip gloss colors!

I will think about it. As for this mouth, should I put is as a default? I only think the 'sad' mouth should still be more common, because she is a bit frightened and ashamed.

I say put this as default. People seem to prefer the kissy mouth, so just go with the crowd.
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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby Ivan-Aedler » Wed Nov 21, 2012 10:44 pm

QuizmasterBos Wrote:I say put this as default. People seem to prefer the kissy mouth, so just go with the crowd.

Done! I will upload soon!
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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby QuizmasterBos » Wed Nov 21, 2012 10:56 pm

I wrote some dialog! Problem is that it is a bit long. I hope that won't be too bothersome.
Spoiler (click to show/hide):

TW: Welcome back princess, how is your adventure proceeding? And are you feeling fine?
P: Quite well, Toadsworth. And yes, I am feeling fine.
TW: Are you sure? You don't look like it.
P: Really? I haven't noticed a thing.
TW: Do not worry princess, I can fix you up with a technique I've learned years ago. Lie on my bed please.
P: Alright.
TW: Now let's take off those panties. *sniff*
P: Wait, what are you doing?!
TW: Hush princess. Relax, or you won't feel better. Be ready!
TW: With this technique I crush the germs inside your body with my fingers. Are you feeling it?
P: Aah~ I'm definitely feeling... ooh~... something!
TW: And now for the final move.
P: I'm cummiiiiiiiing~!
TW: Well Peach, aren't you feeling good right now?
P: Ummm... yes! I am feeling good! Thank you Toadsworth! [Animation: Kiss]
TW: Anything for you, princess. Now on your way!

We'll think about the animations later on.

OH! And now we're still on the subject of mouths. Here's a reference to what Peach's open mouth should look like.
Spoiler (click to show/hide):

Image
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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby Ivan-Aedler » Wed Nov 21, 2012 11:46 pm

QuizmasterBos Wrote:I wrote some dialog! Problem is that it is a bit long. I hope that won't be too bothersome.
We'll think about the animations later on.

Wow I like it, thank you! I'll be updating the blowjob animation soon , then this one. Its my duty those days.

QuizmasterBos Wrote:OH! And now we're still on the subject of mouths. Here's a reference to what Peach's open mouth should look like.

Ok, I'll try to base her mouth animation with PS ;)

theblacknphbutnotgay Wrote:for some reason now that i read it and looked at both blargh's peach is hotter even the boobs and stuff as she walks.
with that said i have not played blargh's since this version added all the stages and blargh's added new areas they come off as weird debug areas or something from a game.

As i've said, there are three flavours (I'm counting MIM 2, by PS). I should not try to bring all features from other MIMs here because it may not feel right.

theblacknphbutnotgay Wrote:it's amazing at all the shit you do with this game despite having only like 2 guys help you out. my only thing is i have no idea who pretty much any of the newer characters are besides the koopalings and birdo/yoshi (is birdo a female yoshi?)

We do everything to keep the project on. It was a 'fire' inside my mind to keep up with the project. The same with the team.
We will have more enemies, pace by pace. I'm not entering in the animation area.

theblacknphbutnotgay Wrote:i WAS keeping up with this thread but it moves much too fast for me even right now and i have the week off lol.

I recommend you to read it ;) There is many intereting bits, and you can discuss about a given thing we talked earlier. If you want to discuss something said even on page 1, let's do it!

theblacknphbutnotgay Wrote:they should hand over the creation of LOK to you blargh and that corta dude

I would appreciate it, but I need to code AS3 first. And I can't dedicate more time other than MIM: Peach Untold Story (this game) and Cute Peach.
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Peach Castle persona

Postby yurinicolau » Wed Nov 21, 2012 11:59 pm

Hey folks, I manage to work at Peach Castle this afternoom, here take a peek: :mrgreen:
Spoiler (click to show/hide):

Peach Castle Design.jpg
She is getting hot! :D
Peach Castle Design.jpg (30 KiB) Viewed 3190 times
As soon as she is ready I send you the FLA file Ivan! ;)
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Re: Peach Castle persona

Postby Ivan-Aedler » Thu Nov 22, 2012 12:11 am

Updated version 1.8.3 again, with new peach mouth (kiss), for testing.
Also, a new powerup (PILL). You can take it in Peach Castle (search for it!)

yurinicolau Wrote:Hey folks, I manage to work at Peach Castle this afternoom, here take a peek: :mrgreen:
Spoiler (click to show/hide):

The attachment Peach Castle Design.jpg is no longer available
As soon as she is ready I send you the FLA file Ivan! ;)

Wow thank you ;)
But remember, we need to brainstorm a lot about where she can be. A portrait? An animation? A new game? Make her compatible with MIM AE?
Maybe your Peach mouth can make Peach MIM AE better? Only testing will say ;)

Again, I think that:
1) her left eye (our LEFT view) is a bit big
2) her front hair bangs is tilted like 5 degrees to the left
3) her breasts may need rework
4) her outline may need rework (instead of using pen tool outline, you just create a copy of each body part in another layer, then paint it with the color of the outline and delete the outline. So you will have a shape inside another shape. You can adjust this inner shape to make a better lineart ;) I can do that with your Peach if you want, so I can show you how to make this effect. This way, Peach outlines will be more natural ;)

Spoiler (click to show/hide):

shape inside a shape.jpg
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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby AsianP3rsuas10n » Thu Nov 22, 2012 2:37 am

Am I the only one that feels playshapes Peach looks kinda derpy? This isnt really criticism so I'm just gonna say it hahah.
Her face kinda says derpy when I look at it.

Maybe it her lip or her stance. I'm not even sure...

Ivan, I probably wont be working om the computer as much...so chairs and tables may take a bit...
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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby Ivan-Aedler » Thu Nov 22, 2012 3:43 am

AsianP3rsuas10n Wrote:Ivan, I probably wont be working om the computer as much...so chairs and tables may take a bit...

Ok I'll make them. No problem man ;) Just wait some minutes.
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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby AsianP3rsuas10n » Thu Nov 22, 2012 4:10 am

Really I must apologize. I know I said I would but judging by the time it took me to make the billboard, I dont think I'll get to the table in chairs until a while. Really sorry. I'll still be on the thread though (phone is always with me)
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Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby Ivan-Aedler » Thu Nov 22, 2012 4:26 am

AsianP3rsuas10n Wrote:Really I must apologize. I know I said I would but judging by the time it took me to make the billboard, I dont think I'll get to the table in chairs until a while. Really sorry. I'll still be on the thread though (phone is always with me)

You're a great man, forget about that. I've only taken this in order for us to see that nice scene sooner ;)

Click to Play
(Javascript Required)

Train Excess Express.swf [ 150.48 KiB | Viewed 3093 times ]

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Re: Re: MiM 'Mim AE' (XXX) 1.8.3 (nov 21/12)

Postby coolness32 » Thu Nov 22, 2012 5:06 am

Ivan I agree that you shouldn't worry about putting other versions of Peach in this game. If people want to see the other versions, there's other versions of the game for them to play that have it. Once you get all the characters to your style everything will fit a lot better. Almost all of the game fits now though. I remember when I first saw this game and played it, the Peach model didn't fit with the enemies, I think it was just goombas and koopas at the time, maybe bloopers and shyguys. but you had changed the enemies and Peach didn't fit, but now she does, even before you changed her dress and just re-did her face made everything fit better. As long as everything is getting your style or something similar, this game will be good.
coolness32
 
Joined: Tue Sep 04, 2012 10:35 am

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