WallHack Inc.

The place to post Flash-based creative projects.
Forum rules
This forum is for posting and collaborating upon third party Flash work. Please do not post request-threads, and avoid posting artwork that is not your own unless it is being used as a reference.

Re: WallHack Inc.

Postby TheTru3Sky » Thu May 18, 2017 7:39 pm

My money gets randomly reseted, so I can't buy new upgrades. I'm at 1.60M/sec. Do you know what I could do?

Great game btw, love the artwork :D
TheTru3Sky
Newly Registered
 
Joined: Sat Sep 19, 2015 11:53 am

Re: WallHack Inc.

Postby Naito » Fri May 19, 2017 10:59 pm

@Algene : Thanks for the compliment, we will hope you like next updates and it will be good work :). About purchase building levels, you can pressed and hold the buy button to quickly purchase multiple levels ;)

@TheTru3Sky : Thanks for your comment too, We are pleased that you appreciate the artworks. As we said precedently, we pay special attention to the game design, so... your compliment sounds like a reward for us :)
About your trouble, I'm sorry but... I don't really understand what's happen, can you develop your bug ?

Again, thanks alot for your support and we hope that you will appreciate future updates!!
User avatar
Naito
Newly Registered
 
Joined: Fri May 19, 2017 10:27 pm

Re: WallHack Inc.

Postby N_Yah » Sat May 20, 2017 8:48 pm

Checked it out because I was impressed by the art and design in the screenshots.

And, eh, okay, it's definitely a strange idea. You've created a Porn game of Cookie Clicker.

There's no problem with taking an idea like that and giving it your twist on it of course, but I really don't think this one works. You're effectively blending a stimulating concept (porn) with a boring one (waiting on arbitrary numbers to hit).

The whole point of a porn game is to keep you interested and entertained, they're typically fast moving and with gameplay that's generally simpler than standard games (some exceptions), but a game like Cookie Clicker you run almost entirely in the background, while you're doing something else. How exactly do you envision this game being played? There's nothing to do while waiting for the numbers to go up and even if you add something with Lucia, unless you add a hell of a lot, you're making a porn game that's mostly about waiting.

Maybe it'll work, but honestly, when I look at the talent you've got at your disposal right now, I think you're wasting your time.

Right now it's not fun and it's not engaging, I've got it running in the background so I'll see what happens when I beat Innocence Suburbs, but there's nothing else keeping me playing beyond the Skinner Box "Numbers getting bigger!" attraction of any other Cookie Clicker game. I think you'd be better off leaving this as a prototype of your skills and creating something with direct engagement.
N_Yah
 
Joined: Tue May 08, 2012 7:54 am

Re: WallHack Inc.

Postby WonderGamer » Sun May 21, 2017 1:54 am

@N_Yah,
It's not the first time I've seen porn clickers before. In all honestly, I kind of lost interest when I learned this game was a clicker, still trying to determine if I want to give it a try or not... Suppose it can't hurt to try a free demo, but it's not something I would likely pay into and finding I was playing a demo usually just loses the last bit of interest I may have had in the game... It's rare when clickers can hold my interest, usually needs enough other elements to offset the clicking-mechanic to still be interesting, like possibly a clicker with RPG elements like random equipment drops & customization of characters through use of that equipment (I guarantee somebody is going to steal this idea).
Last edited by WonderGamer on Mon May 22, 2017 6:15 am, edited 2 times in total.
"It just keeps getting better"
"Live on, play hard. WonderGamer out!"

Image
User avatar
WonderGamer
 
Joined: Fri Aug 26, 2011 10:00 am

Re: WallHack Inc.

Postby TheTru3Sky » Sun May 21, 2017 10:45 am

Well, the bug is now gone. But when I was earning around 1,60 million per second, everytime i reached around 200-600 million I was back at 1 million.

And is there any way to get money faster? I need 2 trillion for a new upgrade and that's taking ridiculously long.
TheTru3Sky
Newly Registered
 
Joined: Sat Sep 19, 2015 11:53 am

Re: WallHack Inc.

Postby Darthjake » Sun May 21, 2017 1:59 pm

i suspect this is a balance issue that will hopefully be addressed later on, I have it running in the background as well to see what happens to Innocence, and I'm currently earning 12.51 mil/second.

1st house is at 174 with 8.28 Trillion needed to advance, 2nd house is at 149 with 4.47 Trillion needed, 3rd house is at 124 with 2.46 Trillion needed and 4th house is at 99 with 1.31 Trillion needed. As I post this I'm at 1.28 Trillion so I will hopefully be able to upgrade #4 to 100 and see where that takes it. #4 is earning 5.58 Mill/second currently.

Edit: And it looks like the game stops at 1.30 Trillion, I've been sitting at that amount for some time with no more money generating, so I guess we wait for the next version to release.

Good graphics, I like the progression of the actors, just needs some fine tuning on the jump between levels, as it feels there is way too much down time while waiting for money at this time, but again, I think you are already looking at that.

Thanks!
Darthjake
 
Joined: Fri Apr 01, 2016 7:30 pm

Re: WallHack Inc.

Postby evildumdum » Sun May 21, 2017 4:23 pm

Just a quick question. What is this game looking at in terms of scale? Are you planning on many areas? Are there any plans on adding gimmicks and twists to new areas to avoid making it same shit different pictures?
"If at first you don't succeed, try hitting it with a shoe."

Coder for Code Bunny Studio's working AOB: Monster Rising
viewtopic.php?f=35&t=7304
User avatar
evildumdum
 
Joined: Mon Jun 29, 2015 10:03 am

Re: WallHack Inc.

Postby Darthjake » Mon May 22, 2017 12:47 am

Because I didn't want to edit my previous post, yet again, apparently I was too impatient to let the money go from 1.30 to 1.31 Trillion. After I got back from some family time, I clicked on the game and had earned another 400 some odd million and was above the 1.31 Trillion mark.
Darthjake
 
Joined: Fri Apr 01, 2016 7:30 pm

Re: WallHack Inc.

Postby Firefall » Mon May 22, 2017 2:57 am

Out of curiosity, what's the milestone on the big lump sum when you're actively clicking? It's a nice boost when it happens, but I have no real idea how many clicks it takes to get lol.
Firefall
 
Joined: Sun Aug 28, 2016 5:54 pm

Re: WallHack Inc.

Postby Darthjake » Mon May 22, 2017 3:35 am

When I click on the chick in the corner it looks like 4.49 million, but my per second at the top now says 33.53 Million per.
Every so now and then I get a pop up in blue that says 1.79 Billion.
Darthjake
 
Joined: Fri Apr 01, 2016 7:30 pm

Re: WallHack Inc.

Postby Sismicious » Tue May 23, 2017 9:37 am

Thanks everyone for your feedback! I'll try to answer everyone in order :

@N_Yah & @WonderGamer : We understand your worry about how strange the result could be by mixing those 2 universes. But it's not like we launched it and spent so many hours on it without thinking! We both used to play clicker games and we both know what makes them good and what make them bad or boring. That's why Lucia is implemented right into V1.0. Sure, for now she's not something big, but she'll have more and more significance with time until you'll eventually have a whole, rich and complete story to explore with her. But that's not all! WonderGamer you pointed something about customization... and guess what? We thought about it ^^ I won't say more about it but we have features around customization planned since we built the game concept.
And there is a whole lot more things we plan to add to keep you entertained.

Finally, I'd like to say waiting it part of the gameplay core of a clicker, it's part of the deal! One of the things I wanted for our game is the ability for players to quickly and permanently access to beautiful animations. As you'll be progressing, you'll get more and more stuff to watch and we think it's nice! We're still new to this kind of adventure but be sure we'll try our best to make something as good as we can while also listening to you, supporters and players ;)

@TheTru3Sky :
Glad the bug is gone! If you encounter something weird please report it with the most informations you can on how to reproduce it!
Also, the only current way to get money faster is by being a patron and have access to cheats. But don't worry, stuff is on the go to help non-patrons to get more money too ^^

@Darthjake : thanks for your kind comment! We're super happy you like the graphics! Makes me proud!

@evildumdum : we plan to have as many areas as we can. They are based on fetishes, universes or sexual practices. We already have a long list to complete, but we're also involving some patrons in the process so specific things could be included (we can't think of everything ^^)
Also yes, some twists are planned, we just need to figure out how to properly intergrate them without breaking or redoing code, and how to include them in the big story.

@Firefall : Those bonuses are random! Everytime you click on a guest girl, you have a chance to make a critical hit and earn a looot more!

Thanks again everyone!
User avatar
Sismicious
 
Joined: Tue Jul 09, 2013 9:58 am

Re: WallHack Inc.

Postby WonderGamer » Wed May 24, 2017 4:12 am

There's another problem with clickers that I didn't mention before & that's that I've had 3 gaming mice already (Logitech G700s Wireless Gaming mice at $100 a pop) that have had issues where at least one of the main buttons stop responding or get very hard to actually respond to clicks (most of the time it's the right mouse button, the latest one it's been the left one once in a while). These mice are too expensive to replace as often as I've had to & programs that require excessive clicking I would expect is the main reason they start having that problem. Not to mention I'm considering moving away from Logitech products not only because of the HIGHLY interference-prone G930 Wireless Gaming headset, but the kicker was that older G-Series Gaming keyboards have had an issue with broken Performance Monitors on the LCD screen for a good number of updates with the Logitech Gaming Software (the last version that actually worked was v8.85.215, which I've downgraded on 2 of my PCs for that reason, the only computer I have that has the updated version is my laptop; while it uses the G700s Wireless Gaming mouse, it does not use a G-Series keyboard, so the broken Performance Monitor does not prevent me from installing it on the laptop, but I am now testing it on there after updates to see if it's fixed rather than updating on the main/gaming & secondary/guest computers, only to find that the Performance Monitor still hasn't been fixed & having to uninstall & revert back to v8.85.215 again).
"It just keeps getting better"
"Live on, play hard. WonderGamer out!"

Image
User avatar
WonderGamer
 
Joined: Fri Aug 26, 2011 10:00 am

Re: WallHack Inc.

Postby Darthjake » Fri May 26, 2017 12:25 am

I hear ya Wonder, I use a razer naga, which is about the same as your G700, for SWTOR, D3, 7DTD and many other games, and I cannot afford to be replacing one even every 6 months to a year. TBH I think it's D3 (Diablo 3) that is the hardest on my mice. Logitech G430 headset, and a razer black widow for the keyboard.
Darthjake
 
Joined: Fri Apr 01, 2016 7:30 pm

Re: WallHack Inc.

Postby WonderGamer » Fri May 26, 2017 5:04 am

Darthjake Wrote:I hear ya Wonder, I use a razer naga, which is about the same as your G700, for SWTOR, D3, 7DTD and many other games, and I cannot afford to be replacing one even every 6 months to a year. TBH I think it's D3 (Diablo 3) that is the hardest on my mice. Logitech G430 headset, and a razer black widow for the keyboard.

Nice to see another fellow 7DtD player, I was paying into this when I first heard about the game (early KickStarter), although didn't spend much time in it until they added cards for it as it was still very sloppy until they got proper FPS aiming mechanics working (not to mention procedural-generation wasn't added until later & keybinding unfortunately still has problems...). We'll have to play together some time (once I get into playing the game multiplayer, that is). Rather than derail this thread any further, shoot me a message via PM & perhaps we can meet up on Steam some time. ;)
"It just keeps getting better"
"Live on, play hard. WonderGamer out!"

Image
User avatar
WonderGamer
 
Joined: Fri Aug 26, 2011 10:00 am

Re: WallHack Inc.

Postby evildumdum » Sat May 27, 2017 9:32 am

I will note that after a day or so of having it running it started lagging pretty bad. Don't think it was my computer, it's pretty sound. But once i got into the trillions it started struggling.
"If at first you don't succeed, try hitting it with a shoe."

Coder for Code Bunny Studio's working AOB: Monster Rising
viewtopic.php?f=35&t=7304
User avatar
evildumdum
 
Joined: Mon Jun 29, 2015 10:03 am

Re: WallHack Inc.

Postby Dead2112man » Sun May 28, 2017 4:22 am

You don't have to keep it open, it has a time signature kinda system so that you can close it and re-open later and still earn the same amount you would if you kept it open.
I might not create games, but I will test them, Then I will give advice on what I think needs to be added, removed, or improved.
Official bug tester of Dark Impulses, creators of pokemorph:Pink
User avatar
Dead2112man
 
Joined: Fri Apr 18, 2014 3:11 am
Location: Where you find people the least

Re: WallHack Inc.

Postby Shiran » Sun May 28, 2017 8:45 pm

Art is amasing!

There is a bug on dual screen systems though, especially if screens are run on different resolution. When windows is moved from one screen to another it becomes "zoomed" e.g. the size of it doesn't change, but edges are cut off and everything inside is larger. Since the window is not resizable, only way to fix is to restart the app. Moving it back to original screen leaves it in the zoomed in state.

Also sounds volume appears to be much louder than other software, but that can be fixed with disabling sounds, and I presume in future version with dedicated volume slider.
Shiran
Newly Registered
 
Joined: Sun May 28, 2017 8:38 pm

Re: WallHack Inc.

Postby Sismicious » Sun May 28, 2017 10:01 pm

evildumdum Wrote:I will note that after a day or so of having it running it started lagging pretty bad. Don't think it was my computer, it's pretty sound. But once i got into the trillions it started struggling.

Hm... actually I'm not sure this is caused by numbers. I'd rather think it's due to memory usage and gpu/cpu usage. Indeed, vector animations can take a good amount of your memory if a lot of them are displayed. But Dead2112man is right, you don't have to keep the game open to collect money! You can quit it safely and then open it again, you'll get the money like in every clicker :)
User avatar
Sismicious
 
Joined: Tue Jul 09, 2013 9:58 am

Re: WallHack Inc.

Postby WonderGamer » Mon May 29, 2017 1:59 am

Sismicious Wrote:Hm... actually I'm not sure this is caused by numbers. I'd rather think it's due to memory usage and gpu/cpu usage. Indeed, vector animations can take a good amount of your memory if a lot of them are displayed. But Dead2112man is right, you don't have to keep the game open to collect money! You can quit it safely and then open it again, you'll get the money like in every clicker :)

Most likely memory usage, even leaving your browser open for an extended amount of time will eventually eat up all your memory & freeze/crash your computer. The other possibility might be your video card or processor is overheating. It's possible reloading the game can fix the lag, however if it's a memory issue not related to the game itself, reloading the game isn't really going to do anything to resolve this matter.
"It just keeps getting better"
"Live on, play hard. WonderGamer out!"

Image
User avatar
WonderGamer
 
Joined: Fri Aug 26, 2011 10:00 am

Re: WallHack Inc.

Postby Sismicious » Mon Jul 03, 2017 12:47 am

---------------------------------------------------------RELEASE---------------------------------------------------------

Hi everyone!
v1.1.1 has been released to the public!
A new level is available : level 2 aka Casual City.
Check the first post to get the download link ;)
---------------------------------------------------------RELEASE---------------------------------------------------------
User avatar
Sismicious
 
Joined: Tue Jul 09, 2013 9:58 am

PreviousNext

Return to Flash Projects



Who is online

Users browsing this forum: Google [Bot]